Anonymous 12/10/21 (Fri) 08:29:58 No. 1129
ill try it
Anonymous 12/10/21 (Fri) 09:37:42 No. 1130
>>1128 This looks good, love the artwork. I'll give it a try tonight and let you know what I thought.
Anonymous 12/13/21 (Mon) 22:21:28 No. 1131
Oh wow, this looks sick. Kind of reminds me of Hylics if you don't mind me making a comparison.
Anonymous 12/14/21 (Tue) 09:43:09 No. 1132
Great work OP, the game feels like a competent package so far. I've gotten past the three demon bosses and I'll have to wait a few more days until I can beat the game. I'll try and post a more detailed review once I'm done.
Anonymous 12/18/21 (Sat) 12:49:32 No. 1133
Done, here are my overall thoughts. The game conveys a lonely sense of atmosphere very well. I like how varied the maps and locations are. I never understood what the weird number stuff was for and just assumed it was fluff, and I beat the game without it. Combat is the biggest downside, it was pretty repetitive and the bosses weren't very interesting. Enemy design in general was hit and miss, with some clever designs but mostly being some variation of 'weird face'. Overall I enjoyed the game, looking forward to what else you do!
Anonymous 01/29/22 (Sat) 04:53:54 No. 1134
>>1133 Thanks for the feedback, that helps! I struggled to make the combat interesting in RPGmaker 2003, but in future projects I'll try to experiment and see what I can do within the limited framework. The numbers started as an afterthought but if you collect them all and input them in the Clown Village it's a bonus area, so yeah it's not necessary to beat the game.
Anonymous 03/13/22 (Sun) 12:00:55 No. 1135
>>1134 I'd really love to see another RPGmaker game from you.