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/yn/ - Yume Nikki General

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Uboachan's scanlation group Patchy Illusion Team has just released two new Yume Nikki Doujins: In the Shallows and Refrain. You can see all of our previous releases here.

File: 1472531700447.png (104.69 KB, 461x461, YN_Mado_in_ubuu.png)

 No.5860[Reply]

Originally suggested some time ago, the idea has finally come true and is official now.

Uboachan is currently and actively working on the translation of Manga, Doujinshi and other fanworks related to Yume Nikki. The group behind the translations is Patchy Illusion Team. For those who don't know, we were originally a group oriented to game making/help. The team was disbanded, however, and I decided to take the reins and use it for this project. The name may ring a bell in some users.

We decided to create an all-purpose thread where we will publish new releases, post announcements, answer questions from the users and take suggestions. If you have something to say, this is the right place.

That being said, here's our first announcement: We are currently in the need of more people. If you want to give a hand, please, make sure to check the about page in our site and see what would you like to apply for:

http://scans.uboachan.net

You may also post in the thread, or send me a mail (hover over my name in the post).

More hands working on this means faster and better translations. This is a work done by the users for the users. And, as much as we all would love to translate manga as fast as possible, it is a rather time-consuming process prone to error. We're all human and we need to use our time for other things, such as work and/or college, or other people pointing out what we did wrong.

Please, notice no prior experience in any of these fields is needed at all. I personally don't have any problems with teaching people how to use gimp and what's the difference between a good and bad translation. Ultimately, we're doing this for our own enjoyment out of our own free will, so don't feel discouraged to give it a try if you want to participate. We don't bite.
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 No.8836

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We've translated two new doujinshi.

https://scans.uboachan.net/reader/read/towel/en/0/2/page/1
https://scans.uboachan.net/reader/series/holding-back-the-real-world/

And now that I have been freed from college until finals, I'm working on a few more that should (hopefully) take less time.

As always, thank you guys for your support, and don't forget to tell others about this!



File: 1321651154432.png (6.56 KB, 300x300, 1213102223456.png)

 No.513[Reply][Last 50 Posts]

here we post "WHY IS THIS NOT WORKING" and then someone else posts "THIS IS WHY AND HOW TO FIX" yay

helping the YN/fangame community, ONE HELP THREAD AT A TIME.





Previously solved problems

WHEN USING WINE:
Error80004001
add LC_ALL=ja_JP@utf8 before the line to execute wine on your terminal.


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 No.8871

>>8848
Just use easyrpg



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 No.6257[Reply]

What scene to you has the most "magic"? If that makes any sense.

To me I feel like its the monkey rave in the desert. I dont know why but it gave me a mixture of emotions the first time I saw it.
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 No.8843

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ghost town and docks. feel very lonely, like even more so than the rest of the game and just drip with atmosphere

 No.8844

>>8843
There are some areas, ghost town and docks included, that don't feel terrifying but calming and genuine. I find the flute room and the mall roof relaxing as well.

 No.8846

>>8844
agreed

 No.8880

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This section of the Sky Garden made me feel so many things the firts time: entering, touching the last flower and leaving… each thing I did had its own magic. I don't think Ghost Town is "magical" so I don't add it.

 No.8905

sky garden, pink sea and docks



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 No.8902[Reply]

hey! so, i'm working on a school project (45 sec horror film) and think kikyama's music would be perfect for it. they haven't been heard from in so long (except for the kadokawa remake thing, which makes it even more bizarre.) i have no idea if it'd be an issue at all since idk if the music is copyrighted (and the film would likely have several public screenings.) does anyone have any insight?

 No.8903

Chance of getting busted by the magical RPGmaker abandonware copyright police: 0%
Chance of getting busted by whoever is responsible for grading your project: 50/50 (they either do or they don't)

Consider that people are profiting off of YN with physical and digital goods containing actual game content such as sprites and yes, even music. Even if it wasn't common practice in the YN community to profit off of actual content, Japanese doujin culture gets away with using likenesses and such for profit for things that are copywritten. Then there's fair use clause, etc etc..

You teacher is all you have to fear. If you do get arrested though don't mention this place.



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 No.8892[Reply]

 No.8899

Remember to type /p/ at the end to find the cool hidden board!



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 No.8813[Reply]

I think that Mado really did kill herself and the Jellies at the end where just for aesthetics
Not that I like that she killed herself
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 No.8895

My own theories are monoe and poniko are related to incidents too, like how monoko is killed in car crash theory.

