He nuked his entire twitter once too. I think he might have emotional issues though I don't want to assume too much.
nvm just had to update easyrpg lol
That's my impression too.
I just started reading the dev threads a bit, with my limited Japanese knowledge.
I haven't gotten far, and there are definitely connotations and nuances I'm missing, so my understanding of things is very incomplete, but I get the feeling he is known for having such issues.
For example, there was a response to the announcement of the removal of all his maps back in June that said something like:
You'll be stuck in this negative loop forever.
Even if you separate yourself from this, you will still have your 'arbitrary expectations, arbitrary despair' and 'desire to erase' personality that you can't escape from.
Until your end, you'll eternally repeat this cycle.
As someone who was deeply affected by your work, I wish for your happiness… But, well, I'm afraid to say, it probably won't happen."
(my translation, could have things wrong)
i hope wataru finds happiness :(
Seems sadly common among YNFG developers. Doing all this work for free can't ever be easy.
truly a god among men
Yeah, I really love the newer stuff. For a while I kind of lost interest in 2kki, but recently I feel like there's been a boom of cool additions. In the last few days there have been some big updates, so I still have a lot left to check out.
qxy's are definitely some of my favorites. Not only is the art really nice and polished, but I like that most of his areas have something mechanically or structurally unique/clever too. Like for example the sunrise in the Snowy Forest, the looping floor changes in the Techno Condominium and the different things on each floor, the downward floating in the Aquatic Cubes place, etc. Lots of other things. I dunno, his maps are just well-designed.
A broad criticism I have of 2kki is that some areas can feel like I'm just walking around some some big place and looking at a tileset because they lack interactivity, or a feeling of being physically connected to adjoining areas (even in a surreal setting I think that can be really important), or real purposeful *design* that makes them feel immersive or interesting to explore.
Maybe that's just the opinion of someone who's played 2kki a long time, for whom there's less to spontaneously discover. Or maybe it only really applies to a few areas, I dunno.
But I'm glad the recent updates have been exciting to me again.>>14554
That's really cool. You can even make it display in 3D. Just used it to map out a route.
Really cool. Dreamt of that
have any of you figured out the unlock conditions to the innocent dream? i can't figure it out even after i've tried looking at the source in rpgmaker itself
The quality seems to be in declive lately, I really don't like Sniperbob worlds at all and i feel the newest Aegiorudap route is very bad for being the newest deepest world in the game.
it bothers me alot
okay, nothing conclusive, but i found a few more hints on the wiki via some comments.
"Most likely you are clinging to something that you think you need, but you actually don't. Let go of it, or you'll never get there no matter what you try."
"Without giving too much away, look at the page for Innocent Dream and take note of which NPCs are there. It's a pretty big hint of what you need to do to get there."
"make sure you've already done all the stuff in spelude's worlds. here are some hints:
1 - interact with the piano girl from the piano room to play her song. after it, head south of the piano and youll be teleported to the firefly lake
2 - leave the glasses effect in the trophy room"
all i got for now
I believe I solved it. Obvious spoilers for those who want to solve it themselves.
1. Do the first two steps mentioned before. (Not even sure why visiting the firefly pond is even necessary)
2. Go to Red Lily and chainsaw nine-tails until she takes you to the red cliff.
3. Use invisible effect to make your copy disappear and then jump off the cliff.
4. Head right offscreen and then down on the intersection and it’ll take you to the island in Constellation World and hopefully it’ll be unlocked.
As mentioned before it’d be a good idea to do the other Spelude worlds first. In my data I had already unlocked all the shortcuts and visited the guardian temple and Scrambled Egg Zone so I have no idea if that’s actually required.
Honestly the puzzle was a bit disappointing. Earlier I figured I could get back to the island without glasses by using the bat effect so I was convinced that was part of the solution and the rest had to do with the number 2 and the stupid number room that the Polygon effect leads to.
those might very well be required because i haven’t completed the temple guardian thing and doing everything else you said didn’t work
there is a hidden event in the splash streetway where you are trapped by a shadow of ninetails, it might perhaps have something to do with it?
Vending machines and benches literally everywhere in this game
I did everything you mentioned, I even completed the guardian temple, I did pretty much everything in the game. After doing everything from the instructions I am being teleported to an island with the stars in the shape of a 2(pic) and if I go up I end up on the Uro head constellation part of the map. Did I do something wrong? I never seem to get into the Innocent Dream. Was I not supposed to go up there? How am I messing this up? I have seen everything in the game BUT Innocent Dream. I am sitting at 94% of completion and 70 hours clocked in, I am desperate at this point. Any help will be greatly appreciated.
