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/fg/ - Fangames

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The rules have been updated, effective immediately. Please review them. Specifically rules 6, 7, and 8 have changed or been added, and two guidelines have been removed.
Updated again to ban political ideology and imagery completely.

File: 1476557088044-0.png (7.05 KB, 320x240, Did1.4.2title.png)

File: 1476557088044-1.png (10.32 KB, 640x480, tumblr_ncvka7YG3T1tieqwro2….png)

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File: 1476557088044-3.png (51.22 KB, 640x480, tumblr_ncvka7YG3T1tieqwro5….png)

 No.11851[Reply]

So has anyone heard of this Korean fangame? It's pretty decent (and actually finished). It's got far more maps than most fangames, up to 400. There's about 27 effects, and most of them are required for something.

There's one effect in particular that is extremely useful for backtracking, especially when you get stuck in a dead end. I won't go into details so that you might enjoy it yourself.

The music and graphics are pretty hit or miss, though. Some areas have pretty nice tracks, others can get annoying after a while, but not nearly to the same level as Farewell's music.

It's been translated to English, too, so that's helpful for picking out effects.

>Wiki page

http://yumenikkifg.wikia.com/wiki/Mong_Jung_Mong_(%EB%AA%BD%EC%A4%91%EB%AA%BD)

>Download (English patch)

http://www.mediafire.com/file/6gm4xxyhbq55eus/DID+ver.1.4.2+English+version+%27Revision+A%27.rar

>Effects guide

Post too long. Click here to view the full text.

 No.11852

Looks cool, I'll download it today.



File: 1409171979502.png (30.21 KB, 640x477, 0000.png)

 No.9502[Reply]

Hey guys! I've watched this place, but I haven't posted anything until I get my game developed and into good condition (as in bugs that are in need to get fixed).

Here's Iter: Itineris. Iter , which is Latin for Journey, is a classic-styled Yume Nikki fangame without the repetitive 'doing to bed to enter the dreamworld' stuff. You play as Ava as you go into a rift that had appeared in her home to explore bizarre and strange places. The 'Effects' are called XenoVisions.

The game got it's update recently, and I want to share it with everyone.

Thew wiki: http://yumenikkifg.wikia.com/wiki/Iter_Itineris

The dev blog: http://itergame.tumblr.com/
17 posts and 7 image replies omitted. Click reply to view.

 No.11621

File: 1466693746745.jpg (6.34 KB, 95x103, dat face.jpg)

>>11620
Thank you so much! c:
I also encourage people to contact me about any bugs that I might have overlooked. If there are any, I will fix them in the next version of I.I (Iter Itineris)

 No.11622

>>11621 I really need to find better reaction pics. lol Have this one because it's cute as heck.

 No.11623

>>11619
Whatever is going on right here I'm hype for it.

 No.11624

>>11619
Really cool to see this project is still active after all!

 No.11840

File: 1475557219738.jpg (89.42 KB, 639x479, 4c.jpg)

Iter Itineris: Ava's story v0.03.2.2 has been released!
This is a minor update. No worlds or progress to the story have been added yet. There are a lot of graphical changes and improvements in the game and some more bug fixes.

With that finished, I can start on making new worlds and develop more into the story.

More details in this link:
http://iteritinerisdev.tumblr.com/post/151322815831/iter-itineris-v00322-has-been-released-this-is



File: 1474032509137.png (104.4 KB, 1152x864, yume_nikki_3d_v0_02_my_fan….png)

 No.11813[Reply]

Does anyone have a guide for Yume Nikki 3D? I like it so far but a lot is different.

 No.11814

I lost track of that one. Where's the most current build hosted?

 No.11815

>>11814
Check the catalog, the creator made a thread about it back when he first released it.
I think it hasn't been updated since 2014 though.

 No.11817

>>11814
From what I gather, he was working on 3.0 but never got there. This is the where I got it
http://gamejolt.com/games/yume-nikki-3d/18055



File: 1473205221013.png (231.6 KB, 480x640, 39116019.png)

 No.11789[Reply]

How many fangames feature barefoot protagonists? These games are all about sleeping and dreaming, so it honestly makes sense, plus it's cute.

 No.11790

File: 1473212506533.jpg (109.17 KB, 960x720, CCS6.jpg)

Not many of them since most sprites are just mado recolors.

 No.11792

>>11790
Sad but true

 No.11808

>sleeping without socks

how do you enjoy your frostbitten feet?

