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/og/ - Other Games

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File: 1463818224693.png (283.79 KB, 1096x545, 2016-05-21_102725.png)

 No.4365[Reply]

Rack [Fek] - XXX GAME
https://mega.co.nz/#!Kt9z3LSY!UjiYaUD4SPWr77pcsdxPqHDQYuSLI5XREioB2dGa4tg
Year: 2016
Genre: bdsm, furry, masturbation,flash
Platform: PC / Windows
Language: English
2 posts and 2 image replies omitted. Click reply to view.

 No.4368

I already heard of this game and it is free to begin with..

 No.4369

Unless this is just advertising.

 No.4370

>>4369
That's probably the case.

 No.4371

>>4367
same

 No.4372

This post looks automated and/or shady. I wouldn't click that. Link to the original game's website instead of some mega link, since it appears to be a free online game anyway if you google it. Maybe we should make a rule about OP posts that look like this, since pretty similar ones seem to turn up once in a while and I can't prove they're bots.



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 No.4079[Reply]

It's the sequel to Amihailu in Dreamland that nobody asked for!

Amihailu's World of Magic is a PC-98 styled turn-based RPG in the turn-based style of Rogue, where you play as Amihailu and explore her magical world of Tumydorado. This time, you're fighting a variety of different hostile creatures as you explore, with one of the many unique tools the game gives you to do so.

Features (some are planned, some are already in the game):
-Simple melee combat/skills using Amihailu's powerful fists
-Utility and attack magic for solving puzzles, defeating enemies, or escaping
-Ranged combat using firearms for a different flavour and new tactical challenges (being well-trained in their use, Amihailu is reluctant to use her gun at times she determines it would be unsafe)
-Shops, new characters, and a new surreal story starring Amihailu
-640x400 16-colour palette and simple graphical effects to preserve a PC-98 aesthetic

The game's intended to eventually be a commercial product, but the first couple of alpha builds will be free (if a bit sparse) so that people can try it out and see if they enjoy it.

Feel free to ask questions or suggest a feature or two! I'll talk a bit more about systems as I implement them. The game's being made with Game Maker, so it can compile cross-platform. The newer GML is a bit more C-like, so I have little trouble programming with it as well.
9 posts and 5 image replies omitted. Click reply to view.

 No.4160

Are you planning to incorporate new features for the dungeons, or you're going for the classic stuff?

 No.4162

>>4160
There's no procedural generation, I'm considering adding puzzles or somesuch that need special equipment to engage (like zelda or metroid) which requires the dungeons to be hand-made.

For any incomplete releases you should largely expect fighting and progression demos though!

 No.4166

This looks fucking cool as hell. Really looking forward to seeing more of this.
I hope you take some inspiration from Yume Nikkis exploration too.

 No.4171

Due to popular demand (hahaha, okay, couldn't say this with a straight face)

Err, anyway, due to demand… I decided not to do AdLib+effects/processing for the soundtrack. I'm using OPNA FM synth instead, like I originally wanted to.

The game won't use the original PMD files like Hell Diary (I want it to be playable on Mac and Linux) but the tracks are rendered from the PMD originals using FMPMDE and then snipped down to loop properly in the engine.

And, instead of Hell Diary's monoaural YM2203, this game will use YM2608/YMF288 stereo six-channel FM+PSG. Enjoy!

https://youtu.be/4Y20H7VLb3M

 No.4361

Hello, yes, this game is still a thing. I'm starting to create some better/extra music before I commit to releasing a demo.

The game will use the PC-9801-86:
http://chipmusic.org/NoyemiK/music/magical-tumydorado-pc-9801-86



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 No.3742[Reply]

"This thing again?!"

A while ago I put Hell Diary on hiatus while I worked out the design of the game and what direction I wanted to go with it. Is it a sim, an adventure, what do I want to do with this thing?

I think it's still my most popular game despite not being in active development… until recently. A lot of people really, really liked Nightmare Castle, or at least some of the things it did with aesthetics. Hell Diary is set in that era (well… roughly). So I've started over again almost from square one and worked out some design elements I can stick to and make the game really fun for me to work on and feel like I'm making progress, and not confusing the hell out of players.

I've done away with the in-universe calendars and lingo and stuff, I'll just say the game is set in 1979 and has all of the characters you knew from before. But I'm splitting the story up into three "episodes" and at least trying to start out less open-ended. Gameplay's the same, but the aesthetic is different and there should be less stuff to wade through to get to the story.

NOW, the game's being done with Nightmare Castle's PC-8801/9801 aesthetic with 8-colour 640x400 graphics, and a soundtrack done with emulated YM2203 and Music Macro Language instead of Nightmare Castle's SB16 soundfont. I've already got the "engine" set up (it reuses Nightmare Castle's scripts and visual effects). I'll have some more about it up when I can take some screens; this post is long enough already!

Also, if you want, you can support me working on free resources and games on Patreon. You will get to download the game or any free music even if you don't donate, though: https://www.patreon.com/NoyemiK
32 posts and 7 image replies omitted. Click reply to view.

 No.4284

Hey guys, I closed down my blog (two months after I allowed the domain to expire) but the good news is I've bought a new domain and I've got a sweet free hosting deal!

Here's the new site for ALL my stuff:
http://delmunsoft.com/

 No.4285

>>4284
Looks pretty, well done.

 No.4304

It took a while, but now you can play a cut down demo I put together for SXSW!

http://www.mediafire.com/download/tojccone64nq7jm/Hell+Diary+Demo.exe

It will only be up for download until the 19th or 20th, but this is because I intend to have a more full demo replacing it in May or June. But here we are, folks!

