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/fg/ - Fangames

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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

File: 1454938833743.gif (1.6 KB, 135x175, Urotsuki.gif)

 No.11317[Reply][Last 50 Posts]

Shouldn't this be self-explanatory?
383 posts and 112 image replies omitted. Click reply to view.

 No.14414

>>14413

658 qxy $ TnRajQU.Lw 2019/12/10 (Tue) 19: 57: 56.01 ID: B1jNbVV8

Regarding Mr. Wataru's update,

After talking with Mr. Wataru, we decided to discard ver0.110c and its patches.

As a result, the latest version of the game is ver0.110b.

Mr. Wataru said that he would no longer write on the thread, so he wrote it instead.

In addition, as for Mr. Wataru's production range, he wanted to leave an intention to edit in the change log.
Later, I will create a patch that will update the changelog.

Post too long. Click here to view the full text.



File: 1456635019856.png (121.34 KB, 272x499, sabitsuki.png)

 No.11392[Reply][Last 50 Posts]

Doesn't seem to be a general thread for .flow on the new /fg/ yet, so here

(this is mainly an excuse for me to upload this really cute picture of sabi)
199 posts and 44 image replies omitted. Click reply to view.

 No.14379

0.194 English Mega link seems to be working now.



File: 1317280140852.jpg (85.72 KB, 640x480, 8597327e3ad71d10325bae49428…)

 No.229[Reply][Last 50 Posts]

Finally!
The solution to all your Japanese fangames troubles are in this very thread! Links provided.
Implying you read it carefully and do stuff consequtively. Otherwise, it's your problem.
Still post here if something doesn't work.

There we go:

1) Make sure you have Japanese language installed on your system - what the hell are you doing in /fg/ without that anyway?..
In case you're still here w/out it:
http://www.microsoft.com/download/en/details.aspx?displaylang=EN&id=8289
But you most probably have it already.

2) Install Applocale - it works both for XP and Win7.
http://alcahest.perso.sfr.fr/perso/apploc/applocale.html
There is also a patch and some register keys on the same page, install'em all. Well, when you read that page, it's all pretty obvious.
Post too long. Click here to view the full text.
247 posts and 70 image replies omitted. Click reply to view.

 No.14328

File: 1564883202598.jpg (480.86 KB, 1200x1600, 1564666882725.jpg)

>>14326
>>14327
Yeah, pretty much.
The error says "Can't open file Role_ゲームの流れ", which is more than likely a picture from the system, chipset, picture or character folder. As you pointed out, it's because your files had mojibake in the filenames and RPGmaker couldn't find that file, hence it was reporting that.



File: 1326860456094.jpg (414.99 KB, 1458x2592, no thats not my bike.jpg)

 No.3077[Reply]

Ok since the thread last time had a picture and that made it weird, here is a new thread also bonus point here is the game list so far

>>178 Sickmind

>>915 The Looking Glass
>>810 Mewn
>>24 Yume Nisshi
>>852 Anarchy
>>31 N'oubliez Jamais
>>502 The Other Line
>>2068 Divinity Fatum Trilogy
>>1476 R.E.M
>>1991 Mochi Nikki
>>1786 Yumewo
>>2219 CHAIN (Lube's /fg/)
>>1628 nostAlgic and Parade
Post too long. Click here to view the full text.
79 posts and 10 image replies omitted. Click reply to view.

 No.13278

How about yumme nikki games on VRChat Unity Engine? Does tthey exists?



File: 1335704652118.jpg (1.33 KB, 240x144, Formal.jpg)

 No.5392[Reply]

Attention members!

Some new rules to the /fg/ Board are in effect immediately:


1. You will not use another Fangame Creator's materials without his written consent. This applies both to Uboachan Fangames and foreign Fangames.

2. Games are to go through considerable developmental progress before being posted. Members looking for help will post in the appropriate threads. Do remember we have an idea thread, too.


Threads who do not fall under these rules will be either Deleted or Locked, to the Moderation Team's discretion.