Does the time of how long I let the piano girl play matter? I let her play for good 6 minutes and she still was not done, I assumed she goes forever. (She sent me to the colorful area, not the bleaker one if you listen to her for a shorter time. I wonder if she stops at some point and if there is a third one and which one is the right one.)
damn, this is still getting updates?
I've tried playing it on easyrpgplayer on vita (so I can play in bed) but I run into rare issues where songs don't play and I get error messages. Because of that I never go in too deep. Does anyone happen to have a solution to this extremely specific problem?
Yup, still getting updates. Honestly tho it's just not the same since Wataru is gone, I wouldn't bother with anything past 0.113.
Make sure that on your computer your files aren't jumbled messes of words that's usually the problem that easyrpg player has that or missing files otherwise I have no clue.
Man, I returned to 2kki after a year's break and the stuff about Wataru really was a shoker. I saw a legit question in the wikia comment section though, is there any way to manually add their worlds back in? Or maybe there has been some kind of user patch already?
I think it's going to be difficult, in the future, to add them back "organically", meaning by the same entrances and exits. When the game is going to get more and more updates, the old doors that lead to Wataru's worlds will lead to other new worlds.
I think it would be possible to add them via a standalone door. the maker of the mod will need to update that mod every time there's a new update for 2kki tho. So far i have not seen a patch that added his worlds back yet.
Just have two folders. Older version with Wataru and a new one.
The point is not the ability or inability of having two versions - it's that anything past 0.113 is shit. Waste of time imo, wouldn't suggest.
There's a lot of good new worlds still and a lot of bad ones, so like usual I guess.
Is there an english translation of ver 0.113?
I've been looking for it since the wiki doesn't have it
I downloaded Vezon's english translation (0.114) from here: https://yume2kki.fandom.com/wiki/Downloads
yet the intro instruction menu was all in japanese. is that supposed to be the case, or is something wrong. I'm using easyRPG on my vita
Is that creepy monitor still in the game?
Easyrpg can't render really large images which 2kki has a lot of. I get that error a lot. Try posting on easyrpg forum but I doubt anything can be done.
I've played 2kki for a while on EasyRPG and haven't encountered that issue yet. Is there a specific world it occurs?
speludes maps piss me the fuck off
I'm trying to port a save file over from 0.112b to 0.117f and it isn't working. Everything else works fine, including starting a new save. I get the following error :
ファイル pc yumegamen 01-5a は開けません
Does anyone know if the two versions are incompatible ? Maybe because they moved the wallpapers after removing the wataru worlds
Hi, does somebody know where to find a download to 0.102c? The one in the wiki doesn't work for me. I'm kinda curious about the removed deaths in GALAXY TOWN, where they that gruesome?
spelude's maps are not nearly good enough to warrant how confusing and esoteric their conditions are
I've been trying to get in too; I even looked at all of the events in Spelude's worlds to try and figure out how the warp to Innocent Dream works.
There are two requirements: a NotHaveItem check (most likely glasses, be sure to drop those),
and a Variable check. It checks a variable called 2976; it has to equal 6, if I'm interpreting it correctly. The only two npcs that I have found to change this variable are the Piano Girl and a pink npc in Vase World, after you enter the vase. You have to use the Bat effect and interact with it, and it'll warp you to that hand area and change 2976 in some way.
It's important to know that the exit from the island with Urotsuki's head on it resets 2976 back to zero, so if you end up there just eyeball out or wake up.
If anyone else knows anything, please post. I'm tired of this stupid shit.
Small edit; the npc I mentioned in Vase World actually doesn't have anything to do with it. It changes variable 2967, easy mistake to make.
Okay, I did it. I know all of the requirements.
First, you need to interact with the Piano Girl.
Second, you need to go outside of the Piano Girl's room to the Firefly Pond.
Third, you need to go back into her room.
Fourth, you need to interact with the upright lily in Red Lily Lake.
Fifth, you need to interact with the Shadow Ninetales that appears.
6th, interact with the second Shadow Ninetales that appears when you are transported to Splash Streetway.
Then all you need to do is enter Constellation World through Splash Streetway without the Glasses effect.
Get fucked spelude, your secret poem storage map is now revealed.