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Uboachan's scanlation group Patchy Illusion Team has just released two new Yume Nikki Doujins: In the Shallows and Refrain. You can see all of our previous releases here.

File: 1456635019856.png (121.34 KB, 272x499, sabitsuki.png)

 No.11392[View All]

Doesn't seem to be a general thread for .flow on the new /fg/ yet, so here

(this is mainly an excuse for me to upload this really cute picture of sabi)
150 posts and 39 image replies omitted. Click reply to view.

 No.14213

I think I know the meaning of the wriggling fleshy puddle in the first door. Remember the cutscene when you collect all effects? You see the black-haired woman falling apart and baby Sabi coming out of the remains. The wriggling thing is Sabi during her birth.

Actually, the strange way Sabi seems to have been born makes me wonder if she even is even human.

 No.14214

>>14180

I think Rust in general is the "real" Sabi. If you compare Sabi's and Rust's sprites, Sabi's dress and arms have uniform colors while Rust's have shading which makes Rust's sprite look more "real" than Sabi's.

In the true ending, you wake up in the bed, revealing that everything before was inside Sabi's dream, and from that point onward, you play as Rust. You never play as "regular" Sabi outside the dream which makes me think she is just a false identity that's part of the dream.

 No.14215

>>14214
When you go through the rust corridor to get that ending with three empty boxes, after you wake up the game turns ON the "Dream" switch.

So it seems like what happens in the ending is "Dream".

 No.14216

>>14215
Maybe Rust is the real one, but the illness is controlled by Demon Horned Sabi.

So she goes Sabi in a dreamworld. Explores her mind and becomes Rust to reach and kill horned Rust. Then goes back to dream to "suicide" her Rust persona into a cleaner.
Then in the ending credits, she's Sabi finally. Since I assume considering the headphones, she's Sabitsuki.

So she deals with the source and becomes a "person".

 No.14217

I wonder if the April's Fools update scene is canon, since it hasn't appeared again in later updates

 No.14218

>>14181
I don't use twitter much so the only other nipp I follow is tkmz, but he's also like that

 No.14219

>>14211
>Sabi has black eyes
Cat effect suggests otherwise.

 No.14221

>>14219

Only when transforming her into a cat. I don't think that counts. Besides, it's not the shade of red that Smile, Sister and Rust have; the cat's eyes are much brighter and more saturated.

>>14216

>Then in the ending credits, she's Sabi finally. Since I assume considering the headphones, she's Sabitsuki.


Actually it's Rust wearing headphones. The sprite during the credits is a sprite of Rust with the headphone effect found in イベント16.png created specifically for that cutscene.

>>14217

Considering nothing that came after contradicted it, I assume it's canon.

>>14215

I think you are overthinking the code. We don't see Sabi falling asleep after killing the demon. The ending treats Sabi's loss of legs with a finality that wouldn't be there had it been just a dream.

>>14216

I think the demons and the disease are the same thing. Because the visual and audio effects that appear when the demons touch Sabi are the same as when she tries to enter something she can only enter as Rust (which I assume represents a mental blockade) and because she destroys the source of the demons inside a dream which you can't do to a disease, I assume that the demons are purely mental phenomena.

I have a really out there guess that, in the lab where she was cloned, they modified her memories. "Rust" is her violent true personality while "Sabitsuki" is a false identity. Demon Sabi is the mental stuff implanted by the scientists and the source of the demons. During the game, abusing the fact that her computer is magic inside her dream, Sabi firsts regains her true identity Rust with the effects, then regains three important memories that the scientists blocked off and then destroys everything the scientists implanted.

The illness is what prompted the Cleaner to bring Sabi to the lab in the first place.

 No.14222

>>14199

Considering the april fools cutscene, she was a fellow patient in the same hospital as Sabi. After Sabi approaches the black-haired woman (Sabi's mother who essentially combusted, very likely from the disease which is why I think her appearance represents Sabi becoming the hospitals patient zero of the disease), all doors are closed. When Sabi leaves with the cleaner, the hospital is littered with corpses. Presumably almost all patients died.

I think Oreko and Sabi were the only survivors with the disease either becoming chronic but nonlethal or even disappearing for them. The Cleaner brought them to the lab where they were experimented on to create a cure. Since clones were involved, I assume they have some sort of genetic resistance to the disease. Oreko died in the lab while Sabi was able to escape until the Cleaner tracked her down and maimed her to prevent a second escape.

 No.14223

Is there a way to get past that bathtub in the new area, or it's intended to be unreachable like the toriningen party?