Note that while these rules are in effect immediately, they will not be applied retroactively.

Thank you for your time and enjoy your stay.

 No.5652

This is more of a request than a rule, but please don't bump months old threads asking about progress. The OP will post about progress if (or if you're lucky, when) any is made.



File: 1526159312732.gif (130.4 KB, 500x345, 6f9.gif)

 No.13071[Reply]

A Yume Nikki H-game. Progress updates will be here. It will have the basic structure of an average Yume Nikki fangame, but you find girls from YN and other fangames with graphic yuri sex scenes as a reward.

Leave any and all suggestions you might have here, but keep in mind:

* This will be yuri only.

* Spoiler NSFW images (I know it's redundant but you gotta follow site rules)
55 posts and 21 image replies omitted. Click reply to view.

 No.13990

Honestly hoping this happens because my bisexual ass needs some of that edgy lady lovin

 No.13991

>>13990
It's not.

 No.14005

File: 1550857637559.jpg (132.59 KB, 505x700, 1318391621442.jpg)

>>13991
Not with that attitude!

 No.14006

>>14005
Somebody might make it on their own, but it wont be a board project.

 No.14499

If the toriningen are allowed in, can we include the kaibutsu from .flow too?



File: 1367836478947.png (45.61 KB, 580x496, screenshotlccddem.png)

 No.7735[Reply][Last 50 Posts]

Hey, has anyone heard about this?

>"LcdDem ver.0.030

>This is a “Yume Nikki” fangame.
>This isn’t “Yume Nikki”.

>To those know about/like LcdDem:

Please avoid talking about LcdDem as much as possible. Don’t say anything about it. "

Source: http://psiwolf.tumblr.com/post/48471399826/a-psa-from-koronba-lcddem-producer-psiwolfs

What do you guys think?
546 posts and 105 image replies omitted. Click reply to view.

 No.14493


 No.14495

hi, i recently stumbled onto this thread and remembered being a koronba fan a while back. turns out i had one of his old unarchived songs downloaded onto my harddrive. here's a link to it, 'untitled_0360'
https://gofile.io/?c=ZdpZUq

 No.14496

>>14493
Thank you. By the way, I'm glad makajiki was caught in the fan video archive (at least the old one) because I tried to look for it again yesterday and it was taken down (wotwo/Graybox's YouTube and SoundCloud accounts seem to have been deleted)
>>14495
Cool, another xx song

 No.14497

>>14495
great find, love the song

 No.14498

If you like an artist, download everything they made using youtube-dl (good for more than just youtube btw) and if they every delete anything, just reupload it. Here's a short tutorial https://www.youtube.com/watch?v=7wfUUZvybPY



File: 1376771358293.jpg (195.21 KB, 1024x768, 2013-08-17_00001.jpg)

 No.8316[Reply]

How does Yume Nikki on HL2's Source engine sound? I played around with the idea about 4 months ago and eventually dropped it.

This is still a beta version of the map, didn't fiddle too much with lighting or static_props.
15 posts and 3 image replies omitted. Click reply to view.

 No.14488

>>14486
>it's still a relevant topic
Did you miss the part where I said
>Discussion about 2D vs 3D as good medium aside
or something?

I mean suggesting stuff to OP as if he was here

>>14480
>OP, if I were you, I would ditch the idea of making a full-on YN remake, and instead develop my own YN-inspired game that is meant to be 3D from the very start. You would have much more freedom, plus, as far as I remember, nobody made one before.
>>14482
>With that said, OP, if you're using Source, it might be best to make a fangame instead of just "YN but 3D".

 No.14489

>>14488
Yeah, okay. OP is gone, I am a full on retard.

Are you satisfied now?

 No.14491

File: 1579292243001.jpg (67.17 KB, 540x402, nice cock.jpg)

>>14489
I'm honestly not trying to shit you or anything, it just seemed really weird to be replying to ghosts from 2013. The conversation has been really cool so far, I disagree that it's not possible to make YN in 3D, but I agree it's not worth it and that if you want to do something on 3D it's better to make an original game.

