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File: 1607066547868.png (14.22 KB, 1480x856, Capture17edit.png)

 No.14907[Reply]

Recently played Azusa 999. It's an rpgmaker game from 1997 and in a lot of ways a precursor to Yume Nikki. It's interesting to check out. I would say it's closer to games like Ib than Yume Nikki, but a lot of the themes and ideas are similar (another world that is sparse and unpopulated, non-human creatures, trauma around violence/bullying/suicide/depression/isolation, etc)

English translation download: https://obskyr.io/azusa999/
1 post omitted. Click reply to view.

 No.14953

I played it too, the first half was honestly tedious but thankfully not overly long. The second half however makes the game worth playing.
Since it's only about 2 hours long I can recommend taking a look.

 No.15006

>>14907
this was extremely wonderful, thank you for the recc anon, bless you.

 No.15088

File: 1619227566962.png (26.65 KB, 640x520, azusa999.png)

omfg look at this insane flipnote(???) fanart for this game
made by @superkva64 on Twitter

 No.15095

>>15088
This rules. Ty for posting

 No.15186

Just finished the game. Thank you for posting this, while it was a bit menial at parts, it really shines for a game from 1997. Reminded me a lot of Farethere City or End Roll with it's concept.



File: 1624709630896.png (11.42 KB, 896x576, mmpm.png)

 No.15152[Reply]

What do you think about yume nikki megaman fangame? got inspired to make this after watching the gobou video.

 No.15153

Oh yes.
The art looks really good. I love megaman and I would love to play a ynfg like this

 No.15175

File: 1629289693612.jpeg (39.23 KB, 600x589, E3aQxEGVIAA6_lO.jpeg)

>>15152
fuck yes

 No.15176

Too bad it will never be made

 No.15178

Really cool idea. Mega Man and Yume Nikki are two of my favorite games.



File: 1627864221205.jpg (51.47 KB, 554x554, smile.jpg)

 No.15170[Reply]

I can't find the artist of this image anywhere, it looks great and I wanna see more

 No.15172

>>15170
>it looks great
no it looks like tumblr shit

 No.15173

>>15172
That's why it looks great. Learn to nostalgia.



File: 1319312710120.png (564.94 KB, 886x768, looks like Dave.png)

 No.1120[Reply][Last 50 Posts]

95 posts and 23 image replies omitted. Click reply to view.

 No.12068

File: 1486647896324.png (385.68 KB, 1280x1440, gristlebone.png)

>>12042
These are nice points! I'm excited to see what the final updates of 2kki will be.

 No.14363

File: 1571234258332.png (422.08 KB, 977x1500, tumblr_olaixcynLU1r252who2….png)

Does anyone have a working DL link for the latest update in english?

 No.15139

File: 1622934988051.png (122.1 KB, 640x480, y screen do dis.png)

playing the 0.035 edition and whenever i have it full screen it does this thing. is there a way to fix it?

 No.15140

>>15139
update: it works fine in the japanese one. might be something the translator did then?

 No.15168

>>15139
if you play fangames with EasyRPG player, it plays it in hd so you shouldnt have that problem.



File: 1620330687889.jpg (1.68 MB, 4096x3072, IMG_20210426_201303255.jpg)

 No.15094[Reply]

So this upcoming dream jam has mtivated me to touch rpgmaker for the first time in a while, what should I do to ensure it doesn't blow over like my other projects?(image not related)
5 posts and 1 image reply omitted. Click reply to view.

 No.15156

>>15094
Well, it's over anon. How'd it go?

 No.15157

>>15156
It bombed, I realized I didn't habe a lot of time to work on the game because I took up a writing course and work was busy during the summer.

 No.15158

>>15157
That sucks. As someone else who joined the Dream Jam, time management was one of the hardest challenges to overcome during development. I managed to get mine done, but it came at the cost of my personal health.

Not everyone will be so lucky in terms of time, but you seem to be working hard on yourself. Take solace in that fact, and keep your chin up for the next go around. I have faith you'll make something of worth. Godspeed anon.

 No.15161

>>15158
which game was yours?

 No.15162

>>15161
https://conecvltist.itch.io/separation-anxiety

It was my first time making a game. Don't know if I'm exactly proud of the final product, but it was an experience if nothing else.



File: 1625537545509-0.png (72.02 KB, 1503x1036, milktitle.PNG)

File: 1625537545510-1.png (2.91 MB, 1380x998, mushroomworld.PNG)

File: 1625537545510-2.png (30.98 KB, 1377x1001, strangeface.PNG)

File: 1625537545510-3.png (1002.07 KB, 1378x1003, polkadot.PNG)

 No.15160[Reply]

Play my shitty YNFG please. It follows Bob and his weird visions after drinking spoiled milk.