 No.14224

>>14221
She also has a bright red eye when using the monoeye effect

 No.14225

>>14224
All Kaibutsu have red eyes too

>>14222
We need a .flow 2 to rescue Rust from the scientists!

 No.14226

>>14223

No. Even if you glitch your way there it's absolutely empty.

 No.14227

>>14221

Same guy who wrote 14221. I wanted to write that I think that the demons and the disease are NOT the same thing.

 No.14228

>>14227
Yeah, I think it's not that clear.

-Oreko doesn't have red eyes or any sign of illness. There's not even vine covered Oreko.
-Smile+sister have red eyes but no appearances with signs of sickness. Seems like he cooperates with Cleaners and Kaibutsu
-Kaibutsu explode into demons
-Sane Kaibutsu don't attack Sabi
-Demons attack Rust (who's ill)
-Rust and Horned Rust(core) are enemies.

By the way, the Nurse appears covered in vines so she may or may not be infected (by the plant cure?). Meanwhile Doctor is unharmed.


Also, some effects are kind of foreshadowing the future? Daruma doll and Machine come to mind regarding the True Ending.

 No.14229

>>14228

>Oreko doesn't have red eyes or any sign of illness. There's not even vine covered Oreko.


During the april fools cutscene, we can't open her door at the point here everybody is infected with the illness which makes me think she was infected too. Maybe Oreko is even more immune than Sabi and completely free of symptoms.

>Smile+sister have red eyes but no appearances with signs of sickness. Seems like he cooperates with Cleaners and Kaibutsu


True. Neither Smile nor Sister seem to ever be associated with illness, the hospital or the lab. Maybe the red eyes don't have anything to do with the disease after all.

>Kaibutsu explode into demons


I think the Kaibutsu are only mental phenomena too, namely Sabi's guilt. They are monstrous versions of herself. We see a Kaibutsu beat a corpse in the Town, the same place where we see that Sabi killed somebody in the event with the hooded chasers. The Kaibutsu that killed Smile might also represent her doing that deed.

Sabi definitely has feelings of guilt. In the prison, she can chop her own head off after which she will teleport to hell. She definitely doesn't believe she deserves to go to the fluffy cloud place. If she kills the guitar players in the underwater town, the townfolks will lynch her and send her to hell. This places a direct connection between her committing murder. She sees herself, or part of herself, as an evil monster represented by the Kaibustu.

As for the Kaibutsu turning into demons… I don't know. Maybe the modified memories work better when unhappy feelings are already in play? Maybe her memory of killing people and/or her guilt of doing that were also implanted and the Kaibutsu were always demons in "disguise"? Maybe the demons can just convert Kaibutsu like they can convert Rust.

>Demons attack Rust (who's ill)


Demons attack Sabi too. They just don't archieve productive anything doing it.

>Also, some effects are kind of foreshadowing the future? Daruma doll and Machine come to mind regarding the True Ending.



Certainly. Sabi must know her fate if she is caught. Maybe that's what happened to Oreko; possibly what killed her?

 No.14234

It seems the garden girl you find in the Plant Maze, who gives you the flower menu, is called Hanako (花子, lit. 'flower child').

When you kill her, a switch named '花子姉殺害' turns on. It roughly translates to 'Big Sister Hanako's Murder'. So she would be an older-sister figure to Sabitsuki.

Furthermore, there's an actual map named 'Hanako'; it's the map that takes you between the present and past Plant Mazes (present being the area you get the ghost effect, past being the area filled with hospital children). The only NPC on this map is the nurse, covered in vines. I wonder if this indicates the gardener and the nurse are the same person? The nurse, like the gardener, disappears in all instances when you're playing as Rust. That's another point in favor of them being the same person. They also have the same hair color. However, no instance of the nurse disappears/dies if you kill the gardener.

Finally, the nurse in the hospital is titled as the head nurse in the event coding. So she isn't just a nurse, but the nurse, if that makes sense.

These are just some findings I thought I'd share with you all. Make of them what you will.

 No.14235

By the way, what do people think of the girl in the yellow dress, with these recent updates?

My guess is she's Sabitsuki's foster mother and legal guardian who took her in after Sabitsuki was released from the hospital. She could also be her biological mother–that is, the same character as the woman in the blue dress, whom I take to be Sabitsuki's blood mother–but I prefer to think of them as separate characters, since my impression of the blue-dressed woman is that she died giving birth to Sabitsuki, from the very traumatic way the event is presented.

