[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd.sx / lainzine ]

/fg/ - Fangames

[catalog]

Name
Email
Subject
Comment
File
Password (For file deletion.)

The new CP spam filter now also works on posts that hide the link in the image instead of the post body.

File: 1696673425394.png (15.91 KB, 1147x764, er.png)

 No.15854[Reply]

I am currently developing a Roblox-Based Yume Nikki fangame named DEM2. More info soon.

https://www.youtube.com/watch?v=DtOXB5NWDJc&ab_channel=FLACON

 No.15855

File: 1696674930319.jpg (73.17 KB, 604x604, hehlol.jpg)

thank you for posting proof youre working on something, a lot of people dont even do that.

 No.15857


 No.15864

>>15857
whoa this is somewhat impressive

 No.16325

File: 1727561391629.png (2.94 MB, 1670x956, Screenshot_85.png)

It's been a while.. This project has evolved and grown massively over the almost-year I haven't updated this thread. Instead of it being developed by solely me, we now have a team of writers, developers, and world designers. We've also started a DevLog series on YouTube and we'd appreciate it if you could check it out sometime!

https://www.youtube.com/watch?v=oOT75iW6qiE



File: 1727204293892.png (1.9 MB, 1670x956, DevLogThumbnail.png)

 No.16324[Reply]

Hello, this is a Roblox-based Yume Nikki Fangame me and a couple of friends have been working on for the past couple of months. This is the first Developer Log video of many that we will create over the course of the game's development. I hope you like!!!

https://www.youtube.com/watch?v=oOT75iW6qiE


File: 1719502901573-0.png (34.56 KB, 225x150, 75327-d273c72a9f373817548d….png)

File: 1719502901573-1.png (18.43 KB, 225x150, 75330-761e34f454a23b634f3e….png)

File: 1719502901573-2.png (7.36 KB, 225x150, 75331-4411458596ced5a17642….png)

File: 1719502901573-3.png (7.04 KB, 225x150, 75338-8f1249a325c796c78fd0….png)

 No.16186[Reply]

Some madlad at pokecommunity actually revealed to have a Pokémon Firered romhack in the works themed around YN and decided to wait until the anniversary to do it

https://www.pokecommunity.com/threads/pok%C3%A9mon-dream-world-diary-v0-1-demo.529481/
I'm not the author but I WILL shill it here because holy fuck never expected something like that

 No.16188

File: 1719510669356-0.jpg (116.17 KB, 1024x759, DaQp1lsUQAAIOkr.jpg)

This will make a great addition to my collection.

 No.16190

Well, I guess Pokémon’s as good of a base as any for a Yume Nikki fangame.

 No.16318

I love Munna and Musharna



File: 1319312710120.png (564.94 KB, 886x768, looks like Dave.png)

 No.1120[Reply][Last 50 Posts]

97 posts and 25 image replies omitted. Click reply to view.

 No.15139

File: 1622934988051.png (122.1 KB, 640x480, y screen do dis.png)

playing the 0.035 edition and whenever i have it full screen it does this thing. is there a way to fix it?

 No.15140

>>15139
update: it works fine in the japanese one. might be something the translator did then?

 No.15168

>>15139
if you play fangames with EasyRPG player, it plays it in hd so you shouldnt have that problem.

 No.16315

https://www.youtube.com/watch?v=o7RZyTsl60I Can someone tell me how do I achieve this type of distortion?

 No.16316

>>16315
Also, is it just me or does the city/underground shopping mall theme make you feel uncorfotable? It really gets to my mind. I'm talking about "under"



File: 1652118291188-0.jpg (216.5 KB, 722x1020, 1633288562729.jpg)

 No.15310[Reply]

Since the original YNFG Archive has been long abandoned, I've decided to revive it by creating a new one. Not to "provide a decentralized backup", as the OG archive stated, but rather for the sake of history preservation.

Feel free to download at https://archive.yumeboo.ru/
42 posts and 29 image replies omitted. Click reply to view.

 No.16272

File: 1723918013572-0.jpg (101.16 KB, 1532x1840, 20240813_102853.jpg)

>>16266
:D

That's cool and all, but I guess the things will remain the same since I got no feedback lol.

