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/fg/ - Fangames

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🎉 Happy New Year!!! 🎉
The U.S.A.G.I. Game Jam is now live! Announce your projects in this thread no later than January 8th.
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i did a Yume Nikki fanadventure because why not
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>examine neon ghost in front of you


Well, alright, I assume this fanadventure is running on auto-pilot then?


>stick head through pillars


i'm receiving commands through the discord channel and the omegapause forum

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Been working on it. I'm making a separate thread since Me felt too clunkied up. (I apologize if it's not allowed.)

Download it here:
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Well, that's fine.


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Update! Now it is bugfixed, has a smaller file size and some other things.


Last Second Saved!

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the original link is so confusing can someone throw it in another file host like mega.nz or mediafire (i would prefer mega.nz)


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how is filling a 3 char captcha "so confusing"?


The downloading processes is really a bit confusing for non Japanese speakers. The captcha displays uppercase letters but seems to only accept lowercase letters. If you screw up you get redirected an unrelated page with no apparent hint that you actually screwed up. If you do the captcha right you get directed to a page with a ‘click here to start download’ link. After you click that you get directed to yet another page with a very small link which reads ’こちら’. Once you click that THEN the download finally starts.

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 No.172[Reply][Last 50 Posts]

I've been working on it and I'd like your opinions on it.
Protagonist's name is Me (Eye).
The objective, like Lcd Dem is picking orbs. The effects is for helping it.
This game has some dialogue, but it is very rare seeing it happen.
So, tell me what do you think.
PS: The doors and the orbs have placeholder graphics. On future releases, the graphics will be better.
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i'm almost positive this thread is practically dead since it's been almost a year since the last response, but i'm gonna try anyways. i'm suffering with the orbs, and i am unsure as to how to find the ones that i do not have. any help?


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I can't find the last 3 orbs I have been looking for hours! Help plese~


What happened to the upload of version 0.05? It 404s when I click on it. Also, is this game still being updated? I haven't heard anything in so long.


The link from the YNFG wiki still works: https://www.dropbox.com/s/3l4x8i3aw1cf2op/Me%20version%200.05.rar
Also the game has already a lot of contend and four endings. The creator has long since moved on to other projects. The game is by all means completed.


I finaaly did it!
It was hard searching for the orbs and wallpapars (I had to download RPG makerVX Ace), but I reach the 4th ending.
What a nice game!

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I want to start a new yume nikki fangame project but I dont know where to go so i'm gonna post here


"2. Games are to go through considerable developmental progress before being posted. Members looking for help will post in the appropriate threads. Do remember we have an idea thread, too."
Sorry, but rules are rules.

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for all the community of "Yume 2kki"
Need some help here please, NEED to find this guy, i already watch the zalgo event, someone knows how to get the wallpaper?

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So I've just found a glitch in yume 2kki.
To do it you have to be in Version 0.104g , and then go to the Monster's jaw in the forset world and interact with it with the oil drum effect equipped.
Now, when you do that hover the camera over the drum and press Z.
And then everything goes batshit, the textures in the monster's jaw gets corrupted and when you get out urotsuki will be lying down even when you try to move.



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I'm trying to play Yume 2kki, but I keep getting this error message and I have no clue how to fix it. Can someone help?


No-one will be able to help you if you don't have the Japanese language pack.
Come back later.


I'll assume that it says you're missing that file.
Have you correctly installed the rpgmaker runtime package?


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 No.10751[Reply][Last 50 Posts]

Why won't we all collaborate and start a massive fan game? (Like Yume 2kki)

That would be interesting. Yet, this project probably going to die very fast.
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LOL want to place bets again?


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I say 1 week


We make it to a v.2 and then drop the project after deleting all semblance of a source code.

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Looking back into it, what do you think of the YN-fangames?

>What do you think about .flow?

>What do you think about 2kki?

>What do you think about "2nd gen" fangames such as Miserere?

By the way, what do you think about this ol' legend of a RPGmemer:
9 posts and 2 image replies omitted. Click reply to view.


I agree wholeheartedly on the edge.

Also, as a preface, i have not actually played any other fangames other than .flow and i didnt even play that all that much. The reason for that is i felt it moved way too fast (lol). I felt that i barely had time to take in one location or one style before i was rushed on to the next. I was never given that feeling of being completely absorbed in the atmosphere lke YN gave me. It felt too try hard, like the game kept forcing more things upon me trying to seem impressive, but it really came off as too much for me.