First person exploration is nice if well executed, but it also requires a lot of work as you have to add details to the zones the player can explore (because otherwise, why would the player go there?). On the other hand, you have a lot of leeway with bid-eye perspective since you can focus more on atmosphere and map design rather than 1st person eye-candy stuff (which is also the closest you have to YN/RPGmaker games), but you lose the "first person" immersion experience and instead play as a character on the screen. That in on itself isn't bad, but I really loved LSD for making me feel like ->I<- was the one exploring.

VR sounds like a nice toy to experiment with this. Imagine an exploration game with nice sound and good maps, that'd be a fucking blast.

 No.14492

>>14491

>replying to ghosts from 2013

We would never know if OP is still lurking around or not. I'm here since 2011-ish, and I had some of my ancient threads bumped. I didn't mind at all.

>First person exploration is nice if well executed

For sure it is nice! I love first-person games (of any genre) for the very reason you mentioned: the feeling of immersion. Actually, I've been developing my own first-person FG for a couple of years now (I just didn't announce anything yet, as I hate generating hype before I have something solid to show).

>requires a lot of work as you have to add details to the zones the player can explore

If you are familiar with 3D world design, I don't think it would be much work. For example:

-You don't have to worry about lighting and shading, your engine/lightmapper will do it for you, and it will always be perspective-correct, and never feel weird.

-You don't have to worry about animated stuff, if your engine supports skeletal animation, once you craft your base skeletons and animations, you can apply it to different characters/objects with little to no alterations. If your engine supports IK and animation blending, it's even less work to make them feel natural.

And so on. But again, depends on the individual.

 No.14494

>>14492
>If you are familiar with 3D world design, I don't think it would be much work
Yeah, I'm not that familiar with world design of first-person perspective games, so maybe that's why I feel it's harder than the old bird-eye 2D-styled camera. I just feel that it's not as easy to pull a good atmosphere since you're a little limited on how the player perceives the whole world. But thinking back on LSD and similar games, I guess I'm just overthinking it, since you can manipulate the player to perceive the world the way you want through different means. Somebody has been bumping that game thread on /og/ again, maybe it's time to play them and learn a thing or two.



File: 1324905378043.jpg (94.91 KB, 650x195, yumenikki_mor.jpg)

 No.2494[Reply][Last 50 Posts]

Hello there.
It's the sequal of Yume Nikki Gensou, atelierizumi's last work.

DL:
http://www.atelierizumi.com/download/yumenikki_mor_1005.lzh
131 posts and 24 image replies omitted. Click reply to view.

 No.14341

I wonder if a serious bug was found? Hope everything's ok.

 No.14347

File: 1568158050739.png (51.81 KB, 380x550, 1316670879992.png)

>>14341
We'll see it in 2077… Nothing for now :(

 No.14359

Lil' Bump time

 No.14377

Nothing for now? How sad

 No.14459

First bump of 2020
Nothing new for now?



File: 1574003395100.png (1.72 MB, 1600x900, 1487888845565.png)

 No.14383[Reply]

After all these years I still can't forget about them.

 No.14427

They are my only friends.

 No.14439

I love you, Yume Nikki. I love you, Uboachan. Every Christmas eve night, when I can get myself alone, I go through the posts on here. new and old, and think about how the time has passed. Just once a year. I'm posting this now in case I don't have the opportunity to say it next year. It makes me feel sick with nostalgia. I'll never forget the three in your pic, or this place.

 No.14445

>>14383
Will never forget them



File: 1561467446007.jpg (177.97 KB, 1920x1080, Untitled-1.jpg)

 No.14285[Reply]

 No.14286

Looks hopeful to me

 No.14295

its gone now?

