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/fg/ - Fangames

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Uboachan's scanlation group Patchy Illusion Team has just released two new Yume Nikki Doujins: In the Shallows and Refrain. You can see all of our previous releases here.

File: 1561468670537-0.jpg (177.97 KB, 1920x1080, 1561467446007.jpg)

File: 1561468670537-1.jpg (53.12 KB, 1920x1080, Kari -Tor anew..jpg)

 No.14287[Reply]

https://youtu.be/jojFLgJ4oqo

Kari's text:
0:18 This is the best show on t.v.
0:19 Well… Its also-


0:42 - 0:45
You are not real only D- Nothing in th-
Wow I have never seen- Ne as pretty as yo-


I think you are specia- What Are you rea-
Stop overthinking e- Hing You can do it-

Post too long. Click here to view the full text.


File: 1556591972872.jpeg (654.47 KB, 1535x1313, D992B40D-D5DF-4555-8FFD-7….jpeg)

 No.14126[Reply]

Hey all! I’m new to this place, so bear with me if I’m doing anything wrong.

I just have a quick question. I’ve been at my computer all week 5inking up a good YN Fangame,and I’ve recently fallen in love with Lcd Dem. I was wondering if I’d be able to make a fanmade sequel to Lcd Dem with a new plot and characters as well as locations.

Also, as it’s a ‘sequel’, would I be permitted to use the tilesets?

Thanks!

 No.14128

File: 1556597968044.jpg (186.53 KB, 640x800, 1541085565753.jpg)

Yes and yes, I grant you my permission. Good luck with your project!

t. koronba.

 No.14129

>>14126
Ignore the koronbanon.

Many years ago, koronba (the creator of lcddem) disappeared from the internet entirely, requesting people to never speak of his projects again, I guess so they could be forgotten.

Obviously, this would mean nobody has permission to make a fan sequel, let alone use lcddem's assets. Plus, it would kinda defeat the purpose of the whole 'forget my works existed' request.

Of course, you could do it anyway, and I doubt koronba would notice. It would be rude though.

 No.14132

do it

 No.14262




File: 1559964622938.jpg (932.8 KB, 2046x1515, D-Rem 1.jpg)

 No.14230[Reply]

I'm making a Fan Game and working on sprites. I was just hoping to make a slash with this thread I guess. I've been in Uboa for a while (frequently using the MUD) and I just wanted to chat :)

 No.14231

>>14230
This is a really early scan. Probably a year ago now. I have polished up my artwork now :)

 No.14232

File: 1559965427203.png (44.75 KB, 512x539, c_sprite_sheet.png)

An early sprite sheet
(If you really want to use it feel free haha just give me a heads up)

 No.14233

File: 1559965754538.jpg (2.24 MB, 3264x1836, Later Concepts.jpg)

Some redrawn concepts for encounters. The character isn't named chris anymore haha



File: 1370142287414.png (300.71 KB, 640x480, Misererererererere.png)

 No.7886[Reply][Last 50 Posts]

Fangames screenshot general, anyone?
I need eyegasm.
128 posts and 104 image replies omitted. Click reply to view.

 No.12883

File: 1518603532770-0.png (9.94 KB, 640x480, tsukumono yume1.png)

File: 1518603532770-1.png (12.12 KB, 640x480, tsukumono yume2.png)

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File: 1518603532770-3.png (10.19 KB, 640x480, tsukumono yume4.png)


 No.12884

File: 1518603603858-0.png (83.07 KB, 640x480, tsukumono yume5.png)

File: 1518603603858-1.png (7.96 KB, 640x480, tsukumono yume6.png)

File: 1518603603858-2.png (18.09 KB, 640x480, tsukumono yume7.png)

File: 1518603603858-3.png (15.34 KB, 640x480, tsukumono yume8.png)


 No.12960

>>7937
Submachine?

 No.14172

File: 1559024650930-0.png (25.01 KB, 640x480, found the hoodie.png)

File: 1559024650930-1.png (38.7 KB, 640x480, high tower.png)

File: 1559024650930-2.png (12.64 KB, 640x480, it came from the vase.png)

File: 1559024650930-3.png (9.73 KB, 640x480, light and tentacle.png)

recent .flow update has some fantastic visuals

 No.14173

File: 1559024739442.png (Spoiler Image, 37.46 KB, 640x480, hi bich.png)




File: 1557908678210.png (80.09 KB, 1280x768, Blue_Forest.png)

 No.14134[Reply]

I'm pretty sure the blue forest in Yume 2kki is the same forest from Rabbit's Moon

https://www.youtube.com/watch?v=NPN5O4KZCO8


File: 1527035563317-0.png (148.89 KB, 849x598, dits1.PNG)

File: 1527035563317-1.png (400.32 KB, 887x613, dits2.PNG)

File: 1527035563317-2.png (185.85 KB, 1186x665, dits3.PNG)

 No.13252[Reply][Last 50 Posts]

Not sure whether it'd fit in here or in /ig/ so please move if this is too far off.

