Anonymous 03/24/19 (Sun) 21:52:35 No. 14063
those are different menu themes. those egg shapes are exclusive to wataru levels
also seitsatsu really fucked up in how you have to scroll your ass all the way up to make a post.
Anonymous 03/24/19 (Sun) 21:58:04 No. 14065 >>14063
Oh thanks. I wasn't sure if it was an effect or something. That's pretty cool though.
And i did manage to find it on the wiki on the menu themes page.
Anonymous 03/25/19 (Mon) 01:28:33 No. 14066
>>14063 >also seitsatsu really fucked up in how you have to scroll your ass all the way up to make a post.
Either press "home" in your keyboard or use the "[Go to top]" button at the end of every thread.
Yep, the message in japanese is メニュータイプ：９ (Menu type: 9).
Anonymous 04/18/19 (Thu) 18:45:05 No. 14116
Do any absolute madlads here still have versions between 0.086e and 0.092? Need to investigate some ancient removed content.
Anonymous 04/22/19 (Mon) 18:32:34 No. 14121
Anyone know why the Shadow Woman in the tic-tac-toe area of Toy World would be hostile? The wiki says she'll only go hostile if you try and chainsaw her.
I'm on .108c.
Anonymous 04/25/19 (Thu) 00:01:11 No. 14122
I think it changed between versions. IIRC now she's only friendly if you enter the tic-tac-toe room from the Art Gallery. Otherwise she's hostile just like any other chaser.
Anonymous 05/03/19 (Fri) 11:39:47 No. 14131
Since 0.109, access to Erratic Pillar Lands is done through looking at the comet through the attic's telescope at night.
In prior versions, just go forward as soon as you hear the static noise to get to that world.
Anonymous 05/24/19 (Fri) 08:55:42 No. 14165
Seems it was on my end, reinstalling fixed it.
Anonymous 05/31/19 (Fri) 12:05:45 No. 14194
If anyone tries to get it to work on mac here is what I did…
The way I got it running on mac is installing easyrpg player (
) then going to the yume2kki site (
) and downloading the already extracted japanese RTP (
) then putting everything from the RTP folders into the game folders without replacing files and then it worked. Might not be the best method but it's the only way I could get it to work.
Anonymous 06/17/19 (Mon) 17:54:52 No. 14263
Am I the only one that feels like this game is a bit inconsistent in it's quality? I guess it is to be expected of something as big as this with as many developers as there are and I mean a lot of the areas are still really good but some feel a bit boring in both its subject matter and layout and I also feel like they fail to form a coherent whole unlike YN.
Anonymous 06/17/19 (Mon) 18:47:33 No. 14264
>>14263 >but some feel a bit boring in both its subject matter and layout and I also feel like they fail to form a coherent whole unlike YN.
Curious, as YN also had these, which should it fail to form a coherent whole like YN.
Anonymous 06/23/19 (Sun) 12:23:51 No. 14275
So apparently this game is a massive one that is made by several different people. Is there multiple different versions of this game? Or is there one definitive one?
Anonymous 06/23/19 (Sun) 14:31:09 No. 14276
While it's made by a team of different developers, it's still coordinated by a central commitee.
Therefore, there are only official versions. (Sure, there are unofficial translations, but apart from the text, they are identical to the original releases.)
Anonymous 06/25/19 (Tue) 11:44:25 No. 14284
Ok so looking at the site there is a few english translations for it. I assume wolfens is the best one for this? I just want to make sure I am getting the best experience for this game as I never truly gave it a shot.
Anonymous 06/25/19 (Tue) 15:23:33 No. 14288
No idea about the translations, never used any.
And I believe they are not really necessary either. While this game has a more complex menu system than pretty much any of the "traditional" fangames, with some basic Japanese, you will be fine. And if you are not sure about something, just check the wiki and this board, most things have been translated already.
Well, there are the library books and some things scattered around the dream world that are quite hard to translate, but I doubt any of the unofficial translations has those covered either. Besides, they are part of the artwork, not the GUI.
Anonymous 07/19/19 (Fri) 10:54:26 No. 14306
If they're newer worlds then there's still time for them to be improved on, since that was also the case for a lot of older maps.
