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/og/ - Other Games

saya no uta
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File: 1316831234198.jpg (76.98 KB, 500x375, tumblr_lnr2w0xC3v1qfboc9o1_…)

 No.6[Reply]

does anybody know about the game known as lsd dream emulator?
31 posts and 5 image replies omitted. Click reply to view.

 No.2911

Sorry for the bother. I downloaded the LSD Dream Emulator in my PC. It suposed to work with my keyboard but it doesn't. I try to change it with the F5 but nothing happens, I can't start to play it (the intros are cool but is frustrating when they start to reproduce almost immediatly and your keyboard controls don't work). Anyone know what I'm doing wrong?

 No.2912

>>2911
assuming you're using an emulator such as ePSXe, you should be able to configure your controls in the preferences..

 No.2913

>>2912
You were right. Thank you for the
advice.

 No.4560

File: 1478622879352.png (529.46 KB, 1280x720, cityeye.png)

I recently started really playing this game. I had played maybe 3 dreams and not really gotten used to the game before a few times but I finally realized whats so great about it. It feels so much like YN but so different. The gameplay feels more dynamic than just wandering around barren places. It also gives some creepy vibes without even trying. I'd take screen shots and share but I'm playing it on my psp.

I was told a while back that there's an actual ending which I'm very curious about since YN had a clear goal while this one doesn't.

 No.5601

File: 1588866436824.png (94.24 KB, 1280x1497, lsd__dream_emulator_mascot….png)

Full English Patch Released
https://www.romhacking.net/translations/5523/
22 years later I might add. Now even stupid gaijin NEETs can read the text dreams.



File: 1588596043217.png (323.44 KB, 512x512, download.png)

 No.5592[Reply]

Post some interesting articles, blogs, fan theories or plot analyses about RPG Maker games.

I'll start with an article about Towelket:
https://mimidoshima.wordpress.com/2016/12/18/12-days-of-japanese-feminism-towelket-one-more-time/


File: 1585356023240-0.jpg (83.41 KB, 1280x720, mado sweater.jpg)

File: 1585356023240-1.jpg (81.99 KB, 1280x720, urotsuki sweater.jpg)

 No.5552[Reply]

I made Madotsuki and Urotsuki's sweaters in ACNH.

 No.5557

File: 1585646782140.png (1.99 MB, 1280x720, ClipboardImage.png)

Can you change the color on Urotsuki's sweater? I'm using this one that I found on google search but yours looks more detailed. Very well done.



File: 1585608293003-0.jpeg (116.26 KB, 1280x800, main.jpeg)

File: 1585608293003-1.png (1010 KB, 1296x839, Снимок.PNG)

File: 1585608293003-2.png (1.25 MB, 1296x839, Снимок2.PNG)

File: 1585608293003-3.png (1.02 MB, 1296x839, Снимок3.PNG)

 No.5554[Reply]

Lol_rust (.flow's creator) remade Milya on Unity so it would work better, and seems like added more story/gameplay(?) to it.

And tried to translate it to English, but… "She was born one eye without it" just doesn't seem right. Also, sentences are cut sometimes, idk if it's intentional or not.

You can not only walk here, but also use a console, which puts up an overlay with the branch number, your progress and text history, as well as the additional "hidden" text you don't see in message boxes.

Judging by the "hint" page on lol's site, there might be puzzles.

The link: http://lolrust.site/game/milyabroken/

 No.5555

File: 1585609431059.png (Spoiler Image, 37.61 KB, 751x403, Снимок.PNG)

^ same person here

Seems like this game has some similarities with DDLC.



File: 1585339939409.jpg (37.96 KB, 512x399, 168-01chikatetsu-sarin.jpg)

 No.5546[Reply]

Hello, does anyone here know where I could find the game Kasumigaseki (霞ヶ関)? I found out about it while reading about Ayashii World, it's an underground game that is based off of a Japanese subway bombing. Other than the articles referencing Ayashii World, I could not find much information on it. I found this page which I think has information about it in Japanese, but no download link.
http://ww5.tiki.ne.jp/~qyoshida/kaiki2/168hukinshin-game.htm

 No.5547


 No.5548


 No.5549

I'll put the link to this website here because it seems like it might have some other interesting software.

 No.5550




File: 1444309577422-0.png (2.38 KB, 640x400, TitleScreen.png)

File: 1444309577422-1.png (7.19 KB, 640x400, AWoM3.png)

 No.4079[Reply]

It's the sequel to Amihailu in Dreamland that nobody asked for!

