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I love you guys. I love ubuu. You remind me of something I was in the past, something that I dearly miss, something that I will always remember.


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>something I was in the past
oi fuck right off, mate
seriously though, this post comes off as extremely condescending. You're not better than us just because you changed for the better or whatever. Quite projecting.


Maybe you should stop projecting too. It's very possible anon meant that in a positive way.


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Stop treating me like a kid!



Truly the real projection was the assholes we met along the way

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A couple days ago, I found an old printed copy, all the way back from middle school, of the login info for some online databases. I thought it'd be funny to see how much info they have on nip stuff. Instead it was sort of depressing, but a bit informative. Newer articles seem to focus entirely on live action remakes or whatever's airing on netflix, older ones from the early 2000s have this air of confusion and disbelief that's painful. The few 90's articles seem the most genuine. Here's some choice quotes. This is how it's perceived by outsiders.
TV Overdose for Kids- 2009
>I still get nostalgic whenever I come across kiddie shows on television.For example, I pine for old good carrot-munching Bugs Bunny and perky Woody Woodpecker. The fast-paced Japanese animated shows called Anime, in my book, are too realistic and mere imitation of violent adult action movies.Some of the casualties of modern animation were characters that my generation grew up with.
>harsh-voice Donald Duck, Tom and Jerry and Mickey Mouse with his merry gang of Minnie Mouse, Pluto and hare-brained Goofy, truly kid stuffs. These wholesome shows of my childhood have now been replaced by Astro Boy, Voltes V, Mazinger Z and other androids battling mechanical monsters out to take over the world.As always, the shows always end up with the hero and the villain trying to annihilate each other in a flurry of lights, colors and grating synthesized sounds. Great for kids, but unfortunately, bad for their education.
>Research shows that exposure to this type of programming increases the risk of aggressive behavior and at the same time, desensitizes children to violence. Studies on links between TV overdose and child development and value formation also reveal that these kinds of shows can muddle children’s understanding of the world and get in the way of their learning what’s right and what’s wrong. All this is according to LimiTV, a United States organization that advocates little-to-no TV viewing for children four-and-under.
>TV can also cause depression in a child who eventually feels like a “loser” if he or she does not get to possess the product being advertised.
Opening Today- 1997
>Limited Runs- Ghost in the Shell (1995), the anime future thriller that had its debutPost too long. Click here to view the full text.


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Anime in America: Japan's animated movies have risen from cult status to cultural force in the US. Next up for the moviemakers: winning approval from Mom and Dad- 2003
>An abandoned theme park. Temples, lakes and food fit for gods. It's a cartoon, but a beautiful, stunningly realistic one that leaves the audience hushed at this dinky art house theater in South Florida. Most wait until the last credit leaves the screen. The movie is Spirited Away (Sen to Chihiro no Kamikakushi in Japanese) and it's the latest anime hit in the US. Anime in America is winning more sales and fans than ever before.
>Hard-core anime fans are not surprised by the film's success. They've grown up on TV shows like Voltron and Power Rangers, so the brilliance of Miyazaki and other anime directors is nothing new.
>Japanese anime, a genre once reserved for the TV dens of Star Trek-types and reclusive teenagers, is now super-hip in the States.
>typical anime fans used to be predominately male, techie types, 70-80 percent college educated and between 25 and 30 years old. Today the US audience is 50:50 teenagers (mostly 14- and 15-year-olds) and adults, according to a recent survey at an SPJA expo in New York.typical anime fans used to be predominately male, techie types, 70-80 percent college educated and between 25 and 30 years old. Today the US audience is 50:50 teenagers (mostly 14- and 15-year-olds) and adults, according to a recent survey at an SPJA expo in New York.
>Like other anime fans, Innes has his own Web site, AbsoluteAnime.com, where anime followers post their own bios and profiles. It's for fans to keep track of which character is which, he says.
Still exists.
>To save paying $100 plus per tape, fans would drive for miles to the paltry number of stores stocking anime. They'd tape it, duplicate it, then send it back. It was Gunbuster's success that triggered a flurry of releases, Tatsugawa says.
>More Americans got excited by anime in 1993, when the Fox Channel Network aired a remake of the Power Rangers, says Innes. Mighty Morphin Power Rangers was an instant hit and created an anime frenzy.
>What might hold all this back is pornography and violence. CoPost too long. Click here to view the full text.