 No.16282

File: 1725380717198-0.jpg (73.08 KB, 768x768, GWCygj-WUAE8uGB.jpg)

I have migrated the archive along with website from the cloud to bare metal, just for fun. Might as well migrate the booru too.

 No.16283

File: 1725380978142-0.jpg (393.91 KB, 1638x2048, tumblr_6180344f59799ab5bf2….jpg)

>>16282
Actually, not only for fun, but to reduce the cost of hosting all my stuff, preferably down to zero. Because just hosting the archive alone was taking $20/month.

 No.16289

File: 1725416354901.png (1.85 MB, 2048x2048, how we feelin tonight.png)

The Archivist is my savior. My light. My reason for existence.

 No.16301

Life is easier with the ynfg archive



File: 1725739456280.jpg (61.25 KB, 1073x400, Screenshot_20240907_121704….jpg)

 No.16298[Reply]

gobou posted a sheet of alot of fangame sprites on his pixiv and for years ive wondered what the hell this is. you can be a HOUSE?

 No.16299

FOUND IT
its called hentekorin!!



File: 1723633122252.png (5.05 KB, 629x468, Screenshot 2024-08-12 2137….png)

 No.16263[Reply]

Hey. I recently downloaded and started playing .flow for the first time since .
I need some help. I get a bizarre tightness in my chest when I think about the depth of the game. I contacted lol and she said using a guide was fine, but I would still like to see as much of his game as possible naturally. Part of this is theorising. While not every area has significance, I would like to discuss some general ideas about certain areas that could link in to the story of the game.

 No.16264

File: 1723651879019.jpeg (963.54 KB, 1096x1522, IMG_8631.jpeg)

There’s definitely a bigger story to .flow, which is one of my favourite things about it, and a lot of the bigger depths of the game are definitely related to that. What specific theories do you have at the moment?

 No.16265

File: 1723657600225.png (165.63 KB, 1276x718, 5676thbrr.PNG)

There this real good video from a ghost user called "Blueballoonfighter" about .flow (and other of YN), talking and explaining things with observations and theories of the game, but is on spanish. If you don't mind the language I highly recommend it.

https://www.youtube.com/watch?v=iM7tQtZgtbg

 No.16267

>>16264
well, i don't have anything specific, as i haven't reached the second half of the game yet, but my number one is that the flow state exists as an actual world, rather than just as a figment of sabitsuki's imagination. the characters in there have lives of their own; smile, with his sister, the patrons of the sugar hole, oneko…

another thing is that the building in the moonside-esque neon world is a love hotel. i know vaguely of some area called the hole in girl map? and the vomitgirls area is something i've heard talked about in reference to it being an allegory for prostitution

http://dotflow.wdfiles.com/local--files/psychedelic-town/Psychedelic_Town.png

 No.16271

>>16263
UPDATE: i found the viscera effect. Linkage between gore and childbirth could suggest that sabitsuki had some sort of birth-realted trauma?



File: 1723241614437.jpg (881.6 KB, 4032x3024, image.jpg)

 No.16262[Reply]

How do I install Yume 2kki on the Steam Deck? I don’t want to stream it from my pc to my steam deck anymore

 No.16268

The answer is always easyrpg

 No.16269

File: 1723841966222.jpg (52.41 KB, 896x615, serious business.jpg)

>>16268
This. Though running RPG Maker 2000 and 2003 games works just fine (at least in my experience so far), I would highly recommend going with the EasyRPG Player. I'd recommend using a "continuous build"

https://easyrpg.org/player/downloads/#snapshot-linux

 No.16270

>>16269
>Though running RPG Maker 2000 and 2003 games works just fine
Whoops. I forgot to add "in Wine". A bit unrelated but it's very impressive how far both Wine and Proton have come.



File: 1695981667095.jpg (9.78 KB, 300x168, download.jpg)

 No.15829[Reply]

Is this game ever gonna get updated?
It's been 5 fucking years since it's last update
(0.00a doesn't count btw you dumbasses)
14 posts and 4 image replies omitted. Click reply to view.

