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/fg/ - Fangames

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If anyone has copies of the 2012 or pre-2012 Uboacraft Minecraft world backups that were once available for download, please email seisatsu@seisat.su.

File: 1770646942996.png (53.64 KB, 640x480, AmillusionV101Title.png)

 No.17437[Reply]

No thread about baguette nikki? Let me fix that.
1 post and 1 image reply omitted. Click reply to view.

 No.17439

>goofy yet earnest
possibly the best way to put it

 No.17447

>the sitting down action of normal danae was replaced with a dab accompanied by a loud fart noise in 1.02
the fuck

 No.17448

>>17447
What did she mean by this…

 No.17449

>>17447
Is this sort of stuff the standard caliber for the game?

 No.17453

File: 1771325142293.png (74.56 KB, 939x699, 1771995397513001.png)

>>17449
its 50/50 most of the time



File: 1745451991153.jpg (1.04 MB, 1024x1280, 99012570_p0.jpg)

 No.16540[Reply]

I really liked the game and thought it deserved a thread of it's own.

Here's the download link for the english patch if you have not played it yet.

https://x.com/nulsdevcenter/status/1663193788586803200
1 post omitted. Click reply to view.

 No.17134

Can it even be called a Yume Nikki Fangame, though?

 No.17141

>>17134
There's enough world exploration and item collecting for it to be considered one on top of the overall set dressing following the usual formula
All that said I do think it kiiiind of fails as a fangame visually which I guess is the point considering it's meant to be a parody/inversion of what you usually get in these projects and you are meant to get a kick out of that but it really doesn't do anything for me which is a shame because the music also goes in a different direction to what fangames usually do and actually delivers something really memorable
Its a pretty good game all things considered still

 No.17276

Is there anyone who can tell me what is going on? There seems to be some kind of plot in the game but I for the life of me can't really put it together.

 No.17371

>>17276
>kid named yon goh has weird dreams
>dreams have a doppleganger that looks like him
>kid contacts his shadow friend through his dreams and together fights doppelganger irl
>after fight doppelganger reveals that kid was having weird dreams because of an evil spirit
>kid contacts guardian spirit in his dreams and fights the evil spirit(that turned out to be some sort of rare dream simulator) alongside it and his shadow friend
In addition:
>the weird dream simulator might be a dead kid possessing a tv according to wandering diary, so an actual spirit, evil notwithstanding

 No.17451

>>17371
Sorry for the late reply but thank you for this.



File: 1764963267864-0.png (116.9 KB, 953x530, Screenshot 2025-10-17 1654….png)

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File: 1764963267864-3.jpg (1.28 MB, 1050x1350, game-page.jpg)

 No.17129[Reply]

I usually make mindfulness apps but I have a deep love for yume nikki and wanted to combine the two interests. It's currently out and may have future updates with new areas. Also blah blah I'm a newfag.

Game Link: https://bloofbloof.itch.io/oomy
Youtube Link: https://youtu.be/EB2f3FeLmys
6 posts and 2 image replies omitted. Click reply to view.

 No.17138

File: 1765048033146.png (5.85 KB, 252x341, Screenshot 2025-12-06 1400….png)

Thanks for the replies. It's 80% a fangame with bits and pieces of my own ideas. I'm a Yume Nikki purist although after playing Yume 2kki, I was very much inspired by it and the fact devs got to have fun with it. Port City and Whispery Sewers just sit in the back of my mind whenever I was making a level.

Also since this was made in Gamemaker, I had to build a lot of the stuff that came with RPGMaker and Yume Nikki FGs from the ground up.

 No.17139

File: 1765061339493.png (295.97 KB, 1856x1039, rip.png)

>>17133
And that's OK. Gay is OK.

Finally got around to playing it. And I am amazed. A new game that was posted on Uboachan out of all the places. And is fucking great. Some of the characters are so nice and intriguing; Won't spoiler, go play it!

