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/og/ - Other Games

saya no uta
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News Post: I am Retiring.

File: 1448800708010.png (136.02 KB, 640x480, ScreenShot_2015_1129_20_33….png)

 No.4232[Reply]

Have any of you guys played Faraway Story? For those of you who don't know what Faraway Story is, its an RPGmaker game translated by vgperson. The game has item creation mechanics as well as real time battle. Its a pretty solid game for most parts and the characters are really memorable for me which is why I'm recommending this game to you people.

 No.4233

Thanks for the recommendation anon I'll check it out soon.



File: 1436207491108.png (248.86 KB, 640x480, ScreenShot_2015_0704_23_33….png)

 No.3854[Reply]

http://vgperson.com/games/1bitheart.htm

1BitHeart is a game about a shut-in making friends in the cyberpunk future. Nanashi goes around town with friends, meets new people, bugs them until they send him friend requests, and solves exciting mysteries. It's simultaneously really cool and completely unreasonably adorable, and the chara designs + music are really well done!

It's currently in progress, with three of four chapters written and translated. They've been released every few months, so the conclusion should be released soon!
11 posts and 10 image replies omitted. Click reply to view.

 No.4221

File: 1448386001092.jpg (11.72 KB, 217x217, smug_anime_girl_鳴沢唯1.jpg)

>>4220
>>4219
So it IS another tumblr game.

 No.4222

File: 1448386015544.jpg (21.25 KB, 345x265, athome.jpg)

>>4220
>He is a girl

 No.4223

>>4220

From the link in the OP:

>Nanashi is a young, reclusive boy in a high-tech world governed by programs.

 No.4225

Ladies and gents we have a winner.
Nanashi
名無し
Lit: nameless

 No.4226

File: 1448492827648.jpeg (54.12 KB, 630x420, 1448230652201.jpeg)

>>4225
No shit sherlock



File: 1447884964606.jpg (16.28 KB, 620x350, dream.jpg)

 No.4208[Reply]

Anyone play Dream yet?

It's like 3D Yume Nikki. I'm only like 15 minutes into it but it's already cool.

 No.4212

How am I supposed to find a game named ''Dream'? It's only 1 word

 No.4213

File: 1448070516255.jpg (83.79 KB, 716x510, are you serious.jpg)

>>4212
lrn 2 google m8

 No.4214

File: 1448231773055.jpg (22.02 KB, 293x274, wutt.jpg)

>>4212
>>4213
dream + game

guys pls



File: 1442298211444.png (228.73 KB, 600x595, tumblr_nuozs6Hbb61s58ev6o1….png)

 No.3922[Reply][Last 50 Posts]

UNDERTALE FINALLY RELEASES TODAY!

General discussion thread.

http://store.steampowered.com/app/391540/
151 posts and 59 image replies omitted. Click reply to view.

 No.4425

Here we go again.
>>4423
He didn't create that webcomic, but indeed made tons of music for it.
>>4422
The name thing on Undertale is pretty much worthless, since Hard Mode is incomplete and probably won't ever be finished.

 No.5288

File: 1541007061402.jpg (69.84 KB, 953x928, sanspony.jpg)

It's back. God grace us on this beautiful day.
https://www.deltarune.com/

 No.5289

File: 1541082498354.png (161.21 KB, 426x382, Majora's_Mask_Artwork.png)

>>5288
no one cares about it, but with the playing card themes, possible heart based final boss, darker tone, and high likelihood that this is an au, is this just toby's attempt at majora's mask? with more hs than needed?

 No.5290

Guess the meal ticket from the first one ran out after all.

 No.5316

File: 1543169913693.png (1.81 KB, 92x125, Lancer_overworld_static.png)

>>5288
I liked it a lot, see you all in 7 years to play the rest.



File: 1445057189223.jpg (2.72 KB, 80x120, odio.jpg)

 No.4117[Reply]

I really liked the post-game after the Demon Lord summons you to his dimension. I want more of it.

 No.4118

File: 1445070908551.jpg (158.91 KB, 478x709, doodle__odio__by_moa810.jpg)

>>4117
Please don't save thumbnails.



File: 1445048566828.png (184.66 KB, 380x226, myfarm.png)

 No.4111[Reply]

Farmville thread, facebook edition! I need some tricks to harvest or plow faster, no cheats pls.

I mean who cares we already got Undertale.

