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/og/ - Other Games

saya no uta
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File: 1379012169787.png (257.93 KB, 722x800, IMG_000627.png)

 No.2850[Reply]

This thread is for:

- "What is this game, please help"
- "I just got this game and there is this bug that keeps happening, how do I fix it help"
- "Where can I download this game?"

And any other help that you might need. Please refrain from creating new threads just for a help request, rather than general discussion of a game - use this one instead!

Also: Please be as descriptive as possible when asking for help. Screen caps and error text copy-paste is the best way to get tailored answers.
58 posts and 16 image replies omitted. Click reply to view.

 No.5207




File: 1402027046880.png (15.36 KB, 96x96, ココ.png)

 No.3367[Reply][Last 50 Posts]

Recently a Japanese language game on Vector that has received some attention and well-regard. Soon, it will be translated. Now, by who? We don't know! Not by me, that's for sure! But rest assured, it will be translated soon (I predict within 1 month or two). When that happens, a torrent link will be posted in this page to distribute the translated version. If anyone wants to take the translated version and upload it to somewhere like Mediafire, be my guest, since the torrent will probably die soon after it is first released.

For now, I give you a picture of the main character, Koko.
162 posts and 27 image replies omitted. Click reply to view.

 No.5310

Somebody on ubuu has the file on their computer. Just upload it.

 No.5311

It's been years since this whole mess started and I still can't believe how persistent Hachisuka is.
a.pomf.cat/utltzt.7z

 No.5312

I made a backup upload. I want to see how compliant google is when some random guy complains about private upload copyright.
https://drive.google.com/file/d/1PajBuqGxIave43L1i2iREOKZuSQBm4eD/view

 No.5313

thanks.
I hope he doesn't take it down this time.

 No.5323

why is he so against this game being translated



File: 1352472434729.jpg (311.13 KB, 1001x1012, 23692692.jpg)

 No.1553[Reply]

Does anyone here know about these games?

Towelket is a series of RPG Maker games inspired by MOTHER, with surreal, philosophical, and horrific themes. Currently, there are six games, and four spin-off titles.

Recently, a few people have started work on translating the series. If you can aide with the translation, feel free to join the IRC: irc://irc.rizon.net/towelket

English wiki with more information: http://www49.atwiki.jp/towelketranslation/
45 posts and 16 image replies omitted. Click reply to view.

 No.5175

Anyone have 空からクル乙女爆弾 who could upload it? I can't find it but maybe I'm just dumb

 No.5176

>>5175
Here is where I found the download for it.
https://www.axfc.net/u/3411856

 No.5256

>playing through fury
>get to chapter 5
>game bugged and can't move protagonist
What the hell. Anyone had this happen to them?

 No.5272

>>5256
During the dinner scene press the up key two times then press enter. The creator hated that game and just uploaded it when it was finished without bug fixing it and then tried to remove it from the face of the internet. It's still possible to get to the end and there aren't any other bugs that'll stop progress to the same extent as the dinner scene bug, but you're at the part where the lack of bug fixing really starts to show.

 No.5321

So, I'm guessing translation status is as good as dead?



File: 1544657094752.png (136.08 KB, 1920x1080, bedroom.png)

 No.5318[Reply]

Hey Uboachan, I'm not posting this game in /fg/ since I don't know if it's a fangame or not, but I'm pretty sure it's something worth asking about. Do any of you know anything about Nocturne? What I know so far is:
-You play as a shadowgirl named Soentsuki. (Pictured in what I assume is her room)
-You go through a two-screen hallway into a black void where only Soentsuki's eyes are visible.
-The game has a small chance of loading you into a Red Room that locks the game up. Otherwise, the dark room is a softlock.
-In another edition, modified for 100% Red Room, I've managed to move around and discover that the "Red Room" has two screens, but you're mostly stuck on one.

Any info besides this, including decompliling it (It was made in an older edition of Game Maker, I assume) would be appreciated. If need be, I can post a download link for the game.

 No.5319

You don't need to submit a name nor your mail to post here.

>Do any of you know anything about Nocturne?

Yes, an unfinished and abandoned project with weird gimmicks but not much else.

>Hey Uboachan, I'm not posting this game in /fg/ since I don't know if it's a fangame or not

It is, well known fact, the -tsuki makes it obvious too.

>Any info besides this, including decompliling it (It was made in an older edition of Game Maker, I assume) would be appreciated.

Well, you pretty much resumed what is available at all. You can butcher the game yourself if you're that interested, really, but you won't find much.

>If need be, I can post a download link for the game.

It's not in the fangame archive (or at least in the directory list), so that'd be appreciated.

 No.5320

http://www.mediafire.com/?qjx5xq98a6cb3xe

Here's the download, other anon. Sorry, I never post here anyways. Also, I would decompile it if I could, but all I have is a .exe. I'll try opening it in like WinRAR.



