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File: 1500488703504.jpg (23.63 KB, 459x331, dean_mccoppin_by_ultimatej….jpg)

 No.17734[Reply]

What happened to Amy S' thread about how art relates to Yume Nikki? It had this picture on it. Just curious.

 No.17735

Deleted by author, probably.

 No.17736

>>17735
That's a shame, some interesting stuff was said there.

 No.17737

Sorry about deleting it. I just felt like the thread was irrelevant because I thought it was received poorly. I should have given it more time. Anyway, I felt that the community could benefit from actively finding art to compare Yume Nikki to, being that it is a mashup of art itself, with no real direction.

 No.17738

>>17737
I don't think that being received poorly makes it irrelevant. Talking about that stuff, even if it is negatively, is still talking about it. Shitting all over a thread energizes the community in its own way. Controversy shouldn't be avoided like that. Oh well.



File: 1500281679064.jpg (277.35 KB, 850x1190, __houraisan_kaguya_and_pat….jpg)

 No.17723[Reply]

Around the same time that I wrote my Undertale review, I also wrote a review on Touhou Project. I know that some people might hate me for this, but the review is somewhat negative. There might be some grammatical errors still, but I think that overall, it's better than the Undertale review. Please give me your thoughts.
https://pastebin.com/bMgwnLfJ
4 posts omitted. Click reply to view.

 No.17728

>>17724
>(Kikuri's art is also surprisingly good and I have my doubts that Zun made her sprite, wasn't he in a group or something at this time?)
Amusement makers, but I don't remember anyone else being cited in the staff roll. Doesn't mean that he couldn't have received some help though.

>Eh, that's basically like the game's manual though. The first Mario has a pretty interesting premise to it if you bother to read the manual, but that's pretty iffy when it comes to judging the game itself.

Not really a manual per se, you have the background of the characters and sometimes the background of the setting of the game (th7, for example). I actually read them after playing the games and it made feel everything feel more solid, story wise. Again, I'm mentioned them because that's where the "doesn't have enough depth" part is filled.

>It's a polish thing. Maybe that's just a nitpick. I said in my review that it might be due to Zun's, "stubbornness".

Don't get me wrong, ZUN could do with learning how to draw, what I meant is that the graphics as they are are sufficient, so to speak. It's not as bad as, say, undertale. For doujin standards it's pretty passable.

>You have to admit that there has been much much better though.

Doujin? Hardly. From guys who knew how to draw and spend their free time drawing in computers for years? Yeah. Most of the doujin floppy CGI specials suck balls (and for a reason, CGI drawing was ridiculously hard back in the 90's), and the one or two that don't were made by a guy with mad skills that later found a job in a company like C-ware, Telenet, Queensoft or elf or something (I have jedi somewhere, maybe I could upload it so you can see how ridiculous it is? I gave up ten minutes after trying to draw an eye).
Touhou is pretty respectable compared to other stuff, moreso coming from a guy who doesn't know how to draw. I actually haven't seen yet anyone using animated primitive shapes in their backgrounds, too. I'm not saying ZUN is good, I'm saying that they are pretty good for a 1996/97/98 doujin game, and actually better than some games made by companies.

>When judging a movie, the books that they're based on are kind of irrelevant. I guess with Touhou
Post too long. Click here to view the full text.

 No.17729

File: 1500311413236-0.jpg (170.53 KB, 994x380, super-mariobrosmanual7.jpg)

File: 1500311413236-1.jpg (254.13 KB, 998x379, super-mariobrosmanual1.jpg)

>>17728
>Not really a manual per se, you have the background of the characters and sometimes the background of the setting of the game
Game manuals in the 80s and 90s had a lot more to them than instructions of controls, so I would say that they're comparable.
>I'm not saying ZUN is good, I'm saying that they are pretty good for a 1996/97/98 doujin game, and actually better than some games made by companies.
All right, but that doesn't really explain the windows games. It's like how I said. Improvements should be made if the means to do so are available. If the means didn't exist in the 90s, they do now.
>I have jedi somewhere, maybe I could upload it so you can see how ridiculous it is?
That sounds interesting.

 No.17730

I just thought that it was worth comparing the final and only boss of Arkanoid with the final boss of Highly Responsive of Prayers.
https://youtu.be/Th-Z6QQ5AOQ?t=1883
https://youtu.be/Y7AJi-qnzRk
It's kind of funny.