Amihailu's World of Magic is a PC-98 styled turn-based RPG in the turn-based style of Rogue, where you play as Amihailu and explore her magical world of Tumydorado. This time, you're fighting a variety of different hostile creatures as you explore, with one of the many unique tools the game gives you to do so.

Features (some are planned, some are already in the game):
-Simple melee combat/skills using Amihailu's powerful fists
-Utility and attack magic for solving puzzles, defeating enemies, or escaping
-Ranged combat using firearms for a different flavour and new tactical challenges (being well-trained in their use, Amihailu is reluctant to use her gun at times she determines it would be unsafe)
-Shops, new characters, and a new surreal story starring Amihailu
-640x400 16-colour palette and simple graphical effects to preserve a PC-98 aesthetic

The game's intended to eventually be a commercial product, but the first couple of alpha builds will be free (if a bit sparse) so that people can try it out and see if they enjoy it.

Feel free to ask questions or suggest a feature or two! I'll talk a bit more about systems as I implement them. The game's being made with Game Maker, so it can compile cross-platform. The newer GML is a bit more C-like, so I have little trouble programming with it as well.
10 posts and 5 image replies omitted. Click reply to view.

 No.4162

>>4160
There's no procedural generation, I'm considering adding puzzles or somesuch that need special equipment to engage (like zelda or metroid) which requires the dungeons to be hand-made.

For any incomplete releases you should largely expect fighting and progression demos though!

 No.4166

This looks fucking cool as hell. Really looking forward to seeing more of this.
I hope you take some inspiration from Yume Nikkis exploration too.

 No.4171

Due to popular demand (hahaha, okay, couldn't say this with a straight face)

Err, anyway, due to demand… I decided not to do AdLib+effects/processing for the soundtrack. I'm using OPNA FM synth instead, like I originally wanted to.

The game won't use the original PMD files like Hell Diary (I want it to be playable on Mac and Linux) but the tracks are rendered from the PMD originals using FMPMDE and then snipped down to loop properly in the engine.

And, instead of Hell Diary's monoaural YM2203, this game will use YM2608/YMF288 stereo six-channel FM+PSG. Enjoy!

https://youtu.be/4Y20H7VLb3M

 No.4361

Hello, yes, this game is still a thing. I'm starting to create some better/extra music before I commit to releasing a demo.

The game will use the PC-9801-86:
http://chipmusic.org/NoyemiK/music/magical-tumydorado-pc-9801-86

 No.5538

Is the game still in development? I see the channel is active, but I couldn't find any version of this game.



File: 1516149179902.jpg (147.67 KB, 800x767, __garry_ib_and_mary_ib_dra….jpg)

 No.5007[Reply]

The Pixiv page of Kouri,the developer of Ib?
15 posts omitted. Click reply to view.

 No.5023

File: 1516583929644.jpg (549.61 KB, 1280x1888, 012.jpg)

>>5022
Well, let's see… 2kki has over 12 years, .flow is going to turn 10 next year. ib is from, what, 2011? What's next, towelket?
If the devs wanted to milk their cow, they would have done so already. It seems for some reason you associate popularity with success and if a game isn't… "available" to the west, then it isn't successful for you (and guess again, the eastern fanbase is x3 or x5 times the western one). If you want to help the developers, spread the word in your blog or among your friends. There's no need for them to be on steam. You don't really think any of the shitty games made in the west would really blast it on freem or any similar platform, right? Also there's the problem of localization, who do you think would translate them? Because the only translations are fan made and only when someone actually decides to sit their ass through the whole process of translating, scripting, testing and debugging. And don't expect japanese people to trust western faggots touching their game, it's happened in the past and hasn't gone well.

These communities have existed and done pretty well without messing with steam, and part of the fun is finding about them by yourself. And actually, people on steam do not appreciate RPGmaker games (and for a good fucking reason, tumblr has been spouting meme games for about 6 years and steam is full of fucking RTP graphics "games"), so don't think people will actually care about them and in fact be ready to see how people bash on the author because the dolphin raped a witch.

 No.5024

>>5023
>Well, let's see… 2kki has over 12 years, .flow is going to turn 10 next year. ib is from, what, 2011? What's next, towelket?
To be fair, games like Misao, Mad Father, The Crooked Man, etc, are all from 2012 and they still got re-published on Steam during the last year.

 No.5025

>>5024
^This.

