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/fg/ - Fangames

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File: 1454938833743.gif (1.6 KB, 135x175, Urotsuki.gif)

 No.11317[Reply][Last 50 Posts]

Shouldn't this be self-explanatory?
269 posts and 72 image replies omitted. Click reply to view.

 No.13363

>>13362
and as a heads-up, I know there's a music board, but this is related to Yume 2kki, so there wouldn't be objections to posting it here



File: 1456635019856.png (121.34 KB, 272x499, sabitsuki.png)

 No.11392[Reply]

Doesn't seem to be a general thread for .flow on the new /fg/ yet, so here

(this is mainly an excuse for me to upload this really cute picture of sabi)
58 posts and 21 image replies omitted. Click reply to view.

 No.13301

File: 1527902731058.png (473.53 KB, 778x831, y63.png)

>>13293

ah, okay

personally not a fan of time/event loops since they've been done to hell and back over the past decade (and before that, yeah, but it seems like it's the answer to everything these days). too much shit went down in this supposed loop, it would be impossible to replicate as is implied. you could try to fill one of the plotholes by saying one of the maid clones could act as a physical stand-in for her mother every loop, but her father didn't have anything like that

the kaibutsu sister knowing what was going on kind of implies everyone else had been there as singular entities for at least a couple sabs, but that could be disproven by the end - which, if sabi-tsuki were going to remake the world and continue the flow… why would she introduce another sabi when it's pretty clear it would just come after her dumb ass too. she'd have to be a fucking moron to not realize this before adding a new one.. how could she even be in control of the flow or any experiments to begin with if the ending goes on to contradict and say her mother was still the one ultimately running everything and knew the consequences of each flow

the first two chapters were relatively okay and i like how the author managed to cram almost all of the effects in; really, boiling it down though i wouldn't say the theories are any different in comparison to the west aside from it beginning with there only being one 'real' sabi and her suicide/they're all clones in a loop.
fatal illness leading to physical decay, temporary cure in plants, experiments on children similar to (if not) herself, the kaibutsu (and smile) being friends until they're done in by the decay/turn against her, kills 'herself'. it was just handled a different, more literal way.

three less skeptical grimaces because the art was cute and haha disregard this i suck cocks



File: 1326860456094.jpg (414.99 KB, 1458x2592, no thats not my bike.jpg)

 No.3077[Reply]

Ok since the thread last time had a picture and that made it weird, here is a new thread also bonus point here is the game list so far

>>178 Sickmind

>>915 The Looking Glass
>>810 Mewn
>>24 Yume Nisshi
>>852 Anarchy
>>31 N'oubliez Jamais
>>502 The Other Line
>>2068 Divinity Fatum Trilogy
>>1476 R.E.M
>>1991 Mochi Nikki
>>1786 Yumewo
>>2219 CHAIN (Lube's /fg/)
>>1628 nostAlgic and Parade
Post too long. Click here to view the full text.
79 posts and 10 image replies omitted. Click reply to view.

 No.13278

How about yumme nikki games on VRChat Unity Engine? Does tthey exists?



File: 1317280140852.jpg (85.72 KB, 640x480, 8597327e3ad71d10325bae49428…)

 No.229[Reply][Last 50 Posts]

Finally!
The solution to all your Japanese fangames troubles are in this very thread! Links provided.
Implying you read it carefully and do stuff consequtively. Otherwise, it's your problem.
Still post here if something doesn't work.

There we go:

1) Make sure you have Japanese language installed on your system - what the hell are you doing in /fg/ without that anyway?..
In case you're still here w/out it:
http://www.microsoft.com/download/en/details.aspx?displaylang=EN&id=8289
But you most probably have it already.

2) Install Applocale - it works both for XP and Win7.
http://alcahest.perso.sfr.fr/perso/apploc/applocale.html
There is also a patch and some register keys on the same page, install'em all. Well, when you read that page, it's all pretty obvious.
Post too long. Click here to view the full text.
227 posts and 69 image replies omitted. Click reply to view.

 No.12910

>>12885
>>12906
After looking a bit more into it, it seems that the problem is that fullscreen mode resizes stuff using bicubic as opposed to nearest neighbor. Not that I know how I'd go about changing that, but I just figured it would be good to know.



File: 1335704652118.jpg (1.33 KB, 240x144, Formal.jpg)

 No.5392[Reply]

Attention members!

Some new rules to the /fg/ Board are in effect immediately:


1. You will not use another Fangame Creator's materials without his written consent. This applies both to Uboachan Fangames and foreign Fangames.

