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/fg/ - Fangames

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Uboachan Archive is working again (sort of.)

File: 1317280140852.jpg (85.72 KB, 640x480, 8597327e3ad71d10325bae49428…)

 No.229[View All]

Finally!
The solution to all your Japanese fangames troubles are in this very thread! Links provided.
Implying you read it carefully and do stuff consequtively. Otherwise, it's your problem.
Still post here if something doesn't work.

There we go:

1) Make sure you have Japanese language installed on your system - what the hell are you doing in /fg/ without that anyway?..
In case you're still here w/out it:
http://www.microsoft.com/download/en/details.aspx?displaylang=EN&id=8289
But you most probably have it already.

2) Install Applocale - it works both for XP and Win7.
http://alcahest.perso.sfr.fr/perso/apploc/applocale.html
There is also a patch and some register keys on the same page, install'em all. Well, when you read that page, it's all pretty obvious.

3) Install Japanese RTP with Applocale - if you've installed all the stuff for AppLoc from the step above, you have to just right-click the RTP installer and click "Locale Japanese". DO NOT LAUNCH IT WITHOUT APPLOCALE.
http://www.famitsu.com/freegame/rtp/2000_rtp.html

4) Install 7-Zip
http://www.7-zip.org/download.html
This is critical to success! WinRar won't do, it messes up Japanese chars regardless of locale. Most of the time.

5) Run 7-Zip with Applocale - right-click on 7zFM.exe, choose "Locale Japanese". YOU HAVE TO MAKE IT JAPANESE LOCALED EVERY TIME YOU LAUNCH 7-ZIP!

See second post for further instructions.
189 posts and 54 image replies omitted. Click reply to view.

 No.10911

>>10910
Yes. Perhaps I should try running the games again with my locale manually switched to Japanese…

 No.10968

Can someone please help? I seem to be having a problem. When I start up any RPGmaker 2000/2003-based fangame, the game looks small even in fullscreen mode, yet looks fine in windowed mode. Does anyone know what could be causing this?

 No.10970

>>10968
Could be a video hardware scaling issue.

Have you tried pressing F5 to work around this? It toggles scaling modes in both fullscreen and windowed.

 No.10992

So whenever I start up a game of Yume Nikki. My controls "lock up." I really can't do anything. Nikki (as I call her) forcibly walks north until she hits a wall. In this case her closet. Trying to move south was a problem.
I tried it with a controller and now she only moves WEST (left). It's even HARDER to move her in any other direction
So I reinstalled the game and still have the same result. Move left, hit a wall, stop.
I really can't play this game.
Any advice?

 No.10993

File: 1443148498125.png (1011.37 KB, 1027x860, 1442335284752.png)

>>10992
>no OS
>no game
>not even a pic

My best guess is that the feminists took your computer and their worms won't let you play anything involving little girls because that's only for pedoshit. Not only that, the police is going to your house at this very moment: you've been reported as a child molester.
My best advice? Pick up any magnet and shit the HDD, and burn your computer case.
No evidence, no crime.

Good luck.

 No.10994

>>10992

Advice: Try unplugging any controllers you have, maybe even temporarily disabling any associated drivers while you're at it. That's a common problem with RPG Maker games.

Also, her name's Madotsuki. (nikki = diary)

 No.10996

File: 1443290131045.png (8.9 KB, 350x308, 1406854019698.png)

Hey guys, I just downloaded Yume Nikki for the first time and have been really enjoying what I see. The only issue is that the screen frequently flickers for a frame or two when in fullscreened mode, and its really distracting (and hurts my eyes).

This is probably a common error but I can't seem to find any fixes for it. I'd provide an image or gif or something if I had better editing skills then a toddler, but sadly I don't. Anything beyond providing a screencap is beyond my ability sadly.

Anyway, I seem to be having a graphical issue in Yume Nikki and really would appreciate the help. Thanks!

 No.10997

File: 1443290627076.jpg (99.48 KB, 521x810, why.jpg)

>>10996
This isn't /yn/, and that question was already made in its corresponding thread.
Lurk more, ffs.

 No.10999

File: 1443297669238.jpg (31.26 KB, 272x368, Touhou_Cirno_Let_me_expali….jpg)

>>10996
cirnoget says LURK MORE

 No.11263

Okay, so.. I already searched this post, and I couldn't find anything relevant to what i'm about sooo.. hopefully this won't bring about a shit storm of angry people who are really good at computers bashing me

so, I just recently finished Yume Nikki, loved it, and i want to play .flow

i downloaded the latest version in English and installed it. after starting it, the graphics on the very first start screen are distorted, and when i choose start, it takes me to a black screen with only the protagonist, the graphics are still distorted, and when i press the button to move along the dialogue, the whole thing crashes

i've already tried googling it, but so far i've found nothing

Note: just got a new computer and haven't had the time to downgrade yet, so i'm running windows 10

i hope someone can help me, and if they do, then i'd like to thank you beforehand
cheers

 No.11580

File: 1464927515794.jpg (107.3 KB, 648x514, SuperMoonrunes.jpg)

Any way to make the moonrunes less moonrunes?