 No.4326

I managed to finish the game by working a solid week straight with 4 hour breaks to sleep:

http://www.mediafire.com/download/hlifro7wb4wd8pl/Hell_Diary_1_00_plus.zip

 No.4345

>>4326
Cool beans, OP. I'll give it a shot when I get off work.



File: 1459210638375.png (717.33 KB, 1366x768, 1459210027529.png)

 No.4316[Reply]

Anamanaguchi released a trippy PR-stunt game.

Big download, apparently hard to get running, your mileage may vary.

we.tl/88zwlT52aw

 No.4330

File: 1459540577664-0.png (852.78 KB, 1360x768, guitar.png)

File: 1459540577664-1.png (842.91 KB, 1360x768, dog.png)

File: 1459540577664-2.png (1.23 MB, 1360x768, sky.png)

Pretty short "game"

 No.4344

>download isn't available anymore

not sure if anyone cares about this, but i found a mirror.

http://www.mediafire.com/download/afga922p37fb27f/CS+guchi+3-28.zip



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 No.4334[Reply]

So I've been thinking about this for a while and I realized just how similar Yume Nikki and LSD Dream Emulator are (Yume Nikki is much better of course) But did LSD Dream Emulator predate Yume Nikki in its concept?

 No.4335

sabi when did you start using this site

 No.4336

LSD came out first, no one knows about Yume Nikki's conception though because Kikiyame is an allustrous basterd. ✿

 No.4339

Here OP see >>6 and >>1176
>6
kek

 No.4340

Lurk more.

 No.4341

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>>4340
This.
Seriously, for fucks sake.



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 No.4275[Reply]

LiEat getting a steam release in a couple days. All three games in one.

http://store.steampowered.com/app/373770

Never played them personally but I've seen them discussed and recommended here several times. You can still download it for free but if you want to support the developers now you can!

Hopefully this will mean more doujin rpgmaker games in the west and in general.


File: 1356923093803.jpg (53.56 KB, 614x324, rtu.jpg)

 No.1727[Reply]

http://www.kickstarter.com/projects/1548272412/radio-the-universe-0

http://sixesixesixe.tumblr.com/

"An unnamed protagonist whiles away aeons in deep, solitudinous sleep. She watches the tides in sunstruck dreams of an empty shore, patiently waiting for her life to end.

Alone in a skyless and desolate labyrinth-city , there isn't much else to do.

But then…"

"Players will feel aesthetic and gameplay influences from titles like Yume Nikki, Symphony of the Night, Hotline Miami, and Dark Souls, with a tinge of 2D JRPGs thrown into the mix.

RtU is a challenging and atmospheric sci-fi game with SNES-style visuals and a sinister, offbeat narrative."

Fund this shit. First Kickstarter I've ever backed.
Post too long. Click here to view the full text.
6 posts omitted. Click reply to view.

 No.2906

I know he said completing this would take awhile, but it's been almost a year since this thread, and there doesn't appear to be any updates from him in a long time.

You think he's still working on it?

 No.2919

>>2906
Check the Updates section on the Kickstarter page. Updates seem to be frequent. I would cap them for you if I was a backer but I don't have money to do such things right now.

 No.3307

Anyone with backer status feel like posting updates? I'm really curious about this game.

 No.3427

He just posted another update a few days ago with two more videos:

https://www.youtube.com/watch?v=J1j-B3v61Zc

https://www.youtube.com/watch?v=QBMZ14EB1SE

It's currently aimed at a December release with stretch goal content being patched in later.

 No.4274

I´m still waiting for this one and Barkley 2, they are taking forever, it´s been three years now



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 No.4247[Reply]

this might be a dumb question, but

say i want to make a post about a game in, i don't know, /fg/ or something.

- the game already has a thread
- no one has replied to the thread in over a year

do i put my post on the already-existing-but-inactive thread, or do i make a new thread?
2 posts omitted. Click reply to view.

 No.4250

>>4249
First two from the second round are Garry and ib, and the green haired slut in the last row looks like AP girl for me, but I'm not sure.
I bet the rest are horror bs faggots, literally nobody important.

 No.4251

>>4250
> Garry
Wrong, that's Yomika from Yume Graffiti.
The rest of those are all from other YN fangames, too lazy to actually list them.

 No.4252

File: 1453013623575.gif (3.23 MB, 445x247, 1448249843180.gif)

>>4251
Holy shit, we just found another recolor.

 No.4253

>>4252
It is interesting to point out that Ib was first released two years after that fangame though.

 No.4254

File: 1453013987795.png (134.4 KB, 540x454, used dildoes.png)

>>4253
That only proves that a base character already existed when the recolor appeared.



File: 1414081245629.png (300.64 KB, 1024x768, 1024x768.png)

 No.3544[Reply]

Ubuu, you have to know about this upcoming game. It's the most Yume Nikki-esque thing I've seen since a long, long time, not to mention it's just awesome.

Downloadable demo (a rather lengthy one on top of that) here:
http://www.indiedb.com/games/realm-walk-of-soul/downloads/realm-walk-of-soul-demo

 No.3583

>Effects
>Nexus

Sounds straight up like a fangame, I will probably play it when it's complete (assuming it will ever be)

 No.4239

>>3583

Oh, looks like a new demo came out in 2015.



File: 1448800708010.png (136.02 KB, 640x480, ScreenShot_2015_1129_20_33….png)

 No.4232[Reply]

Have any of you guys played Faraway Story? For those of you who don't know what Faraway Story is, its an RPGmaker game translated by vgperson. The game has item creation mechanics as well as real time battle. Its a pretty solid game for most parts and the characters are really memorable for me which is why I'm recommending this game to you people.

 No.4233

Thanks for the recommendation anon I'll check it out soon.



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