 No.11809

>>11808
I live in a tropical country.



File: 1473660261218.png (200.86 KB, 1270x952, Screen Shot 2016-09-12 at ….png)

 No.11804[Reply]

Just a newbie to the site here. Not sure why I did this at two in the morning, but I had the urge to straighten out and extend one of my favorite tracks from 2kki that had gone untouched, and this seems like the best place to put it up for all to enjoy. So enjoy.
https://drive.google.com/open?id=0B3a_U8cW6eLSZ0k4T1Y0S0VWS2c


File: 1473501712811-0.png (29.44 KB, 637x482, Sculpture World.PNG)

File: 1473501712811-1.png (22.21 KB, 638x481, Unknown.PNG)

File: 1473501712811-2.png (8.78 KB, 641x480, Deeper.PNG)

File: 1473501712811-3.png (33.85 KB, 640x483, Dead End.PNG)

 No.11798[Reply]

I'm not sure if this is the right place to post stuffs like this, please tell me if it isn't.

I somehow walked into these locations.
But I can't find any infomation about them on the internet. Can anyone tell what these places are?

Game downloaded from dotflow.wikidot.com
(English ver. 0.192)

(The red area seems to be called Sculpture World,
found the name on another wiki, but other than the name, there's nothing.)

 No.11799

S I A S
I
A
S

 No.11800

I've not stumbled on these areas… how did you find them?

 No.11802

File: 1473565447803.png (32.48 KB, 643x482, Dafuq.PNG)

I accidently loaded an old save file, and it gave me *this*.
The moving speed is also much more faster than usual.
Interacting with the objects and characters takes me to locations related to them.

Is that some sort of "Debug Mode"?

 No.11803

>>11802
>Is that some sort of "Debug Mode"?
Yes.
>>11800
Interact with one of the maids on the Hotel area. But before doing that, you must eat around 10 cakes on the Sugar Hole.



File: 1473376284017.png (218.97 KB, 1025x631, Capture.PNG)

 No.11795[Reply]

I've been having this error that happens when I try to save in the bed or when I enter certain maps. I've tried what I know to fix it and it's driving me mental.

Some things to know:
1. My locale is in Japanese
2. I have the latest version
3. I have all the RTPs

Any help would be appreciated. I would love to play .flow again.

 No.11801

"Not implemented"
One of the most informative errors ever created.

From what I know, .flow only needs Japenese Applocale
I don't even need the RTPs to play it.



File: 1472432087042.png (147.27 KB, 600x510, 521a4a05p26bZNxz.png)

 No.11778[Reply]

Should there be a discord made?

I think it would be a good idea to make one to have people developing fan games join and be easily able to talk to each other for ideas, critiques, and suggestions for their games.

 No.11779

It seems like Discord servers are becoming more popular than IRC servers on Uboachan these days, so I've just made us one.

https://discord.gg/JzuTbJe

 No.11780

File: 1472434463031.gif (1.07 MB, 320x240, rage-is-building-o.gif)

>We barely can't contain all the discordfags in one thread.
>Ya know what u need? more discrods!

 No.11781

>>11780
If people don't want discord then they should have used the IRC chat. I'm pretty sad about it too, but it looks like nobody wants IRC anymore around here. Better to have something people will use in my opinion before everyone leaves to third-party chats leaving no centralized chat community attached to Uboachan.

Please for the love of all that is good prove me wrong.

RIP IRC. You will be missed, but only by me.

Alternatively if users start using IRC again I will gladly toss this Discord fad to the curb. It's literally just IRC with image and backlog support. IRC and imageboards have gone hand in hand since forever, and I liked it better that way.

Discussion about IRC vs Discord here: https://uboachan.net/sugg/res/3027.html
Convince me whether to promote IRC or Discord for Uboachan.



File: 1353421113196.png (11.04 KB, 640x480, RSS4.png)

 No.6751[Reply]

Hey everyone, I'm back with a new game! It's Amihailu in Dreamland. It's a fangame (in the sense that you're playing a game that takes place, ostensibly, in a dream, with disjointed area continuity, etc.) I'm making in RPG Maker VX Ace. As of this writing, I'm already up to 0.01. I held off on releasing to Uboachan because we get too many projects here that do not ever get released (though it's much, much worse on tumblr).

Here's a brief summary of this game and my goals with it:
-You play as Amihailu
-You can't leave the dream world and enter at will like in many other fangames
-Many decisions you make will affect the narrative and events in large or small ways
-More event- and puzzle-based than some previous games (Hell Diary included)
-There are no effects in this game, and many of the items are intended to be optional (of course, there's not really a chance to pass them up implemented as of this writing.)