It has 14 worlds, 10 effects, and one ending.

https://amiel1124.itch.io/milk


File: 1367836478947.png (45.61 KB, 580x496, screenshotlccddem.png)

 No.7735[Reply][Last 50 Posts]

Hey, has anyone heard about this?

>"LcdDem ver.0.030

>This is a “Yume Nikki” fangame.
>This isn’t “Yume Nikki”.

>To those know about/like LcdDem:

Please avoid talking about LcdDem as much as possible. Don’t say anything about it. "

Source: http://psiwolf.tumblr.com/post/48471399826/a-psa-from-koronba-lcddem-producer-psiwolfs

What do you guys think?
812 posts and 121 image replies omitted. Click reply to view.

 No.15126

>>15123
・Rain
・魚の夜夢の夜
・iofnrru Tn zeduaiolqs

 No.15127

Possible lead for at least Nishikigatsou: Mosenite, a contributor to Yume 2kki. Music and especially art shows some resemblances to Nishikigatsuo.

 No.15129

>>15127
Which BGM is that, for example?
I listened to it, but I didn't find any songs that sounded like Nishikigatsuo.
I would like to know more about it.

 No.15131

can't anyone reach mods on this fucking website? i'm honest when i say this thread needs to be deleted. it's so incredibly disrespectful

 No.15132

>>15131

Bold of you to assume Koronba didn't deliberately invoke the Streisand effect to become a legend.



File: 1612061292102-0.bmp (76.05 KB, 320x240, pc_back.bmp)

File: 1612061292102-1.png (141.1 KB, 1366x768, Capture d’écran (131).png)

 No.14983[Reply]

So in Yume 2kki you can load a custom wallpaper to the computer in Urotsuki's room.
There's already a "default" custom wallpaper in the main directory of the game named pc_back.png.
It's the one with a geisha on it.

This file can be replaced by a 256-color PNG, BMP, or XYZ format image of the player's choice, ideally 320x240 pixels in dimension.
Here you have my custom gondola wallpaper and what it looks like in game.

So dump all of your custom wallpapers in this thread. You may even find one you'll love to use for yourself.

 No.15054

File: 1616316090602.png (17.28 KB, 320x240, pc_back.png)


 No.15093

>>15054
Wow now that's a real wallpaper



File: 1613864316247.jpg (63.18 KB, 670x502, Yume_Nikki_courtesy_Kikiya….jpg)

 No.15016[Reply]

Which, if any, of the following traits preclude a game's status as a 'traditional' Yume Nikki fangame?
>being made with a 3D engine
>being made in an engine other than RPGmaker
>having a non-fixed viewpoint
>having dialogue/dialogue trees
>having non-chibi/large player models
>having a non-tile-based movement system
>having 'health points' that allow the player to take multiple hits
I have an idea for something but I'd prefer to stay within the constraints of classical YNF design.

 No.15017

>having dialogue/dialogue trees

Degrees vary, but this is the dealbreaker for me. As soon as it has more than 2-3 lines of writing in total it's not longer a 'traditional' fangame, even worse if the writing is dialogue.

 No.15074

File: 1617590898276.jpg (97.22 KB, 655x655, bbfdcbaa132b050008d65a8b20….jpg)

Thank you for replying. Here are a few more elements for your consideration.
>realtime/reflex-based gameplay
>puzzles
>inventory systems/non-effect items
>following NPCs
>combat beyond simple knife/knife-analogue usage

Also, what about system specifications? Yume Nikki is apparently good to go on a 200MHz machine with 32MB RAM and no video card. Is this the system profile a fangame maker ought to target?

 No.15078

>>15074
eventually there's a line where it crosses from "fan game" to "inspired by"



File: 1330366414949.png (43.58 KB, 221x242, Middens Icon.png)

 No.4184[Reply][Last 50 Posts]

With a development cycle nearing two years my game project is finally nearing its completion. With a hopeful release planned for April now seemed an auspicious time to announce the game.

Titled 'Middens', the game is styled towards open ended exploration of a surreal sensibility. A formal battle system in a likeness to traditional RPGs is employed alongside a "knife effect" system making for diverse creature interactions. Some of the game denizens require a formal duel while others can be destroyed on the general map, whereas others are completely peaceful.

General Info:

Middens takes the perspective of an ambiguous drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon
a sentient revolver beside an ominous pile of remains.
The pistol offers its exploit in exchange for a pledge of inextricable compansionship.
Espousing to be the player's conscience the dubious weapon directs the drifter to a nearby outpost wherein the story further unfolds.