2. Games are to go through considerable developmental progress before being posted. Members looking for help will post in the appropriate threads. Do remember we have an idea thread, too.


Threads who do not fall under these rules will be either Deleted or Locked, to the Moderation Team's discretion.

Note that while these rules are in effect immediately, they will not be applied retroactively.

Thank you for your time and enjoy your stay.

 No.5652

This is more of a request than a rule, but please don't bump months old threads asking about progress. The OP will post about progress if (or if you're lucky, when) any is made.



File: 1367836478947.png (45.61 KB, 580x496, screenshotlccddem.png)

 No.7735[Reply][Last 50 Posts]

Hey, has anyone heard about this?

>"LcdDem ver.0.030

>This is a “Yume Nikki” fangame.
>This isn’t “Yume Nikki”.

>To those know about/like LcdDem:

Please avoid talking about LcdDem as much as possible. Don’t say anything about it. "

Source: http://psiwolf.tumblr.com/post/48471399826/a-psa-from-koronba-lcddem-producer-psiwolfs

What do you guys think?
241 posts and 35 image replies omitted. Click reply to view.

 No.13237

>>13216
それ俺じゃねぇよ勝手に同一人物扱いすんなよ糖質
何勝手に切れてんだよアホか
どんだけ捻くれた性格してんだお前

 No.13254

File: 1527097232305.png (89.32 KB, 1108x659, Безымянный.png)


 No.13255

File: 1527097929196.png (409.4 KB, 500x690, 1172865544d7f1b76dc461f009….png)

>>13254
We don't know, some people think so due to some messages he put on his twitter account before deleting it but we aren't sure. That guy is, as said by other used below, "just talking out of his ass", because there's no confirmation whatsoever.

 No.13290

File: 1527810118438.jpg (23.96 KB, 560x315, wiseau_laugh.jpg)

god i love this thread. never give up.

 No.13360

R.I.P. Koronba



File: 1528996880153.png (21.12 KB, 1920x1040, .flow error.png)

 No.13358[Reply]

I'm having an issue that when I'm running the latest english version of .flow with EasyRPGPlayer, a lot of the files are missing, causing Sabitsuki's room to look like a blank white space with a few gray tiles and a chair. When I try to run it without the use of EasyRPGPlayer, it crashes before I get to Sabitsuki's room. The instructions are missing as well. Any fixes?

 No.13359

There's a dedicated thread for issues like yours.
Also, don't put your name and email, it's an optional step.
Try downloading .flow again:
http://www.mediafire.com/download/10ffd7s2rcdul6e/flow_ver0.192.zip (Japanese)
http://www.mediafire.com/file/t5za389klzn2d2t/flow_ver0.192eng.rar (English)



File: 1527035563317-0.png (148.89 KB, 849x598, dits1.PNG)

File: 1527035563317-1.png (400.32 KB, 887x613, dits2.PNG)

File: 1527035563317-2.png (185.85 KB, 1186x665, dits3.PNG)

 No.13252[Reply]

Not sure whether it'd fit in here or in /ig/ so please move if this is too far off.

That aside.

This is basically a buncha exploration where you look for things. Yes, there's going to be a demo. Yes, draw a conclusion from that fact.

No, this isn't the protagonist's own head - it's someone else's. No relation at all. What an asshole.
20 posts and 17 image replies omitted. Click reply to view.

 No.13343

>>13342
Regardless of it being a WIP, that area looks really nice.

 No.13344

>>13339
Reminds me of LISA a bit, so that's a good thing in my book.

 No.13345

File: 1528382650222.jpg (2.43 MB, 4128x3096, 20180607_114155.jpg)

Excuse the poor picture on phone but have some concepts for the Lilypad Forest

 No.13347

File: 1528416699754.png (158.05 KB, 1194x665, lilypad3.PNG)

Another, more complete screenie.

 No.13357

File: 1528943718436-0.gif (8.35 KB, 256x256, cloodstool.gif)

File: 1528943718436-1.gif (6.09 KB, 100x100, worm.gif)

Sorry for taking so long - there's a lot of stuff going on in my life, so take these animated enemies/npcs for the time being.



File: 1527857631605.bmp (4.77 MB, 1520x1096, flow WIP Map.bmp)

 No.13294[Reply]

Do you think people should make a map of every fangame? First, there should be an up-to-date map of .flow.
6 posts and 1 image reply omitted. Click reply to view.