 No.5507

File: 1580754708462.png (1.09 MB, 954x1455, GOLD VS TRASH.png)

>>5015
Hell no, fuck off. These RPG Horror remakes are pure soulless bullshit. Just look at The Witch's House remkae:
>ugly, uninteresting graphics compared to the original smooth and cute graphics
>some death animations were redesigned in a way they lost all the impact they had (the famous "wall-crushing" death animation isn't as jumpscarey as before)
>npc were redesigned in a very goofy way; the "invisible ghosts" are now clearly visible so it isn't as impacting as before, I remember the first time I played I got surprised when suddenly something in the kitchen talked to me. the anaconda was black/green olive in the original game, however, in the remake it's bright green which makes it look like a dragon of some sort (which is goofy as fuck) and it contrasts with the little illumination of the room making it even more goofy
>black cat redesign it's the worst of them all (white borderlines, seriously???)
>too much hand-holding for newbies, in the original game you had to think, the remake just gives you everything in the mouth
>bugs everywhere, the game just can't stop soft-locking and crashing
So glad I didn't even bought it. The only thing I liked was the new Viola's portrait and I still like her original sprite more.

 No.5512

>>5507
adding to what you said
>published by Dangen
yikes.



File: 1374520484359.png (29.13 KB, 320x324, REIMU2.png)

 No.2643[Reply]

Sharing with you a demo of my new game, it's RPG and shooter.

http://www.mediafire.com/download/9247ieldj4k8kzq/TouhouProjectMysticSeal.zip
13 posts and 7 image replies omitted. Click reply to view.

 No.2687

>>2682
There's a walktrough in the website http://touhoumysticseal.yolasite.com/ if you have doubts just ask, thank you for playing!
Some tips:
>you can shoot while slashing
>Hina's spell card makes things easy in boss stages
>remember to buy some sake before leaving the village

>>2683
Thanks a lot, I hope you like it :j

 No.2695

File: 1375808440310.gif (1.13 MB, 160x119, mimaboss.gif)

A small gif with a scene against Mima

 No.5487

File: 1577230354313.png (37.16 KB, 640x480, Knife kuya.png)

>>2643
I hope you'll read this, but thank you from the bottom of my heart, I had a really bad day today and this fangame was exactly what I needed, and I'm honestly a huge fan of Touhou fangames so to see something as niche as this is wonderful.

It's honestly amazing how I ended up on this 7 year old thread, but thank you. I'll treasure this fangame. I had a great time playing this and even though I'm guessing development stopped, I hope something compels you to finish it. Thank you again.

 No.5488

File: 1577243309303.jpg (125.35 KB, 636x476, tumblr_mqeskbfV0J1s0oibeo1….jpg)

>>5487
Hey, it's been such a long time since I even remembered this existed, but I'm really happy you liked this.

I kind of moved on to other projects but I'll see how I feel about it once I finish those, if I do it however, I'd have to start from zero again, for many reasons, even my pixel art would feel inconsistent now.

There has been some more development, you can see some of it in the posts in this tag:
https://balthasar02.tumblr.com/tagged/touhou-mystic-seal

Thanks a lot and I wish you better days.

 No.5489

File: 1577294065296.jpg (288 KB, 800x677, Warm.jpg)

>>5488
It makes me very happy that you ended up replying back to me, thank you for your kind words and I wish you nothing but the best on your future projects!



File: 1576763363709.png (48.57 KB, 801x639, kamilia2.png)

 No.5481[Reply]

Does anybody here play "I wanna be the guy" fangames? Maybe even the original. They are quite fun, i am currently playing "I wanna kill the Kamilia 2" and at the end of stage 6. Share your progress if you do play them here.


File: 1573818020539.jpg (64.07 KB, 1080x360, black crystals.jpg)

 No.5460[Reply]

This is a high quality work, fully hand-drawn game, years in the making, by a single developer.

It’s crafted with lots of love, I want as many people to play and see this

It's a short demo, I hope you try it out!

It's made in RPGMaker, but Everything is hand drawn, even the menus, with lots of original features

Downloads:

RPGMaker https://rpgmaker.net/games/10227/

Itch: https://yoraee.itch.io/black-crystals

Game Jolt: https://gamejolt.com/games/blackcrystalsrpg/447903
Post too long. Click here to view the full text.

 No.5461

>>5460

Don't know, kind of unimpressed. Hope it works out better with a different kind of audience.



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