There definitely are less-than-cozy sections but I never felt like I was in danger or felt a need to panic. I might from now on sound harsh but that's only because its so nice my bar was set very high. I think it could have used less mazes and to be a bit more tightly knit together but where would be the fun in that? While you can go back to previous sections and are even rewarded for it, it feels very linear with some side dishes to taste. Additionally, i felt like the "Enlightenment" sections were kinda forced in, not really feeling organic to the setting, especially in the scientist one. That one I just didn't feel at all. The first computer screen one was brilliant! Truly blown away.

I was surprised by just how much explicit kinda-meta-but-not-really talking is in the game. I think that some things, particularly in regards to faith, could have been conveyed by simple animation or artwork of the characters. And like I get it, character animation is very hard and where it is used it's beautiful. Yet I felt like so many non-dream maps would instantly become much more lively and emotionally impactful if the writing had been a bit more flavorful and diverse (not in a vulgar sense, quite in the opposite) and the characters had a tiny bit more life in them besides walking. A simple 4 step animation for a few characters would have been more than enough to make the first two towns so much more alive!

I have a question, are we supposed to somehow find the code on the code-locked door or is mashing the keypad until you guess it (only took me ~25 tries!) okay with the puzzle police?

At the end, the Bloof god said I had played for long enough and decided to crash me. Ended at 4/6.

 No.17140

Yeah I made it in under a year so a lot of places in the game reflect that. I do also plan to keep updating it though since unlike my other games, this one can be saved.

The door you can either cheese or find the secret code. Also weird I fixed that crash already and its not appearing when I play. Oh well, go back to fixing it again!

 No.17394

File: 1769137615283-0.jpg (189.24 KB, 938x512, sunset.jpg)

File: 1769137615283-1.jpg (23.59 KB, 943x532, reflection.jpg)

Taking people's ideas/criticisms into account and also had an expansion idea sitting around in my head since it first released. I probably won't keep up older versions cause Gamemaker is weird about save paths after renaming files and remaking the file path system risks losing save files.

 No.17426

File: 1769903150341.jpg (331.14 KB, 1080x1080, genre-accurate-oomy.jpg)

Devlog can be found here:https://bloofbloof.itch.io/oomy/devlog/1339591/major-oomy-update-2026

Also have a silly Oomy.



File: 1477642581299.png (2.7 KB, 500x250, Oekaki.png)

 No.11863[Reply]

Does anyone know if there is the ending in such game like "Gnosis"?
7 posts and 2 image replies omitted. Click reply to view.

 No.17403

>>17402
is picrel by the author? lmao get nigma3 on this thread

 No.17404

File: 1769434354108.jpg (85.6 KB, 800x600, tumblr_my87qh9EJu1rrliaeo2….jpg)

>>17403
Yes, also probably worth mentioning he drew a few pieces of Madotsuki getting fucked by various dream world denizens so if there's anyone to make a Yume Nikki porn fangame is probably him.

 No.17405

>>17404
well that fucking sucks lmao, also funny to know that he's a spic

the protag's name is doug bigham like holy westabrapper can you get more deviantart

 No.17406

I think the dev is alright, the game is alright also, though like 99% of fangames it won't be finished.

 No.17407

File: 1769447209417.jpg (88.91 KB, 1080x1077, 1759249272253900.jpg)

>>17406
nonny, this was officially abandoned in 2014.



File: 1768143549710.jpg (291 KB, 1841x2048, Gzrc7-CbUAACmzF.jpg)

 No.17303[Reply]

What would you like to see more of in a Yume Nikki fangame?
11 posts and 5 image replies omitted. Click reply to view.

 No.17315

>>17311
>I can only think of stuff I'd like to see less of sadly
What do you not want to see in Yume Nikki fangames, then?

 No.17317

File: 1768220118905-0.png (1.66 MB, 1024x1536, 1635819565436.png)

>>17306
I'd collect their souls too if it was necessary for preservation. /j

But seriously, it's very annoying when a fangame developer deletes the old version of their game after uploading a new one. Especially often it happens with fangames published on itch.io, and I doubt it boils down to limitations of the website, because, for example, Black Rain developers, by some miracle, are keeping (almost) all the game versions on itch.io page.

>>17310
>>17311
There's also Yume Nikki Hazard, a gun mod for Yume Nikki.

