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/og/ - Other Games

saya no uta
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 No.2850[Reply][Last 50 Posts]

This thread is for:

- "What is this game, please help"
- "I just got this game and there is this bug that keeps happening, how do I fix it help"
- "Where can I download this game?"

And any other help that you might need. Please refrain from creating new threads just for a help request, rather than general discussion of a game - use this one instead!

Also: Please be as descriptive as possible when asking for help. Screen caps and error text copy-paste is the best way to get tailored answers.
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 No.1838[Reply][Last 50 Posts]

Reviving the thread from ye olde /og/. Share indie games here. Try to keep it to the free ones.

Include the game name, download link, game description, and preferably some footage of the game. Screenshot is fine too.

WANTED: I had a huge list of indie shmups, however I reformatted and no longer have the proper links. If anyone has any shmups they would like to share, do so.

Also I'm missing a few download links for some of these games. However I've updated all the links I could so everything should be working.
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> VS Fighting
Stripped-down fighting game with mirror matches & simpler execution.


I just realized Niko has more human ears in this screenshot. Definitely not a cat.


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A cat is fine too.


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Is WARFRAME worth playing as a F2P game?


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IMO it's a fun grindy game. IF you are dedicated enough, just about everything is free in the game. IF you need platinum (the premium currency), you can grind your way to get some by trading stuff the in-game market wants for platinum. there's really nothing that is locked behind real life money. all weapons and warframes are unlocked via crafting them. You can make just about anything end-game viable with enough time.

The only downside is that, around the end game/late game, the game will really make you grind resources. By the time you reach that late game, you'll have a comfortable build to do just about anything tho. Completionist beware.

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this might be a dumb question, but

say i want to make a post about a game in, i don't know, /fg/ or something.

- the game already has a thread
- no one has replied to the thread in over a year

do i put my post on the already-existing-but-inactive thread, or do i make a new thread?
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> Garry
Wrong, that's Yomika from Yume Graffiti.
The rest of those are all from other YN fangames, too lazy to actually list them.


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Holy shit, we just found another recolor.


It is interesting to point out that Ib was first released two years after that fangame though.


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That only proves that a base character already existed when the recolor appeared.


Nice color pallet

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Well lately i've been giving them a try and it appears that i'm not that good (Three year-almost Four-year investment) I think they're pretty good but playing online can be a bit of a headache. Having people call you free (Slang for being easy to beat) whenever my friends or other people that usually talking to about this stuff makes it seem that if you're bad at fighting then you have a lower intellect in general. With things such as mind-games, Reading, & Execution as well. so what are you opinions regarding this?
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Reading your opponent is what all player-against-player games are about.

I think that trash talk can be fun to do sometimes, but it's never fun to have someone act condescending towards you. I guess that person just undervalues their training too much.


I am not able to give credit to people if they are good at certain games. Everyone has to practice to ascend, but the story about potential is much different. Some people are terrible at one type of game and amazing at another type, some people are terrible at all video games. Doesn't mean anything to me.

If everyone was able to choose how their brain was structured I doubt anybody would willingly handicap themselves is what I'm trying to say.


Some people just aren't good at fighting games. It doesn't mean anything about you or your intellect, it just means you aren't good at fighting games.

And also people talk shit in fighting games. Tbh, people online (when playing fighting games) act like assholes. Just because your friends talk shit doesn't mean that they actually think less of you. And if they do, then they're just not very good friends.


>>3280 i agree
I have 2 friends that totally own me in their genre, one in fps games and other in fighting games, but when it comes to puzzles i rarely use a guide and they get stuck a lot with puzzles.
but they still play adventure/puzzle games, and i enjoy the occasional match with them, point is, just enjoy what you want.
now for competitive fighting…i…just practice, i guess?


If you enjoy it, play it. If not, do something else.

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What games in your opinion have the best animation? This is from Street Fighter III: Third Strike.
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OP wants to see women beat-up.


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When's 3rd Strike HD Remix?


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3rd Strike animation is 60fps.


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I'm spinning around


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i thought some of you might be interested in this… it's not funded yet, but it's tentatively scheduled for early 2015 and i really, really hope it happens

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Because this place is dead and this is the most active thread in months


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Still got it.


ive been coming here on and off since like 2012 and i can see this is not a website for discussion anymore. this is just a place for people to try to dunk on each other for wanting a discussion.
this place didnt use to be like this, oh well time to move on i guess.


You must be joking, with all the infamous classic threads, Middens, Flux, .fleshchild, Undertale, /cos/, it was a lot worse back in the day and got to it's peak of retardation when Yume Nikki started to get mainstream attention and attract new people, all the hobby funposters and trolls either moved on or grew out of it.

We did have richer discussion despite this however, I give you that.


>Implying World of Warcraft is a bad game
What is that, a counterbait?

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 No.3367[Reply][Last 50 Posts]

Recently a Japanese language game on Vector that has received some attention and well-regard. Soon, it will be translated. Now, by who? We don't know! Not by me, that's for sure! But rest assured, it will be translated soon (I predict within 1 month or two). When that happens, a torrent link will be posted in this page to distribute the translated version. If anyone wants to take the translated version and upload it to somewhere like Mediafire, be my guest, since the torrent will probably die soon after it is first released.

For now, I give you a picture of the main character, Koko.
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>the creator wants to keep some control over their work, including what versions are released and where it ends up.
Yes, but as you mentioned, this is a completely unrealistic expectation, no matter how much creators and their publishers want people believe that they are in control. When you publish something, you have to acknowledge that this might happen. If you want to make sure it can't happen, you shouldn't release anything. Would that be better? I don't believe so. Throwing a tantrum over people enjoying your game is pretty infantile behavior.