The positioning of the rooms in the deteriorated apartment suggest that the yellow-dressed girl raised Sabitsuki at first, but then one day disappeared. My guess is that this happened when Sabitsuki found out her foster mother was a sex worker (which the Hole in Girl area represents), and Sabitsuki killed her as a result, hence why she's holding an iron pipe in the third room. This would then be the apparent murder that Sabitsuki feels much guilt about (as suggested by Hell and the prison, the seabed village, the downtown event, etc). Another possibility is simply that the yellow-dressed girl died of other causes (such as drug abuse or an STD), and Sabitsuki holding the pipe represents something different, such as her official descent into darkness/loneliness/general decay/etc.

Also, it seems to me that the yellow-dressed woman was a drug user, given her smoking outside the apartment, and the many bottles surrounding Sabitsuki in the third room.

That's my impression of her, anyway. What do other people think? Do they think similar, or something different? I'd be interested in knowing others' thoughts on this mysterious character.

 No.14236

>>14221
True, we don't see Sabi falling asleep, but she is getting out of bed despite being two layers deep in flow (three if the beginning event is this). And "Dream" is the switch that triggers this ending. But now that you mentioned "finality", I think that maybe the ending is not a dream, but what we saw during the game can be a dream.

I think that lol wouldn't name stuff randomly. He could've left generic names for maps and events, but, for example, Smile in the Disposal area is called "smile", and so are his pictures. There's a lot of interesting stuff in the names.

 No.14237

File: 1559997743686.png (23.39 KB, 290x230, Снимок.PNG)

I forgot to mention something that I noticed recently. I think someone here pointed at the things and I noticed something about them.

So, there's a tendency to see Sabitsuki and Rust as two different beings, or two parts of the same, whatever. They're seen as two. But, what if, there's three? The so-called "Demon Sabitsuki", which is the "Innermost Demon" in-game. Even in this recent discussion, you can blame it on me not being a native speaker of English, but it looks like people treat her as an aspect of Sabitsuki/Rust.

But, there's this thing in the Womb Maze's Demon area. Three heads grow from the same root, white hair. One of them has horns and bleeds - Inner Demon.

 No.14239

>>14235
Yeah I think yellow dress girl is Sabituski's tutor after blue dress dark hair mother died giving birth (exploding girls event, broken flower vase in first blue room). However, I don't think Sabi killed her, there's isn't anything indicative enough. What I think is that she was a suicidal, drug using sex worker (however very kind to Sabi, as we see the Sweet Sugar Days event after eating a lot of healing cake) who found her or was assigned to take care of Sabi when she was young. After a while, Sabi/Rust showed symptoms of rust (broken teacup in the second blue room) and was taken to the lab/hospital, and didn't see her again.

>>14237
Yeah I'm sure the 3headed tree kind of means there are three "personalities" in the same body. Sabituski is probably fake/reppressed, Rust is the main stable one (and capable of going Kaibutsu on will), Demon Sabi is the evil uncontrolled one.

 No.14240

>>14239
So I think the timeline is:
-Black hair girl dies while giving birth (exploding girls event/DEMON)
-Little Rust is taken by yellow dress girl
-Little Rust shows illness, YDgirl worries and takes her to the Hospital
-Illness spreads, Rust is hospitalized
-Meets Oreko (PURITY)
-Experimental plant treatment limits illness
-Goes to school for a while, meets Smile (SMILE)

-??? UNEXPLAINED HAPPENING
-Rust goes Kaibutsu (controlled by Demon Sabi), probably kills both Smile and Oreko
-Reppresses memories, creates a Sabitsuki persona, flees to an apartment

-Game starts
-Sabitsuki collects effects, remembers and undoes mental block, becomes Rust again
-Rust remembers what happened (her birth, Oreko and Smile's deaths)
-Goes and kills Demon Sabi

-Tries to Kaibutsu (now controlled) a Cleaner (???) gets sawed
-(???) gets better?

 No.14241

>>14240
A few afterthoughts:

-I don't think Rust killed Oreko. She was at the Hospital by the time Rust came so I think she died on her own. The explicit murder is Rust killing Smile, which by the way can only be truly seen while controlling Rust (who doesn't have a mental block)
There's no mental block, Rust only event for Oreko.

If all this makes sense, we might get a future happy ending of Rust going back with the Yellow Dress Girl

 No.14242

>>14241
last point: Some things remain unexplained:
-Cleaners (robots?)
-Rust's computer and how did she find it

 No.14243

>>14240
>>14241
>>14242

Considering all this, here's my prediction:

After some more updates, lol_rust will revamp the endings:

-1: Same as now, Sabitsuki can't deal with all this and "flees" (again) by committing suicide. It's also a complete reference to Yume Nikki ending.