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Anime vs aid - 2015
>Japan has typically seen Africa as a basket of problems to be solved with aid. It should see it as a big media market.
>Japanese culture is a very serious matter when it comes to this passionate group of South Africans, and although the idea of manga fanboys and fangirls in Africa may seem a little incongruous at first, it shouldn't be a surprise at all.
>Tokyo's dominant perception of Africa can arguably be summed up in the words of Makoto Ito, Japan's ambassador to the Tokyo International Conference on African Development (TICAD), Japan's central forum for aid to Africa: "Africa faces challenges such as income disparity, overreliance on natural resource trading, infectious diseases, political instability and recurrent conflicts," he said. "International support is essential to tackle these issues."
>But this manic creativity hasn't always sat well with the Japanese government. Throughout most of the 20th century, the Japanese government viewed its pop culture industry as trivial and embarrassing at best. It was only after the end of the bubble economy in the early 1990s that the government grasped its global popularity. Diplomats then had to catch up with foreign fans that knew much more about Japanese works than they did.
>What followed was an uneasy alliance between Japan's creative industries and its government, with the latter trying to use global fandom as a gateway to public diplomacy. This collaboration came to be known as the Cool Japan campaign
>The presence of China in Africa is nothing if not controversial, but both its supporters and critics agree that China is in Africa to do business. Whether that business is ultimately to Africa's benefit is hotly contested.
Can a Nerd Get the Girl?- 2005 Kay Itoi
>Pity the poor otaku. Obsessive-compulsive recluses, they are the diehard fans of Japan's world-famous subculture hobbies–anime (animated films), manga (cartoons) and videogames. More comfortable in a virtual world than the real one, they are notorious for their lack of social skills and even less fashion sense. The general rule is that otaku can't get dates.
>So why, suddenly, are they hot? Chalk it up to the new "Densha Otoko" phenomenon. Last spring a (Post too long. Click here to view the full text.


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Facet Analysis of Anime Genres: The Challenges of Defining Genre Information for Popular Cultural Objects.- 2018
>Anime, as a growing form of multimedia, needs a better and more thorough organization for its myriad unique terminologies. Existing studies show patrons' desire to search and get recommendations for anime. However, due to inadequate indexing and often con- fusing or inaccurate usage of terms, searching and acquiring recommendations remain challenging. Our research seeks to close the gap and make discovery and recommendations more viable.
A New Golden Age for Western Manga. - 2018
Something something globalism, diversity, blah. It's polished looking I guess.
Black Women in Sequence: Re-inking Comics, Graphic Novels, and Anime.
Text not available, funny title though. The narrow-sightedness of these people never stops being amazing me.
>While many librarians are familiar with Japanese anime adaptations from popular manga series, such as "Naruto," this roundup will focus on stand-alone feature-length films. Whether your library is looking to expand its anime selections or trying to start one from scratch, you'll find the titles below useful.
Half of it is Ghibli. Satoshi Kon only gets Tokyo Godfathers. No mention of Ghost in the Shell and that type. Guess i'm not surprised.
Magic, Shōjo, and Metamorphosis: Magical Girl Anime and the Challenges of Changing Gender Identities in Japanese Society.
>It is argued that the genre developed in close connection to the culture of shōjo (female adolescence) as an antithesis to adulthood, in which women are expected to undertake domestic duties. The paper then incorporates contexts for male-oriented fan culture of shōjo and anime aesthetics that emerged in the 1980s. The recent tendencies for gender bending and genre crossing raise critical questions about the spread of the magical girl trope as cute power. It is concluded that the magical girl genre encompasses contesting values of gender, and thus the genre's empowerment fantasy has developed symbiotically with traditional gender norms in society.


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Anime's Brave New World
This one is also good.
Anime, mon amour.
>The article focuses on "Forget Pokémon," a Japanese animation that explodes with gay, and lesbian themes. The woman who challenged the heroine for the emperor's affection turns out to be a man. A young hero's attempt to impersonate a princess collapses when her female lover climbs into bed with him. In Japan animated features, television shows, and direct-to-video series include every genre and type of character — including gay men, lesbians, and transvestites. Perhaps the oddest use of gay characters in anime is "yaoi" - romances between young gay men that are created by women for female audiences, especially adolescent girls. INSET: Ten DVDs for anime beginners.
The Role Of Visual Novels as a Narrative Medium
>New visual novels are released (almost) daily, but often with more than one release per day (with 23 releases on 12-Sep-2014 alone: four in English, nineteen in Japanese). Three out of all 23 were not classified as\ 18+, and reasons for this include sexual content, an area of visual novels I will not be discussing for
several reasons (such as barely any focus on a story at all, but more on that when I briefly discuss ‘eroge’, ‘erotic games’), and other 18+ games include violence and other graphic themes. For example, the first two games discussed this chapter are both rated 16 by PEGI (‘Pan European Game Information’), an official European organisation concerned with games and age rating. Illustrated by the 23 releases on one day: the genre is big, but this includes all visual novels that are made by amateurs or are otherwise poorly developed.
>In a sense, as there are many people who write short stories and upload them to the internet, there are also many people who write visual novels and upload those to the internet. For this reason, I will limit myself to a few examples of visual novels: famous series from large developePost too long. Click here to view the full text.