It is thanks to efforts of countless people modifying/sharing games without the publisher/creator's permission that people get a chance to enjoy them and that they are here to stay as products of human culture instead of fading into obscurity, with the code rotting away on the creators' hard drives while they lean back and enjoy the satisfaction they gain from the thought of all those people never getting to play their games.

Of course, I don't dispute that it is best to be respectful toward others. All the same, I am glad the translator decided the go against the creator's will this time.


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Hi everyone! I decided to jump into this thread because I have some thoughts about this game and because I had to work with it (with original japanese and translated english versions).

First, the question about "who translated this game?". Unfortunately, author's concern about accuracy of the translation were right on some occasions - english translation does have a number of errors. Mostly it can be seen in the diary of the butler - about institution and another one about the well. In the japanese he was contacted by the hospital, went into it and then told his master about the baby (Coco), and the line about the well was just a note about how dangerous it is. Then there was an ambiguity about when Coco has died - in the original it is somewhat ambigous, but player can conclude that Coco died at night from November 22 to November 23.
I can't say that I have checked the entire game - it's just something that annoyed me so me and my friend checked that in the japanese game. You can actually get original and see it for yourself by using deepl or other online translation engine, lol. Well, I can say that english translation does need a bit of proof checking and a bit of polish.

Saying that, I can assume that this translation wasn't made either by vghime (there are a lot of errors vghime wouldn't have made; though I can't be sure about that - translation was done in 2014 and that was a long time ago, also all map names were translated and vghime is one of the small amount of translators who does translate them) or by Tosiaki7 (not his style). I think that this was either done by some unknown translator, or by vghime - though then there is a question why there are such big errors in translation? All I can think of - is that translation wasn't officially approved, so it was released without testing or proofreading.

Second, without mentioning the inaccuracies in the translation - english version is something that this game should have been, if author would have born in the english-speaking country with english folklore. Or closer to the western audience, as some anon has said in this thread. All rhymes, puzzles and even environments - are a love letter to the Mother Goose nursery rhymes. I saw that in everything, because I have spent a lot of time researching what each character refers to (they all are referring to certain lines in those nursery songs). I think that possibly author banned this translation fearing that translation woPost too long. Click here to view the full text.


Vgperson might not be the only possibility however, there are some less known people who do rename the files, like that one guy who made the first translation for the Jojo fangame 7th Stand User, not saying it was him, just that there are people under the radar that do the same.

Kind of a shame more people don't do it though, as it makes it easier for people to play these games without all that hassle changing locales and installing japanese RTP (for the RPG Maker ones) which doesn't always work properly.


>Kind of a shame more people don't do it though, as it makes it easier for people to play these games without all that hassle changing locales and installing japanese RTP (for the RPG Maker ones) which doesn't always work properly.
It's a lot of work and most of the time translators don't have any help at all, even when they request it, so it's not surprising.


you don't have to change the map tree names to make a game playable on any locale, the map tree is only relevant to debug work

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Anybody into fighting games/interested in getting into them?

I've been playing them for maybe a year and a half just casually with a friend. I've got USFIV, KoF13 and GGXRD on steam but can't really play them since I live in the middle of nowhere and the netcode is garbage for long distance, so I generally stick to fightcade where I can play somebody with 240 or so ping at only 1-2 frames of delay. There's a ton of different fighting games (and shmups, beat em ups, puzzle games) you can play on there with amazing netcode completely for free

If there was enough interest maybe somebody could get a beginner's group together or something
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If anybody wants to play a few games casually every now and then, add me on discord @ sleepover#3948

I'd be happy to teach you the basics.

It'd be best if you were in Oceania or the US but other places should still work at 2-4 delay I think. Fightcade, at least. If we're really close then some of the newer fighting games on PC might be playable too.


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GGPO netcode was designed specifically for fighting game.

Here you go:


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I like fighting games with training rooms.


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STRIVE to do better


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How much are people here interested in making a chart/list of all the small and unknown worthwile indie horror games that deserve more attention than they get (similar to the one we have for RPGMaker)?
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>thinking carrion is a small unknown indie game


i mean, kinda, it helps adding anything to the list



i would like more like lost in vivo, survival horror with actual combat gameplay

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Uboachan seems pretty quiet lately so maybe this will stir some passions. The creator of Middens has a new game.

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What was he… like?

…Do you remember the one time he answered some ask on tumblr about how crude he talked during a recent interview, and he was talking about how he had genitals and whatnot?

Sort of like that.
But also understanding, he's spiritual, uhhh… a little old-fashioned, … basically about as crude and weird as you can see him online as you can see him on skype, I suppose?

He's a hard one to describe. Lord I feel like I'm being watched by him right now.


Woah, that suddenly jumped! Looks like they're already at their total.


His last game too, apparently. Definitely looking forward to this one.


It's his last game? Where did you read that?

Went to the page and there's some debate about Valve going on. Turns out Clowder doesn't like Steam. Says it's like a Shinra reactor harvesting the life force out of independent games lol.


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He doesn't have any plans for other games at the moment, and WTCTR is likely his last game before he takes a break or stops altogether.


He hasn't stated that he has any more plans. However, he has stated that he might produce a new work that isn't a game after WTCTR.

I'm inclined to agree with him about Steam. I just do not like the platform what-so-ever. Steam and I have never really been good, in all honesty, mostly because of computer difficulties.

I do sort of share the view that indie games shouldn't attach themselves to any particular platform. In my opinion it takes something away from it, but I'm not entirely sure what that thing is.

Have a poorly-animated Nomad shooting, courtesy of me.

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