It's pretty good. The open-world is really creative even though it has flaws. The life sim aspects are well executed. As an adventure game, it's a blast. The survival horror parts suck hard though, but at least you can easily skip them by simply running from most enemies. The story is pretty good too.>>5437
While i do agree SWERY has some bonker plot-twists, i do think they are appropriate to the story (mostly). But i can agree on that: the characters are the foundation of Deadly Premonition's story. After all, this isn't a story about Anna's serial murder case, it's a story about the characters.
Spoilers ahead, story discussion, don't click if you've never played Deadly Premonition. Well, i do think the focus of the plot isn't really the whole serial murder case, but the duality of man. This is something that SWERY said in his notes about the game's development. It's about how people react to trauma and problems. For example: Thomas fights his gender dysphoria and intolerable love for Thomas by helping in the murders. George fights against his trauma and obsession by killing women and seeking the power of the red seeds. Kaysen is merely a metaphor, a demon which uses the people's own insecurities and traumas to dominate. Both he and the Red Tree represent evil.
Even though it may get weird, i think the meaning that everything has and the Cold War related things that happened in Greenvale (which reminded me of Naoki Urasawa's Monster lore a lot) kinda makes me think the story is pretty good. Even though it starts as a mere Twin Peaks The Videogame, it eventually becomes something of it's own.
Can't wait to see what will happen in Deadly Premonition 2. It's a pity that the best SWERY game for me, Dark Dreams Don't Die, will probably never have a follow up.