 No.17731

File: 1500313654809-0.png (131.69 KB, 1343x3392, th8_1-fullpage.png)

File: 1500313654809-1.png (862.55 KB, 1343x5796, th8_2-fullpage.png)

>Game manuals in the 80s and 90s had a lot more to them than instructions of controls, so I would say that they're comparable.
Yeah. Pics are how things look in windows. The first one being the background setting for touhou 8, the second being the character introduction of the same game. Of course, these weren't included in the translated version of any game (so naturally nobody has ever seen the damn thing). And this is how PC-98 manuals looked like. Most people don't even know these exist (I translated the index and and asterisk was added to show where the important bits are). https://pastebin.com/1BQEQMgr

It's worth nothing this method of including information in readme's is standard in japanese gaming (at least in doujin) so it's not like zun is just being autistic. Also, kinda hard to fit all that text into the games, too.

>All right, but that doesn't really explain the windows games. It's like how I said. Improvements should be made if the means to do so are available.

Oh yeah, I agree on that, but getting somebody to draw his things would ruin the spirit of the game, somehow. At least I see it that way. Nothing should stop him of learning that a hand isn't a ball with bananas sticking out of it though.

>That sounds interesting.

Not on my computer right now, I'll post it later.

>>17730
Sariel feels more alive somehow. Then again, there are 10 years of difference between rei'iden and arkanoid.

 No.17732

File: 1500313933425.png (31.96 KB, 640x400, doujin0.png)

>>17731
>It's worth nothing this method of including information in readme's is standard in japanese gaming (at least in doujin) so it's not like zun is just being autistic. Also, kinda hard to fit all that text into the games, too.
meant noting*



File: 1491722868313.webm (2.29 MB, 480x360, Good night.webm)

 No.17344[Reply]

The other thread has been in auto-sage for some time now, so it was about time someone made a new one.

Vol. IV:
>>11490
Vol. V:
>>12455
Vol. VI:
>>13918
Vol. VII:
>>15010
Vol. VIII:
>>15863

I've been reconsidering my life. They always tell you that as you grow up things get easier since you mature and bloom into a normal human being… but I've been pondering whether people only pretend to have their lives in control only to not lose their shit about it. I mean, yeah, I don't think everybody hates their lives, but I'm sure everybody gets chocked by the pressure once in a while. The question is, what happens when your life is constant chocking? Or rather, can you go on with your live as you're chocked every second? Some years ago I remember looking at people and feeling completely distant, and knowing that one day I'd merge with the multitude. Now that it's happening, I almost can feel my old self there looking at me from outside the crowd. It's been pretty surreal. My life isn't bad in on itself, but I feel I can't fit, and no matter what I do it's never enough. I don't know, I've had this idea that I'm broken somehow, and it's been my justification for so long. If I can't be fixed, why bother?

Post too long. Click here to view the full text.
21 posts and 14 image replies omitted. Click reply to view.

 No.17536

>>17535
Yep, you're definitely broken. People are inherently curious. Don't you have any interest at all in who or what might have created the universe? It's not like you're that important so I can't see how all of your worries would solely revolve around yourself like some kind of an animal. What about things like the economy or the state of film making? There had to be something other than yourself than you care about and want to know everything about. Also, the thing about gods is that if they exist, they control every aspect of your existence. The government can't cause you to have bad luck or kill you for any reason or condemn you to eternal torture after death.

 No.17537

>>17536
If there's no way of knowing, why worry about it? Waste of mental energy. No reason to put faith in things that have no supporting evidence, especially when they don't effect the current reality in any plausible way.

 No.17538

>>17536
I never said I wasn't curious, I just wouldn't change my own way of life based on some other persons state of existence. Do I have things I care about? Yes, of course I do, but it's because there I things I care about that I wouldn't change for anyone, god or man. It doesn't matter if I'm important or not, why should it? I never understood this line of thinking of discarding oneself, I AM myself, and no one else. Whether I am a clone, a cyborg, or a computer chip, this entity is I, and I am this entity, whatever that consists of. Why should I not value myself? My worries don't revolve solely around myself, but they do revolve around certain things which I will care for and will value no matter who or what is not okay with that. For example, were the entire universe to require the death of my waifu, I would consider the entire universe in opposition to my interests and my enemy. And you don't know that gods control every aspect of our life. They could merely be very physically and technologically powerful beings that could form this planet and other life, or great directors who instructed and guided humanity purely with knowledge and information. The possibilities are endless, as to the number and nature of gods, and it is because of this that I cannot assert to know their number or nature. And regardless of their number or nature, what I do hold to be important to myself will not change. If you truly hold something important, how could you possibly say you would abandon it simply because someone else wanted you to? Just because they're really fucking powerful compared to you? That's petty as shit.

