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/og/ - Other Games

saya no uta
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🎉 Happy New Year! 🎉

File: 1421056761448.jpg (197.62 KB, 1024x576, request__are_you_ready_4_f….jpg)

 No.3653[Reply]

Why hasn't anyone talked about this yet?

A game made by Scott Cawthon, where you work the night shift at a children's pizzeria, and you have to survive against animatronics that wander at night and are out for your blood.

There's two games at the moment, a third one is in development. Either way, it gained an insane amount of popularity around the time of its release.
1 post omitted. Click reply to view.

 No.3655

Oh, I liked it, but I sucked at it way too much to enjoy the gameplay past the third night.

 No.3662

>>3653
>it gained an insane amount of popularity around the time of its release
Wow, didn't exepect that to happen.

 No.3663

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>>3662
Considering popular let's players played the game, I ain't surprised.

 No.3664

There was already a thread about it

>>3472

 No.5854

>>3663
This scares me.



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 No.3472[Reply]

Surprised there's no thread for this yet.
http://www.desura.com/games/five-nights-at-freddys
A rather simple point and click horror game that requires good strategy and fast reflexes in many cases. You work as a security guard working the night shift at a kid's pizzeria a la Chuck E. Cheese's, and can only move to check your camera monitors and the door/light switches on the side of your booth. The animatronic animals that make up the main entertainment move around the restaurant, and your goal is to survive off the minuscule power your booth is budgeted from 12 am until 6 am without getting killed and stuffed into an animatronic suit by Freddy and his gang for 5 nights. Shit progressively hits the fan harder with each passing night, including hallucinations that can kill you and the addition of a new animatronic who bumrushes your booth like he's goddamn Sonic the Hedgehog. You can also unlock a 6th and 7th night.
The game itself has a free demo but can be purchased for around 5 bucks. It's actually pretty interesting once you get past the horrifying animatronic screeching that plays when they kill you and shit. There's also a wiki up for it, but it's been vandalized recently.
>tl;dr night of the living fursuits: the game
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 No.3919

tumblrflavorofthemonth.exe

 No.3920

>>3919
>implying
Most sites wouldn't shut the hell up about it when the first game came out.

 No.3921

boring, repetitive game with mediocre jump scares

 No.5853

>>3472
>fast reflexes
And I'm out…

 No.5881

>>5853
why the fuck did you bump two 5 year old threads to say you don't like it?



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 No.1330[Reply]

I'm just gonna dump my Pokemon screenshots here.
Gens I and II.
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 No.1388

File: 1344314698101.png (2.02 KB, 160x144, my team again.PNG)

>see filename

 No.1389

>>>/ot/

There are people who don't know whom are your Pokemon named after.

/ot/ is a supermassive circlejerk, so it is okay there.

 No.1395

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 No.1404

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 No.5852

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Pokemon! When's Detective Pikachu?



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 No.1553[Reply][Last 50 Posts]

Does anyone here know about these games?

Towelket is a series of RPG Maker games inspired by MOTHER, with surreal, philosophical, and horrific themes. Currently, there are six games, and four spin-off titles.

Recently, a few people have started work on translating the series. If you can aide with the translation, feel free to join the IRC: irc://irc.rizon.net/towelket

English wiki with more information: http://www49.atwiki.jp/towelketranslation/
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 No.5851

Finished playing through the translated portion of Towelket 4. I liked it, looking forward to the rest. There were a lot of barrels with the # END STRING thing and a few @ signs in dialogue text. Why did the game use male pronouns for Pian at the beginning and female ones towards the end? Anyway, good work so far.

 No.5856

these games are so fucking boring don't know how anyone can complete more than 2 of them

 No.5861

>>5856
The combat system is pretty bad, but the stories are unique, fast-paced, and crazy.

 No.5864

File: 1609279606056.png (19.93 KB, 1600x1066, Untitled.png)

After some consideration I opened a wordpress page for Towelket translations. I will continue posting major updates here as well, but for an overview of all game downloads, current translated script on active projects, rants etc. feel free to check out:
https://towelkettranslations.wordpress.com/
You're also welcome to post comments to any posts/pages on there.

Also, the year 2020 is coming to an end. Looking back I think it was a good year for English Towelket fans. I hope 2021 will be just as good.

>>5856
It's unfortunate that you didn't find the games interesting. I consider them a very specific taste myself, like ska music. Just like the other poster I think the main draw is getting sucked into the writing and the world. I've had conversations with some people who found the games dreadful, and also some people who liked the translated games a lot and are excited to play the rest.

 No.5879

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>>5851
>Why did the game use male pronouns for Pian at the beginning and female ones towards the end?
It's a bit complicated, but Pian in TK4 is female and most often referred to as Mocha's older sister. However, she is also married to Momo. Since Momo is the who gave birth to their children, Pian is called the husband in a few scenes.
However, it looks like there is some inconsistency and it gets mixed up sometimes.



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 No.4984[Reply]

One of the best TPS I've ever played, I've been playing this in the last 10 years and this game never gets old. It's amazing all the different things you can do and the different game modes you can play. This game really needs more recognition.


Website: https://universegunz.net
Video: https://www.youtube.com/watch?v=-Uc3eGbyiyo

 No.4988

gunz <3

 No.4989

Is the soundtrack as bad as the trailer music?

 No.5551

>>4989
Yes.

 No.5840

File: 1608903606071.png (108.54 KB, 250x250, S4LLogo_1.png)

I liked this and S4 league. GunZ almost gave me carpal tunnel though, but they were great games. I wish more TPS games could share their approach with emphasis on movement.