Despite its appearance as a wasteland the rift is home to many strange denizens–
some volatile and others ineffectual. Whatever their disposition the pistol represents the choice to engage them or to spare them. Offense and passivity
both have their appropriate times with rewards and consequences
being granted to both paths respectively.
Post too long. Click here to view the full text.
187 posts and 43 image replies omitted. Click reply to view.

 No.9272

>>9271

Wow, argumentum ad verecundiam, must be right then.

 No.9273

I think this argument was already won 100 years ago when collage became an accepted artform.

 No.9275

>>9266
I don't think radically changing the sprites is the point.

 No.9283

We had a thread about this on /v/ the other day, i just wanted you all asshats to remember how fucking embarrassing this thread was

 No.9289

>>9283

>actually caring about what a bunch of 12 years old think about us


yeah, were you afraid of youtube kid too?



File: 1515793507398.jpg (331.62 KB, 800x900, 1506643328964.jpg)

 No.12743[Reply]

I have downloaded every single Yume Nikki Fan Game listed on the Yume Nikki Fan Game wiki. Since Yume Nikki has been acquired by Kadokawa, It is uncertain whether they may begin to take down fan games. Here is a torrent of all of them, every version, every available translation, in every available language.
31.4 GB - 244 Games

magnet:?xt=urn:btih:55eebc91cb746d5654bb214e236e4add0c1da888&dn=Yume%20Nikki%20Fan%20Game%20Archive%20(January%2012%2c%202018)&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969%2fannounce&tr=udp%3a%2f%2ftracker.safe.moe%3a6969%2fannounce&tr=udp%3a%2f%2finferno.demonoid.pw%3a3418%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969%2fannounce&tr=http%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce
41 posts and 6 image replies omitted. Click reply to view.

 No.12854

>>12821
"The whole Kancolle situation" is an entirely different matter though, because all circumstances point to the ban only existing out of fear that a fan could make a better KanColle game than the original (which wouldn't be any difficult at all). Kadokawa owns a fuckton of series and they don't care about fangames based on the vast majority of them, hell even Kemono Friends which they murdered so soon after it exploded is free game for fan games.
But yeah, in any case it's always great to have more mirrors. I've suffered a lot with the official downloads for 2kki in the past too so it feels nice having another place to download it from, so thanks for the paranoia.

 No.13481

>>12851
The ssl cert for the subdomain expired. Can you please set up a cronjob for certbot so that doesn't happen any more.

 No.13761

File: 1540245936349.jpg (217.63 KB, 1920x1080, imageyume.jpg)

An archive update has been released!

New archive stats:
293 Games (677 Versions) - 50.6 GB

Changelog:
https://yumenikkifgarchive.gitlab.io/changelog/

magnet:?xt=urn:btih:3836feaf06068118b0a1290d91b6166d52930849&dn=Yume%20Nikki%20Fan%20Game%20Archive%20(October%2022%2c%202018)&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969%2fannounce&tr=udp%3a%2f%2f9.rarbg.to%3a2710%2fannounce&tr=udp%3a%2f%2fopen.demonii.si%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce

 No.13965

File: 1548975912231.png (1.27 MB, 2500x2000, 1305240936904.png)

>>12850
I've stopped hosting these because they were using experimental options.
I'm going to host the collection with the default options since that's more sane.
As well as continue seeding the torrents for both, currently I have ~3TB of combined upload.

https://ipfs.io/ipfs/Qma1KT5TmxJjrPbCiE4aFeZyeSSEdVzSqzZMeVKHYTPP5p/Yume%20Nikki%20Fan%20Game%20Archive%20%28January%2012,%202018%29
https://ipfs.io/ipfs/QmXHUoF1iWqEg2vJXsrEQdUKivAJ1Ldh2uuZb22LixZKCh/Yume%20Nikki%20Fan%20Game%20Archive%20%28October%2022,%202018%29
https://ipfs.io/ipfs/QmQBoHpp1Abu77YUe6jmfHnN9Tdg4rK2BR3zCevohLgdBg/Yume%20Nikki%20Fan%20Game%20Archive%20Extras

If the collection updates again I may stop hosting the old versions on BitTorrent since they take up duplicate space where the IPFS ones don't.

 No.15072

>>13965
God bless, I'll mirror the IPFS stuff for forever.



File: 1617064249004.png (1.7 KB, 192x256, imagen_2021-03-29_213025.png)

 No.15067[Reply]

does anyone know what rpg maker 2003 resource pack is used on yume nikki and fangames such as .flow and 2kki?