 No.17719

I'm surprised that we managed to go a month and a half without this thread getting any replies. What happened? It seems that all the niche imageboards are either getting deleted or have reached unfathomable levels of slowness.

Also, what happened to the winter/new year board?

 No.17722

>>17719
We got rid of some inactive boards, the wildcard one included. I suppose we could put it up again for Christmas…



File: 1497650954516.jpg (1.3 MB, 1060x1500, 147793693357.jpg)

 No.17598[Reply]

How? I always see people saying things like 'I only have online friends', but I have never knowingly spoke to the same person twice, let alone befriend them. It especially bamboozles me how people can make friends in sites without identities, which encompasses most of the places I go.

Just to be clear, I'm not asking for friends here as I don't think I'm capable or worthy at the present time, but for when I am I want to know where to start.
1 post omitted. Click reply to view.

 No.17600

File: 1497652794788.jpg (343.57 KB, 1280x1821, hang.jpg)

Oh it's that artist that makes me want escape to gensokyo again.

Anyway you have to have a hobby or something you want to talk about foremost, look for discords on reddit or 8chan etc, get to know people, then add them if you like them.

You can play games and add people from them too.

Really the most important part is to be put situations where you talk to others, then proceed to add then and force conversations with them till you eventually become buddies and maybe they will start conversations with you.

The gist of it is, don't make friends, use friend simulators like uboachan.

It's not anything like anime, even if they have an anime avatar.

 No.17601

Just hop in an some chat platform and talk to people, and repeat the process for as long as you want. I only talk with 1 person online daily; we met on an IRC channel and have been on since then, about 5 years ago. Things tend to go smoothly if you have something in common to talk about, as >>17599 points out.

>>17599
>It helps if you have some shared hobby you are good at. For example programming or drawing.
>This sucks because you realize how people are only interested in what they can get from you, but after a while it's ok and you get used to being screwed over by the rest of the world
Well ya dingus, just don't tell people you're good at it. Assholes want to use you because you let them know you have potential.
Either that, or learn to say no.

 No.17603

What's your concept of a friend?

 No.17625

Well, used to be a name on this board, but not anymore.
For the most part people meet here and then meet up on other platforms like Discord or Skype. Online friends mostly just hang out or play games together, that's about it.

 No.17721

>>17599
If a person doesn't want you for your knowledge or skills, then they will enjoy your company for the mutual pleasure of talking to eachother. Humans like to talk to eachother and bark noises into each other's ears. It's validating.

Nothing wrong with friendship founded on a transactional basis, because that's all there really is to human relationships.



File: 1456541907507.jpg (166.25 KB, 800x640, Red-Fox.jpg)

 No.14259[Reply][Last 50 Posts]

WOW!!! Suddenly I've got the energy!!! Who else has the energy !!!!! :o
149 posts and 42 image replies omitted. Click reply to view.

 No.17552

in order to be a programmer you have to literally be insane

thats it thats why

it all makes sense now

 No.17553

My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water. My head is full of water.

 No.17673

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 No.17674

>>17673
did anyone respond to my post yet please validate me

 No.17720

>>17673
>>17674
That was a very good post. I am very proud of you.

Good work!



File: 1493340005398.jpg (34.25 KB, 500x478, cute dog.jpg)

 No.17431[Reply]

I'm very new to this community – describe in 4 words?
19 posts and 7 image replies omitted. Click reply to view.

 No.17592

>>17591
I haven't read anything involving ubuu and tumblr in a long time, so either they don't or the people that did left the circles,

 No.17595

>>17592
Just make a new survey, you'll have an horde of tumblrinas talking trash again.