 No.4112

File: 1445048835131.jpg (26.46 KB, 300x194, boxmein.JPG)

Here's a hot one:

>Move your farmer to an open area of the farm.


>Place four objects around the farmer so that he/she is boxed in. Hay bales work great for this.


>Now go click on items to harvest them, plow. or plant.


You will see the action complete without having to wait for the farmer to walk to the spot.

 No.4113

Calm down son. It'll pass down soon enough.

 No.4114

>>4113
>Calm down son.
wot?

 No.4115

File: 1445051461119.jpg (4.65 KB, 135x207, harvestmoonmary.jpg)

I think Farmville is an iconic game, it defined a generation, the generation of the social networks, it's complex and its RPG elements make it feel unique.

I see it got a lot of inspiration from Atari 2600 games(gameplay wise)

It's like the social Harvest Moon, it's even better since you can really connect with other people.

 No.4116

What I really like about this game is the enchanting aesthetics mixed with the simple gameplay. It reminds me a lot of older games on that, I can even perceive the inspiration they got from the 90's era.
It's truly a game I recommend other people to play, they will definitely enjoy it.



File: 1442736500410.jpg (38.45 KB, 640x480, KohakunoYumeOP.jpg)

 No.3925[Reply]

So out of passing curiousity since I didn't see a thread for this (or maybe I just didn't lurk hard enough), has anyone played/this completed this game?

I just completed it in its entirety and I was just…got by the ending, I just couldn't keep it in at the end. I honestly recommend it to anyone looking for a Pixel Horror game that has a nice story.

You can find the game here: http://vgperson.com/games/blankdream.htm
8 posts and 2 image replies omitted. Click reply to view.

 No.3945

File: 1442853106585.jpg (76.93 KB, 821x594, yachattaya.jpg)

>>3944
Not even one jumpscare is good if not very well used, and I mean VERY WELL, jumpscares are the lowest form of horror device because they force a scary situation.

It's like in sitcoms when they do bad jokes and use laughs as background sound to be contagious.

 No.3946

File: 1442856241621.png (415.79 KB, 640x570, 1418943131001.png)

>>3944
The problem here is not the jumpscares, it's the fact that is ANOTHER game of the MULTIPLE horror games that are being made as of late because it's a fashion, which uses THE SAME tricks as the others to force """"scary"""" situations.
As other people said here, the game is well done, the art is actually pretty nice, but it isn't a game that is really new or anything at all. More of the same formula we've seen for at least 2 years.
It's like devs as of late misunderstand completely what horror really is and believe 2scary4u themes are pure horror, or something…

Pic related, the genre that these games should actually be to be good.

 No.3947

File: 1442859694561.png (1.89 MB, 1504x900, SeiMakingFriends.png)

>>3946
inb4

 No.3950

Repetitive, boring…

 No.3962

File: 1443622510206.gif (692.86 KB, 369x168, notclichegame.gif)




File: 1441569619348.jpg (113.92 KB, 534x414, shespartofme.jpg)

 No.3915[Reply]

Hello Uboachan, here's another horror game made in VX Ace, it's about a girl named Rina, her parents and sister turn into statues in a strange incident and then she finds ghosts and spooky things happen.
I hope you like it, I need your opinion on this.
Download:
http://www.mediafire.com/download/re82yr9cnyqzqk1/ShesPartOfMe.rar
For more info please visit:
http://noachanil.tumblr.com/post/128491326332/shespartofmerar

 No.3916

>>3915
this is the best game I've ever played. Better than Yume Nikki even.

 No.3918

Get an editor for the dialogue and stuff.
You really need to improve your English before trying to do anything else.



File: 1437305098346-0.png (380.12 KB, 640x480, End1.png)

File: 1437305098346-1.png (353.37 KB, 640x480, OrneonPrime.png)

File: 1437305098346-2.png (414.7 KB, 640x480, ChaundraII.png)

File: 1437305098346-3.png (382.33 KB, 640x480, BlakelineIV.png)

 No.3882[Reply]

First post in months, yay.
The Great Empty is a sci-fi exploration game, with lots of resource management, where you play as a biologist searching the galaxy for titanic creatures.

