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/og/ - Other Games

saya no uta
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We are about to have an influx of refugees from the shuttered 8chan, and this is probably inevitable.
However, this is not 8chan, and it's definitely not 4chon.
Participation is welcome, but a sudden sharp increase of alt-right material and garbage posts will not be tolerated.
Please leave your hitlers, seisatsu.pngs, burning crosses, and shitpost floods at the door.
Even on /ot/, we expect some level of quality in our posts. Please familiarize yourselves with our rules and guidelines, and make sure to lurk before posting.
Also, apologies for deleting the /4chon/ refugee thread outright, I overreacted. There's nothing wrong with such a thread as long as it doesn't cause me too much of a headache.
Enjoy your stay and don't be a dick.
-Seisatsu

File: 1435411090255.jpg (140.25 KB, 597x597, not 2hu wearing funny hat.jpg)

 No.3827[Reply]

I don't know where else to talk about this so I'll just do it here.

Are there any fans of Len'en series out there? I personally think the new game, Brilliant Pagoda or Haze Castle, is so damn great. The new game is kind of like breaking out from 2hu and becoming more and more unique on its own.

To those who aren't aware of Len'en series but are fans of 2hu games, I suggest picking up the games. There are 3 complete games made by Jynx in total and all of them are free as far as I know. Although I can't really recall where I did download. Might drop off links if anyone is interested.
3 posts and 2 image replies omitted. Click reply to view.

 No.3831

File: 1435461879397.png (439.34 KB, 600x600, 7671f4e7eeaf3c306ef8364eec….png)

>>3830
Sucks that I don't even know Jynx's site even though I avidly like his games. Thanks for dropping the link.

 No.3832

>>3830
It gets better from 1. Actually I honestly think 1 is the hardest with how bullshit some spellcards are.

Stage 1 boss is not a fucking stage 1 boss in 2hu standards.

 No.3834

>>3832
Eh, I played it in the equivalent of lunatic, and the difficulty was pretty nice.
Then I played it in normal, and even the stage 2 boss managed to get me confused.
I like the challenge, I'm on the side that touhou should be harder (AKA th11 tier) than it actually is, but ZUN is too worried to please the fans, which is a put off.

As for the game, what fucks it up the most is the controls. The "get line" is higher than where it tells you, the speed is kinda shitty, and overall, the dev was kind enough to not let you pick up items by going all the way up because some nigger will spawn and kill you anyway, lol. Nice one.
Also the frame refresh is kinda bugged as well when there are a bunch of bullets on the screen. I don't know if Jinx ever worked in other game before, but I'm guessing this must be his first so it's understandable.

I figured that since this is the first game that it wouldn't be so as good as the others so don't worry; once I cleared this one I'll try the others. If anything, I didn't like the music that much compared to 2ho, but the difficulty really picked me up.

 No.3839

>>3834
Yeah. I believe thats what sets len'en series from 2hu project.

 No.3847

File: 1435912902243.jpg (13.1 KB, 396x353, 1393794749028.jpg)

>>3827
>lenen 1
>final boss
>last life no continues left
>she uses her blackhole spellcard
Oh my fucking god.



File: 1372024867029.jpg (1.09 MB, 2000x2000, 33726637.jpg)

 No.2558[Reply][Last 50 Posts]

The following is a list of games I came across by looking around Nicovideo, which are as of yet untranslated. If nobody else will translate them, I will, one-by-one, translate them myself. Do note that since I am regularly busy with other things, that progress will be slow, and I would definitely like some help on how to modify these games to make an English version (I only know about DreaMaker so far, which does not help with translating menu options).

Boy Ichiro's Modesty (いちろ少年忌憚, Ichiro Shounen Kitan)
Paranormal Syndrome (怪異症候群, Kaii Shoukougun)
Sacrifice/Substitute Girl (身代わり少女, Migawari Shoujo)
Infection Nightmare (感染性ナイトメア, Kansensei Nightmare)
Beautiful Ballad (明美譚, Akemi Tan)
Neko Maguro (猫鮪) [Note: named after a well-known let's player on Nicovideo)
Oni Play (オニアソビ, Oni Asobi)
Utahoho Curse (哥欲祟, Utahono Tatari)
It Is Right There (そこにいる, Soko ni Iru)
Rumors of Mr. Kitchen Knife (包丁さんのうわさ, Houchou-san no Uwasa) [A text-reading game]
Memory Girl (記憶少女, Kioku Shoujo)
Forest of Animals (どうぶつ達の森, Doubutsu-tachi no Mori)
Save Meee (スクッテー, Sukuttee)
Post too long. Click here to view the full text.
158 posts and 14 image replies omitted. Click reply to view.