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 No.1520[Reply]

What does Uboachan think of this list of worthwhile freeware games that I helped to compile?

http://vsrecommendedgames.wikia.com/wiki/Freeware_Games

 No.1521

Looks pretty fucking good mate. I've seen a great deal of them before, and been recommended a lot of them as well

There are a few games missing descriptions, and the list would probably look better if sorted by type. But I guess since it's aimed at the /v/ kind of audience they won't have much trouble doing the Ctrl+F routine to find the game type they're looking for

Either way, keep up the good work if it's still unfinished, or good job if that's the final list for the moment

 No.1522

>>1521

Thanks. Since it's on a wiki, it's never truly complete. Anyone can feel free to edit it.

 No.5836

How about F2P games like War Thunder?
https://www.youtube.com/watch?v=9QdbsckNpt0



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 No.1321[Reply]

ace combat anyone? i gotta admit my one of my alltime favorite games was megalith from ace combat 4

 No.1322

WOW DAMNIT I MEAN ACE COMBAT 4 NOT MEGALITH FROM ACE COMBAT 4

 No.5835

File: 1608764104296.jpg (264.52 KB, 3840x2161, GiganticE.jpg)

Ace Combat 7: Skies Unknown - 25th Anniversary DLC - Original Aircraft Series -
https://www.youtube.com/watch?v=vGgVwJh72-A
Give me scorched earth.



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 No.5291[Reply]

What games in your opinion have the best animation? This is from Street Fighter III: Third Strike.
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 No.5295

File: 1541801819728.gif (5 KB, 87x105, A.gif)

Mario and Luigi series on general - they sport lavishly animated bosses and enemies, and even overworld sprites.
Sonic Mania is another example, as well as the inevitable mention of Touhou Fighting Games.
Shantae is also pretty notable for its pixel art animation, even in its gbc origins.
I also almost forgot to mention Maplestory.

 No.5296

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 No.5298

Mother 3. The amount of detail put into the animations are incredible. from the little things, like Duster retaining his limp in the pigmask disguise, to the big things like Flint's reaction to Hinawa's death. i also agree that sf3 has some of the best vg animations

 No.5299

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Animahjong X

 No.5834

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>>5291
OP wants to see women beat-up.



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 No.5430[Reply]

overrated?

 No.5432

aren't most triple A games overrated these days? I've been watching some reviews about some recent titles including Persona 5, the recent God of War and some others I can't remember of the back of my brain. I get the impression that even with the title you mention, it would deliver an experience that is akin more to gambling more than anything else rather than any sort of practice or skill. Sorry if feels like a rant right now since I've been cheated by some recent games.

 No.5479

>>5430
Nope, it's pretty much… A perfect example of what a WRPG should be. Dense of content, well executed in all aspects (well, the combat kinda sucks, but it's not that bad) and stuff.

 No.5832




File: 1601609682138.jpg (78.13 KB, 646x511, wads boot.jpg)

 No.5753[Reply]

Let's try that one more time uboachan,

Salutations uboachan,

I have completed my translation of the Wadanohara Reboot.

Wadanohara and the Great Blue Sea (大海原と大海原) is an RPG made by Deep-Sea Prisoner (海底囚人), using the RPGMaker 2000 engine. It was originally released in 2013, while the Wadanohara and the Great Blue Sea -Reboot- was released in 2020. It is an update to the original game and features some narrative, gameplay and QoL changes.

You may find the translation patch at
mediafire.com/file/ja14lh8tf8yn331/Wadanohara_Reboot_English_Patch_v1.0.zip/file

This is just a patch, the original (Reboot) game is available for free on the creator's website.
http://funamusea.com/story/wadanohara_re/index.html

I have not completed a full playthrough of the reboot with the translation applied. Many scenes were done entirely by looking at just the script, devoid of context. Because of this I suspect there are a number of lines that do not match the context of the scene in which they take place. If you find any bugs or awkward lines, I will be watching this thread forever, as is the nature of uboachan. There is also a contact method in the readme.

 No.5754

Congratulations on releasing this patch, anon!

I'll try to share with friends to get more people to point out errors, but I can't promise anything.

 No.5755

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Good job, but did you apply the translation correctly? I noticed that in the download provided some maps, common events and the entire skill database aren't translated

Furthermore, there are a handful things you can do to make this more accessible for English users:
- putting the RTP files into the game folder directly, it increases the download size by a negligible amount and removes the need for installing the RTP
- renaming every asset filename into one comprised of standard ASCII characters, this fixes the Japanese に string in battles among other things - vgp's RPGrewriter can guide you through this process
https://vgperson.com/posts.php?p=rpgmakerguide

 No.5756

>>5753
Attention!

This is a large update to the translation, adding numerous translated lines that were from a previous patch file which had been left out from the original release. The filesize has also been shrunken per Anonymous's request.

What has been fixed:
Missing translated lines.
Missing translated skills.
Unnecessary files removed.

What has not been fixed:
Japanese text present in the combat dialogue.
Internal debate over whether I should include the RTP files in the game itself.
The out of context lines that are likely present, my main concern.
mediafire.com/file/gw0mb57e35zqjng/Wadanohara_Reboot_English_Patch_v1.1.zip/file
Post too long. Click here to view the full text.

 No.5780

I have completed version 2.0 of the English patch:
mediafire.com/file/katfu9o7hrirxs9/Wadanohara+Reboot+English+Patch+v2.0.zip/file

You may consider this patch feature-complete. Previous issues involving Japanese text appearing in combat as well as missing translations in the Bonus Room and skill menu have been resolved. Images which contained text have also been translated.

Have a nice day!

 No.5829

Is this significantly different from the version on vgperson's site?



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