 No.17596

File: 1497623350577.jpg (2.47 MB, 2332x3000, AnselAdamscrochet.jpg)

>>17595
Anon, they talk trash about anything all the time…

 No.17717

a fistful of fail

 No.17718




File: 1498260586374.png (269.13 KB, 1250x800, WAKE ME UP.png)

 No.17645[Reply]

Hello anon! I assume you, like many of us, are 14 year old shitposters from Taiwan! You might be a bit confused, but here is my guide to sucessfully avoid the ban hammer and appear like a sucessful and interesting person on this board! Also included are some general tips for the Uboachan lifestyle. You cool yet, holmes? Aight hombre, time to start this guía:


Uboachan's best is composed of /t/, /neet/ and /ot/

You should listen to Linkin Park while playing .flow, it helps a lot with the atmosphere

Don't forget to help tumblr figure out YN/.flow/2kki/memetsuki by revealing the truth to them (Mado was raped/Sabi is a slut/Urotsuki has big tits and is a homofurry transhuman boy/memetsuki has a dark past)

Listen to BABYMETAL while studying Spanish, it will help your pronounciation tenfold!

Always have a folder full of Cory ready, you might just not know when it might be useful.

Getting PROJECT Yume Nikki merchandise results in some sick reputation around these roads.

Post too long. Click here to view the full text.

 No.17650

this thread is basically terrible,

 No.17651

File: 1498272622377.jpg (58 KB, 429x411, 1332298465250.jpg)

>>17645
>Lastly, don't forget to sign up for our secret society!
No, we don't accept applications since patchy's death. Specially because the last time we tried something like that we only got parasites instead of actual members.

>>17650
At least it's /ot/ and not other board.

 No.17716

you're not funny



File: 1499564501518.jpg (96.4 KB, 749x770, Anonymousdelivers.jpg)

 No.17714[Reply]

Sei, please kick whichever faggot keeps spamming the hikki board. The recent page is all fucked up.

 No.17715

Working on it



File: 1499380464799.jpg (294.39 KB, 850x839, __original_drawn_by_arata_….jpg)

 No.17676[Reply]

I wrote a review of Undertale a few years ago when it was still really popular, but I never had the guts or motivation to actually publish it. It's practically the first thing I've written for fun. Some words and sentences are a little repetitive and parts of it are admittedly nit picky. I would really appreciate it if some of you guys could look at it and give me your thoughts.
https://pastebin.com/EYsgEcQ2
24 posts and 23 image replies omitted. Click reply to view.

 No.17709

>>17707
Yeah, as I said in my review, the whole meta thing and , but the story, stuff isn't an excuse for a game that's not fun. It's like the whole game is just an excuse for itself. This ties into the whole, "are video games art", thing that infects a lot of indie games. Just look at half of the shit on new grounds. Political statements and pretentiousness are used to glorify shitty flash games made in some engine over the course of a week or for one of those obnoxious, "make a game in 48 hours", competitions. The comment sections on the games there are just pages and pages of people fellating the dev for being deep.
https://www.youtube.com/watch?v=s8St9oOnkGU

 No.17710

>>17709
>"make a game in 48 hours", competitions.
Oh fuck these things are cancer, they are everywhere, and these "game jams" mass producing barely playable shit so people can hate and grow prejudice over the less complex engines like RPG Maker just to feed some pretentious "developers".

 No.17711

>>17710
I used to like newgrounds because every once in a blue moon something good would be put there, but I've gotten sick of the site constantly being flooded with engine made platformers with floaty controls made by people who don't understand basic level design. The only thing even remotely decent about these games is usually the simplistic, minimalistic, cutesy art. A game is something that should be preconceived and made with care over how ever long it takes to make it as best as the developer can. While stuff like company release dates put a bit of a curb on this, these contests just spit on the face of the idea that video games should be made because the developer came up with a good idea that they want to make a reality. So many of the developers who enter these contests only make stuff for them, so it's frustrating to see somebody who might actually have potential if they took the time to polish their shit, waste their time.

 No.17712

File: 1499482585465-0.jpg (461.43 KB, 640x480, cancer4.jpg)

File: 1499482585465-1.png (12.49 KB, 512x512, cancer3.png)

File: 1499482585465-2.png (22.19 KB, 605x460, cancer 2.png)

File: 1499482585465-3.jpg (128.62 KB, 620x328, cancer1.jpg)


 No.17713

>>17712
>.jpg
Wut



File: 1498279676860.jpg (900.07 KB, 1920x1200, when-you-need-to-worship-a….jpg)

 No.17653[Reply]

 No.17654

See if you can translate any of the posts. It would be much appreciated.

 No.17656

>>17654
This includes the OP, right?

 No.17669

All of this is so weird, this was over a decade and a half ago



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