 No.3343


 No.3365

File: 1401754542225.jpg (47.33 KB, 500x382, Ghost School 07 SS.jpg)

Me and my guys are translating the game "Ghost School". Don't know if this is the place to post about it.

http://www.shangrilateam.com/games

 No.3371

>>3365
Probably a very good place to post about it. This thread will probably serve a more useful purpose for people other than the OP who wish to announce their translation projects.

 No.3837

This community is the best community. ;_;

 No.3838

>>3365
I'm guessing this translation group is 100% dead by now, isn't it? The main page is gone along with their Tumblr, and the latest post I could find in another site dated back to June of last year.
What a shame, I was really looking forward to several of the projects they were planning to release eventually.



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File: 1431471913029-3.png (34.36 KB, 642x402, peretemheru04.png)

 No.3761[Reply]

It's a pretty awesome Horror/RPG game in which a group of 11 people delve inside a pyramid in search of treasure, only to have to survive all the traps, undead and such inside.

The characters are pretty likable and interesting, and most of them have changeable fates too, meaning whether they live or die depends on whether you successfully save them (it changes things enough that I really recommend playing through this game twice, once in which you save everyone, and another where you let everyone die).

This was made on the PC-98 RPG Maker, so the whole game's got classic PC-98 aesthetics; the art and music is really nice, too. The English version comes packed with an already set up emulator though, so it's easy to play even on modern computers.

English version download/info here:

http://www.memoriesoffear.com/games_peretemherufortheprisoners/index.html

 No.3762

File: 1431478195518.png (5.96 KB, 744x456, muh MML.png)

The neko project they linked is configured so wrong that it won't run well in a bunch of computers. The CPU is overclocked a bit too much. It also depends on each computer, but still 78MHZ for this is way beyond necessary.

That aside, the game looks really insteresting, and the graphics are pretty nice.
One thing I love about Dante is that you can check the MML since it is interpreted instead of being compiled.

 No.3809

Just finished playing it. The art and music direction in this were amazing and genuinely creepy. A+.

I got the ending where everyone died, might go back for another spin.

 No.3811

>>3809
I got the ending where only the fat slob died because I honestly forgot about him. It was a good end.

 No.3812

>>3809
Same here.

But because I wanted to see all the splatter.

Really good. A+, 10/10.



File: 1432251003061.jpg (952.81 KB, 1920x1080, disgaea-5-gameplay-screens….jpg)

 No.3772[Reply]

Any fans of Disgaea around here? I'd say it's one of the best strategy RPGs around.


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 No.829[Reply]

Post YN freakyforms if you have one.

 No.830

File: 1332128994145.jpg (88.7 KB, 400x240, HNI_0026_JPG.JPG)




File: 1424538084769.png (311.02 KB, 625x526, 6b02ebac3ff82a1b17ff70779f….png)

 No.3699[Reply]

Well, yeah, I want to make a game but I have no leads and the only thing I know I want it to involve is time travel.

So, I was wondering if some of you could tell me what sort of concepts interest you in a game? What do you think sounds like a good plot or simply sounds interesting/fun?

And what are some cool names you can think of?

Also, do you have any suggestions for what I could actually USE to make it with? I know there's RPG Maker but I was wondering about any other programs?

Picture to the right is a small sample of my artwork (it's still unfinished).

Thanks! :^)
12 posts and 4 image replies omitted. Click reply to view.

 No.3712

Ironically, I don’t like games (films, books, and whatever also) with time travel as its main theme.
But nothing can fit to everybody’s taste. Trying to create a game based around other people’s liking isn’t a very productive way of creating games, >>3705 is right in that you should create a game to your liking, following your own interests, and then some people will like it while others won’t.
I advise you to plan the story, characters, environments and everything else, at least to a basic level, before actually starting to create the game. If you’re thinking of working on the game right away and that the planning will occur to you as you go along then you’re going for a harsh surprise, and chances are you’re going to give up on the game before even completing half of it.

 No.3714

A few things I learned from trying to make an RPGmaker game with a friend, none of us having any experience:

*You have to start by making boring unfulfilling games for practice before trying to make better stuff, trying to start with an idea you are in love with will only get you frustrated

*You have to be wary of keeping it real too, it's very easy to fall in love with the new idea you supposedly made for practice, always remember yourself your first games are going to be SHITTY

*Unless you learn how to code you will have to stick to programs like RPG maker like most of people on this board

*Don't be foolish enough to believe you will find anyone who will do all the technical stuff for you while you just sit back and just be the ideas guy, it's pretty much impossible

*Even if you do find someone that situation can only end up badly, he will end up either butting too much into your creative process, try to hijack the project or get tired of it, there needs to be an ambiance of mutual effort for it to work

*If you don't want to be a programmer at least learn to do some helpful stuff like drawing, spriting, sound effects or music making, it will make it much easier for you to find people willing to help you

 No.3715

>>3714
Thanks for the really helpful advice! I'll be sure to keep all that in mind. I also wouldn't mind doing art for someone's game since that'd give me good experience, I think.