 No.17397

File: 1769288848477.png (60.65 KB, 640x480, so cool.png)

>>17303
isometric graphics. even without diagonal movement i think it's really cool.

 No.17398

>>17397
That tiling is phenomenal, wow

 No.17399

File: 1769320554416-0.png (48.35 KB, 640x480, Aquatic_cube_apartment_bun….png)

File: 1769320554416-1.png (1.38 MB, 800x600, Ephemv01_1.png)

File: 1769320554416-2.png (63.45 KB, 640x448, 26389587_p0.png)

>>17397
qxy's worlds in 2kki and Ephemreal come to mind, its something im quite fond of too
>>17398
One of the highlights of Ultra Violet for sure, gozo ropp said in a pixiv post showcasing it that it took him about a month and it really shows, beautiful work.



File: 1715141690161-0.jpeg (36.89 KB, 1063x532, GM1QYeVXIAArM3s.jpeg)

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File: 1715141690161-3.png (95.96 KB, 1280x960, FnE7WvpWYAE2k1P.png)

 No.16073[Reply][Last 50 Posts]

Hi, I'm the one who made the original Junko v 1.02 post (and who helped search for it on reddit). Since I haven't seen anyone comment on it, I recently went to the YNOnline page and saw that a mysterious door appears at the top and if you click on it, it takes you to a semi-mysterious image.

It turns out that this is about a new project called "Collective Unconscious" and of which I took some images on Twitter. What do you think?
207 posts and 83 image replies omitted. Click reply to view.

 No.17218

Funny how literally everyone here talking about this game now has basically abandoned this thread lmao

 No.17219

>>17218
One doesn't really need two threads to discuss the same shit in a website with a user base this small, anon.

 No.17227

File: 1766394430377.jpeg (132.4 KB, 532x315, 884AB491-4CD7-4A13-BBCF-F….jpeg)

>>16222
>>16224
Oh the fucking irony lmfao

 No.17395

>>17227
For my part, I continued playing (I don't write much because of the capchats). It's a great game

 No.17396

File: 1769154922664.jpg (104.86 KB, 1080x1077, Screenshot_20250926_132314….jpg)

>>17227 Find me as Jose22 username on yno



File: 1751497786791.jpg (15.95 KB, 736x736, 27519dcd0a1508a7f1948590e4….jpg)

 No.16795[Reply]

whats stopping us from making yume 3kki
35 posts and 33 image replies omitted. Click reply to view.

 No.17190


 No.17386

File: 1768785484402-0.png (66.41 KB, 1286x991, spapic1.png)

File: 1768785484402-1.png (42.44 KB, 1286x991, spapic2.png)

>>16797
I contributed some music to yume 4kki/shikki and was working on some levels when it was cancelled, made me very sad. I'm not sure how 2kki is developed, but keeping things anonymous and away from nonsense discord drama seems the ideal way to make a ynfg. I'd happily take lead on something like this but I don't really know where to start, music I can do well, art I can do decently if I really put myself to task, but programming/leading a programming project is simply beyond me.

Pic rel, consider them "cut content" for 4kki before it died.

 No.17387

>>17386
is that actual star fox 3d rendering in rpgm2k3? that's kind of sick

 No.17388

>>17387
I wish, it's just some pixel art I did. Glad the effect worked though, was really bummed I never got to put it in the game.

 No.17389

>>17388
ok but you could theoretically do it in rpgmaker righht???? like even at a high level rpgmaker is way more advanced than snes graphically?



File: 1768257107396.jpeg (35.88 KB, 447x447, IMG_0020.jpeg)

 No.17323[Reply]

I really wanna get into developing and coding a project idea was to make a remake of lcd dem in the style of yume nikki dream diary i would probably have the name in a somewhat similar naming pattern like "lcd dem lucid dream" the project will probably take extremely long and probably not mond since i dont have much experience but i just wanted to get my idea out there because its been in the head for awhile.

 No.17325

Subvert expectations and actually work on it?