File: 1543015777725.jpg (68.74 KB, 500x500, freem.ne.jp.jpg)

 No.5314[Reply]

I found this Japanese RPG Maker game called An Earth, looks like it has a small following on Twitter but other than that I can't find nothing about this game. Seems like a RPG similar to Earthbound or something. It also has a sequel, anyone know anything else about this? The game is in Japanese.

An Earth:
https://www.freem.ne.jp/win/game/15682

sequel:
https://www.freem.ne.jp/win/game/18497

 No.5315

>>5314
Based on what little interactions I've seen, it appears to be a parody of the Mother series.



File: 1485998294100.png (62.81 KB, 261x307, worlds.PNG)

 No.4771[Reply]

rare/obscure/missing video games thread? im trying to find this one japanese pc game from like the 90's, i think it was more like an interactive book or something.
15 posts and 1 image reply omitted. Click reply to view.

 No.5188

File: 1532497758692.jpg (72.83 KB, 735x735, 35463909_175375303311145_4….jpg)

Anyone got these 3. Also, how fix Tenteki Fighter mentioned above (I get "RGSS103J.ddl could not be found")?
https://youtu.be/OZTsSvPxv14
https://vndb.org/v19327
https://youtu.be/sMAYVGrvu2I

 No.5189

File: 1532550056851.jpg (26.1 KB, 349x500, 509c82bea0504ec0193d587bb0….jpg)

>>5188
Aka no hako seems to be taken down by the author, Morisaki Sasa. It could be downloaded from this link
https://www.freem.ne.jp/win/game/11660
But it has been taken down.
This is the developer:
https://twitter.com/MorisakiSasa7
http://morisakisasa.tumblr.com/works
http://sasamorisaki.ho-zuki.com/gallery.html

However, notice that even there, the work "aka no hako" cannot be found. You will either have to ask directly to the dev if it's possible if they can reupload it or have some very good luck hitting at somebody who didn't delete a 15 minute game.

Kuronuri douwa is currently being remade (source: https://ameblo.jp/nekomarieru/entry-12154017493.html )
So it will eventually appear again under the games made by the author in freem
https://www.freem.ne.jp/brand/3115
Or maybe again in their site:
Post too long. Click here to view the full text.

 No.5190

>>5188
Erisyes: https://mega.nz/#F!VMIECS5D!OOysuLztJzww-m35gaKCdA (First run the .exe and then the .hta from the zip file)
黒塗童話: https://mega.nz/#!hEpFHRgY!NQWEcpDjH4F-HBagI9zgyPb4kp4A90HWDZATysqbqd8
I didn't have a chance to really check them so I can't tell you they will work for sure, good luck.

 No.5191

>>5190
I don't think I'll be able to get Erinyes to work.
黒塗童話0.9 works great so far.
Thanks!

 No.5306

Not sure why I can't get Erinyes to work. Also, anyone have Ib: Hardcore Edition, or all the games by nekomarieru? I can't seem to find them anymore.



File: 1541982917414.jpg (338.59 KB, 850x1253, __original_drawn_by_gemi__….jpg)

 No.5297[Reply]

I've played chess ever since I was a kid and i'm addicted to playing online games. Recently I wondered why there wasn't so many asian players and unsuccessfully tried to find an active nip chess server. I did a bit of digging and learned about Shogi. I now know the basic rules and i'm interested in getting more deeply into it, but I can't find a good strategy guide online. Could somebody point me in the right direction?

 No.5300

File: 1542165215178.jpg (489.53 KB, 636x900, __kawashiro_nitori_touhou_….jpg)

I did some more digging and found a few decent surface level resources. Nobody on ubuu seems to already be into it, but maybe somebody else can get use out these.

Basic rules
https://genedavissoftware.com/shogi-rules/
Intro to castles
https://genedavissoftware.com/the-big-three-shogi-castles/
Rudimentary strategy
http://gambiter.com/shogi/Shogi_strategy_and_tactics.html
Essential tactics
https://en.wikipedia.org/wiki/Shogi_tactics
Essential principles
http://www.shogi.net/kakugen/
Mating problems
http://www.shogi.net/rjhare/#tsume
http://www.shogi.net/nexus/ladder/prevwarm.html
Post too long. Click here to view the full text.

 No.5301

>>5300
Not many people around, I tried getting people to play mahjong but nobody replied either.
I'm quite busy right now but I've been wanting to give shougi a try, so I may pop one of these days.

 No.5302

>>5301
I saw your thread. I wasn't interested because it was completely unfamiliar to me and is usually played by 4 people. What made you get into that first?