 No.13334

I'm not good at mapmaking. I just made this base. It is missing some areas, and has no links.

 No.13352

Why are people ignoring this?

 No.13354

File: 1528638341367.png (547.61 KB, 690x800, __madotsuki_yume_nikki_dra….png)

Almost all fangames aren't iconic enough to spend all that time to make maps of. The original is a classic while everything else is derivative, like a bonus feature or something. Why put the effort when the point isn't to site-see, but to experience the same feeling of going into the unknown?

 No.13355

File: 1528643672121.jpg (72.71 KB, 425x510, 7810b6a7b8d5aa2fd00e864698….jpg)

>>13352
For the same reason you aren't doing much either. It's not worth the time nor the effort.

 No.13356

Yume Nisshi, Dream Graffiti and .flow have maps like this, as far as I'm aware. 2kki might too but with the immense size and constant updates it'd be a headache to keep up.

I'd like to see maps for yuque, it's not a particularly big game.



File: 1528166310289.png (22.68 KB, 640x480, Untitled.png)

 No.13336[Reply]

anyone ever come across this area before? just found it and feel like there must be some way to get past the cones (event perhaps?). Can't find anything about it.

 No.13338

That is in the Back Alleyway. If you keep going back and forth on this screen and the screen before it, eventually the cones will be gone.



File: 1327564920413.png (4.52 KB, 320x240, Titleset3.png)

 No.3411[Reply][Last 50 Posts]

After some thinking, I decided to start a thread for my game "Elysium City". Though I actually started making this game less than a week ago, I've been planning on making something like this well before I even knew about YN fangames.

Anyways, You play as a girl named Anne who is an inventor and also a squatter, which means that her current residence is an abandoned house. In her backyard she managed to invent a machine that allows her to teleport to a different land. The place she arrives to is a city where none of the buildings lead you to different worlds.

While I want this game to have a dream-like feel to it, I'm going to have it focus a lot on urban exploration/decay. I will post more details of the game later.
142 posts and 40 image replies omitted. Click reply to view.

 No.12077

You still working on it?

 No.12078

>>12077
Of course not.
Every yume nikki fangame posted here is NEVER finished.

 No.12935

>>12078
to be fair, not even Yume Nikki is finished

 No.13330

Okay, time for some necro.
I download this game from a Uboachan collection of games, and i cant play it - "the file vehicle cannot be opened". I just reinstalled RTP, can still doesnt works.

 No.13331

>>13330
Copy any file in the sprite folder and rename it "vehicle".



File: 1525806128698.png (113.25 KB, 900x420, tumblr_p7mg4qWI051vxtjkpo1….png)

 No.12992[Reply][Last 50 Posts]

What do you guys think of the annual Dream Diary Fangame Jam on Tumblr? Are any of you participating? If so, what are your projects? And have you seen any good fangames come out of it? Any favorites?
205 posts and 72 image replies omitted. Click reply to view.

 No.13323

>>13322
So, basically, it is fine to make a jam game and learn shit, but if I wanna some shekels thrown at me, I have to buy it, right?
I guess it’s fine. I don’t expect a mad dosh from a fucking RPG MAKER shit, just learn stuff and maybe boost a confidence.

 No.13324

File: 1528020303083.png (416.54 KB, 784x900, 1527714540049.png)

>>13321
You don't have a license to RPGMaker's assets and most game.exe's made on pirated versions have modified information. Not to mention you're profiting off a commercial release made by something you "stole".
In short you would get a lawsuit and probably spend some time in jail.

There's absolutely no problem in using it for freeware games though.

 No.13325

>>13324
Thanks for a clarification.
So, I guess it’s time for some video tutorials…

 No.13326

File: 1528021740515.png (176.57 KB, 384x384, fuck yes.png)

>>13325
You'll pick it up along the way. The main thing you need is an artistic forte (spriting, music, etc) because events and tiling in RPGMaker is piss easy. If you ever run into something that you can't do just take a look at another RPGMaker game as reference (for example, seeing how Yume Nikki makes an effect)
I'd also recommend having a backup project with everything cleared and a blank database devoid of RTP (RPGMaker's default tiles and characters). Saves you a lot of time.

 No.13327

>>13326
Well shit, I suck at spriting, never tried it, and yet another recolor will not help for a project in mind.



File: 1324905378043.jpg (94.91 KB, 650x195, yumenikki_mor.jpg)

 No.2494[Reply][Last 50 Posts]

Hello there.
It's the sequal of Yume Nikki Gensou, atelierizumi's last work.

