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/og/ - Other Games

saya no uta
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File: 1363848396867.png (45.92 KB, 320x240, IbBanner.png)

 No.2106[Reply]

 No.2107

/og/ is over there

 No.2108

is this a joke or something
honestly it's like the fourth time an ib thread starts in /fg/
i'm starting to worry

 No.2109

File: 1363870047947.jpg (48.11 KB, 430x508, 1344456535993.jpg)

Fucking project yumenikki summmer



File: 1363423077998.jpg (8.49 KB, 300x168, hämta (2).jpg)

 No.2094[Reply]

mod mark started a thread about grand exchange ciming back into 2007 scape and you will need a total over 100 to vote about this http://oldschool-runescape.com/m=forum/c=twOpkwN/forums.ws?74,505


File: 1363335509494.jpg (31.68 KB, 200x153, elite-beat-agents-help-scr….jpg)

 No.2085[Reply]

Hey I'm looking for an indie game; it was a flash game with point and click elements where you played the cephalopod-like creature make his way around different environments. I know for certain there is a hotel level. I think it ends with the creature escaping on a flying seed. I haven't the slightest idea what it was called and I can't find the site that originally linked me to the game. If anyone knows what game I'm talking about it would be greatly appreciated.

I wasn't sure where to put this but I figured if nothing else people can use this thread to ask for help when looking for games. *shrug*


File: 1326065557593.png (445.07 KB, 1191x607, 25365.png)

 No.443[Reply][Last 50 Posts]

Now this is not quite a game, it is a chat client from 1994 similar to Second Life. It is one of the very first 3D chat clients out there and surprisingly, the servers are still up.
It recently got a lot of attention for it's out dated graphics, eerie music, strange worlds and most of all, very weird regulars who have been online for years, organizing events and contest as if nothing happened despite the client being almost deserted.
284 posts and 113 image replies omitted. Click reply to view.

 No.5068

>>4992
tell me about it. the core grows greater

 No.5178

>>4992
i do tho

 No.5179

Meet up when

 No.5181

meet up how

 No.5308

Meet up what



File: 1362110241866.png (17.7 KB, 650x512, Orpheus.png)

 No.2053[Reply]

I made a thing.
Not very long or difficult, more of a test and made to kill some time. Should be easy to finish in about 10 minutes.
It's called Orpheus.

Your name is Dan, and you will bring your beloved Lily back.

It's my first game, and it's not a big deal but I thought I should share it anyway.

http://www.mediafire.com/?jm50v8dm6bp9ex5

 No.2055

I… don't know man. It was like everyone's first game.

But keep going, you could do great things later if you practice storytelling and all. The whole game was so bare and simple that I couldn't even "feel" it.

But hey, it was made by yourself and had wise solutions like the lighting in the cave. I won't say that the ending was unexpected or that I enjoyed it that much but seriously keep going. If you haven't had the potential I would have stopped playing it in like the first two minutes.

 No.2056

Neat story. The whole thing is a bit too minimalist for my tastes, though. Also, the narration and storytelling, like that other Anon said, could be better.

 No.2071

File: 1362958503335.png (241.51 KB, 388x383, jeeeey.png)

Orpheus? More like [spoiler]orifice[/spoiler]



File: 1354566412559.jpg (532.91 KB, 1274x994, you have to burn the rope.jpg)

 No.1597[Reply]

I'm sure you all have played "You Have To Burn The Rope" by Marzapan. If you haven't, take two minutes out of your day and click this link: http://www.kongregate.com/games/Mazapan/you-have-to-burn-the-rope.

A lot of people complain about You Have To Burn The Rope for being too short or too simple of an experience. It really is simplistic, and according to the creator, it is meant to be. While that is true, there is a possible interpretation of the game that might make you look at it in a different light and perhaps give you more enjoyment out of its 2 minute-long playtime. That alternative interpretation is as follows:

You Have To Burn The Rope is about a video game hell.

Or, at the very least it is about a cyclical, Sisyphean game with images and themes of torture, descent, the occult, and repetition.

Note: You don't have to believe, or even like everything in this interpretation, but it does make the game a lot more interesting.

TL;DR - You Have To Burn The Rope alternate analysis
7 posts and 5 image replies omitted. Click reply to view.

 No.1613

File: 1355112800033.jpg (102.37 KB, 720x480, rudolphs-shiny-new-year-08.jpg)

wow

 No.1616

>>1598

I was just skimming through this post before bed. The use of a bowler may be an homage to A Clockwork Orange. Kubrick's work has a lot of occult symbolism, and Kubrick himself was interested in conspiracy theories and such. Nothing major like lizard people blah blah blah, but he did use some cool stuff.


Not sure if that character is supposed to have one eye bigger than the other, or if it's just weird perspective. But it does remind me of Alex.

 No.1617

File: 1355301049298.jpeg (27.78 KB, 701x511, moloko.jpeg)

>>1616
Forgot picture.

 No.2012

>>1616
Good catch! You actually may be on to something. Perhaps the bowler hat is a reference to the mindless violence that Alex from A Clockwork Orange is known for. That would feed in to him being in hell, as well the idea of your main character in YHTBTR being a souless husk.

 No.2065

>>2012
It may be a coincidence but A Clockwork Orange has a lot of themes in common that would be interesting to people who lived through criticism about violence in videogames in general.



File: 1361985081675.jpg (55.16 KB, 742x827, Anodyne_1.jpg)

 No.2047[Reply]

I've recently been playing Anodyne. It's a fantastic zeldalike which appears to draw some amount of inspiration from Yume Nikki.

