Seeing the nice litle activity /fg/ is having, i figure i would point out something a lot of people overlook when theorizing about .flow.
What the fuck does the beginning mean?
I mean the sequence at the start where Sabitsuki is just hovering around in a black void.
When you press Z to continue, the static goes haywire, and the most interesting thing is, the visual effect that appears on the screen when you wake up is used to introduce you to Sabitsuki's Room.
Considering the already weak line between reality and dream .flow has (after collecting all effects you have to dream 3 times in a row (1 time inside your own dream) to begin the last part of the game) the intro sequence screws it even further.
Oh, and when you press Z and when the static is going haywire, Sabitsuki's model shortly changes to a sorta monochrome black haired girl.
Also, i wonder how .flow would play out if it relied less on gore and more on the technological / psychological factor, i really think the game is perfect as it is, just wondering.
Oh, and also.
when is .flow 0.20 going to come out
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