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.flow never had the feeling that it was edgy for the sake of being edgy except for the school which just says

>albino girl had problems at school

>smile possibly killed himself or some shit or he was a bully or something ayy

The lighter areas in comparison such as the Underwater map, the area where you get the psychedelic effect and the rainbow maze feel like a really good change of pace compared to the usual "industrial grit theme" of the other areas before it.

Most of the areas themselves aren't that creepy, most of the disturbing aspects from the game come when you go back in retrospective and have some fridge horror.

That said, the fact that there is a handgun effect is silly.

Meanwhile when you play as Rust edge goes over 9000. No really, shit get real.


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>What do you think about .flow?

I didn't care for the gorier aspects but I think it was really well-done as a dark journey through Sabitsuki's traumatic past. Of all the fangames I've played it was the one that felt the most cohesive, like there was an actual plotline waiting to be pieced together. I loved the feeling and aesthetic of certain areas, but for some I felt like they were pointless YN ripoffs, like the neon music world. Still not as bad as what some other fangames do though.

>What do you think about 2kki?

Oh man, I adore it. It took YN's surreal exploration angle and just ran with it. It's a joy to explore and it's filled to the brim with such creativity, it's honestly one of my biggest inspirations. Of course the games's numerous artists is both a blessing and a curse, and it's best to come into 2kki not looking for any coherency like with YN or .flow, but purely for exploration. In that respect I think it's a masterpiece.

>What do you think about "2nd gen" fangames such as Miserere?

I never got into those, really. I've been meaning to but I never got around to it, and honestly I feel a lot of them look mediocre. However if we're counting John Clowder's work here, I've got to say I love them. Both Middens and Gingiva are wonderful homages to YN while carrying their own wonderful sense of surrealism, and I hope to do something as good someday. Where is Where they Cremate the Roadkill, though? I've heard some shit's gone down in his life (criminal charges apparently) so it might never come out. Shame it turned out like this.


I read a manga called Dorohedoro recently and I think it explains a lot of what's going on with .flow's edginess. Smile's entire design is pretty much ripped off wholesale from a character there. Look up the 'Crosseyes'

The manga itself is pretty brutal but balances that with light-hearted humor and friendship… Both of which .flow doesn't (can't, really) have.


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Yeah, .flow is somewhat limited by the YN formula, it feels more like its own thing.

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Trying to get Yume 2kki to work on Windows 10
-I downloaded the japanese language pack just in case i'd need it
-I have the game extracted. There was a gibberish error for a bit.
-I installed Locale emulator as told. Got another error, only english words being RPG and 2000. Picture related.
-I installed 2000RTP. Having errors with that, after extracting.
-I'm sulking low in my chair, unable to wallow in fan-art and fan games.

any help appreciated



Try the wiki. They've got troubleshooting help for win10 and different downloads. Certain varieties of archives don't play nicely with extracting properly with unicode titles.


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does anyone have the soundtrack to farewell? searching the game files gave me nothing.


Well they're in there, otherwise there wouldn't be sound. If Google won't give you the soundtrack then you'll have to learn how to rip it out of the data.

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They have never wondered why no men protagonists in games
if i put the game please !!!!!!!!!!!!!!!!!!!!


Vice (Fleshchild) is male.

Soutarou (Mikan Muzou) is confirmed male.

Some people consider Kamitsuki (Yume, Shosen Mousou) to be male, even tho their gender is unknown.


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>Some people consider Kamitsuki (Yume, Shosen Mousou) to be male, even tho their gender is unknown.
That also seem to be the case for A (NostAlgic) and Tatsuki (Debris).

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Hello there!! anybody knows if Wataru are still making maps for the Yume 2kki? these maps are the best from the game, and the last update featuring a map from him was more than one year :/


Mate, you could at least check 2kki's thread. It's literally the very last thing discussed there.


Give me a Credit, it~s my first time using this board, so its very possible that i dont know anything about it, and about this thread as well. can you show me where i can find it?


The very first thread at the topmost of the board. >>11317

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So has anyone heard of this Korean fangame? It's pretty decent (and actually finished). It's got far more maps than most fangames, up to 400. There's about 27 effects, and most of them are required for something.

There's one effect in particular that is extremely useful for backtracking, especially when you get stuck in a dead end. I won't go into details so that you might enjoy it yourself.

The music and graphics are pretty hit or miss, though. Some areas have pretty nice tracks, others can get annoying after a while, but not nearly to the same level as Farewell's music.

It's been translated to English, too, so that's helpful for picking out effects.

>Wiki page


>Download (English patch)


>Effects guide

Post too long. Click here to view the full text.


Looks cool, I'll download it today.

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