 No.17328

>>17323
good luck with that Ig



File: 1767901816925.jpeg (98.88 KB, 700x613, IMG_9971.jpeg)

 No.17290[Reply]

I myself am thinking of making a ynfg i got into the series due to the youtuber nitro rad and played the original along with answered prayers and lccdm. I have been feeling alot of creative drive in me and think making a game could be a good starting points does anyone have any suggestions like anyone who’s made one for themselves or give me any advice?

 No.17291

File: 1767906748862.png (426.64 KB, 800x600, ClipboardImage.png)

>Use custom graphic assets for everything
>Take the time to get good at making assets or get someone who can
>Start small, make a small game for your first time.
>Do not just recolor mado, just because everybody is doing something doesn't mean its good
>Make sure you have the willpower to commit to it before you start
>Post your demos, feedback is how you get good
>grow thick skin, anyone starting a new hobby will be bad at it at first, if people tell you how much you suck, don't be offended, it is okay to suck when you are new.
>Actually make the game instead of posting one sprite and dedicating all your time to talk online about it and add yourself to wikis

Biggest problem with RPG Maker is the easy access makes people think they can actually do it and most don't go through with it, if you actually end up making something, no matter how small or bad, you will be very deserving of praise.

I didn't make any fangames but I made other games with RPG Maker and other engines. Hope you make it

 No.17292

>nitro rad

lmao

also phone filename

 No.17293

File: 1767921062103-0.jpg (118.94 KB, 955x720, Screenshot_20260108-184625….jpg)

File: 1767921062104-1.jpg (124.5 KB, 950x720, Screenshot_20260108-184303….jpg)

As someone who also wants to make their own fangame, one thing that's good to keep in mind and has helped ease some of my own worries is that a lot of fangames will start out a little rough or messy. Take Witoru, one of the classic FGs, for instance - this is what it looked like back in ver 0.30 and it's a far cry from what it would eventually become. Heck, even the OG Yume Nikki started out much more modest. TCRF has good pages on the matter, def check them out, as it went thru quite a bit before it became what we know today (case in point, Uboa didn't make his debut until ver 0.08!).

So yeah, don't worry about getting it perfect on the first go, that's what updates are for. Honestly, just getting something out the door is a feat that, as mundane as it seems, isn't as easy or commonplace as one would believe.

 No.17295

>>17292
yumay neeky



File: 1491872866297-0.png (103.15 KB, 640x480, Title.png)

File: 1491872866297-1.gif (772.49 KB, 640x400, DUGA1.gif)

 No.12160[Reply][Last 50 Posts]

Hey folks, it's me again! And I'm here to show you what was originally a creative draft for what would have been my Dream Diary Jam entry in June.

It is:
-A Yume Nikki styled game, more along the lines of Nightmare Castle than Hell Diary or Amihailu in Dreamland

-Started development today, on top of what was originally supposed to be the PMD Music update to AiD.

-Stars another Dugashoba girl, Maho!

Features:
-Tiniest game yet, probably going to be a WHOPPING 10MB when a build releases (if that)

-Cute and useful effects!

-The same setting as Nightmare Castle and the other games in the series
Post too long. Click here to view the full text.
125 posts and 39 image replies omitted. Click reply to view.

 No.12646

>>12642
>Dead Meme
I'm very disappointed in you.

 No.12740

So, Mishka actually left the shithole after all, this fag was right >>12624
I haven't seen Owl around here either, I wonder if any other users left.

 No.12741

>>12740
Nah, owl has been inactive for a long while (I haven't seen any update in his site) but he still comes from time to time, although I can't say how often.

 No.12742

>>12741
Still alive and kicking.

 No.17294

And to think all this spawned from making the “kill” effect ranged…



File: 1324905378043.jpg (94.91 KB, 650x195, yumenikki_mor.jpg)

 No.2494[Reply][Last 50 Posts]

Hello there.
It's the sequal of Yume Nikki Gensou, atelierizumi's last work.

DL:
http://www.atelierizumi.com/download/yumenikki_mor_1005.lzh
167 posts and 28 image replies omitted. Click reply to view.