 No.3716

Can you make a game where you can design your own house and garden? And maybe setup a cafe or something that you open every other day because you'd be too busy arranging your house and garden.

 No.3717

Unless you have a fairly exact vision of what you want i can guarantee you that you will not get past the alpha stage.

Making a game is much tougher than it looks, you will have great problems with motivation very quickly.



File: 1421018070244.png (667.5 KB, 1361x1080, Wz5vy9.png)

 No.3651[Reply]

Stumbled on a surreal exploration game. Entirely procedurally generated, with a very strange atmosphere that feels like it belongs here.

http://www.alphabetagamer.com/secret-habitat-gamejam-build-download/

 No.3652

pretty neat, after checking out a handful of houses and all the generated paintings+soundclips I walked into the sea and got lost hoping there was something beyond

 No.3698

I like the auto-run mechanic when outside of a building. More exploration games should have something like that.



File: 1420568825486.png (64.95 KB, 477x298, Doraemon_Biohazard.png)

 No.3645[Reply]

I don't see a thread about this game here, so I will make one. It just recently was translated and I have been making videos of it on my channel. It's really fun and interesting.

If you want to see my progress, it's right here in a playlist: http://www.youtube.com/playlist?list=PLKTcFwC4Ho4QkHDgjHO7_I1PITKjkOHX-

Also included in the description is a link to an easy to use RPG maker RTP installer for basically all the RTPs you will need to play rpg maker games.

For those who don't want to check out the videos:

Get the translation here : http://nobihaza.wordpress.com/2014/02/21/doraemon-nobitas-resident-evil-english-release/

Get the RPG maker RTP easy to use installer here!: http://rpg-maker-games.tumblr.com/post/72821746882/rpgmaker-mega-rtp

 No.3690

It's a pretty good game.. shame the mods never got translated like was talked about.



File: 1421105532868.png (307.02 KB, 413x709, Tarot 5 copy small.png)

 No.3656[Reply]

Uboachan seems pretty quiet lately so maybe this will stir some passions. The creator of Middens has a new game.

https://www.kickstarter.com/projects/2136199701/where-they-cremate-the-roadkill
15 posts and 2 image replies omitted. Click reply to view.

 No.3679

File: 1421369173322.png (78.05 KB, 500x376, IMPROTANT GENIE FACTS.png)

>>3678
What was he… like?

…Do you remember the one time he answered some ask on tumblr about how crude he talked during a recent interview, and he was talking about how he had genitals and whatnot?

Sort of like that.
But also understanding, he's spiritual, uhhh… a little old-fashioned, … basically about as crude and weird as you can see him online as you can see him on skype, I suppose?

He's a hard one to describe. Lord I feel like I'm being watched by him right now.

 No.3683

Woah, that suddenly jumped! Looks like they're already at their total.

 No.3684

His last game too, apparently. Definitely looking forward to this one.

 No.3685

It's his last game? Where did you read that?

Went to the page and there's some debate about Valve going on. Turns out Clowder doesn't like Steam. Says it's like a Shinra reactor harvesting the life force out of independent games lol.

 No.3688

File: 1422296197765.gif (282.19 KB, 648x648, 08161.gif)

>>3685

He doesn't have any plans for other games at the moment, and WTCTR is likely his last game before he takes a break or stops altogether.

http://middens.tumblr.com/post/85648173870/after-the-next-game-do-you-have-any-plans-to

He hasn't stated that he has any more plans. However, he has stated that he might produce a new work that isn't a game after WTCTR.

I'm inclined to agree with him about Steam. I just do not like the platform what-so-ever. Steam and I have never really been good, in all honesty, mostly because of computer difficulties.

I do sort of share the view that indie games shouldn't attach themselves to any particular platform. In my opinion it takes something away from it, but I'm not entirely sure what that thing is.

Have a poorly-animated Nomad shooting, courtesy of me.



File: 1421530755707.jpg (416.8 KB, 900x1182, 351.jpg)

 No.3680[Reply]

Anyone else into tabletop gaming? Wraith will get a 20th Anniversary edition and I just can't sleep from all the excitement.

 No.3681

I would be if I had people to play with. I've wanted to get into it for years, the most I've ever done is play half a session of DnD with two other people, one of whom got incredibly pissed by us not going by his exact plans for us and did the tabletop game equivalent of throwing the board over.

 No.3682

File: 1421598454296.png (8.92 KB, 200x384, Argos_sigil.png)

>>3681
>I would be if I had people to play with.

That's what I hear from everyone but really how is this possible on the internet? There is http://roll20.net/ or just skype or whatever, it's so strange that we can't make a group to play something.

It's of course nothing like some irl ("table-top") gaming but still viable.

Oh, the kickstarter for the new Wraith edition: https://www.kickstarter.com/projects/200664283/deluxe-wraith-the-oblivion-20th-anniversary-editio



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