That aside.

This is basically a buncha exploration where you look for things. Yes, there's going to be a demo. Yes, draw a conclusion from that fact.

No, this isn't the protagonist's own head - it's someone else's. No relation at all. What an asshole.
122 posts and 113 image replies omitted. Click reply to view.

 No.14086

>>14081
there's a point in development where you're in it for the long term. after that point it'd be easier just to start over from scratch. i don't know how far into development you are, but from your screenshots, it looks fairly significant. you might still be ok, but if you'll have to redo a large enough amount of areas, it's better to just scrap what you got and start again, or plow on through.

the different styles between areas have always concerned me. stylistically, some things just don't belong, and i was worried it'd eventually take it's toll on the project. in regards to the battles, you're pitting chibi final fantasy sprites against works of art. middens and off did similar, but kept a similar palette throughout to make differences less jarring. i don't know if that's the problem you're talking about however, but that's what I'm worried about. what do YOU think is wrong with the battle system? if you uploaded a picture of it, it might be easier to tell what's gone wrong and how to fix it. also keep in mind, you can position the characters and enemies sprites anywhere on the field. you don't have to just line them up on one side.

i really don't mean to sound overly critical. I'm a bit of a pessimist. still, what you have shown us so far is great, and I'm looking forward to more of it. i do have high hopes for the game, even if it doesn't sound like it. you are an amazing artist.
my complaint about the bedroom is that it's a bit flat. perhaps add more colorful decorations to it to make it feel more 'lived in', such as pillows or a carpet, or books, clothes, or a lamp.

 No.14089

>>14086
Forgot to add about battle systems, it might also be easier to do what games like earthbound had and do a first person dungeon crawler system.

 No.14091

File: 1554664534962-0.gif (3.4 MB, 659x327, Ditsbattletest.gif)

File: 1554664534962-1.png (255.25 KB, 1187x670, screenbattle.PNG)

File: 1554664534962-2.png (257.45 KB, 1195x665, screenbattle2.PNG)

File: 1554664534962-3.png (357.52 KB, 1196x669, screenbattle3.PNG)

>>14086
Hello once more. My issue with the battle system isn't its style (because after all it becomes interchangeable) but its implementation - How to for example make it so it's not too intrusive for the people who want to explore but not too much "just tacked on and easily ignorable" which is a delicate balance with a game of such a nature. As for the picture shown in my previous post, it was just there as an example of how my pixel art would look like (veterans however, might realize that this is a mockup of one of my earlier games )

Gif and picture here is how the battle system is like in its current state.

 No.14092

>>14091
plz keep making your game, it looks rad

 No.14112

>>14084
wew lad, sick yume nikki reference!



File: 1554890918734.png (42.34 KB, 648x513, hhhh.png)

 No.14100[Reply]

I'm trying to open it with Applocale (japanese language) and I see an error. I translated and that means something like "File room can not be opened" ? How do I fix that?

 No.14103

File: 1554934343370.png (163.4 KB, 358x361, usng.png)

You lurk moar, faggit.



File: 1554449513582.png (163.86 KB, 640x1872, ubuu.png)

 No.14087[Reply]

TL;DR: pic related.

I've been thinking about the much reviled "western 2kki" lately, and I've come up with an idea for a process that may allow for a game like this to be made. This thread isn't for starting such a game, but for review, criticism and suggestions concerning these ideas.

The process goes a bit like this:

1 - I (or any one organizer) makes a thread where people can send submissions for in-game maps that they made themselves.

2 - One week later, a new thread is made, where a small RPGM game is posted. This one-week period will be called a "phase" hereafter. The game consists of a Nexus which connects to each individual map that has been submitted through numbered doors. The thread's OP also contains a strawpoll for voting on which map do players think is the best. The one with the best score wins. It also contains another call for map submissions.

3 - Repeat step 2 for 4 phases, then go to step 4.

4 - The winners of the last 4 phases (now refered to as devs) get together in an online chat like a Discord server or IRC, and put the winning maps together in order to create a playable game. See pic related, fig. 1, for an example of what this would be like after 4 phases and fig. 2 for what the same project would look like after 8 phases. Noticed how nothing from fig. 1 is changed. What has already been released cannot be changed.

These devs have a deadline of 2 phases to do this, after which an official release is posted in the appropriate thread. The chat is managed by the organizer, who has no input in the actual conversations taking place.
Post too long. Click here to view the full text.
1 post omitted. Click reply to view.