Monoe was kidnapped by the guy outside of the cave (kinda like a dark alley way/ tunnel). The last mado seen of her is either in the tunnel or on a newpaper (hence the forced smile)

Poniko is most likely to relate toward assault hence the groping imagery in uboa world (Idk if thats popular theory). But i think the reason she does it because she was trapped in the room (hence why you cant open the door during uboa event). She was losing her senses and assaulted mado, the bloody puking monster in uboa's world is just a crude memory of what mado seen in the dark. Poniko was coughing blood probably due to sickness or fatique

 No.8896

File: 1569654403476.jpg (58 KB, 736x414, 1508489831_de2f162e515e263….jpg)

Madotsuki has a sensory processing disorder that cripples her ability to live comfortably. Certain sights, colors, sensations and smells are too much for her, so she avoids going out unless she has to.
Her dreams are her favorite escape, because she can experience anything and everything without being overwhelmed. They do get scary sometimes, though.

The Number World, for example, gives me the impression of negativity. Hideous, clashing colors, random numbers, rooms to make you feel claustrophobic, and faces on walls make it feel like an approximation of a city, neighborhood or apartment complex. The fact that one part leads up a flight of stairs to a door that looks like her bedroom door kind of solidified the idea that the Numbers World is how she might see her surroundings in the "real" world.
Kyukyu-kun could be an example of someone she's become very averse to being around, because they keep engaging in activity that overwhelms her (which could range from putting their hand on the staircase rail, causing squeaky noises, to wild clothing choices, to making too much eye contact with her - whatever it is, it stresses her out). Could be a janitor, a neighbor, really anybody.

 No.8897

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>>8896
I was looking at that picture of Poniko and Mado, and just thought of something else. To get the Uboa event, you have to keep turning off Poniko's lights.
What if Madotsuki and Poniko were friends, but Poniko's room was too overwhelming for Mado when they hung out, so she kept turning off the light? So, Poniko, thinking she could get the best of both worlds (hanging out with her friend without being bothered by there being no light in her room), just…made everything glow in the dark? Covered everything in black light fluid, painted over her wall decorations, window and carpet so there'd be a different image when the lights go off, etc and she thought Madotsuki would find it cool and a nice compromise, but it actually just horrified and triggered her?

 No.8898

Dreams are just a byproduct of the light sleep cycle brain, deprived of input and desperate for stimulation, rewiring conscious experience into a temporary feedback loop on itself to feed that craving. They contain no inherent meanings.

 No.8904

>>8813
Madotsuki is actually my wife, and the ending was just her jumping into my dream world ( I meet her there everynight ) .



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 No.8831[Reply]

Happy 15th Anniversary Mado, keep on dreaming.
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 No.8833

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15周年おめでとう。

 No.8837

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Best wishes to you, Mado. You'll live forever in my heart.
https://youtu.be/l09t_q3FAWg

 No.8881

File: 1567824405109.jpg (692.21 KB, 1553x787, Yume.Nikki.full.648822.jpg)

15 years, holy shit

 No.8889

That's great, longe live mado

 No.8891

>>8837
good time a simple time an easy time



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 No.8883[Reply]

Yo, im making a yume nikki video compilation channel (mostly reuploads of niconico videos and making playlist for videos already being uploaded there)

Channel link:
https://www.youtube.com/channel/UCAYcND43F7ytcdniTSXRyag

Yume nikki playlist:
https://www.youtube.com/playlist?list=PLggZkEFVKgyM48Kb8NQCuUL9r9OSUui1_

Any playlist or upload content suggestions would be helpful

I make this channel solely to preserve the videos, art attached by me. Consider checking it out if you want to see obscure yn stuffs

 No.8885

I'll subscribe and keep an eye out. Hope you make some good finds!

 No.8886

Thanks dude, but it seems like youtube screwed me over with copyrighted songs and glitchy subs number already, im considering to move it elsewhere now

 No.8887


 No.8888

Nice



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 No.8879[Reply]

Does anyone know if the download to this Madotsuki ukagaka(pic related) exists?

I bet a lot of people on here would love to have it (myself included).

Ukagaka are desktop mascots that you can interact with, and have functions like a calendar, email, and even voice recognition.

See: http://ukagaka.firma-erichpache.de/info-en.html

And an in-browser run of what they’re like: https://ekicyou.github.io/old/web-sakura/areka/i.html


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 No.8875[Reply]

https://youtu.be/NjYTeYnyorY
does anyone know how this FPS drop causes?

 No.8876

It probably has to do with drivers. Back when I was poor I played YN with an intel iGPU and the drop was massive, tested it with amd and it did mostly fine, I don't now how nvidia fares with that.

 No.8878

thanks to reply anyway!



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