Reverse Spin Kick:
+ Behavior buff: now functions as an overhead, like in HDR.
REASON: is the reason for all the other changes on this move.. It makes Guile a little more interesting, without making him too good. Maybe it could be argued that Guile doesn't really need it, and for the most part that's true, but the Dhalsim match-up is trash and one of the reason for that is the fact that Guile has no decent options when up close, and having an overhead fixes that problem.
+ Behavior tweak: activation range removed.
REASON: Needed for it to be used effectively as a overhead.
+ Behavior tweak: activated only ? + Rh only.
REASON: Otherwise Guile wouldn't be able to move forward with the donkey kick while keeping boom charge, since the range restriction was removed.
- Startup nerf: 7f slower.
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