 No.15846

>>15831
>>15845
yeah i agree nothing seems to be documented out of 0.00a like there's no walkthrough whatsoever
maybe that's why op thinks 0.00a doesn't count

 No.15847

>>15846
welp if it's not fully documented then it's underrated as fuck

 No.15848

>>15829
no prolly not lol

 No.16234

File: 1721124112467.png (1.58 MB, 1280x1974, will_smith_transparent__2_….png)


 No.16261

File: 1722166730814.gif (1.64 MB, 600x354, ezgif-3-b7caeeae48.gif)

raws for >>16234 (gif'd)

caption is "remake"



File: 1721251346488.png (17.29 KB, 1196x910, ClipboardImage.png)

 No.16240[Reply]

https://bunny-the-rabbit.itch.io/ynfg-of-all-time
BEST YUME NIKKI FANGAME EVER
IT GOOD (TRUST ME)
(it may not look like you're walking but you are walking and you'll find something trust me)


File: 1327564920413.png (4.52 KB, 320x240, Titleset3.png)

 No.3411[Reply][Last 50 Posts]

After some thinking, I decided to start a thread for my game "Elysium City". Though I actually started making this game less than a week ago, I've been planning on making something like this well before I even knew about YN fangames.

Anyways, You play as a girl named Anne who is an inventor and also a squatter, which means that her current residence is an abandoned house. In her backyard she managed to invent a machine that allows her to teleport to a different land. The place she arrives to is a city where none of the buildings lead you to different worlds.

While I want this game to have a dream-like feel to it, I'm going to have it focus a lot on urban exploration/decay. I will post more details of the game later.
162 posts and 44 image replies omitted. Click reply to view.

 No.15403

fascinating bread. i had an idea for a game similar to this (not exactly the same though). i hope i live to see the end result.

 No.15404

fuck, Elysium City. if the artist/author is still around at all I want you to know that this is one of the few games I've always super hopeful for from the beginnning. it's one of the things I look forward to whenever I come back to ubuu and look at fangames.

 No.15412

damn, what happened to this?

 No.16203

>>14291
OP-san, if you are still here, I think your game looks really cool and the 3D version is definitely something I'd play. Hopefully the development is going well for you, but if you're not working on it anymore I understand.

 No.16205

>>16203
it's been 5 years give up bro



File: 1718537833186.png (448.4 KB, 800x600, haunt.png)

 No.16156[Reply]

If you're are not be careful from this person and you will be killed and eliminated by 8-bit person, The image shows a nighttime outdoor scene with a streetlamp illuminating a grassy area and part of a house in the background. The most striking feature is a pixelated character with black eyes and white pupil eyes standing in the grass, which appears to be digitally added. The character resembles an 8-bit or 16-bit sprite from a retro video game, with distinct features including a large hat, dark clothing, and a colorful belt or accessory. The contrast between the realistic background and the pixelated character creates a surreal and unexpected effect.

 No.16167

>>16156
Thanks ChatGPT

 No.16169

>>16167
He posted it on plebbit too
Some say its a arg but I think its just shitposting

 No.16170

>>16156
I dont see any large hat

 No.16171

File: 1718959616107.jpg (4.37 MB, 2354x3935, non8bitperson.jpg)

>>16156
Don't forget their friend, the Not-8-bit person. A disgusting creature with swollen, bloated limbs as though drowned long ago, wrapped in a plastecine shell (a failed attempt at appearing human) that only barely contains what horrors lie beneath it's grotesque frame. Dark, empty, beady eyes the only thing able to be seen from within. Two long tendrils hang from both sides of its head which it can extend to grab it's prey. If you see them, even for just a moment from the corner of your eye, you're already dead.



File: 1718413009582.png (Spoiler Image, 23.17 KB, 240x280, uroqsuki.png)

 No.16155[Reply]

"Uroqsuki" (ウロツキ) is evil version of Urotsuki with green eyes that was inspired by Fliqpy from HTF; who killed innocent people or Yume Nikki fangame character, including stalking and targeting his "enemy" Madotsuki, Poniko, Monoko and Monoe who immortal, there was an uroqsuki thing start; where she see gun, knife, chainsaw, grenade, etc. that about to start evil alter ago.


File: 1533023451434.png (17.16 KB, 320x240, Pc_yumegamen_03-80.png)

 No.13453[Reply]

Do you think there'll ever be another fangame to the scale and ambition of Yume 2kki? Do you think there should be?
93 posts and 31 image replies omitted. Click reply to view.