 No.14429

It's not gone… It doesn't e x i s t



File: 1562113285167.png (452.61 KB, 768x720, Dungeon_A4.png)

 No.14299[Reply]

Ever since I got RPG Maker and started making game prototypes with it, I've wanted to make my own YN fangame. But I'm not good at making tilesets, so I've stuck to using default assets so far. Would it be okay to use them as placeholders for a beginner project and replace them with original work later, or should I refrain from using default assets altogether?

 No.14300

It really depends on what you want to do. I think it's fair to use placeholders as long as they are placeholders for you to fill before release.

What does that mean? Use them if you need to build a map if it's easier for you, but try not to upload a demo with them. Even if your plot is good and your mapping is good, it will distract players too much and irk them the wrong way, which could potentially damage the hopes they had for your game, as it's seen as a lazy move.

 No.14428

Even if your own work is bad it adds a unique character to it that's still better than the same copy pasted recolor shit.



File: 1576532457862.jpg (65.38 KB, 763x763, frozen in time.jpg)

 No.14426[Reply]

>playing old fangames and reading old posts on here
>realize all these young kids and teens are now adults


File: 1498839732616.jpg (101.86 KB, 566x1000, shadow_girl_by_waba2.jpg)

 No.12330[Reply]

I've been trying to remember some old YN fangame from years ago but I can't think of the name of it. It was really unusual and creepy.

Basically the protag of the game was, like, some shadow girl, and she had this other normal looking blue room. Instead of dreaming in her bed, she used a music box, but here's where things get weird.

Apparently the game would crash and upload some kind of virus onto your computer if you tried to listen to the music box. The virus would delete and replace saved images with pictures of the shadow girl with a red background. I remember somebody however managed to fix the game so that the virus wouldn't run when you went to the music box, but after that was done, it was found out that going up to the music box and listening to it transported the girl to either an endlessly looping black world, or an endlessly looping red world depending on some variable, with no means of "waking up".

Does anyone know what game I'm talking about is? And just what was the deal with it? Was it some weird attempt at creepypasta? Some weird troll game?
3 posts omitted. Click reply to view.

 No.12334

Sounds as fake as the alternative YN endings or the manga.
If you liked the idea so much just try to make it, it certainly doesn't sound hard to make.

 No.12335

File: 1498938115278-0.png (38.59 KB, 480x320, 1307817746536.png)

File: 1498938115278-1.png (14.21 KB, 480x320, 1308793807207.png)

File: 1498938115278-2.png (10.61 KB, 480x320, 1308834410258.png)

The game you're thinking of is probably Nocturn.

It's a relatively obscure fangame it seems. The protag's name is apparently Soentsuki.

It was apparently really buggy and crashed a lot before it seems to have been straight up abandoned. I'm not really sure what the story about it is but it did, in fact, have a thread on the old archive. It was in old /og/ though instead of /fg/. http://archive.uboachan.net/og/res/1787.xhtml

I'm not seeing anything about a virus though, just that it was poorly programmed and there's almost no info on it. I think pic related is the image you're thinking of, but I dunno if it's a screenshot or just fan art. Probably the latter.

It actually seems to have had a thread on /fg/, but the link is dead. It all sounds very creepypasta-ish but it was probably just somebody wanting to make their own edgy fangame and not knowing how before just losing interest and forgetting about it. Like most others.

 No.12336

>>12335
This is neat, thanks for finding it!

 No.12952

Can anyone re-upload the game?

 No.14423




File: 1329419714463.jpg (140.96 KB, 400x600, 62.jpg)

 No.4052[Reply]

This Is a Recent fangame Uploaded I don't know, a few days or perhaps today?
But I need help, I can't tell what her name is.
And It's bugging me ;;
93 posts and 36 image replies omitted. Click reply to view.

 No.14417

File: 1576260192983.png (133.7 KB, 1024x768, Captura de pantalla (11).png)

Uh… help?

 No.14418

>>14417
Install the JRTP.

 No.14419

>>14418
RPG 2000 right? I've already installed it but the same error still pops up.

 No.14420

>>14419
The Japanese RTP, not "rpgmaker2000".

 No.14422

>>14420
Shit, i'm an idiot, thanks.



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