DL:
http://www.atelierizumi.com/download/yumenikki_mor_1005.lzh
112 posts and 19 image replies omitted. Click reply to view.

 No.12939

File: 1520483592711.png (77.02 KB, 638x480, yume nikki.png)

Hello there.
do you know where i can find these objects?
the table, the rug and the black box
thank you

 No.12940

>>12939
For the desk, exit the Shelter (the hub area with all of the shops) through the south east exit. You'll go down in a vertical room and west through a long room. You'll come across a room where if you fall through the gaps in the foliage you'll end up in the area below with no way back up except to go through the Shelter again. Instead of falling, keep heading west. You'll need the double jump or a jump with the bicycle equipped.

The "black box" is the trash bin. That is in the dense woods (the forest area with the acid rain). If you enter from Block City, it's a straight path with no detours all the way until the first save point. The trash bin is in the 9th room. It is the vertical room just before the fork in the road that leads to a save point. It'll be in the upper left corner. You'll need the double jump to reach it.

The Carpet is in the Snow Mountain area. If you make your way all the way to the room with the vending machine, go south one room. Then drop down the gap immediately to your left. Allow yourself to continue falling through another gap. You'll end up in a little corridor that leads west. Follow it and jump over the little gap at the end. The Carpet will be in the next room.

If that doesn't make sense, let me know. I have a world map that I'm translating that will be included along with my translation of the game. I just don't have access to it right this moment since I'm not on my usual computer.

If you find them, defeat the last boss (if you've already defeated it, defeat it again) and you'll unlock Houchou Shoujo Mode!

 No.12969

>>12918
Do you have some kind of social media? I'd like to introduce a friend to this game and the fact that someone's translating it after all these years is hype.

 No.13253

So I guess it's safe to assume it's never coming out.

 No.13279

can u guys tell me how to get the scarf, i needed it to go through the snowy mountain :(



File: 1495041647918.png (22.84 KB, 640x480, 07.png)

 No.12272[Reply]

http://yumenikkifg.wikia.com/wiki/Yuque

Thought I'd make a dedicated thread for this game. If there's already a thread for it let me know, but I couldn't find one.

Anyway I hated this game at first and thought it was going to be another boring clone, but it turns out to be really well-made with a pretty neat mystery at the core and some of the best events I've seen. It also updated recently too. For someone who was growing tired of most new fangames, this one really surprised me.
15 posts and 12 image replies omitted. Click reply to view.

 No.12677

What's the purpose of the mansion basement event, aside from FACE-like creepiness? Is there a way to interact with the caged prisoners in the rooms before it?

 No.12681

>>12677
My guess, given the other events, is that it ties into Nire's backstory. I theorize she was part of an experiment.

 No.12736

>>12677
Like >>12681 said. And the people in the cages are actually supposed to be Nire as a young girl. Sitting around corpses or something.

She also needs her headphones for whatever reason because of that.

 No.12914

Map 02 doesn't work and crashes the game on the 0.02.3 english version of the game. Any idea what could be causing that?

 No.13277

File: 1527253770063.png (55.71 KB, 640x475, newque.png)

Bumping this since there was an update:

https://ux.getuploader.com/yuque/download/41



File: 1526663017347.png (13.85 KB, 646x511, ClipboardImage.png)

 No.13209[Reply]

Is this place still active? I've been trying to play .flow and any version I download never gets past the opening cutscene before crashing with this error.

 No.13210

Oh, important to note that I do have Locale Emulator installed and I have run the game using the admin option.

 No.13211

a) Doesn't seem like that locale emulator is working at all, just change your locale manually to japanese if you really want to play
b) Yes we're active, and
c) Less than five minutes are necessary to notice this thread >>229

 No.13213

There's a thread specifically for help on getting fangames to run. You might want to see it in case somebody had the same issue.
Personally, the text from that window tells nothing. There's no japanese message though and that might mean your locale is messed up. I would recommend not using LocaleEmu and just changing your System Locale under the Language options. Nothing really prejudicial happens and your system won't turn ching chong but it will be able to display Japanese text correctly.
Source: Did a Windows 10 clean install recently, changed locale was enough to get .flow running. 2kki needs the RTP though, but .flow works simply with changing your System Locale.

And yes, this place is still fairly active, even though we're mostly the same 10-15 people posting.

 No.13215

>>13213
>>13211

Sorry about that, I should have taken a look around. I really appreciate all the help, and it's cool to see at least a small regularly active community still. Thanks!



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