Anonymous 08/16/19 (Fri) 05:05:25 No. 14336
So I've put over 300 hours in to a very outdated version of the game, going to the same places over and over in search of details (I don't want to use a walkthrough) and before upgrading to the recent English patch I went a route that led me to school that I couldn't retrace no matter what. The thing with this route is that it landed me in what looked like Madotsuki's room, but all drawn with neon lines against black. Starting at the balcony door then exiting through the door to the nexus, it took me too a hall that I had to backtrack in to get to the school. I looked for information regarding a callback to mado's room in 2kki but couldn't find anything.
Does anyone else have any memory of something like this or am I just brainhurt?
Anonymous 08/16/19 (Fri) 20:25:07 No. 14338
That's it, thanks. I don't know how I missed it on the wiki.
Anonymous 12/11/19 (Wed) 03:48:14 No. 14409
What the fuck happened with Wataru and why did he took down his maps?
Anonymous 12/11/19 (Wed) 18:46:14 No. 14412
I've heard he was being harassed but where? I've seen nothing but praise from his worlds here, is this from the Japanese side?
Anonymous 12/11/19 (Wed) 20:49:07 No. 14413 >>14412
Haven't heard anything about any harassment. There's word that this isn't out of character for him, since he's done the same with older artwork on DeviantArt, apparently, but I'm unsure how true that is.
Pic is a statement from 0.110d's contributing author on the reversion, if someone wants to translate.
Anonymous 12/12/19 (Thu) 01:35:26 No. 14414
658 qxy $ TnRajQU.Lw 2019/12/10 (Tue) 19: 57: 56.01 ID: B1jNbVV8
Regarding Mr. Wataru's update,
After talking with Mr. Wataru, we decided to discard ver0.110c and its patches.
As a result, the latest version of the game is ver0.110b.
Mr. Wataru said that he would no longer write on the thread, so he wrote it instead.
In addition, as for Mr. Wataru's production range, he wanted to leave an intention to edit in the change log.
Later, I will create a patch that will update the changelog.
In spite of a difficult decision, Mr. Wataru sheds the feelings of other producers and people who play.
I really appreciate it.
Thank you very much.
I am sorry for Mr. Shigurin and others who worked on bug handling and understanding.
t. Google Translate
Anonymous 02/28/20 (Fri) 07:43:31 No. 14554
Some godlike human being made Yume 2kki location connections map.
I've been dreaming to see something like this for god knows how long…
Anonymous 03/09/20 (Mon) 01:22:07 No. 14578
So, to start, I haven't played 2kki in a few years I think… I decided it was a nice time to hop back into it… I got to the forest pier, and when I was crossing the long, long bridge, there was this extra bit of bridge going up near the west side of the bridge. I'm using the map on the wiki, because, let's face it this place is fuckin huge.
This little spot I found doesn't appear to be mentioned on the wiki or shown on the map? Going up the extra bridge, I get taken to a little mess of path and trees. Very short, easy enough to navigate. I eventually get to image related. I walk into the door, but nothing seems to happen. I've tried using the few effects I already have (it's not much really) and still nothing. Maybe I missed it, but is this something new and just not completed yet?
Anonymous 03/09/20 (Mon) 01:23:29 No. 14579
Hey, haven't been around in forever. Were HD wallpapers ever released? I always wanted to use the unlockable wallpapers for my own PC. Thanks.
Anonymous 03/09/20 (Mon) 23:38:04 No. 14581
Lmao nevermind, I figured it out. Was just the apartments warp.
Anonymous 03/09/20 (Mon) 23:40:26 No. 14582
Was an artist source page ever released? Or, at least, was the artist for the wolf effect wallpaper ever mentioned? A friend really wanted that one. All the wallpapers are so nice, I hope there's some way for me to not have to hunt for each one…
Anonymous 03/10/20 (Tue) 01:42:41 No. 14583
In the worst case, you can always use saucenao or any other reverse-search system to try to find them.