-2: Our 3rd ending as of now. Actually our 2nd and 3rd endings are the same one, just cut, so it could replace the actual 3rd (which wasn't put into since YDgirl wasn't made yet).
Sabitsuki stops reppressing and becomes Rust again. The weakening of her mental barrier allows Demon Sabi to control her again, resulting in going berserk (and Cleaner saws her).

-3: New ending. Probably happy one with YDgirl involved. May/may not have some plot twist.

-

 No.14244

>>14243

I think you miss that there isn't more than one ending. The two false endings are just YouTube Poops of the true one. They cut clips out to make it appear that different events occur than they actually do; in all endings, the same series of events occurs (although Sabi's reaction to the Cleaner might be different in the two with demon sabi still existant, which doesn't truely change anything.

A new ending might be fun, but sadly I don't see a happy ending ever being implemented.

>>14242

The maid that sends you to the sugar girls world has a hole instead of a face. I think that is the Cleaner whose face was severely disfigured in a fight, causing her to cover it with a gas mask.

Rusts computer belongs to the owner of the appartment I assume; either someone from which she stole the key or the girl in a dress who might have lent it ro her.

The computer doesn't have anything special going on. During the true ending, it's revealed that everything before was a dream. After waking up, the computer can't initiate flow. Flow was always just Rust going one layer deeper in her dream.

>>14241

Oreka can be seen in the lab; before the Purity empty box but only if you're Sabi. Therefore she survived the hospital but died in the lab.

How would staying with the girl in a dress make for a long-term good ending? Her and what army is going to defend Rust from the Cleaner and her thugs?

>>14237

I think Rust and Sabi are the same thing and person, but Sabi has artificially repressed and perhaps modified memories, perhaps to keep her more controllable. The Inner Demon, I think, is an entity inside Rust, namely the change that was artificially introduced into Rust's mind.

>>14236

It's less that you are overinterpreting the variable name "dream" but that you are overinterpreting its booleanic value "true" or "false". Maybe lolrust just found it more conveniant to have a boolean stay false until it is needed.

>>14237
>>14239

Why assume that the Inner Demon is or makes Rust evil or aggressive? I agree that the Inner Demon is parasitic, but maybe it was implanted to make her less violent and thus easier to control, which is why Rust is so bloodthirsty after the Inner Demon is killed.

 No.14245

>>14244
>It's less that you are overinterpreting the variable name "dream"
The name is important. And it's not a variable. Variables have numbers.

>but that you are overinterpreting its booleanic value "true" or "false".

Okay, this. What do you mean by this?

I actually had to look up "overinterpret" to check if I have it right. You mean I attach too much importance to it being there? Well, this switch DETERMINES the ending, if it wasn't there, the player would get the ending with the maid taking Sabi. I attach importance to the name "Dream", there must be a reason the switch is named so.

>Maybe lolrust just found it more conveniant to have a boolean stay false until it is needed.

This. I looked it up too, just in case. "Boolean" refers to data types that are either true or false. So OF COURSE stuff will be false unless it's needed, what's convenient about it

Are you sure you know what you're talking about, or are you just trying to dismiss me? If it's the latter, just say so, because so far it's hard for me to make sense of what you're saying.

 No.14246

>>14245

I agree that the name "dream" is important, but I disagre that the ending is a dream and everything else is real. Previously you have said the ending is a dream because the dream variable becomes "true" during it. I think that this change is when Rust stops dreaming.

What I ment when I said you overanalyzed "dream", I ment that you came to the conclusion "when this switch is false Sabi is awake, when this switch is true Sabi is dreaming" when I think it's the other way around.

 No.14247

>>14246
Okay, now I understand. And in the post you quoted I said that it can also be the other way around: what happened in the game is dream, the ending is her waking up from dream. Maybe I didn't word it properly.

 No.14248

I noticed something missing from the wiki: the Erosion Counter can also be decreased by 10 points, by interacting with Oreko while wearing the Diving Helmet.

 No.14251

>>14248
Thank you, fixed it! Also added info on which Kaibutsu raise the counter, go check it out

 No.14252

I think that the next update, aside from implementing the new hell map, will add more content involving the scarecrow farmer and/or the plant girl.

