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/fg/ - Fangames

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🎉 Happy New Year! 🎉

File: 1605785090387.bmp (382.55 KB, 480x272, 01.bmp)

 No.14892[Reply]

This thing has been rotting on my hardrive since 2013, so I tought of dumping it here since I don't have any motivation to work on this and also too lazy to relearn stuff from an ancient outdated version of Game Maker.

It's an unfinished crappy Doraemon Kart fangame I made which features Madotsuki as a guest racer along with a cup race featuring some tracks based from some maps in Yume Nikki (Dream Cup).

This was made using TheSnidr's Mario Kart engine in Game Maker 8. I mostly focused more on working on the characters and Yume Nikki stuff so the menu graphics were left untouched. Then life shenanigans happened and I ended up forgetting about this until recently saw Earthium's Yume Kart game.

So I'm posting this here so that all my mediocre efforts back then won't go to waste, and to also finally part ways with this thing so that I can move on with my life.


Menu Controls:

z = select
x = back

Ingame Controls:
Post too long. Click here to view the full text.

 No.14895

That's pretty cool anon, thanks for sharing it

 No.14897

>finally part ways with this thing so that I can move on with my life

I wish I could say that about these games.



File: 1605899385343.jpg (29.25 KB, 646x511, dotflow_548843.JPG)

 No.14893[Reply]

In this particular area I can't tell what this object is supposed to be. It's not in any other rooms in this particular area, so I doubt it's something not worth pointing out.

 No.14894

>>14893
If I had to guess, it's probably something that the developer hasn't implemented yet.

 No.14896

Looks like Sabi's school uniform to me



File: 1604471433214.png (19.33 KB, 961x760, Screenshot 2020-11-04 1429….png)

 No.14889[Reply]

I'm unable to run dotflow it keeps outputting "Cannot open ev1 file"


File: 1603604417691.png (216.7 KB, 1920x1200, Screenshot_2020-10-23-02-4….png)

 No.14875[Reply]

I've been playing this game for three years and I refuse to use the wiki or look at any walkthroughs. I love the feeling of slowly picking apart the mysteries on my own. Just a few moments ago I finally found the chainsaw effect. So excited to finally be able to start killing some NPCs!

Ill be starting coding classes soon and in almost a decade my love for Yume Nikki and various fan games has not diminished one bit. My dream is to be able to make my own YN inspired game. I know this means nothing to you as I can't do anything now but I know there are others like me.

I'm rambling, but I'm excited. And I'm excited about the future of fan games. The fact this board is still active is a reason to be positive and happy. Where does everyone think this genre can go? How can it evolve? General fangame love and positivity thread!

 No.14877

Your enthusiasm is cute! I'm glad even after all these years the games are still attracting people, especially 2kki.

 No.14878

File: 1603911446206.jpg (190.74 KB, 400x500, ca5f005831c802a7d67afe3d3a….jpg)

That's really cool Anon. I assume you know that most fangames are made in rpgmaker though right? Coding isn't necissary unless you want to build it from scratch or implement unusual features.

>Where does everyone think this genre can go? How can it evolve?

Something I was thinking about to develop the genra is exploring more about the mind than just regular dreams built on memories. Like you could make a game that takes place in the real world from someone with intense hallucinations, or someone who constantly slips into daydreams and the world keeps changing around them, or a psychonaught where the effects are different drugs (as long as it's not made by a 13 year old), or about the dreams of someone incredibly social or who's a devout catholic, or a child god where the world emerges chaotically from his daydreams but is still "real".
I also think there should be some movement away from randomness. I like RNG, but it would also be cool to have events hidden behind cryptic rituals and puzzles that you have to theorise and discuss how to get, like with Siren or (I think) PT.

 No.14881

File: 1604013246765.gif (293.12 KB, 500x470, 544.gif)

>>14875
Good luck! I'm doing something similar, keeping a 2kki inspired project around on the backburner. It's to help me learn sprite art, something I can just throw assets at when I think of something.
I really love seeing these sorts of games pop up.

 No.14888

>>14878
>psychonaught where the effects are different drugs (as long as it's not made by a 13 year old)

Its funny because I have definitely thought of this. I mention coding only because I am also really inspired by LSD Dream Emulator, So I really like the idea of being in a 3d world. That game has many downsides though and I dont like it as much as Yume Nikki. Besides the 1St person perspective I really like the randomness of the rooms.