When I read about it I decided to purchase it immediately. I think it was about $8. It's on torrents too though, if you're cheap.

 No.2048

File: 1361985169224.jpg (147.9 KB, 960x960, anodyne-demo_img2.jpg)

Like Yume Nikki, the game is in parts very disturbing, though I won't give away spoilers.

It's also full of talking NPCs, unlike Yume Nikki, and a good lot of quirky humor.

 No.2049

File: 1361985290779.png (24.85 KB, 480x480, 8_480_480.png)

As a zeldalike, it has dungeons, but the primary focus appears to be on the many, many, MANY unique worlds, which are sometimes connected to each other in odd ways (though normally just through walking around.)

 No.2050

File: 1361985630708.png (17.62 KB, 802x926, nes-world.png)

One of my own screenshots, of the NES world.

 No.2051

File: 1362023452880.jpg (57.33 KB, 543x599, 543px-Johanna_Tukiainen.jpg)

Seems interesting.



File: 1347235647294.jpg (28.06 KB, 463x403, i just wanna eat my fries ….jpg)

 No.1462[Reply]

http://www.pantagrame.com/alabaster/doomedflashgames/silenthive/

This is apparently a Homestuck fangame for someone's shitty fancharacter. I don't play Silent Hill, but from what I've heard they put in so many references to it it's not even cute or funny any more.

I dunno, it seems kind of sloppily made and stupid but you guys can decide for yourselves.
1 post and 1 image reply omitted. Click reply to view.

 No.1464

>>1463
It seems a little suspicious that they would put so much thought into making this so called "parody" seem like a real, serious (albeit horrible) game. It feels like more of a cop-out.

Oh well. It's still really fucking stupid. As well as the whole "U DIED 10 TIMES THAT MAKES U JUSTIN BEIBER RANKING!! XD trolled" thing at the end.

 No.1465

>>1464
im not defending the game, i'm just offering explanations for those who are wondering "what the fuck is dis shit???". But i will admit i can appreciate the concept of going through an alien planet's abandoned nursery with corpses/aborted fetsuses(larvae??) and stuff everywhere, and youre the sole resident that's not right in the head. that's a neat concept IMO. otherwise i dont care for it much, like with the whole silent hill stuff. but if that abandoned alien nursery concept was touched upon in a much better way… good lord i would play the everloving fuck out of something like that.

so i will agree with you that this is pretty stupid. opinions, opinions, opinions.

 No.1466

>>1465
Grubs

 No.2033

WELL
i like it
and it's just a little thing to go in with their fanventure, and you kinda need to play to tie in with other events in the story.

 No.2035

File: 1361520639267.jpg (57.92 KB, 499x774, 1358655491561.jpg)

>>2033
Did you really just bump a 6 month old thread just so you could fucking share that? Oh my god, I'm going to piss in your laundry detergent.



File: 1357946119464.png (131.5 KB, 640x480, screenshot104.png)

 No.1815[Reply]

hey. I created this game like few months ago, i released it on a forum, it was liked. I released it on my facebook, my friend liked it.

I kinda want to show it to you guys from ubuu, cause i love ubuu.

It's not an rpg maker game, it's not an esoteric game (except if you can get the subtext.)

It's an action game that mixes platforming with brick breaker. Also it has lots of tits and beards.

Hope you'll like it, ubuu! even tough it's full of bug.
9 posts and 3 image replies omitted. Click reply to view.

 No.1892

>>1889

They probably did but didn't care.

 No.1960

..So yeah, the game is gone… reupload/mirror please? I'm very curious about this game.

 No.1996

File: 1360273332483.png (13.53 KB, 640x480, screenshot102.png)

>>1960
fuck. i'm working on it.


Well, i'll give you a new link like tomorow.

 No.2004

>>1996

Hurry

 No.2006

>>1996

>02/07/13

>tomorrow.
>02/16/13

:C



File: 1359501458432.png (1.03 MB, 920x1033, SecondLifePic.png)

 No.1949[Reply]

so,I saw some talk about second life from the Worlds.com thread and I dont see a SL Thread - and i dont know where else to put this so here it is.
I talked to my french friend about Yume Nikki whom is on Second Life. After a few months of not speaking to him alot I decided to check his store and,well: look at these.
I think I converted him.
Anywho,this is what I'd like to say:
-Like the items? Go find them in his marketplace at https://marketplace.secondlife.com/stores/2100 . Most things will be under $1 US dollar,so its not too much.
-Be sure if you wanna write a review, don't be an asshole. Be fair about it. If you don't say why something is bad we can't improve on it.
-Yes,we know about Monoko's shirt. The thing is the way the switch work cant switch the shirt texture unless you use something like RLV viewer.
-Yes, we know Monoe's is horrid. She was a first attempt and is why shes damn-near-free. ($L1)
-He's a furry. Thats Second Life for you. That should be expected by now.
-Helping him with stuff like feedback and supporting this project can help get more things,like: Masada,16 more effects for Madotsuki, Urotsuki,Sabitsuki,and more. Maybe even a YN Sim in the future.
and finally,
-Mods,if you find a better place for this thread: By all means, place it where-ever. I only put it in /og/ because its Second Life and not a "true" YN Fangame. More of a YN Fanclub thing..but its not off-topic either, so I had no idea where it goes.

 No.1951

File: 1359597697273.png (19.15 KB, 640x520, itstimetolayyoursleepyhead.PNG)


 No.1953

>>1951
Eeeyep.
Thats like 40% of why its free right now

 No.1957

>>1951
清创宾奉。



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