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News Post: I am Retiring.

File: 1739822425429-0.png (5.16 KB, 488x524, 1660149010781.png)

 No.16433[View All]

Self-explanatory.
Previous: >>11317
170 posts and 48 image replies omitted. Click reply to view.

 No.16743

>>16736
.flow is better because most of the maps stick to one trend and if they don't they have smooth transitions between themes, while yume 2kki Is a clusterfuck of badly connected maps which don't fit the map they are connected to.

 No.16744

>>16742
why would i do that

it's a bad game

 No.16745>>16746

>>16731
>>16734
yeah obviously .flow is playstation, because it has no worlds

 No.16746

>>16745
doesn't it make sense that the playstation has no worlds because it's a game console and not a yume nikki fangame

please can you elaborate i don't quite understand

 No.16747>>16750

>>16722
Imagine reducing .flow to that

 No.16750>>16751

>>16747
Imagine making a game that's just that

 No.16751

>>16750
i can imagine a game that's just bad

i do it every time i think of yume 2kki

 No.16753>>16756

File: 1750651276708-0.jpg (44.5 KB, 500x492, 1616239523036.jpg)

Both games are dogshit. Let's end this "argument" here and get back to the one this thread is about.

 No.16756>>16757>>16758

>>16753
youre dogshit hujle

 No.16757>>16758>>16761

File: 1750672106744.png (6.41 KB, 339x70, Screenshot 2025-06-23 1524….png)

>>16756
speaking of which, does this look familiar to you hujle?(I didn't delete any of your posts. Chill out.)

 No.16758>>16760

File: 1750695361627.png (377.09 KB, 800x534, ClipboardImage.png)

>>16757
>>16756
I'm gonna start avatarfagging as monoe just to bait janny's enemies

 No.16759>>16771

File: 1750697840668-0.png (48.46 KB, 320x240, ynoproject_2kki_Port_City_….png)

File: 1750697840668-1.png (40.21 KB, 320x240, ynoproject_2kki_Port_City_….png)

File: 1750697840668-2.png (43.6 KB, 320x240, ynoproject_2kki_Port_City_….png)

File: 1750697840668-3.png (263.72 KB, 1200x900, 1200px-Port_City.png)

Port City is beautiful. Is reminds me a bit to Speder2 - Veranda album cover.

 No.16760

>>16758
I did this once, it was really funny
I don't think anyone noticed that it wasn't the real Hujle except them

 No.16761>>16763

>>16757
How the hell is that red text there?

 No.16763>>16764

File: 1750708884861.jpg (152.47 KB, 1200x900, mine.jpg)

>>16761
Hujle turned into a witch. This level of posting is possible for our moderator, what do you think everyone?

 No.16764

File: 1750775193998.jpeg (17.63 KB, 170x296, E81B64DC-1FD1-49BB-8694-5….jpeg)

>>16763
More like Hujle turned into a bitch am I right?

 No.16765

so how about that moriwo update amirite

 No.16766>>16767>>16768>>16769>>16778>>16827

File: 1750783712323.jpg (277.12 KB, 1179x2048, 149324920352934234235234.jpg)

So what about 2kki do you find interesting?

 No.16767

File: 1750798559472.webp (21.21 KB, 540x540, 4BB8D72E-5B54-4F73-873E-5….webp)

>>16766
Fucking nothing lol

 No.16768

File: 1750801098823.png (13.05 KB, 320x240, fake_monoe.png)

>>16766
The girls.

 No.16769

>>16766
20's worlds and old 2kki in general. Used to be interested in qxy and wataru's worlds but I'm not as interested in that part of 2kki anymore.

 No.16771

>>16759
Yeah. This is fucking beautiful

 No.16775>>16776

More drama hehe

 No.16776

File: 1751116171496.webp (14.72 KB, 640x477, 5B3BB110-8196-4079-9457-9….webp)


 No.16778>>16782

>>16766
nothing because it's a bad game and you should play .flow instead

 No.16779>>16780>>16781

Sands of Self is a cool new world

 No.16780

>>16779 On the subject of new worlds, I'm a big fan of Orange Forest and that Dark Graveyard World. Very well made, though I feel like the game's starting to eat its own tail with this kind of stuff.

 No.16781

File: 1751241251298.png (2.08 KB, 320x320, GNO4umJacAIf9n2.png)

>>16779
yeah, wish there were more worlds like it. Mushroom uro is badass.

 No.16782>>16783

>>16778
hujle replying to his own messages after being banned is so pathetic and funny

 No.16783>>16784>>16785

File: 1751343575118.png (435.28 KB, 700x350, ClipboardImage.png)

>>16782
That's what hujle would say

 No.16784

File: 1751357410694.jpeg (10.32 KB, 225x225, 5236720C-6231-452D-BD9D-2….jpeg)


 No.16785>>16787

>>16783
we're all hujle here. Including you.