So you could do something like maps have slightly different appearances based off the effects you have used recently (which could play into the psychonaut, schizophrenic, daydrreamer angle. Wouldnt be hard for me either). Things like draw distance, color of lights, color of fog, number of sprites, and even textures could change. Among many other things.

I would introduce a lot more dead space though and looping levels, thats all standard.

This is all just theory rn though. Future planning I guess. I actually really like the "randomness", so long as its not "Zomg" random or "you have a 1 on 10 billion chance of this happening" random. I think its OK in moderation but I want to primarily focus on something that provides a unique experience everytime it is interacted with, while still maintaining a cohesive feeling.



File: 1457845859446.png (603.38 KB, 642x438, tropes.png)

 No.11427[Reply]

>tfw Answered Prayers will probably never be finished

According to the developer he probably won't continue it as a Yume Nikki fangame but maybe as something else. So AP might not be finished, but we'll get something like it.
8 posts and 1 image reply omitted. Click reply to view.

 No.11437

File: 1457979763213.gif (586.47 KB, 689x604, EDGYTSUKI.gif)

>>11435
That really doesn't annoy me so much, but the benefit of having the YNFG label, which is permanent even if the project changed into "something else".

For example…
>Some Dev makes a game
>Hey guys it's a YNFG
>#YNFG
>Caught the attention of YN&misc fanbase
>Now it's not
>The marketing effect remains untouched forever
Genius.

Some of these still use the YN tags in their blogs and websites after moving to the "something else" area.

I doubt Answered Prayers is the case though, dev chan is low profile and it's success happened just naturally.
Post too long. Click here to view the full text.

 No.11703

Man, I never realized that this game was actually made by a non-japanese creator; and it was someone I followed for a while too.

Kinda funny how that works.

 No.14874

File: 1603363393047.png (45.35 KB, 481x608, Capturar.PNG)

>>11427
https://twitter.com/klaufir/status/1319000873868034048
necroing this four years dead thread but damn holy shit

 No.14876

>>14874
Live today!

 No.14882

File: 1604018249183.jpg (15.72 KB, 480x360, hqdefault.jpg)




File: 1477642581299.png (2.7 KB, 500x250, Oekaki.png)

 No.11863[Reply]

Does anyone know if there is the ending in such game like "Gnosis"?

 No.11869

>>11863
What game?

 No.11870

>>11869
http://yumenikkifg.wikia.com/wiki/Gnosis

Literally one (if not) the most underrated fangame ever. Shit is legit good quality but little people know about it.
The author dropped it though.

 No.14879

>>11863
I like this game, so 4 years old later bump



File: 1551057517779.jpg (Spoiler Image, 34.14 KB, 900x288, blood flow.jpg)

 No.14012[Reply]

Shoot me your favorite .flow wallpapers, looking to make a rainmeter.

 No.14013

File: 1551060575324-0.jpg (391.71 KB, 1000x800, oreko.jpg)

File: 1551060575324-1.png (330.71 KB, 850x750, 1425709733627.png)

File: 1551060575324-2.jpg (291.9 KB, 1200x720, 2.jpg)

File: 1551060575324-3.jpg (644.38 KB, 1400x1050, Sabitsuki.jpg)

>Rainmeter
havent heard that one in a while, that's some dinosaur stuff OP
haven't seen much in "modern" resolutions, but most of these should work in old monitors or with clever extensions (putting desktop background the same colour as the .png for example)

 No.14014

File: 1551060598106.jpg (100.39 KB, 1920x1080, sabi.jpg)


 No.14855

File: 1599602775483-0.jpg (55.26 KB, 500x750, 113299bde88f2d2c39b1b48396….jpg)

File: 1599602775483-1.jpg (31.73 KB, 736x631, 27ff4ed017c41aac5650a7429f….jpg)

File: 1599602775483-2.png (948.93 KB, 1280x955, 013414881ab9c11d3aab5b0127….png)


 No.14863

File: 1600827248975-0.jpg (251.09 KB, 1729x1082, 1571462549587.jpg)

File: 1600827248975-1.png (1.61 MB, 3000x2400, 1591126813340.png)




File: 1327564920413.png (4.52 KB, 320x240, Titleset3.png)

 No.3411[Reply][Last 50 Posts]

After some thinking, I decided to start a thread for my game "Elysium City". Though I actually started making this game less than a week ago, I've been planning on making something like this well before I even knew about YN fangames.

