Game I Made.
Hey guys, I've been working on a passion project of mine for a few years now. It's called SQUID'S MANSLAUGHTER, the game was started over several reoccurring dreams I had about being an office worker and running away from a shadowy old lady, these dreams where foggy to me, but still consistent enough to make a game of.OC music dump
A while back while playing around with a synth and a looper I started to pretend for fun to be making a soundtrack for a video gamePlay MOONLIT
Anyone still use this site? I made a sort of survival horror game in RPGmaker MV. It's inspired by rpgmaker games of the late 2000s like Ib, The Witches House, and Ao Oni with some influences from newer titles like Fear and Hunger. It's short. Download it at vilerebis.itch.io/moonlitGame What I Made
Ah, I just remembered this website existed, I haven't used it in so long… it's fun to see that it's still kicking… I ended up pursuing my plans to Make Videogames, I made one recently to learn 3D and fulfill my desire to make a place-type game that plays like LSD dream emu finally.Billy's Quest For Love
i made a kind of dating sim in rpgmaker 2003. its a story i wrote with a few diferent endings. 2 good endings and a few bad ends. You are a guy named Billy in saerch of love. the game has a timeline 1 second to 1 minte and ends on the 5th day. you can basicaly do watever you want. and geting the end might take some trial and error. its not really long at all. im pretty happy with how complete it is. still technicaly a beta. maybe one day i will upadate it but its basicaly complete. <3 https://shithole.neocities.org/gggg.htmlgot bored [very shit]
https://itch.io/game/summary/1863248Chuck the truck driver
https://fred14lol.itch.io/chuck-the-truck-driver10 Beautiful Postcards
Hello all,Monoe and Monoko Game
Me and some other people are going to make a game featuring Monoe and Monoko. If that idea sounds cool to you and you have any game development skills, hit me up at https://discord.gg/CCp95wkMagic Unfolding
Two years ago I made a game in RPGmaker 2003, only recently uploaded it to itchio. It is a simple surreal adventure. I made it just for the sake of completing an RPGmaker game, but I think it stands alone fairly well. It's called Magic Unfolding and it is about a cat-creature who finds an indescribable object of infinite power with the same name as the game title.DE-EVOLUTION
I've been working on this since more than 6 years and switched engines multiple times, until it became an RPG Maker 2003 game.Birthright Cataclysm Zero
Hey guys. I've been working on a projct for quite some time (since 2015 actually) and finally got the kickstarter campaign approved! So today, I'd like to present to you guys Birthright Cataclysm Zero.What makes an amazing boss battle?
I'm currently figuring out some concept for a challenging boss battle for my game.Rpg Maker MZ
They have a announced a new Rpg Maker"I just wanna be a Neet!" out now
https://www.youtube.com/watch?v=pNAhVMETZtE&t=2407sThe Raintime
Since the beginning of the year I've been working on an indie game. I just released a first (short) version in early access mode on Steam. Please consider playing it and let me know about feedback for the final release (planned in spring).How do the tiles look so good?
Hey everyone! So, I and a couple of my friends are deciding to make a short fangame. I'm making the tiles for the game since I have a bit of experience in pixel art. As I'm looking through Yume Nikki's game files to capture the style of the game and seeing through the tiles piece by piece, there's just one thing that really boggles me and that's with some of the tiles, mostly on the walls. I'm not asking as for how they were made but more on its textures. They use up a lot of colours and are spread very unevenly, yet, they all somehow manage to blend well together. I'd like to know if there's some sort of trick to get those results of texture done or do I really have to place each pixel manually and hope for similar results. The images below have arrows on them just to show what I mean. Thanks for reading!Uboachan Dream World MUD
It is my pleasure to introduce a new project I have been working on for the past several days. The Uboachan Dream World MUD is a text-based, in-browser multiplayer game where the users create the content with in-game commands. The focus is exploration, but I plan to add some more dynamic kinds of features later on.Railroad Tracks
https://www.youtube.com/watch?v=GR2E5WpGwq4Looking for help w/ RPG Maker 2003
(this is the first time ive ever used an image board in my life oop)Yume Nikki fangame idea, what do you think?
(Firstly, sorry if I should be posting this on another place)Creating Yume Nikki MMO
I decided to see if it were possible to create a Yume Nikki MMO. I noticed various issues while creating it which may help others when making their own.EasyRPG? ;-;
Tried to set up Yume nikki on android to play on a 12 hour flight, but came to the sudden realization that I have no idea what I'm doing. I use the english port for yn (found on the yn wikia), and I'm not sure if that comes with an rtp. Would I need one? (I downloaded the Japanese rtp beforehand though) Also does anyone know a step-by-step guide on setting up the game?Driftwood 2D
Well, I said back in >>>/fg/91 when I announced the end of my Tsunagari game engine that if my new game engine ever surpassed it, I would make a new thread. I think that has actually happened a while ago. The new thread fits better in this board, which didn't exist when the other thread was made.Yume Nikki mobile?
Hey Uboachan. Lately I've started working on a Yume Nikki mobile port, I hope this will embrace both iOS and Android versions, with probably scaling 320x240 graphics to higher resolutions.RPG Maker 2000 stuck in Shift-JIS?
I've been trying to use WINE to play the older fangames after MS went to hell, but all the old games are stuck in SHIFT-JIS locale.Show me your characters - Dev suffering edition
This board is dying, here's a thing: Show us your characters, but let's make it interesting.CLASSIC GAME
I finally finished a playable version of my RPG Maker 2000 ASCII-adventure game, to be found here: https://ufile.io/01118General Need for Tutorials
I'm making your basic fangame in VX Ace, need help with following :Help doing a fangame. :(
Hi, I'm new here so I don't know about english so, I'm trying to make a yume nikki fangame and I need help on 3 things at least. 1) how can i make a save point? Because my idea is sitting on a wheelchair and then the music and the background circle appears like in yume nikki. 2) how can i make the character go to sleep and dream with the countdown 3) How can my rpgmaker 2003 stop erasing my map everytime that I edit events. I hope for an answerI want to create a game but I don't know where to start
Hey there. I'm fairly new with making games, yet I feel like I'd be capable of making a game. I lack of knoweldge of programming, but I excel in music production and am fairly decent with making graphics.tiny soul
tiny soul [Build 29] Video PreviewUboachan, I need your advice
Hello. I'm developing a game with RPG Maker.Trial Board
As per the suggestion in https://uboachan.net/sugg/res/2834.html#2842 we're going to try splitting Fangame discussion and RPGMaker help / indie game development discussion into separate boards and see what happens. If there's not much activity this board will be annexed and we'll accept requests to move its threads into /fg/.currently working on a FG
Just wanted to share my soundtrack so far that i've made, along with some pics. I'm not so experienced in sprite making or FL studio but I'm trying lolWar of Existence
Hello Uboachan, I'm Bal, also known as "Seagal" here, I finished working on my game.