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/og/ - Other Games

saya no uta
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Testing a new board: Creepy-Cute

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This thread is for:

- "What is this game, please help"
- "I just got this game and there is this bug that keeps happening, how do I fix it help"
- "Where can I download this game?"

And any other help that you might need. Please refrain from creating new threads just for a help request, rather than general discussion of a game - use this one instead!

Also: Please be as descriptive as possible when asking for help. Screen caps and error text copy-paste is the best way to get tailored answers.
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yes, need better weapon-respawns when in Coop!

Anyone knows how to do this?

Doom 1 remake with enhanced lightning and shaders!

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Does anyone play Nintendo games?
Mine's Wario Land 4.
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I got Wario Land 4 on Christmas 2006. Basically the bosses are creepy, but not for long once you get the hang of defeating them.
There are 10 ablities, some are the equivelent to Kirby, just so I heard.


>nintendo seems to have forgotten about wario land
Nintendo also created the WarioWare series, which is hysterically fast, given the microgame format. I seen some videos of it on YouTube. Otherwise, I have Wario Land 3, 4, and The Shake Dimension.

Pokémon Quartz was what got me into RSE, aside from being a hack of Ruby Version.


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Some good game from Nintendo that almost no one knows about its pikmin, i can totally say its my favorite RTS



if barely anyone knew what it was, i dont think wed have olimar featured in SSBB onwards, and a pikmin launch title for the wii u

in any case, ive been trucking through a ton of gamecube games over the course of the past few months. i recently marathoned my way through pikmin, metroid prime 2, twilight princess, luigis mansion, and wario world off the top of my head. i havent finished everything obv, but im proud to have destroyed luigis mansion and pickmin in single sittings, and metroid prime 2 felt like a glorious right of passage

my current mission is pokemon XD. team battles rule and idunno why theyre so absent in mainline pocky man games. ive stopped playing it for a little while, though, because im annoyed at how difficult it is to get the moves you want for the pokemon you want for your team in pokemon games. gr8 game, tho, and it has mawile in it (albeit it lacks baton pass to make her useful)


My favorite console is the nes so yeah

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 No.1838[Reply][Last 50 Posts]

Reviving the thread from ye olde /og/. Share indie games here. Try to keep it to the free ones.

Include the game name, download link, game description, and preferably some footage of the game. Screenshot is fine too.

WANTED: I had a huge list of indie shmups, however I reformatted and no longer have the proper links. If anyone has any shmups they would like to share, do so.

Also I'm missing a few download links for some of these games. However I've updated all the links I could so everything should be working.
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Dont worry, Ubuu is so dead practically every post outside of /hikki/ is a necrobump


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I mostly use this thread for archival purposes lol

At this point itch.io is the best resource of tiny freeware games, but it's still nice to have some sort of "I have played this and I know it's good" filter.

So I hope it's still useful for the small amount of people who still check on this thread!


It's definitely a good thread in my books. Just diving into itch.io is bound to give you quite a lot of half-baked shovelware. Hearing about games that others have tried and found actually good is very useful.


I've had this thread open in my browser for the better part of two years now since /og/ for some reason has a tendency to post interesting games. I've literally never browsed any other board on this site so I don't know if I'm depriving myself.

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Have any over you played Hylics? Its like £2 on steam / itch.io, you of all people would appreciate it.


I have a few weird games in queue but I will get it eventually, ill get it after finishing Stray Cat Crossing

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An old RPG Maker game which has been finally translated in 2014.


It can get difficult at times, so be sure to master the combat system. (Uses a field element effect: Can only use certain spells and abilities when a certain element is active.)

Shift opens up a second menu in battle which includes the Escape battle function.

Game also has a Dictionary and Glossary as well as a Destination marker (In case you forgot where you were in the game or what objective you were doing/have not played in a while)


hey, it looks cool

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Shoujo Kidan - A girl's Eerie Story, by lol_rust.

It took my a good while to translate, particularly because I had to deal with a lot of problems related to the engine itself more than the translation. That's why the filesize is sightly bigger than the official japanese download (I had to add some RTP files). Either way, it's finally here.


TL;DR run it, if you see garbage, switch the locale to JP.
Just download the game, and run it. If you see mojibake, you will have to either switch your locale to japanese or use a third party program like applocale (or whatever works for the new windows). There's a way to fix this, and that is to encode all the shift_JIS filenames to Windows-1252, however I currently don't know any way to do this which isn't changing every single filename manually. I suspect some file extractors such as winrar can achieve this when extracting files in a non-japanese environment, however I'm not sure and I haven't tested it myself.

The game has 2 routes and an omake, meaning it has 3 endings. It isn't really hard, but it comes with hints so it's nothing unbeatable. I will reply any question if anybody has problems with it though.

Finally, I want to thank every single person who gave me a hand with this translation, for their effort and input. And although this work is finally published, I still accept input and criticism regarding the translation quality, so feel free to bring anything up in this thread or via mail.


Post too long. Click here to view the full text.
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What a great game! Pretty short though, I have to say. Though maybe I was spoiled by how damn huge .flow was.

Can't wait to see what lolrust does next. Thank you OP! This was worth the wait.


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Thank you. Gidan feels much longer because it's more story-driven than Kidan (and there are a few details I'd rather keep secret until the release), so I hope it will compensate for how short kidan feels. It will take a good while though, it has 142 maps while kidan had only around ~40, and a lot of text I will be translating practically without any help. I'm working on it already though.


I can't wait, thank you for your work!


I've yet to play the game, but it would be sweet if it ties somehow to .flow, this one or any other release.
Not asking for much, just shed some light on something regarding the kaibutsu.
Downloading, and thanks to the translator, too.