Anyways, You play as a girl named Anne who is an inventor and also a squatter, which means that her current residence is an abandoned house. In her backyard she managed to invent a machine that allows her to teleport to a different land. The place she arrives to is a city where none of the buildings lead you to different worlds.

While I want this game to have a dream-like feel to it, I'm going to have it focus a lot on urban exploration/decay. I will post more details of the game later.
157 posts and 43 image replies omitted. Click reply to view.

 No.14322

File: 1564527056426.png (120.58 KB, 1920x1080, main_menu2.png)

>>14303
Thank you, I believe switching to 3D will be more fitting for a city environment as I feel it easier to portray a sense of the space.

>>14305
Her model is still a work in progress, but isn't it a bit dishonest to compare it with her talking sprite? I tried making a model that fit more with the talking sprite proportions and it did not feel right. Who knows, maybe I'll try going with the 2D char 3D backgrounds similar Octopath Traveler or Ragnarok Online

>>14307
Not at the moment, but I will let you know when I do. Honestly I'm looking if anyone with C# knowledge is interested in helping out with this. I'm a beginner at coding and even though I'm having fun learning it, things will be really slow for a good while.

 No.14323

Can you check your mail, please?

 No.14324

>>14322
>that design work
Most impressive

 No.14331

>>14322
>Who knows, maybe I'll try going with the 2D char 3D backgrounds similar Octopath Traveler or Ragnarok Online

This is a really good idea actually

 No.14862

>>14291
>>14322
any further updates? been following this for a while and it's really intriguing.



File: 1353421113196.png (11.04 KB, 640x480, RSS4.png)

 No.6751[Reply]

Hey everyone, I'm back with a new game! It's Amihailu in Dreamland. It's a fangame (in the sense that you're playing a game that takes place, ostensibly, in a dream, with disjointed area continuity, etc.) I'm making in RPG Maker VX Ace. As of this writing, I'm already up to 0.01. I held off on releasing to Uboachan because we get too many projects here that do not ever get released (though it's much, much worse on tumblr).

Here's a brief summary of this game and my goals with it:
-You play as Amihailu
-You can't leave the dream world and enter at will like in many other fangames
-Many decisions you make will affect the narrative and events in large or small ways
-More event- and puzzle-based than some previous games (Hell Diary included)
-There are no effects in this game, and many of the items are intended to be optional (of course, there's not really a chance to pass them up implemented as of this writing.)

You can get the game here if you'd like to try it out: http://www.mediafire.com/?23yl4dp5hdoudyx
58 posts and 14 image replies omitted. Click reply to view.

 No.11232

File: 1451849634929.png (28.37 KB, 640x480, AMSS1.png)

I've decided to go through with the update! Some more people recently played and had some very interesting positive things to say about the game. So I'll be adding new areas in addition to re-arranging existing ones, in the next update.

Also included will be more new music and a title theme!

 No.11462

File: 1458501386358.png (30.06 KB, 640x480, AMSS2.png)

Geme's been updated to 1.05, includes some new areas, layouts, puzzles, music, and more

https://noyemi-k.itch.io/amihailu-in-dreamland

 No.11465

Plays great!

 No.11776

Game's steam store page is up, will release in a few days with new expansion content:

http://store.steampowered.com/app/497090/

 No.14838

UWU



File: 1598196329491.png (51.66 KB, 335x445, a.png)

 No.14822[Reply]

Its me fangame


 No.14820[Reply]

I was going through some of my old music files, and I found this. I'm fairly certain in comes from a Yume Nikki fangame, but I'm not 100% sure. If anyone can help identify it, I would be very grateful.

https://www.dropbox.com/s/he245a41dhj3iri/Ruins.mp3?dl=0

 No.14821

>>14820
Nevermind, I found it (FC overworld from .flow)



File: 1595947502384.png (16.65 KB, 429x247, vrlol.png)

 No.14756[Reply]

VR remake of .flow confirmed

 No.14795

Nah he started Vtubing and playing VR games.