 No.5303

>>5302
Free time, and interest in learning how to play a game that involved some luck besides strategy. Poker and the like lack taste and feel like you rely way too much on luck, while mahjong involved enough strategy as well as luck. It also helped I had some mahjong games lying around, so it was just bound to happen.
I could have gone with chess or something too, but since I'm a weeb I thought I may as well learn weeb games.

 No.5304

File: 1542406716238.png (20.7 KB, 639x480, Shogi_Board.png)

I found a better online ai.
http://ken1shogi.sakura.ne.jp/shogi/shogi.html
The site always includes some other stuff. For practice problems, select, 詰将棋, in the settings. Piyoshogi is the best free app you can get, and that has thirty levels.
https://www.youtube.com/user/HIDETCHI/playlists
This is the best english youtube channel on shogi.



File: 1541779659979.gif (122.2 KB, 138x106, chun-li hit stand.gif)

 No.5291[Reply]

What games in your opinion have the best animation? This is from Street Fighter III: Third Strike.
2 posts and 2 image replies omitted. Click reply to view.

 No.5294

File: 1541801608374-0.gif (1.01 MB, 400x567, 0272c9d96c4cebfe596f12420f….gif)

File: 1541801608374-1.gif (776.26 KB, 476x498, tenor (1).gif)

File: 1541801608374-2.gif (1.26 MB, 360x400, tenor (2).gif)

File: 1541801608374-3.gif (806.4 KB, 498x348, tenor.gif)

I advice you to look at Skullgirls. Sprite animations there are gorgeous.

 No.5295

File: 1541801819728.gif (5 KB, 87x105, A.gif)

Mario and Luigi series on general - they sport lavishly animated bosses and enemies, and even overworld sprites.
Sonic Mania is another example, as well as the inevitable mention of Touhou Fighting Games.
Shantae is also pretty notable for its pixel art animation, even in its gbc origins.
I also almost forgot to mention Maplestory.

 No.5296

File: 1541871384696.gif (30.55 KB, 320x200, Serrana_Karn_Pilot_Suit_Ad….gif)


 No.5298

Mother 3. The amount of detail put into the animations are incredible. from the little things, like Duster retaining his limp in the pigmask disguise, to the big things like Flint's reaction to Hinawa's death. i also agree that sf3 has some of the best vg animations

 No.5299

File: 1542127879950-0.gif (433.47 KB, 448x320, animahjongx0.gif)

File: 1542127879950-1.gif (266.24 KB, 448x320, animahjongx1.gif)

File: 1542127879950-2.gif (212.13 KB, 448x320, animahjongx2.gif)

File: 1542127879950-3.gif (235.19 KB, 448x320, animahjongx3.gif)

Animahjong X



File: 1469861143604.png (834.74 KB, 1200x700, 47621496_p0.png)

 No.4441[Reply]

Shoujo Kidan - A girl's Eerie Story, by lol_rust.

It took my a good while to translate, particularly because I had to deal with a lot of problems related to the engine itself more than the translation. That's why the filesize is sightly bigger than the official japanese download (I had to add some RTP files). Either way, it's finally here.

http://www.mediafire.com/download/i7dl9m2ywq6xsfb/SJKD_EN.zip

TL;DR run it, if you see garbage, switch the locale to JP.
Just download the game, and run it. If you see mojibake, you will have to either switch your locale to japanese or use a third party program like applocale (or whatever works for the new windows). There's a way to fix this, and that is to encode all the shift_JIS filenames to Windows-1252, however I currently don't know any way to do this which isn't changing every single filename manually. I suspect some file extractors such as winrar can achieve this when extracting files in a non-japanese environment, however I'm not sure and I haven't tested it myself.

The game has 2 routes and an omake, meaning it has 3 endings. It isn't really hard, but it comes with hints so it's nothing unbeatable. I will reply any question if anybody has problems with it though.

Finally, I want to thank every single person who gave me a hand with this translation, for their effort and input. And although this work is finally published, I still accept input and criticism regarding the translation quality, so feel free to bring anything up in this thread or via mail.

Enjoy.

Post too long. Click here to view the full text.
63 posts and 28 image replies omitted. Click reply to view.

 No.5053

Replaying this after trekking through Gidan. Honestly, Kanako is a million times scarier than anything Gidan contained. Kidan is probably the better horror game in that way, but it certainly lacks Gidan's interest and replay value. (And Gidan's omake makes Kidan's look so amateur in comparison.)

 No.5054

File: 1518315471305-0.png (39.67 KB, 640x480, key1.png)

File: 1518315471305-1.png (35.56 KB, 640x480, key2.png)

File: 1518315471305-2.png (43.24 KB, 640x480, key3.png)

File: 1518315471305-3.png (37.5 KB, 640x480, box2.png)

>>5053
I personally find Kidan to be more inside the scope of classical "RPG maker horror" games where the focus is on exploration and running, while Gidan is a game with more produced resources that tells a story through horror elements, so the focus is on the story rather than the mechanics. Kidan actually feels expanded thanks to Gidan, and the latter probably works as background material to fill the blanks left in the first game.
Gamewise, I prefer Kidan, but I would be lying if I said I didn't enjoy Gidan and the polished graphics more than Kidan.