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How do I stop caring what other people think of me?
4 posts omitted. Click reply to view.


>You could also just not talk to anyone, but that sucks.
You don't need to do this. There is an alternative. Only talk to people behind the persona you wish to present. Avoid expressing unpopular opinions that might get you torn down. Assume everyone is lying as much as possible to further their own ends. Life is easier and safer this way, I've found.


start caring more about what you think of you. how can you possibly reliably tell what other people really think of you.


If your opinions and personality are nothing too extremist, start exposing yourself to situations where people will inevitably think negatively of you, step on everyone's toes, and learn by experience that their thoughts are meaningless to you because they deliver no physical consquences at the end of it.

Except for when you need to build a presentable image for yourself to find a job and the like, but then why are you asking for such stupid advice?


if you think you can disregard how your interactions with other people go, you are crazy. it matters a lot. the good thing is that you can stop worrying even if you need to care.

you see, when you can control something, you don't need to worry about it. and there's two ways you can change how people see you. the first is spending time with them. with time, their assessment of you will get closer to reality. you can shut down any misconceptions that way. this is potentially very short term, like a day or two.

the second, complementary method is changing yourself. naturally, it happens in the long term, and its results can be tested by using the first method. if you can change yourself even a little you will realize you can change what people think of you. it's not magic, though. who you are limits who you can be, and the only image of yourself you can reliably project is the reality of who you are. but it's still control, and control ends worries.


Find a hugbox and stick to that.

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What's going on with Lain lately? I remember a thread from a couple months ago talking about how lainchan died because some guy guessed the admin password and deleted everything for the hell of it. After that a new lainchan that looks way better was made. Where's that thread and what's the link to the new and improved lainchan? Also, what happened to tsuki and system space? Did anything happen on July 1st? Is tsuki dead? What the fucks going on people?
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I'm laughing, I went to that site and found my post in the photo timeline.


Snoop was == Tsuki for a period of time. Since Snoop had full access to Tsuki's PC via teamviwer(durr smart idea). Tsuki was never investigated by the FBI although many people have sent anonymous tips to authorities over the supposed 3 or so suicides that happened because of SS. As well as the relaxed stance on users committing (or rather trying) suicide. I don't really know what you mean by the boards. Arisuchan (Lainchan) has one, but many see it as a way of draining a dying community for traffic/promoting their website to a "cyberpunk" community. All the other Hyak chans/boards and shit are merely RPing off a dead community.

Glad I could make you laugh. <3


It seems comfy enough. ^_^


"Comfy" says nothing.
The people posting come off as really rude/smug or russian, which isn't surprising since the website was created out of spite.
The posting quality isn't much higher than .org, even less possibly


my guess is that the lains will be completely whitewashed with the release of cyberpunk 2077 this july. and there is at least one guy with mod privledge on .org relentlessly forcing his shitty political opinions. it all died a while ago.

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What do you think about incels uboachan? Are they some kind of reverse wizard? are they just normies trying to look edgy? maybe they are just in the closet?
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You're only an incel if you call yourself one. It's a made up, arbitary buzzword that people use to label themselves and group together with other people who are equally superficial.


Sex is really easy to get even though I haven't.


>but I realize that the shit I go through is mostly my own fault and I don't really blame anyone for it nor let it influence things like my politics or my outlook on life.
Then you're not na incel.


some hikkis can get laid, every incel is so repulsive in appearance and demeanor they can not. nobody who is not an incel wants them on their board


Is there a difference between incels and very ugly people?

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I just became a Quora partner. I ask questions and depending on the views/ad revenue, I get money, no strings attacthed. I'm not getting my hopes up too high, but it's nice. Any questions suggestions?
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Who cares about the alphabet and secret societies, what I care about is knowing the maximum amount of Tang one can drink before dying of stomach explosion or worse.