Demo:
https://www.dropbox.com/s/cehqdz347wz52of/The%20Great%20Empty%20-%20Demo.zip?dl=0

 No.3883

File: 1437339526476.jpg (767.12 KB, 850x929, 如何でしょうか、皆様方?.jpg)

The general game is really good-looking and the system is interesting. But I feel that in a long term it may become boring if there's no diversity of events happening in the game.
Like, for example, if you find trails of an old civilization telling about mysterious objects that came from the outer space and whatnot, and then in other planet you find more proofs of those "objects", or whatever fits your fancy.
Considering the MC is a biologist, this would be interesting since there's proof of other "civilized" race out there, but he wouldn't be able to dig much of it without the help of a cryptologist/translator/anthropologist and such. So, he can't do much except follow trail by trail and accumulate the messages and such. Etc., which lead to something in the end.
Or something around those lines.

Of course, since this is a demo, you may have actually thought of all of that, but in my opinion the sole "looking for new life-forms" is an idea that will burn too fast if not managed carefully, like adding the mental factor of the MC as a plot device to include hallucinations and such if the gauge is too low.

TL;DR your game needs more dicks.

 No.3884

>>3883
I agree that some diversity is needed in the gameplay, I will work on that. One thing I plan to do is make you have some more choice as to what happens when you're on a planet, like popping up a choice dialog when you encounter something on a planet. Another thing I removed in the demo which will be in the full game is the galaxy map and traveling between systems, which will also have unique events.
Apart from that, I'm open to suggestions.

 No.3885

File: 1437351324946.jpg (39.44 KB, 630x420, Owl.jpg)

Good job motherfucker I love this thing, incredibly good taste, it's great to see something different.

 No.3886

File: 1437364259955.png (174.59 KB, 485x315, advice.png)

>Apart from that, I'm open to suggestions.
The robots seems like cool guys, give them some very basic AI and make them stupid.
>master-chan I found some minerals! uguu
>auauau! I think I forgot them in the cave!

 No.3887

>>3886
I'll consider it. Very briefly.
>>3885
Is that for me? Oh you shouldn't have. Well if you insist.



File: 1436495571803.png (2.02 MB, 2000x1000, PRESENT Header Large.png)

 No.3864[Reply]

Hey, I'm Nick Shutter, better known as Silent Cicada! I'm the guy that did that Yume Nikki Reimagined album. Now that THAT big project is out of the way, it's time for another!

I'm currently developing a short visual novel adaptation of the classic nursery rhyme Jack & Jill!

Mother Dearest is bedridden with illness, so you must guide Jack and Jill through the dark, dark woods to fetch the water. Unaccustomed to the territory, they soon become lost. Can you get both children to the well and back? And what creatures wait in the forest?

I'm making it with Novelty and it will be fully animated - everything from laughter to standing cycles are animated to some degree, as well as backgrounds. Interactions between characters (passing of objects, death sequences, etc.) get their own unique animations as well. I expect the release date to be in late 2016 or early 2017.

Game Jolt: http://gamejolt.com/games/adventure/jack-jill/66821/
Facebook: https://www.facebook.com/home.php
2 posts omitted. Click reply to view.

 No.3867

File: 1436586882272-0.gif (1.11 MB, 784x1000, Big Bad Stand Presentation.gif)

File: 1436586882272-1.gif (787.65 KB, 600x1250, PRESENT Wise Stand BG.GIF)

File: 1436586882272-2.gif (410.43 KB, 784x1000, DOLL Jack Stand BG.gif)

File: 1436586882272-3.gif (810.18 KB, 420x620, DOLL Jill Stand BG.gif)

Sure! Unsure if these will show up as proper animations or not, but here are some character cycles.

 No.3876

Well, this look fantastic.

 No.3877

Thank you very much! More news:



• All character dolls are finished! Except for Mother Dearest but that one’s minor. Now they just need animated, and that’s the hard part.

• I haven’t touched the program beyond that first demo and honestly still need to learn how to use it. I don’t even know how to make menus and choices! I’ll learn though, I swear.

• All plot points have been finalized and just need written now.

• The visual novel was already going to be short, but it’s going to be even shorter than expected. That’s just the nature of the beast, I guess? I want the pacing to feel right, and making it any longer would drag things out. I won’t know exactly how long it’d take to play through but I think it’d probably be 15 minutes or less to get to an ending.

• Soundtrack is complete! It’s pretty short but features music by Master of the Subway Ninjas, Our Star Is Dying, Knight of Fire, Bull of Heaven, Nick Shutter (me), and Villdyret!

• Seven endings.
Post too long. Click here to view the full text.

 No.3878

this looks cool as fuck. love the style.
will be followin'. keep it up homes.

 No.3879

looks interesting, good luck with the project



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