Anonymous 03/13/20 (Fri) 17:36:49 No. 14586
I just realized that the beginning of this Poppy song:
Really sounds like the 2kki Gardens Theme:
Anonymous 03/13/20 (Fri) 20:48:57 No. 14587
It's probably one of those arpeggios that was popular enough in the renaissance to earn a name. A lot of DAWs let you create them in a single click and I believe guitar instructors teach them early
Anonymous 03/15/20 (Sun) 21:10:03 No. 14590
forgot to mention this: just in case anyone asks, yes, i do have locale emulator installed and working
Anonymous 03/15/20 (Sun) 21:13:19 No. 14591
"Incorrect bitmap image"
Not sure what it's referencing.
Anonymous 04/05/20 (Sun) 01:44:04 No. 14647
I would love to see something of this sort.
Anonymous 04/18/20 (Sat) 01:22:25 No. 14663 >>14647
Distributing Yume 2kki for free on Itch.io,Gamejolt and/or Steam would make it more popular but most importantly it would preserve it and protect it from the risk of being lost in time like happens to many other pieces of media and software.
Once they put it on these plaform these platform they can continue to work on it forever,adding more content with the serenity that the game they are creating will never be lost to time and disappear.
Basically making the game eternally available by putting it on one or more of these sites/platforms that will be around for a LONG time in the future.
Doing this won't change the underground nature of the game.
If possible i would like to ask anyone who can ge in contact with them to please tell the developers about this opportunity.
I like the game so much that i want to prevent any risk of it being lost to time and disappear.
Anonymous 04/18/20 (Sat) 04:31:34 No. 14665
You guys have to understand that most japanese devs aren't really comfortable with getting into the western side of things as they don't understand anything about it. Imagine if some random dude from a country that doesn't speak your language wants you to post your stuff in some random platform, and you can't even read their shit. How would you know what you're doing? How would you know what kind of license are you signing to? What about feedback?
And all of this supposing you actually felt comfortable with doing that.
Anonymous 04/20/20 (Mon) 13:23:07 No. 14668 >>14665
There are a ton of japanese gamers that use Steam and even doujin japanese developers(especially the younger ones) use Steam to sell their games.
Basically we need to inform the developers and community of Yume 2kki about this opportunity.
Even Kikiyama has put his game on Steam.
Anonymous 04/20/20 (Mon) 15:20:57 No. 14669
>>14668 >There are a ton of japanese gamers that use Steam and even doujin japanese developers(especially the younger ones) use Steam to sell their games.
Keyword: Sell their games.
2kki devs do it because they're happy working in the game, and they know it does fairly well in the community overseas. But you have to remember there are a fuck ton of people working on that, and I'm sure not all of them would be okay with that for the reasons I mentioned already.
>Even Kikiyama has put his game on Steam.
Leaving aside the fact we don't know if it's him or not just to not derail into pointless discussion (please), that was through a third party that basically consisted of a team of people who was western.
You can write to them; their thread is open. iirc there's also a mail? Although I'm not sure how often they check it. But I doubt they'll do it.
Anonymous 04/20/20 (Mon) 22:13:09 No. 14670
Several japanese doujin developers have also published their games on Steam for free.
I assure you that since Kikiyama holds the rights for his game,when japanese publisher PLAYISM publised his game on Steam for free,did so with his full knowledge and consent,otherwise he would have brought them to court for copyright infringement/intellectual property theft.
If possible,can you give me a link to their thred,which you mentioned and also their email address?
I would be glad to contact them and explain all this to help them preserve the ir beautiful game.
Anonymous 04/21/20 (Tue) 04:09:39 No. 14672
>>14670 >I assure you that since Kikiyama holds the rights for his game,when japanese publisher PLAYISM publised his game on Steam for free,did so with his full knowledge and consent,otherwise he would have brought them to court for copyright infringement/intellectual property theft.
There's a difference between having some people who explains things to you (who are western, also) versus publishing on your own.
Current 2kki thread
If there's a mail, it should be in the readme of 2kki or that message right after you start a new game.
Anonymous 04/21/20 (Tue) 08:52:29 No. 14673
The link is broken for me.
Also there are plenty of free gaming host sites/platform in Japan,if they don't want to use western platforms they can always use those.
Anonymous 04/21/20 (Tue) 15:44:13 No. 14674
Wasn't there a website that hosted Yume 2kki already?