One time I asked if nanomachines could replace exercise by manually creating micotears in muscle, and an ivy league man gave me a compelling, in-depth answer.


yeah but on my website not only can you get a $100% legit ivy league man giving you a compelling, in-depth answer, but you can get a SUPER legit ivy league man giving you a RIVETING, DETAILED answer.(USER WAS BANNED FOR THIS POST)


please try to stay on-topic, this is getting silly even for /ot/ standards


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Update: I've made 7 cents so far…

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post sei memes ehre
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Support placeholder




4 to go.


It's coming


necrobump. now this thread will live 2 more years

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What other Chan sites do you use? I'm only using uboachan, lainchan and /lit/ on 4chan at the moment.
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>mewch died
Great, now they'll stop leaving their spam here.


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sushi, ubuu, sometimes dreamchan and very rarely lain. Looking through the responses in this thread is actually kind of disheartening. There are so few alt chans out there that actually have a decent amount of people. How small really is the chan userbase?


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>How small really is the chan userbase?
I wouldn't group them all them together. Kids/Reddit and tumblr leakage probably makes up the largest amount of people who use larger boards. Next is people interested in spreading their political bs and after that other extremist freaks like incels and feminazis. There's a lot of overlap between those, but they're not necessarily the same. Regardless of what a reddit user believes, there's a much higher chance they'll be obnoxious. The second smallest minority is genuine weebs who aren't only interested in using the, "aesthetic", for their own ends. The smallest group being uncommon, specific hobbyists like trainanons. Elitist haxorfags are somewhere in the middle.


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>How small really is the chan userbase?

Most smaller chans give off the impression of having <500 active users. Anything above that seems to attract shitposting and an overall decline in post quality. I've given up on browsing larger imageboards. I use the internet to relieve stress, discover new things, and to have an interesting discussion once in a while. 4chan doesn't offer that anymore, it's just an echo chamber filled with irrational hatred and devoid of rational thought.


I used to visit and post on a lot of other imageboards but lately I have been feeling less at home on them.

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Realistically, where do you see the world ten years from now? What events will define the 2020's? Will the cultural shift be as intense as 2009 to 2019? From another perspective, where do you see yourself 10 years from now? Do you feel that your lifestyle or standard of living may change?
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I don't know much about computers, but from what I've read, the course that's going to be taken towards human style thought will be through progressively more powerful hardware.
Is there some difference between this and more accurate, "strategies"? Would something better than function approximation be possible on a run-of-the-mill house computer?


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As far as I understand it, "neural networks" are only superficially similar to how our brain works. They were modeled/inspired by how neurons connect to each other in layers, but beyond that we don't really know if our human brain does anything similar to backprop. Moreover, the structure of the brain changes over time, whereas currently artifical neural networks maintain a fixed topology. I think we also don't really have much information on how exactly our own neurons connect to/influence each other - this is an area of research that's still ongoing (connectome).

Even breakthroughs in recurrent learning such as AlphaZero ultimately come down to learning a way to efficiently do tree search to maximize a defined objective. The issue is that the techniques we have are only feasible when we can write down nice closed objectives to maximize or minimize. One aspect ascribed to "general AI" is the ability to dynamically reason, which will probably require some way for it to come up with/discover its own objectives. Given this, progress towards the sort of general AI that we see in movies and could feasibly mimic humans will probably first require some understanding of how our connectome works.

This is also my own personal opinion but I think there also needs to be some fundamental shift in our architecture (both computer hardware as well as the way we currently build/train networks) to enable it. The fact that we're throwing kilowatts of power to train networks while the human brain can do it in just dozens of watts to me feels like we're trying to brute force our way there and there ought to be some other more elegant, simpler approach that will also simultaneously solve the power consumption issue.


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In terms of "hardware", humans are far more complex than machines. I wouldn't say how we do it could be considered, "elegant", considering how we need a walking chemical plant, frequent bio-mass intake, and daily eight hour down times for maintenance and data uploading. Maybe that's the only way of doing it besides brute forcing, maybe it's not and humans can come up with something even better. People focus the most on our brains, but from a bilogical standpoint, our genitalia is the most important. Our brains are just here because they help us figure out how to live long enough to use them.


True Turing AI is probably not going to happen any soon. At best, Cleverbot gets marginally better. At worst, nothing at all happens. As it stands right now, AI is a total meme and it's the same as "the cloud" (rebranding stuff everyone had for a decade under buzzwords to appeal to investors) has been for the last few years.


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I know politics make for shitty conversation and all, but just look at that Bronx chick's, "green new deal". It's hilarious.

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