 No.16786>>16788

File: 1751368665382-0.jpg (46.94 KB, 735x598, 1630880251509.jpg)

Have you guys found hujle yet?

 No.16787

File: 1751369870015.jpg (14.17 KB, 720x405, ym8c2x0o6fb61.jpg)


 No.16788>>16789

File: 1751386589196.png (6.73 KB, 210x240, 5354E4F4-5BCC-4650-8BF4-39….png)

>>16786
You’ll never find me hee hee hee

 No.16789>>16790

File: 1751391056154-0.png (12.34 KB, 816x871, 1719610422148.png)

>>16788
Well, good luck with searching for that "hujle" person, I guess. But remember, you don't always have to dig deep to find something. Sometimes what you're looking for can be hidden in plain sight.

But let's get back to the topic. I'm curious how do you guys pronounce the game's name. Is it Yume Nikki (as it's supposed to be) or Yume Twokki (as it usually is)? Let's find out.
https://strawpoll.com/3RnYXv6aJye

 No.16790>>16792

>>16789
This is the jumpscare site btw just so you guys know

 No.16792>>16793

File: 1751455449199.jpg (72.03 KB, 1472x1960, 1751438855430112.jpg)

>>16790
Anon, what even is the point of lying about this?

 No.16793

>>16792
what is even the point in playing 2kki when .flow is better

 No.16820>>16824>>16825>>16834

I think the biggest issue with 95% of 2kki's maps (even including most of the old maps, and the beloved ones by people like wataru) is there isn't a lot of stuff to do in them, they just feel something you walk past to get somewhere else and nothing happens in them.
Think about the Number World and White Desert in yume nikki, you could spend like 25 minutes in each of those worlds doing all the events.
Number World alone has:
>the kyuukyuu-kun room, which itself is multiple ideas in sequence
>the room full of almost 200 NPCs you must stab through all of them to get to the little mountain thing
>the sub area full of lamps and a chunk of the number world's wall structures floating in the void
>room full of beds where you can try for the staircase of hands
>a unique friendly toriningen that only gets angry when stabbed
>two different places to get teleported to when caught by said toriningen
>the guillotine area where you get chased while trying to look for the effect and find the exit wardrobe, the guillotine area itself also having a rare variant you can only see 1/8 times
>the river with the snail in it that's extremely rare to see
All that in addition to the world's extremely interesting base concept of making numbers creepy. I know not every world in yume nikki is like this but almost all of them have at least like 2 things to do in them at minimum. They feel like actual places where things can happen.
What worlds in 2kki have that level of detail? The only one I can think of right is Flying Fish World. It would be a much better game if more authors tried to follow that example. Most of 2kki just feels like unfinished worlds.

 No.16824

>>16820
>the room full of almost 200 NPCs you must stab through all of them to get to the little mountain thing
Ruined fangames forever btw and it already sucked ass in the original game
>the sub area full of lamps and a chunk of the number world's wall structures floating in the void
This on the other hand is admittedly one of the most underrated things in YN

 No.16825>>16826

>>16820
>The only one I can think of right is Flying Fish World. It would be a much better game if more authors tried to follow that example.
What about most of qxy's worlds?
Techno Condominium, Snowy Forest and Virtual City especially come to mind. These worlds have tons of little details, some even pretty discreet like those you described.

 No.16826>>16828

>>16825
Even as far as nexus worlds go, Garden World and Toy World have plenty of fun little attractions and interactions

 No.16827

>>16766
do yo u have monkoes phone number? ? phone no? bango,.,,,. pun note intended

 No.16828>>16830

File: 1751577536493.jpeg (10.4 KB, 225x225, download (10).jpeg)

>>16826
>Even as far

dotn forget the doors

 No.16830>>16831

File: 1751614806923.png (114.8 KB, 1600x720, ClipboardImage.png)

>>16828
dont forget the doors… just like bear 5 video game

 No.16831

>>16830
MADOTSUKI L3 SOC ANALYST ONFIRMED

 No.16832>>16833

yeah oneirokuma i'm dying to do the 1432483490832 backtracking events so i can get more "lore" about your ugly ocs. i speak for every 2kki player when i say we need more worlds with an overarching story and lore

 No.16833

>>16832
update incoming, lets go

 No.16834

>>16820
Very interesting, now list things to do in, uhh, idk, Puddle World or something.
When you cherrypick a content dense Nikki world against a random 2kki world, of course 2kki is gonna look bad.



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