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/ig/ - RPGMaker / Gamedev

RPGMaker Help and Indie Game Development
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Seisatsu's Lost Cities Minecraft Server is now on 1.16.3, and running PaperMC with CraftBook, DynMap, and other fun stuff!
Yumebooru has been added to the Community Services in the sidebar.

File: 1480286625894.png (2.02 KB, 95x92, half-orange.png)

 No.577

What sort of things would you expect to see in a lewd/hypersexualized Yume Nikki-ish game?

 No.578

Flying dicks and innuendos of sexual image— OOH WAIT.

 No.579

>>578
Yeah. It'd probably have to be slightly more explicit.

What transformations and worlds do you think should be in such a game?

 No.580

File: 1480295535350.png (82.58 KB, 189x266, 1478698821001.png)

>>579
Are you planning on develop an eroge out of YN or something?

 No.581

>>580
Sorta. I like surreal erotic art, and some kind of RPG Maker walking simulator seems like the best excuse, other than maybe some kind of Flash Point and Click Adventure.

 No.582

File: 1480307698158.jpg (2.39 MB, 1770x4325, the-garden-of-earthly-deli….jpg)

>>581
You probably would want to avoid obvious stuff like strap ons or straight up sex.
Something out of the Garden of Earthly Delights Hell section would work better.
Pic related.
Full painting:
https://uploads6.wikiart.org/images/hieronymus-bosch/the-garden-of-earthly-delights-1515-7.jpg

 No.583

Anything really, would just be fun to play something like that.

 No.584

>>583
But are you planning to develop this game or what?

 No.585

tentacle monster

 No.586

>>582
I definitely want something more explicit. Maybe not straight up sex, but at least some heavy sexual allegories and barbie doll nudity. I'd also like things to be a bit less violent than Yume Nikki. I am not even sure if I'd like a straight up "kill" effect.

Somewhere in between this:
https://vimeo.com/25812605

And Lukas Kandl's work
http://artodyssey1.blogspot.com/2009/10/lukas-kandl-complex-themes-of-rich.html


>>584
I am writing a design document for now, but to be honest I've only been able to come up with 3 effects and 6 worlds for now, which isn't really promising.

 No.587

Have you seen Kanashimi no Belladonna? I loved the hippy-ish trip and the whole way they handed sexuality. Bonus for Klimt's influence.
https://www.youtube.com/watch?v=uIs1CT__ZBM

 No.588

>>586
You should try just throwing together what ideas you already have into RPG maker and go from there.
I think the end of the End of Evangelion has some good imagery that you could use.
https://www.youtube.com/watch?v=pVeKyqV1jWU

And yeah. I agree that less graphic violence and more subtle, nerve hitting horror is better.

 No.589

>>587
No. I haven't watched it. But I'll try it once I am done with Shiki.

>>588
I dunno. You need some solid world ideas for these games to make walking actually enjoyable. With the few map ideas I have right now, it might be better to just make the game puzzley like Lisa or even a straight up jrpg like Middens. Moreover I believe interactions between effects and worlds also needs to be planned with a bit of care so there is variety in the effects you use and you don't just end up using the same 3-4 effects to solve any obstacle.

 No.590

>>589
What I mean is that these fan games can take years to complete and are riddled by developer laziness.
If you have any ideas right now I would start on creating the sprites and creating a base in RPG maker.

 No.591

>hehehe lewd im 12 xDDD

Euch



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