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Sadly, I wouldn't say it's tied to .flow. You can safely say it's an entirely different story. For starters, it happens way before the timeline of .flow (remember Sabi has a relatively new computer, this happens during the Shouwa era). It's also more tied to traditionalism and japanese folkloric horror, while .flow is more of a self-exploration adventure in a a seemingly post-apocalyptic scenario.

There are some similarities though, I can't deny it… both are surreal, both are related to albino girls; but that has to do more with lol's style than anything else.

I wish you people could play Gidan already. It makes Kidan feel completely bland gameplay and aesthetically wise.

>Downloading, and thanks to the translator, too.

Thank you very much.

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Anybody into fighting games/interested in getting into them?

I've been playing them for maybe a year and a half just casually with a friend. I've got USFIV, KoF13 and GGXRD on steam but can't really play them since I live in the middle of nowhere and the netcode is garbage for long distance, so I generally stick to fightcade where I can play somebody with 240 or so ping at only 1-2 frames of delay. There's a ton of different fighting games (and shmups, beat em ups, puzzle games) you can play on there with amazing netcode completely for free

If there was enough interest maybe somebody could get a beginner's group together or something


I'd love to but I can't because I need to study for college. I will investigate how it works and if I can hop in, though.


For Fightcade all you gotta do is
-make an account
-download the client
-download some roms https://mega.nz/#F!EoJjwSLB!Tukuk9bZAa7YXXxKNVHorw (may as well grab all of them since sometimes it can be hard to tell right away which a game needs since some roms depend on other roms)
-put the roms in the rom folder
-start client, log in
-click a game's lobby on the left
-click the icon to the left of your name in the room to launch the game
-in the window that opens, in the upper left click Game -> Map game inputs and set your controls
-return back to lobby
-click the icon next to the name of whoever you want to challenge, if they accept, the game window will open and you'll be playing together! If you lose, press whatever you bound Start to to get back to the character select screen and fight again. If you've been winning and want to change characters, or need to reset the game for some other reason, press F3

Sounds like a bit of work but it's very straightforward once you get it set up. You can also change the amount of input delay in the fightcade window's Settings -> Smoothing/input lag. 1-3 seems like a safe bet for most, but if you're seeing teleporting or things acting strangely you might want to turn it up a few frames. Note that I'm in New Zealand and can play with my American friend at 1f delay with only the only bit of rollback. I could probably play on 2 without any rollback, but ehhhhhh…

Post too long. Click here to view the full text.


I've been wanting to get into fighters forever, but was always too poor to afford a stick. Now that I have a bit of money I wonder if it's a worthwhile investment if I spend like an hour practicing every day. I like the idea of a beginners group too.


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I could start a steam or discord group, but maybe there's not enough interest for a group to be worth it. I'm not a complete beginner but once you get the basics down we could probably still have some close games, and I don't mind fighting while you learn those.

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 No.3367[Reply][Last 50 Posts]

Recently a Japanese language game on Vector that has received some attention and well-regard. Soon, it will be translated. Now, by who? We don't know! Not by me, that's for sure! But rest assured, it will be translated soon (I predict within 1 month or two). When that happens, a torrent link will be posted in this page to distribute the translated version. If anyone wants to take the translated version and upload it to somewhere like Mediafire, be my guest, since the torrent will probably die soon after it is first released.

For now, I give you a picture of the main character, Koko.
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Whatever the motivation I hope it makes enough sense and allows future access more easily. If >>4485 is the case I kind of expect translation problems in the vain of that spanish RPG -Can't remember which- where the author wanted to translate his exact vision and ended up with a muddled hard to understand work, which makes the potential public just dig around for a fan translation.

I thank thee kindly for the gateway, I have IPFS already set up but after that bit my experience with it is just some head scratching and acceptance of failure.


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I'll help you swordfish


I'm curious now.
Do you remember anything else about that Spanish RPG? What it was about? Was it another RPGMaker game or?


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It was a pen and paper traditional RPG, sorry for the inconvenience.
I can't remember its name for the life of me, but it was apparently crunchy -mechanics heavy- as hell but fun to carry out; the fluff -lore, setting- relied on overpowered/champion-like characters with an assortment of big powers fueled by their energy or something along those lines. Think shonen anime moves but represented in a more classical mythical painting not unlike pic related. My mind is pretty fuzzy about it to be honest.


does anybody have a new download link? been searching high and low for one but no dice :/

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Does anyone here know about these games?

Towelket is a series of RPG Maker games inspired by MOTHER, with surreal, philosophical, and horrific themes. Currently, there are six games, and four spin-off titles.

Recently, a few people have started work on translating the series. If you can aide with the translation, feel free to join the IRC: irc://irc.rizon.net/towelket

English wiki with more information: http://www49.atwiki.jp/towelketranslation/
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So why is the author such an asshole about his games?


What do you mean?


Can anyone reupload the link please? It is expired.


Search for it on the Wayback Machine, the link still works that way.


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Creator of the wikia and the IRC channel here. I'll be uploading the translation of Towelket 1 again after me and the translator managed to fix the issue with japanese particles in the battle text. I'll also be updating the wikia page with more content since I finally got around to playing the first game of the series (Towelket 3).
And maybe I'll start working on Towelket 2 after I finish all games in the series (originally, I was supposed to be translating it, but I was horrible at japanese back then). I'll make some kind of wordpress or tumblr blog to post about updates on the translations when I start.
Stay Tuned.

Well, she's a schizophrenic lesbian who deletes her blogs all the time and disappears for months.
She allowed all derivative works a while ago and even congratulated the release of a translation of Warawau in Chinese, so worrying about her approval shouldn't be an issue anymore. Well, she said she's retired anyway, but she'll probably come back. Probably.

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