The reason for that is that all menu type-giving NPCs except them have been featured in recent updates:

>Oreko in the Dead Hole

>Smile in the bathtub world
>The Cleaner in the bathtub world
>Baby Rust in the four doors to the past (as the wriggling white thing inside the puddle in the first door)

Plus,the Farmer is featured during .flowbeat (in fact as the second character to appear as far as I remember, directly after Sabi's mother), which means he is somehow important.

I also think the final update will change the .flowbeat cutscene to include characters that have been added after its implementation, such as the blavk-haired girl in a dress and the sugar girls girl.

 No.14253

Speaking of the gardener,
>>14234
no-one thinks anything of this?

 No.14255

>>14234
>>14253

Hm… The gardener appears between Sabi's mother and the hospital people during flowbeat. It makes sense for the gardener to be Sabi's sister or sister figure if we assume flowbeat represents the timeline in order. In that case, she cared for Sabi before she went to the hospital.

Talking about flowbeat, it's strange how Oreko appears between the demon fetuses and the Cleaner. How can that be considering she's dead? Maybe that's not actually Oreko but her clone who Rust met again after the Cleaner brought her back into the lab?

 No.14256

>>14255
Reminder that Japanese children can call older non-relatives "big brother" or "big sister" if they are not too far apart in age from the speaker.

I'd say Hanako is a sister figure, someone Sabi new since childhood (plant covered little Sabi). Maybe she literally was a gardener, and the plant themes in flow come not from some treatment, but from her. But plants are strongly connected with the Hospital, so…

Yeah, either she's the Nurse, or she visited the Hospital often.

Or maybe plants are a metaphor for something that children and the Nurse share…

 No.14257

>>14255
>>14256
I think the Gardener is someone who introduced the plant treatment into the Hospital and as such was seen as a nurse by Sabi but also as a big sister since she was trying to help, and Sabi knew since she was little (vined little sabi)

 No.14258

On the plants: personally, I think they're a metaphor for organ transplantation. This is supported by the fact the Japanese word for transplant is 移植, literally 'move plant'.

 No.14259

>>14258
I think it's more of a treatment, causing also psychedelic effects (flower event, flying event, rainbow areas)

 No.14261

Eh, I disagree. I think the plants are represent both the disease itself and the plants the gardener had, both of which Sabi associated with each other in her mind.

 No.14265

File: 1560815339813.jpg (1.37 MB, 1240x1753, Anatomy_A_Strange_Guide_fo….jpg)

Reminder that meanings, metaphors and scouring over files for scaps of correlating data is ultimately only a means to form a better individual bond with the game, not something to argue over.

There are a lot of posts speculating and creating a story for the game.
How about viewing the game relative to you, instead of a mock-narrative concerning the creator or the characters? It might be less fun than piecing together story tropes, but the process may teach, clarify and confront you with valuable ideas.

 No.14277

File: 1561401031407.png (Spoiler Image, 58.45 KB, 1120x992, Entrance_Orange.png)

^ That's quite a discussion killer, but you have a point.

I have a question: has anyone here gotten this version of the Entrance? It is excluded from the normal background rotation, and I can't find any screenshot of it.

If you saw it in your game, do you have any ideas what triggers it?

 No.14282

>>14277
I'm pretty sure that particular one is unused, but I'm not 100% confident. Will need to check the game code.

 No.14283

>>14282
Yeah, I've checked some. When the player flows, the special background variable is set to a random number. When they leave Sabitsuki's room, the Entrance background is set corresponding to the random number. The orange background is excluded from thus rotation.

Arms also seem to affect the background, but it also doesn't use the orange one.

 No.14289

File: 1561554582722.png (5.73 KB, 143x105, hmmmmm.png)

A possible connection between the black-haired woman and the demons? Maybe they even represent the same concept.

 No.14290

>>14289
Infected cells? disease coming from the mother?

 No.14366

File: 1571462549587.jpg (251.09 KB, 1729x1082, Wallpaper_Sabitsuki_01.jpg)

I've always loved this picture of Sabi. It's so serene.

 No.14370

>>14192
Mega keeps throwing errors at me when I've tried to download this over the past couple of days. Can anyone upload a copy of the translation somewhere?

 No.14371

>>14370
I'm getting the same errors across all devices. Mega seems to become less reliable by the day.

 No.14373

>>14370
Other files on Mega can be downloaded just fine, this one still gives me an error. You can try version 0.193 for now, I guess? That one still works. I don't have the 0.194 translation, so can't reupload it.

 No.14379

0.194 English Mega link seems to be working now.



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