You can get the game here if you'd like to try it out: http://www.mediafire.com/?23yl4dp5hdoudyx
57 posts and 14 image replies omitted. Click reply to view.

 No.11011

Before I forget, here's a preview of the game's intended music design. Rather than have one unique song, each "exploration locale" will have a bank of multiple songs that can play.

https://dl.dropboxusercontent.com/u/33934572/ForumAssets/Work/Dungeon1B.mp3

 No.11232

File: 1451849634929.png (28.37 KB, 640x480, AMSS1.png)

I've decided to go through with the update! Some more people recently played and had some very interesting positive things to say about the game. So I'll be adding new areas in addition to re-arranging existing ones, in the next update.

Also included will be more new music and a title theme!

 No.11462

File: 1458501386358.png (30.06 KB, 640x480, AMSS2.png)

Geme's been updated to 1.05, includes some new areas, layouts, puzzles, music, and more

https://noyemi-k.itch.io/amihailu-in-dreamland

 No.11465

Plays great!

 No.11776

Game's steam store page is up, will release in a few days with new expansion content:

http://store.steampowered.com/app/497090/



File: 1471987119275.png (8.13 KB, 320x240, BD_zyoutarou_00.png)

 No.11775[Reply]

This is so weird.


File: 1471826544918.png (5.33 KB, 84x64, rave.PNG)

 No.11772[Reply]

I'm making your basic fangame in VX Ace, need help with following :

1. How to program a weapon effect, how to make it kill NPCs and play a sound effect
2. How to make cosmetic effects that have animations (ie. Cat effect)
3. How to program the whole "waking up" mechanic

 No.11773

Moved to >>>/ig/568.



File: 1462855091723.jpg (153 KB, 600x750, a4acd4deb3530a30f4cbd5d25c….jpg)

 No.11529[Reply]

Okay so I didn't want to take the time to look through all of lolrust's twitter and I couldn't find an answer elsewhere. Does anyone know if there will be another .flow update?
41 posts and 20 image replies omitted. Click reply to view.

 No.11710

>>11709
If you still need someone to do some proofreading, my grammar isn't perfect but I would be interested in helping.

 No.11711

>>11709
Thank you for the offer, but I managed to figure out the problem. I tried switching my system to Japanese locale again, and it works now. Weird, but, oh well, I can finally play the game.

I look forward to when your translation is polished and released so I can fully understand the game.

 No.11712

File: 1468951813604.png (1.1 MB, 1440x900, 47180194_p0.png)

>>11710
Sure, I've taken a small break from it because I was sick of RM2K but I'm going to start working on it again this week, so an extra hand would be pretty good. Send me an e-mail and I will send you the thing.

There was another anon helping me, but I haven't received any replies yet (If you're reading this, sorry, I also sent you the save files in the folder, I wasn't supposed to do that).

>>11711
The japanese is fairly simple, but the story is sightly difficult to understand until you finalize the game completely. I think that in the whole run I only had problems understanding 2 or 3 things, one of them being the haiku, and not the puzzle or the meaning itself, but where the line breaker is exactly. Maybe I got it all wrong, or I maybe I'm just no good with poetry. I can't tell.

 No.11713

>>11712
mikuleroux@gmail.com

I'm fairly busy with work but I'm usually up until 5 or 6 in the morning with nothing to do so I have some free time to work on it whenever you'd want to send it my way! It's okay, take some time if you need it as well.

 No.11734

File: 1469861303972.png (734.63 KB, 750x850, 1457854411600.png)

It's ready guys. Check the thread >>>/og/4441
I hope I don't touch RM2kX ever again.

>>11711
I don't know if you finalized kidan already, but if you did, go play gidan now. It's like 500% times better, but it may be just me and my ryona addiction.



File: 1467770103171.png (32.56 KB, 320x240, BD_wataru_16.png)

 No.11630[Reply]

I'm Wataru, and please, do not say that I'm fake.
64 posts and 23 image replies omitted. Click reply to view.

 No.11724

Also, I'm making a RPG NMaker game called Akumu, and I need help with lol, the maker of .flow, because I'm a child, and I cannot make game sprites as of now.

 No.11725

File: 1469473145322.jpg (124.64 KB, 778x583, OUT OF MY UBUU!.jpg)

And this is the thread that will make japan hate uboachan even more.