 No.15602

>>15596
Now we need the English traslation

 No.16424

Hi! I have questions:

1) Name and goals of the blue haired girl?
2) Name and goals of the final boss?
3) What is the relationship between the blue haired girl and the final boss?
4) Why the final boss turns against the blue haired girl before the final battle?
5) What is the relationship between the blue haired girl and Poniko?
6) What is the relationship between the blue haired girl and Madotsuki?
7) What is the relationship between the final boss and Poniko?
8) What is the relationship between the final boss and Madotsuki?
9) Who is the Ghost Madotsuki fought in this game and its prequel?

 No.16913

>>16424
Why not?

 No.17267

only time knows

 No.17269

>>16424

is me, or its an dead Madotsuki



File: 1375394434427.png (670.77 KB, 637x476, 1.PNG)

 No.8253[Reply]

Hi, forgive me if this is the wrong place to post about this game. It is pretty fun and a bit different for a YNFG. It has RPG-like status and you have to battle symbol (effect?) holders to get the symbols. There's eight, as well as some good ol' endings. The game is not short, though and the difficulty is hard at the start.

Here's an attempted English Translation: https://www.dropbox.com/s/lfua8qo8chl8142/Kataribesou%20ver0.35%20%28English%20Translation%29.rar
3 posts and 1 image reply omitted. Click reply to view.

 No.8258

File: 1375438909308.png (53.67 KB, 639x479, 100.PNG)

>>8256
Well, that's fine.

 No.8286

File: 1375711113146.png (67.52 KB, 638x479, 223.PNG)


 No.8288

File: 1375837180727.png (32.57 KB, 637x476, 305.PNG)


 No.8296

File: 1376176974225.png (578.74 KB, 637x475, 472.PNG)


 No.17265

man the physical challenges in this game suck balls



File: 1612061292102-0.bmp (76.05 KB, 320x240, pc_back.bmp)

File: 1612061292102-1.png (141.1 KB, 1366x768, Capture d’écran (131).png)

 No.14983[Reply]

So in Yume 2kki you can load a custom wallpaper to the computer in Urotsuki's room.
There's already a "default" custom wallpaper in the main directory of the game named pc_back.png.
It's the one with a geisha on it.

This file can be replaced by a 256-color PNG, BMP, or XYZ format image of the player's choice, ideally 320x240 pixels in dimension.
Here you have my custom gondola wallpaper and what it looks like in game.

So dump all of your custom wallpapers in this thread. You may even find one you'll love to use for yourself.

 No.15054

File: 1616316090602.png (17.28 KB, 320x240, pc_back.png)


 No.15093

>>15054
Wow now that's a real wallpaper

 No.16046

File: 1712051582084.png (6.39 KB, 190x265, IMG_4418.png)


 No.17263

File: 1767202572284.png (2.34 MB, 2048x1262, Card06_0005_0004.png)


 No.17264

File: 1767251617010-0.png (38.17 KB, 320x240, Bliss.png)

File: 1767251617010-1.png (30.48 KB, 320x240, wharrgarbl.png)




File: 1317095306536.jpg (253.76 KB, 800x563, tumblr_lqv5ylOFxe1qgomego2_…)

 No.124[Reply][Last 50 Posts]

【lcd dem】
202 posts and 42 image replies omitted. Click reply to view.

 No.16732

File: 1750552880246.png (344.37 KB, 1097x742, ClipboardImage.png)

koronva confirmed jared leto ignore flux

 No.17111

LcdDem wiki is kill

 No.17156

Beta soundtrack is really great. Would love to know the VSTs that was used there

 No.17241

>>17156
Koronba used REAPER for both osts according to the readmetxt file that comes with the game if im not wrong

 No.17242

>>17241
Yes I know that, but I was referring more about what type of instruments-plugins he used when making music. I remember seeing a post from an twitter account that contain a link to a dropbox or some site like that with the VSTs, but that thing doesn't work anymore.. I really love the sound design of LcdDem.



File: 1753483817805.jpg (100.88 KB, 1280x720, photo_2025-07-26_07-45-27.jpg)

 No.16861[Reply]

Eva

 No.17079

Excellent Topic.

 No.17083

File: 1761306017258.png (40.72 KB, 549x364, ClipboardImage.png)


 No.17149

LOL Eva not Eve i get it now



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