 No.13940

I have a rather novel idea. How about we take a leaf out of GNUs book and make our work opensourced? Create a repository for maps and sprites and sound effects, that anyone can use or alter in any form so long as people are properly credited. People would have zero restrictions for creations, and any person or team could take their work and edit and amalgamate it in an way for them to make their own final product.

As for a way to differentiate the game a bit and break the mold some, I'd like to be able to explore the whole protaganists house while awake, though still not able to leave. During dreams you could access the different world's by entering different rooms of the house or exiting. Having a non-static nexus or house as in not all words can be accessed from the nexus every time you dream. It could be a simple rotation, done randomly, or if an lsd em "tracker" is put in place it could relate to that. Or possibly just the scenery of the house and outside changes.

I don't think a tracker should be done in a 1 dimensional happy/sad fashion, but it should be a 2 dimensional map more like.

 No.16115

>>16098
Multiple 'western 2kkis' have been made, like Yume 4kki. They just never last.

 No.16116

File: 1717574710862.jpg (6.8 KB, 167x184, 1708286806803664.jpg)

>>16115
It's disingenuous to bring stuff like Yume4kki as comparison. 99% of 'western 2kkis' lack the scope, ambition and manpower this project does. Not that i don't expect it to fail anyways… But it's probably the best attempt that's been given by the fandom.

 No.16118

>>16098
>Not that i think anons are wrong, as i have seen the inner makings of this project and expect nothing short of an absolute shitshow.

wdym? drama? wanna know

 No.16119

>>16118
People with opinions to the left of Yukio Mishima worked on the game and that scares the /v/tard.



File: 1446593837877-0.png (17.93 KB, 640x480, fogblog06.png)

File: 1446593837877-1.png (35.7 KB, 1280x960, fogblog07.png)

File: 1446593837877-2.png (59.1 KB, 640x480, fogblog58.png)

 No.11072[Reply]

FOG is my Yume Nikki fangame, made with RPG Maker 2003. This traditional Yume Nikki fangame has more upbeat themes and equippable Perks that can be collected along with Effects.

Download:
https://drive.google.com/folderview?id=0Bw8qNi_Zg1ydLWJPOTNiZkxPQ3M&usp=sharing

You should not need the RPG Maker 2003 RTP to play, but if it asks for it, download that too.

The current version is 0.0.2. Although a very preliminary version with 1 character (Leon) and just a few effects, all 12 Nexus doors are available.

Feel free to monetize videos and streams of this game. (Usage rules have just been updated.)
35 posts and 23 image replies omitted. Click reply to view.

 No.16087

File: 1716244172119.png (Spoiler Image, 9.87 KB, 320x240, NBN_title.png)

>>16084
I do, in fact, have v0.0.40M. I might upload a cleaned-up rerelease of that particular version for historic purposes, though as far as an MV/HTML5-based version of FOG, I would rather remake FOG in MZ instead with a few bonus areas and all seven dreamers being playable with their own objectives.

I am, however, working on a new game with the same characters and art style in RM2k3.

 No.16088

File: 1716255166161-0.png (62.15 KB, 230x505, 56469270_p19_master1200.png)

>>16087
I'd appreciate if you could share this version as it was at the moment of it's release, pretty please. For the same historic purposes.

 No.16089

>>16088

I just uploaded FOG v0.0.40M overnight. Since this is a historic release, it will not be on the Itch store page.

I will not provide any support. Download at your own risk.

https://drive.google.com/drive/folders/1-DLDt1MaGXkmTVeDra7HDZo9o2bUPc7_?usp=sharing

 No.16090

File: 1716327856551-0.jpg (82.64 KB, 828x877, ECeWk5bVAAAWqeJ.jpg)

>>16089
Thanks a lot. With the next public release the archive will have all versions of FOG. At least according to the wiki records about the game's versions.

And speaking about new game: will it be a submission for Dream Diary Jam, or you're not partaking? Will it be fangame at all, or it's own thing?

 No.16091

File: 1716360491934.png (Spoiler Image, 146.36 KB, 1920x1080, dollarsign2.png)

>>16090
I won't be participating in the Dream Diary Jam, but the next dreamFOG game will be sort of a fangame but not entirely a fangame, in a transition of dreamFOG coming into its own.



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21]
| Catalog
[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd.sx / lainzine ]