開発者様へ:
uboachanがこの子とは無関係です。繰り返し、無関係です。
何ら関係いません。

>>11724
>because I'm a child
Thank you very much for this precious information. It will allow us to take countermeasures.

 No.11726

File: 1469473654942.jpg (10.95 KB, 131x225, reported.jpg)

Please, delete this thread. It's pathetic and humiliating.

 No.11727

Ahem, I'm 12. and yes, I'm learning how to make Yume Nikki fangames with RPG Maker.

I remember it stating it's an easy developing system for children.(USER WAS BANNED FOR BEING UNDERAGE)

 No.11728

Moved to >>>/ot/15995.



File: 1469121378940.png (3.44 KB, 96x96, LeftHMan.png)

 No.11715[Reply]

I'm making a YN fangame, or at least I'm going to try, while I'm having a month off from work this summer. I started yesterday and I hope to finish it, or at least something playable, in a months time at most. It's gonna be a "pure" YN fangame, so the plan is to not do what alot of newer games (are they fangames?) do, with lots of story and all that jazz. Just alot of different locations with weird creatures inhabiting them. Look forward to it! Or don't.
3 posts and 2 image replies omitted. Click reply to view.

 No.11719

File: 1469128769447.gif (1.48 MB, 230x290, 99902-Emma-Watson-reaction….gif)

>Uboachan Dating Sim

 No.11720

File: 1469129022397.jpg (303.51 KB, 960x1280, 1450823142925-2.jpg)

>>11718
>be sure to ask questions or do research if you ever get stuck. rpg maker is a really fickle program, and you dont wanna burn yourself out by getting flustered by it
>that all said, i dont think youre really supposed to advertise your game unless its gone a considerable ways into development. yknow, the nature of these things makes them really prone to never getting touched on again

lol m8, owl has, like, been working on a lot of projects for a long time. He's probably one of the very little devs who ever finalized a fangame.

 No.11721

File: 1469130097700.gif (687.26 KB, 480x270, letsbenice.gif)

Yeah Owl, remember to ask if you need advice, don't be shy!

The first game can be tough, we're here for you, I can link some tutorials if you need.

I mean it's not like you made half dozen of games already or anything.

 No.11722

>>11716
Not much decided except that it's gonna be pretty short, since I will do the majority of the work on it in a month. At least that's the initial plan but my plans usually don't work out like I want them to.


>>11718
Thanks mate, it means alot to me to know you have my back. I'll think of you when the night gets dark and my bloody hands mash at the keyboard to write that last letter to the madotsuki-god.

>>11720
Technically, I've finished TWO fangames! Aren't I special.

 No.11723

>>11715
Good to see you are still alive. I hope everything goes well with your new fangame.



File: 1457845859446.png (603.38 KB, 642x438, tropes.png)

 No.11427[Reply]

>tfw Answered Prayers will probably never be finished

According to the developer he probably won't continue it as a Yume Nikki fangame but maybe as something else. So AP might not be finished, but we'll get something like it.
5 posts and 1 image reply omitted. Click reply to view.

 No.11433

>>11432
Yeah, that and devs morphing their games from fangames to games "inspired by", it happened a good bunch of times already.

 No.11434

>>11433

Well apparently the character and universe design was his own idea that he just molded into a YN derivative, and he wants to make something less derivative and more original. So it's less inspired by and more "This doesn't work as a YN fangame as much as it might being a standalone"

 No.11435

>>11433
I personally don't like this kind of denial; it feels like plagiarism to me.

Even with plans to build an entire franchise out of my YNFG, I would never deny that it all started with a YNFG, a pastiche of Yume Nikki.

 No.11437

File: 1457979763213.gif (586.47 KB, 689x604, EDGYTSUKI.gif)

>>11435
That really doesn't annoy me so much, but the benefit of having the YNFG label, which is permanent even if the project changed into "something else".

For example…
>Some Dev makes a game
>Hey guys it's a YNFG
>#YNFG
>Caught the attention of YN&misc fanbase
>Now it's not
>The marketing effect remains untouched forever
Genius.

Some of these still use the YN tags in their blogs and websites after moving to the "something else" area.

I doubt Answered Prayers is the case though, dev chan is low profile and it's success happened just naturally.
Post too long. Click here to view the full text.

 No.11703

Man, I never realized that this game was actually made by a non-japanese creator; and it was someone I followed for a while too.

Kinda funny how that works.



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