I made a little discovery and thought you people would be interested. I played Clocktower and found out some similarities that at first just seemed a language thing. Many doors are locked with keys. The speech was similar so I didn't pay too much attention to it, but then I found a door that "Couldn't be opened because something was pressing it on the other side". Also similar puzzles and elements. Nice references.

 No.5285

Can the patch file please be uploaded in .7z format?

 No.5286

also, the line in the RPG_RT.ini should be "FullPackageFlag=1", not "Fullpackflag=1", otherwise it doesn't work

 No.5287

>>5285
why?
>>5286
tested on 4 different toasters and nobody has issued it as a problem so far, so I suppose if anyone really needs to do this, they will.



File: 1488397378962.png (60.95 KB, 544x416, title.png)

 No.4788[Reply]

It's finally done. Shoujo Gidan is translated and the english version is released. Many thanks to all the people who helped with the production of this patch.

https://www.mediafire.com/?eq78lbw09r49a2e

The game is a sequel to Shoujo Kidan, and works in a similar fashion, albeit slightly differently. Although it's not necessary to have played the previous game, it is recommended. I've included the original hint file made by lol plus a guide I originally made for testers. If any question or problem arises, feel free to post them here.
67 posts and 36 image replies omitted. Click reply to view.

 No.5197

File: 1533005671267.jpg (59.95 KB, 532x800, __madotsuki_yume_nikki_dra….jpg)

>>5195
From what I recall, no, it didn't have any counter or trigger associated.

 No.5199

So. I stuck the contents of that gibberish Japanese file into Google Translate out of curiosity, and got this out of it:

"There are a couple of creatures in their cities.
The number of liters is equal to the number of liters.
Incomplete design of fuel injection system
The setting value is greater than the set value
The number of entries is less than or equal to the maximum number of entries
If there is more than one of them, the cumulative number is greater than the other."

With the title of the file translating to "Learning from the University of Tsukuba"

I put all this into Bing Translator and got complete gibberish back out, as one would except, so I have no idea how or where Google Translate even got something this coherent, let alone what it even refers to.

I wonder if it's possible to translate this by converting it into another language (not necessarily a language so much as code) and then back to Japanese, or maybe by stringing together and then deciphering the individual sounds of the characters (since there's some katakana and letters scattered in there, and the kanji all appear to be legitimate), or something.

 No.5201

File: 1533526866777.png (61.52 KB, 300x300, 20090703230450f88.png)

>>5199
>I put all this into Bing Translator and got complete gibberish back out, as one would except, so I have no idea how or where Google Translate even got something this coherent, let alone what it even refers to.
If there really is any hidden message on that, you'd have more luck picking the binary data and opening it with different character encodings until hitting something. Google Translator does that weird thing where incoherent data translates as something else that makes sense (I remember people writting あ and then gradually adding more あ's and the output was longer texts that made sense in english even though they were just the translation of "Aaaaaaaaaaaa" from japanese).

>or maybe by stringing together and then deciphering the individual sounds of the characters (since there's some katakana and letters scattered in there, and the kanji all appear to be legitimate), or something.

That mess of text you see is called mojibake, and it's just random binary data being opened through a special encoding. Your text editor just reads the data literally in the encoding set by default/the encoding of the file, and since it's just random data, it outputs random characters. You only see legitimate kanji because the binary code for that kanji just happens to be there and is interpreted as said kanji in the encoding with which you opened the file. If you changed the encoding to ascii you'd only see latin characters and everything else as boxes because your text editor wouldn't even know how to render them.

 No.5282

I'm trying to play this game on Linux using Wine, but I'm having problems. I've installed the RTP and can open the game and get it to run (albeit a little slowly, but from what I can tell lag is unfortunately normal for VX games run in Wine). However, when I try to do something like open a door, the game gives me an error message saying it can't find the right file (it seems to be the ones with Japanese symbols in the name) and shuts down on me.

(Yes, I am running this with the Japanese language command "LANG=ja_JP.UTF-8". I have also tried "LC_ALL=ja_JP.utf8" only to get the same issue.)

I would appreciate the help since I love this game and have no Windows machine to play RPG Maker games on.

 No.5283

>>5282
Never mind, I found the problem; I hadn't properly installed the language packages for Japanese. (I thought I did, but apparently I missed a few steps.) Now the game works properly–better than other VX games I've tried, actually. Wonder why that is…



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