 No.14093

All those filters for content are beyond pointless when there's no content to behin with. And the reason there is no content is that people have no ideas to begin with. Nor any passion for the genre, really. That's the biggest limiter to the idea of Western 2kki.

 No.14094

>>14093
>And the reason there is no content is that people have no ideas to begin with. Nor any passion for the genre, really.
Pretty much this. The devs who worked on fangames aren't really interested in them that much anymore (we've been doing this for, what, about 10 years?). 2kki survives because the devs there love what they do, but people don't really like RPGM that much in the west nowadays (mostly for the reputation of steam games with default tilesets and such).
Your idea would work, hypothetically, if we had a bigger userbase/developers that would like to contribute, but sadly that's not the case anymore.

 No.14097

File: 1554846570584.png (105.41 KB, 300x300, never forget (2).png)

tldr

 No.14098

>>14094
At first I thought it wasn't that bad but seeing how little attention this thread has gotten now makes me think I've probably been wasting my time. Part of me still wants to try it out though just to see what the fuck happens.

 No.14102

File: 1554901029452.png (812.11 KB, 993x700, flat.png)

>>14098
It's a dead fandom and an even quieter board. Nobody makes fangames anymore aside from people who missed Yume Nikki's limelight by a decade. Most people make fangames for attention (and that's not something bad), and the attention pool has mostly run out. If you want to try somewhere with active devs to ask, try going on tumblr or the uboachan discord.



File: 1554072342080.jpg (274.86 KB, 600x600, miso.jpg)

 No.14080[Reply]

just found out
some nationally ambiguous person, kinda recently, did… this
https://www.nicovideo.jp/watch/sm34161030

 No.14083

>>14080
you're mentally ambiguous for not posting minecraft

 No.14085

File: 1554377956409.webm (1.25 MB, 640x480, みそみそのダウンロード (0.05) _ Miso….webm)

MP4 for people who don't want to niconico.
Wat?



File: 1553629890567.png (351.7 KB, 1360x768, ClipboardImage.png)

 No.14071[Reply]

hey this is my first post here and i know its probably not the first time some said this but on the game .flow that i recently downloaded it gives me a error after the static screen and when i try to load the saves already on there it gives me the same error. the error looks like this "???? ..tm ??????" any idea what this is and how to fix it would help. and if is some sorrta anti pirating thing or somthing let me know because i just downloaded it off the internet.

 No.14072

Set your locale to Japanese and then try again, from the start.

 No.14073

use locale emulator, just download it here https://pooi.moe/Locale-Emulator/ and once it's downloaded right click on the .flow application file and select "run in japanese"



File: 1367832724546.png (154.2 KB, 754x761, 1268336139213.png)

 No.7734[Reply]

OK. Here's an updated version of the Moga's Games thread. Image is from the thread in the archive.

May V.01 (Latest Version): http://www.mediafire.com/?h7p8pzcxp65jj27

Instead;Ghost Suburb: http://www.mediafire.com/?pl4n6ysubdvsn5u

Halloweens 2011: http://www.mediafire.com/?e7c4c06q783g82u

I'm Scared of Girls: http://rpgmaker.net/games/3427/

xOMBYCAPYSE: http://rpgmaker.net/games/4545/

Safety 1.1: http://www.mediafire.com/?gqamq0ix3weqycs

Safety 2.1 (Newest Version): http://www.2shared.com/file/C5M6oYeJ/safety_121.html
Post too long. Click here to view the full text.
39 posts and 10 image replies omitted. Click reply to view.

 No.12991

>>10023
>>10081
Apparently, the pages have privatized, for some reason. What happened?

 No.13419

>>12991
I dunno dood! I guess they just didn't want them up anymore. *shrug*

 No.14029

What happened to your Tumblr page? Do you still check this?

 No.14030

>>14029
Tumblr did a big blog purge a while back, Moga's blog probably got caught up in it

Though looks like their twitter is gone too, so maybe they just deleted

 No.14031

>>14030
Wasn't their twitter banned instead?



File: 1551718249636.jpg (3.83 KB, 225x225, download.jpg)

 No.14021[Reply]

hi.

please understand my English is not for my first language. I am by heiwajima, japan. IP verification of moderators can confirm.

users of 2ch. sometimes visit this web page.

I am producing dream compilation game.

please explain what is a good idea in it and what is not in easy english. No more messages but reading all response.


1 post omitted. Click reply to view.

 No.14023

File: 1551726883135.jpg (166.25 KB, 800x1200, insert_IMG_0040.jpg)

>>14021
ようこそ!
uboachanで訳者があるから日本語で書き込んでいいよ

いい事といえば、夢現のような雰囲気があって、キャラや絵がいいで、イベントなどが多いの方が良いと思います。また、音楽がゲームと余韻/通じ合うしたらすごくイイと思います。それに、自然で溢れる景色も表示したら(雪、林、花など)、完璧なゲームになりますよ。
へたくそといえば、ゆめにっきに登場したマップやテーマやイメージなどがいつもがっかりです。オリジナリティに目指せばの方が良いと思います。

 No.14024

My only advice is that huge mazes that make your eyes hurt when you look at them are not good.
頑張ってください!!