 No.11581

File: 1464928784820.jpg (239.63 KB, 600x861, c59545d881c67383508cf33782….jpg)

>>11580
Applocale.

 No.11582

File: 1464934668572.jpg (39.16 KB, 287x161, SuperErrorMoonrunes.jpg)

>>11581
Funny thing is, that's the way it looks with Locale Emulator. I just tried re-installing AppLocale and using that to run it, and I get super moonrunes in an error message.

This is one of those things I'll need to switch locales for, huh?

 No.11583

>>11582
>super moonrunes
It's called mojibake.

You don't just have to run the game with applocale, but also the file extractor and everything else.
And yes, if possible, change your locale, it doesn't really affect much things actually in your system actually.

 No.11584

>>11583
Oh, I didn't even know it HAD a name. Thanks, mang.
Well, alright I guess I'll do that. Do I have to keep it in the Japanese locale every time I want to run it if this works?

 No.11586

File: 1464935834918.gif (126.09 KB, 500x389, セーラームーンのトランス.gif)

>>11584
Depends. Do you understand japanese? If you don't then there's no real any difference between reading mojibake and japanese. However, if you actually want to see moonrunes instead of garbage, then yes; if applocale fails, you will have to set the system language to japanese and test if it works.
Again, it doesn't really affect much on windogs since the main language of the system will still be the one it came with from installation. Some special characters (Accented vowels: á, à,é, è, ô, ü, ö, etc) will be rendered as kanji or kana or other oriental symbols, but if your mother language doesn't use those then you will find almost 0 problems. Setting it permanently to japanese may be a wise choice if you run many programs with that encoding.

 No.11587

>>11586
Well, you guys definitely solved the problem!
Call me weird for this but I'd much rather see the Japanese than just a garbled mess.

But yeah, makes installing things a whole lot easier. Thanks for the help, guys!

 No.11794

Hey, was having trouble getting the RTV zip to extract on Windows 8 but no matter what I did it kept coming out as mojibake- even with jp system locale and running 7zip/winrar in Applocale. Anyway, this guy helped me out and explained that it was somehow being caused by it being a .zip, so he re-packed the RTV as a .7z and gave it to me. Fixed the mojibake, so I'd recommend it to anyone having trouble extracting the official .zip RTV (not sure what the best place to upload this would be, but I can mirror it somewhere else if anybody wants):

https://www.dropbox.com/s/3tbqw4ua2z1p84t/RTPSetup.7z?dl=0

 No.11797

I ran .flow on a virtual desktop with Windows XP, the machine was set up locale Japanese, it worked well.

 No.11837

Hi. Getting an error with Yume Nisshi where the game opens, but it just stays on a black screen. Happens with both Eng and Jap versions. No error. Cause?

 No.11838

>>11837
same poster here. fixed problem by replacing the rt_rtp.exe with yume 2kki's.

 No.12054

What is it with /fg/ makers leaving out required assets (system2a, vehicle, etc.)?

Its not done on purpose, is it?

 No.12055

>>12054
They're on the RTP they have installed, so when they test it they see no problems.
That's why having testers is important.

 No.12092

File: 1487538605581.png (13.01 KB, 644x511, Screenshot from 2017-02-20….png)

Wine - Check
Japanese Locale Enabled - Check
RTP2000 installed with Japanese Locale - Check
Launched with Japanese Locale - Check

What do I miss here?

 No.12094

>>12092
Did you install japanese fonts for wine? I had a similar problem before.

 No.12109

File: 1488398192430.png (8.52 KB, 294x165, pSNK223.png)

i followed the instructions on the yume 2kki wiki and when i use locale emulator on start.exe, it comes up with this message. can someone translate?

 No.12110

>>12109
Failed to start the game.
Please, execute directly ゆめ2っき\RPG_RT.exe

 No.12112

How do I run WolfRPG games in Full Screen?

I press F4 but it only makes the screen a little bigger without being Full Screen

 No.12113

>>12110
when did you guys start learning moonrunes, did Yume Nikki or it's fangames made you do that?

i'm currently learning the kana (i figured out the hiragana in 2 days, im currently learning katakana) and it just awes me how people do something so great for something so minor, great source of inspiration

sorry if its a bit too much /ot/ for /fg/

 No.12114

>>12112
F11 and Alt+Enter are also common keypresses to fullscreen a window. Not sure if they'll apply here.

 No.12115

File: 1488511799824.png (31.35 KB, 640x400, Untitled.png)

>>12113
I am a maniac for PC-98 games, it's either learn or don't enjoy anything. I've been learning since 8 years or so, but I started to study ACTIVELY over the past 2 years, I still have problems with kanji but rikaichan usually fix that.
YN games have baby tier japanese, all you need to know is kana plus the most common game words in japanese (get, start, continue, quit), and some basic vocabulary. Really, it's not really that much.

Polite sage for off-topic.

 No.12127

I downloaded the applocale from a different link, wouldn't run on Windows 7. Got an error half way through installing it. The link for the Japanese language didn't work, not available anymore. What do?