File: 1560983565693-0.png (4.73 KB, 192x192, savegra.png)

 No.14266[Reply]

Is this site still alive? Does anybody know anything about this game called "hitori"? It's very similar to Yume Nikki, thought I wouldn't call it a fangame.
There is a single video on Selfish Dream youtube channel about this game, and literally no other information about it. https://www.youtube.com/watch?v=jyc_sNCgpY4
Who is the creator? Where is his website? How can I compete the game?
Link to the game is somewhere in the comments to the video above
8 posts and 6 image replies omitted. Click reply to view.

 No.14364

>>14268
>>14278
You can always run the game in a virtual machine if you want to be extra safe.

All things considered, unless the developer is actually evil or got a kickback for including spyware, those are very likely false positives.

 No.14534

>>14278
>It's stylistically slick
Not with that missingtexture checkerboard garbage you see in every fangame.

 No.14792

File: 1597176488600.png (263.13 KB, 1920x1080, Screenshot (56).png)

>>14534
The checkerboard isn't a missing texture.

 No.14793

File: 1597178424519.png (29.62 KB, 793x592, 7613.png)

Since it's been around a year and I still love this game I'll give it a bump. I'll also summarise the above thread into a post.

Hitori plays like an exploration game in the vein of Oimostfonwy: discovering lonely alleys and buildings to find the atmosphere of night in a Japanese suburban sprawl.

>Download from here:

https://mega.nz/file/eUd1GayR#U38ScLLiLbBPqchfC2sxnm-AVoick3eeDAvMHzw9MtA

The password is 7613

I've put the base game and the bug patch into the above. But if you want to download them separately, try
https://mega.nz/#!e3wX1IpT!7Azc0US5BNodHlTkzlD5Q-lgAmPWoM4WExsF5Dpi3wE
and
https://mega.nz/#!ii42jYJI!x8ItkrSVIvRznoVrGNWQGE9Sa6kD-KXYYI9QFRRwypQ

 No.14794

File: 1597178794142-0.png (35.52 KB, 787x597, Screenshot (73).png)

File: 1597178794143-1.png (18.9 KB, 789x597, Screenshot (72).png)

File: 1597178794143-2.png (60.56 KB, 794x595, Screenshot (71).png)

People got scared because virustotal gave false positives, even though virustotal is known not to like RPGmaker zipfiles. Even Yume Nikki gets a few false calls.

I don't know why, but I might be the only person who's played and really loves this game.



File: 1316852870932.png (29.49 KB, 640x480, 1266365553145.png)

 No.24[Reply][Last 50 Posts]

Yume Nisshi thread since this game is awesome

Uploader: http://loda.jp/zenmaigahara_toxic/
278 posts and 68 image replies omitted. Click reply to view.

 No.14750

File: 1595479329430.jpg (509.97 KB, 2048x1928, 5fc1899b4b1498c2db13b1796b….jpg)

>>14736
A lot of the fangames made when they were "relevant" were unfinished stuff made by silly kids who wanted to take part in the fun. People still make good fangames which is a blessing if you play these for enjoyment not just to fit in.

 No.14751

>>14735
Don't be rude.

 No.14766

>>14750 I was more or less talking about how Yume Nikki and fangames perse lose popularity. I didnt really mean it in a "fit in" context I couldnt care less if this is popular or not because I love it either way. And yeah is truly a BLESSING seeing recent awesome fangames.

 No.14767

>>14728

>No.

 No.14768

>>14750 also imma steal that image lmao



File: 1594019293720.jpg (280.85 KB, 640x656, 0ddde657022a2dc6d7c2661104….JPG)

 No.14729[Reply]

Excuse me.
Who has mp3. of this playlist?

https://www.youtube.com/channel/UCTbN1HFbLzE6HTmCacLlzUA?app=desktop

It seems too late to download (cry)
If someone uplaod that, I'll really appreciate sharing music.

 No.14730

I gave wrong URL, sorry!

What I really want is this:
全て真似事の所為です。
https://nazosong.localinfo.jp/posts/8695699/

Please!!Who has mp3. from this playlist??
Thank you!

 No.14731




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