 No.14026


 No.14027

>japanese

This might actually happen, good luck OP.

 No.14028

>>14027
Don't be racist, just because the dev is Japanese doesn't automatically mean the game will have good art or last long. Lots of Japanese fangames die out after the first couple of releases.

>>14021
Don't be afraid to do the unexpected. There's too many of the same things in a lot of games. Try for brighter colors and less eye/gore/blood gimmicks. Don't go with big empty areas and painful mazes (to navigate and look at). Consider also a protagonist who isn't a recolor.



File: 1551057517779.jpg (Spoiler Image, 34.14 KB, 900x288, blood flow.jpg)

 No.14012[Reply]

Shoot me your favorite .flow wallpapers, looking to make a rainmeter.

 No.14013

File: 1551060575324-0.jpg (391.71 KB, 1000x800, oreko.jpg)

File: 1551060575324-1.png (330.71 KB, 850x750, 1425709733627.png)

File: 1551060575324-2.jpg (291.9 KB, 1200x720, 2.jpg)

File: 1551060575324-3.jpg (644.38 KB, 1400x1050, Sabitsuki.jpg)

>Rainmeter
havent heard that one in a while, that's some dinosaur stuff OP
haven't seen much in "modern" resolutions, but most of these should work in old monitors or with clever extensions (putting desktop background the same colour as the .png for example)

 No.14014

File: 1551060598106.jpg (100.39 KB, 1920x1080, sabi.jpg)




File: 1526159312732.gif (130.4 KB, 500x345, 6f9.gif)

 No.13071[Reply]

A Yume Nikki H-game. Progress updates will be here. It will have the basic structure of an average Yume Nikki fangame, but you find girls from YN and other fangames with graphic yuri sex scenes as a reward.

Leave any and all suggestions you might have here, but keep in mind:

* This will be yuri only.

* Spoiler NSFW images (I know it's redundant but you gotta follow site rules)
54 posts and 20 image replies omitted. Click reply to view.

 No.13952

File: 1548381753570.jpeg (Spoiler Image, 1.27 MB, 1060x2290, 37c84529c52dc6b6c57730ee0….jpeg)

>>13951
>minigames
I'm leaning more on it being a gimmick. Some kind of sexy nasu would be fun, but trying to come up with ideas and implementation for more would just be unnecessary work. You have to think about intent with this kind of thing. What would platforming or aracadish style minigames actually add to a "pure" exploration game besides busy work?.part of why Yume3d doesn't appeal to me is it ignores this VN dialogue also runs the risk of being embarrassing to read, but that would still be a better route to take.

Keeping sex stuff like an extension of the events system would keep work to a minimum and make a final product more likely to actually come out.
if anybody ever decides to pick this up for real, I hope this thread will end up being useful

 No.13990

Honestly hoping this happens because my bisexual ass needs some of that edgy lady lovin

 No.13991

>>13990
It's not.

 No.14005

File: 1550857637559.jpg (132.59 KB, 505x700, 1318391621442.jpg)

>>13991
Not with that attitude!

 No.14006

>>14005
Somebody might make it on their own, but it wont be a board project.



File: 1316852870932.png (29.49 KB, 640x480, 1266365553145.png)

 No.24[Reply][Last 50 Posts]

Yume Nisshi thread since this game is awesome

Uploader: http://loda.jp/zenmaigahara_toxic/
258 posts and 65 image replies omitted. Click reply to view.

 No.13683

>>13682
I was starting to feel really bad for the guy ever since I saw that tweet that the anon at >>10215 showed us. I guess it was just normal that he did that, he probably just used those passwords to stop ONLY the guy who stole his sprites, but obviously ended up stopping many westerners from playing his game.

 No.13684

>probably just used those passwords to stop ONLY the guy who stole his sprites
I don't think so, it's just logical that using such passwords would stop most to all westerners, I wouldn't think he didn't realize that.

 No.13685

>>13684
[…]"but obviously ended up stopping many westerners from playing his game."
Yeah, I know that already.

 No.13956

File: 1548614943414.png (6.75 KB, 661x533, Screenshot_1.png)

Does anyone know how to play the latest version(0.04+)?

Whenever I open the game, the problem on the picture appears. It's just a black screen, all the time.

 No.14004

>>13956

Replace the exe file (RPG_RT or something) with an exe file of the same name from a different fangame.

This is an issue that happens with several fangames (Ultra Violet for example), but replacing the exe file itself seems to make the game work.



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