 No.12128

>>12127
the guide is worthless
all you ACTUALLY need to do is just set your system locale to Japanese (read: system locale, not download app locale for windows xp) and download the japanese RPG 2000 RTP if your playing 2kki.

that's literally all
you don't need to set language to Japanese lol

 No.12519

nice

 No.12885

File: 1518798052871-0.png (34.76 KB, 640x480, yns.png)

File: 1518798052871-1.png (119 KB, 640x480, yn.png)

File: 1518798052871-2.png (108.05 KB, 640x480, y2.png)

File: 1518798052871-3.png (125.31 KB, 640x480, flow.png)

Hello, I'm having some issues with the fullscreen display of RPG maker games and I'm not sure what to do. When running the games in fullscreen, the scaling(?) seems to be weird and blurry. The games aren't affected beyond that, however. This happens with 2kki, .flow and classing YN alike. However, if I play the Steam version of YN it looks sharper, but I'm not sure what about it makes it different. Any ideas on what I can do to sharpen/fix the fullscreen display on 2kki and .flow? First picture is the Steam release of YN in fullscreen, the rest are classic/fangames in fullscreen.

 No.12903

Cam back to play some YN but now I cant
Getting dderr errors no matter what compatibility settings I get
Is there no hope of playing this again

 No.12904

>>12903
Im on Win10 by the way

 No.12906

>>12885
I don't think there's a way to fix that. Just play on windowed mode. Windowed is better anyway.

 No.12910

>>12885
>>12906
After looking a bit more into it, it seems that the problem is that fullscreen mode resizes stuff using bicubic as opposed to nearest neighbor. Not that I know how I'd go about changing that, but I just figured it would be good to know.

 No.13364

I want to run .flow on Android using an app called EasyRPG, it runs RPG Maker 2000 games, and works very well with Yume Nikki. However, I cannot figure out how to get .flow to work on my phone, as it has the same locale problems as always, and there don't seem to be any extractors on Android that could remedy this. Please help!

 No.13370

>>13364
Never mind, I fixed it. For anyone who wants to play fangames using EasyRPG, see this guide:

https://community.easyrpg.org/t/yume-nikki-fangames/173

 No.13954

When trying to install the RPG2k RTP, I get the following error:

—————————
RPGツクール2000 ランタイムパッケージ
—————————
Setup failed to run installation:

One or more arguments are not correct.
—————————
OK
—————————

I have tried installing this using Japanese locale (which I downloaded and extracted the setup files in) and my home locale, but neither works, and the error message is extremely vague. Help?

 No.13957

>>13954
OS? is that the official RTP? Japanese version? English version?
We need more info to provide an answer.

 No.13958

>>13954
AppLocale is kind of a meme, change your system locale out right and extract the RTP with 7zip. Make sure you get it from here https://tkool.jp/assets/files/2000rtp.zip. Run as admin too.

 No.13961

>>13957
Apologies, details slipped my mind. I'm running Windows 7 Home Premium x64, trying to install the Japanese RTP for some untranslated RM2k games.

>>13958
I'm using Locale Emulator and 7-zip under an admin account to unpack the files. I've used Japanese locale to download, unpack, and install the files as well, and got the installer straight from the website.

I've also tried using compatibility mode, but so far none of the options I've tried have worked either. Frankly, I'm stumped.

 No.13962

>>13961
That's a win7 error, I don't remember if disabling the firewall or reinstalling the 20xx C++ redistributable fixed it. I'd try the first method and if it doesn't work then bother to check which C++ was the one that fixes it.

 No.13963

>>13962
Tried disabling my firewall as well as my antivirus and redownloaded, unpacked, and installed. Still got the same error.

I've tried searching for info on the specific C++ distributable used, but haven't dug up anything. Are you able to give more details on it?

 No.13967

>>13963
Welp, I tried installing all available C++ distributables. RTP setup still refuses to run. I have no idea what it wants anymore.

 No.13968

>>13957
From fresh installs of Windows (XP/7/10) RTP installed just fine as long as I changed my locale from the Windows settings (no isolated container meme programs) and extracted it from 7zip.
I never had to disable firewall or install C++ libraries or other hi-jinks

 No.13970

>>13968
See, that's the thing, I already tried extracting and installing the RTP before doing all of these tricks, and that completely failed. I'm getting the error no matter what I try, and the error message is infuriatingly vague on what I need to do to fix it.

Hm…I wonder if there's something else on my computer that might be preventing one of the apparently agreements from being met? Some sort of other program or file. Could you provide more details on your systems? How about >>13962; do you remember anything else that may have helped the RTP get working on your end?

…I'm also wondering if maybe someone with the RTP could just upload the installed files for me to manually set up in the program files, without having to bother with the installer. Though I think I may need to fiddle with the registry as well, to make sure the games know it's there? Not sure how to go about that.

Ugh. It's so annoying to think about how all this hassle could've been prevented if only the creators had bothered to include the required RTP files with their games…



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