File: 1498839732616.jpg (101.86 KB, 566x1000, shadow_girl_by_waba2.jpg)

 No.12330[Reply]

I've been trying to remember some old YN fangame from years ago but I can't think of the name of it. It was really unusual and creepy.

Basically the protag of the game was, like, some shadow girl, and she had this other normal looking blue room. Instead of dreaming in her bed, she used a music box, but here's where things get weird.

Apparently the game would crash and upload some kind of virus onto your computer if you tried to listen to the music box. The virus would delete and replace saved images with pictures of the shadow girl with a red background. I remember somebody however managed to fix the game so that the virus wouldn't run when you went to the music box, but after that was done, it was found out that going up to the music box and listening to it transported the girl to either an endlessly looping black world, or an endlessly looping red world depending on some variable, with no means of "waking up".

Does anyone know what game I'm talking about is? And just what was the deal with it? Was it some weird attempt at creepypasta? Some weird troll game?
39 posts and 27 image replies omitted. Click reply to view.

 No.15035

>>15034
Nice find! I'll have to check this out myself.
Also, considering that was posted close to the first Red Room after the game's release, I think that's just 1o111111 showing (in their own cryptic way) how to trigger it, as it lines up with everything shown. (Lights off, radio)

 No.15047

New moon is here again, and the red room is active same as before, but looks like no new content still.

Considering how completely barebones this game is, I'm really surprised how often I think about it though. Would not recommend opening it up while intoxicated due to the negative emotional aura. Very bad vibes.

 No.15055

>>15047
A negative emotional aura is something I've personally experienced, and according to other users I've spoken to, it's not unheard of for them either.
I joked about the game being possessed a while back, but that's getting a little too real for me… Just kidding! I'm seeing this through to the end.

 No.15060

File: 1616631108555.jpg (34.4 KB, 640x480, ahhhhh.jpg)

Wow. Out of every thread on this board, this is not one I'd expect to see miraculously revived. I always felt that there was something more to this bizarre little game, so color me ecstatic! I also never expected its mysteriousness to run so deep.

>>15055

I find it hard to put into exact words but I've felt the same effects playing this. Weird. Some people were haphazardly giving this game flak for the grim-dark aesthetic it kinda feels like it has on the surface but going through all of it thoroughly, I'd argue this is probably one of the most isolating and alien feeling YNFGs I've played. Hard to put to words, like I said, but it does feel like there's some sort of malevolent presence behind the game or something, which was probably the intention behind the very unique atmosphere.

(Could I get a fresh link for that Discord server? It appears that the old one's expired)

 No.15062

>>15060
The game really does seem to hold some mysterious energy to it, and the dev being as cryptic as they are only fuels this. Glad to be an active part of this, and I can't wait to see what else is uncovered about the game!

t4S2sUtrFB <- New Discord url, shouldn't expire unless it's revoked.

Looking forward to seeing you in the server, by the way! Most of the active discussion/speculating is there.



File: 1613707881998.png (19.38 KB, 320x240, Tumblr_l_48476051151109.png)

 No.15014[Reply]

Does anyone know what area of ​​yume 2kki is?

 No.15037




File: 1614214842214.jpg (3.07 MB, 2576x2857, Soulless.jpg)

 No.15020[Reply]

I'm looking for fangames that look nice and have good music. I've already played quite a few, but some of them just seem so short or are unfinished.
I've already tried out most of the big ones, like 2kki, Nisshi, Ultra Violet, Debris, Yuque, TRIAL, Mikan Muzou, Tsukumono Yume, -1, Withers, Re:in and the like.

Could someone help me out?

 No.15021

File: 1614277586841.jpg (54.18 KB, 640x480, cz9tv6cgwwoz.jpg)

I guess you're missing .flow, I guess Miserere and Fleshchild also make some interesting experiences, though Fleshchild is supposedly not a fangame.

It's not "some" of them unfinished though, it's a huge vast majority, finding a good YNFG is like digging through the trash cans of the most disgusting hospital in he worst neighborhood trying to find something worth your while, I wish you luck in your quest.

I blame tumblr, it's like a factory of unfinished games there.

 No.15022

>>15021
Oh yeah, dunno why I forgot about .flow. I also forget about Yume Graffiti, which is one of my personal favorites. I'll give Miserere a shot. I remember trying Fleshchild once before, but there's something off putting about murdering people to get their body parts…

The Japanese Yume 2kki wiki has a list of fangames there (naturally only Japanese ones). I've decided it might be a good idea to look at the ones that actually have endings. I've found a few that I haven't played yet, so I'll have to try them out.



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