I found some interesting things.https://mega.nz/#!8I5lmRDa!EpCkvONWYmegACNZeHZjTHLvmYdVQkEHbqjoTjjuVg0
This is a Yume 2kki archive with a lot of old versions in it, supposedly. I haven't checked it myself to see what versions it has but it seems like it's worth getting if you want to hold onto some of the versions.https://u6.getuploader.com/yumenikkig/download/44/yume2kki_Ver.0.034~36.rar
And here's some really early 2kki stuff for those who are interested in that. Have fun.
2kki's title has never been 'set in stone' per se, so it could always be changed in the future. I admit, I don't really like it much either, but you can easily just go in and swap the titles out in the files, can't you?
The new screen seems to be trying to keep up with the other fangames having bits of their protagonists in them, like .flow having Sabi's lower body, Yume Nisshi having Uso's silhouette, LCDDEM having Chie's skull plate, and even the original Yume Nikki having Mado's penis in it.
Can anyone post the title? I don't feel like downloading 200mb just to check that.
I hope they revert it, it looks like an odd palette to use.
Eh, honestly it's just bad compared to the old one. It feels… "amateurish"? Like it was made in 10 seconds or so without much thought put into it. The old one, while simple, at least had charm.
-2 looks the best to me, but they're all gorgeous.
I really like how 6.png looks, but >>13942
They all look fantastic.
So… Can someone explain to me what exactly was the whole thing with this "Artoax" kid?
I know that I am very late into this topic but, I just got curious.
Autistic kid pretending to be koronba and later trying to join 2kki's dev team without even knowing how to speak japanese. Nothing important really, let him die.
Is this issue present on new games as well?
Play it on a VM with WinXP.
Like, seriously, unless your PC is just that much of a toaster, it should be way easier than trying to ﬁnd the way around all the kinks of the game.
What version is this? I just updated to 108c and it's still the old menu.
The title screen change was reverted almost instantly.
so did the team fix chaos world yet or no?
What's there to ﬁx about it?
The Pink Butterfly warp is broken because of areas that were cut out IIRC. Something to do with some Library connected to the Butterfly Garden.
File "system" (システム) is missing. You can copy the text of those messages by pressing ctrl+a and then ctr+c.
Woah, they did it, they've implemented your wallpaper in the game.
Oh and I should also mention that it completely disappears after I activate it. It's not a random chance either. It's always there every time I go to it. At first i thought maybe it got sent to the room with all the other effects, but there was nothing new there when i looked for it.
those are different menu themes. those egg shapes are exclusive to wataru levels
also seitsatsu really fucked up in how you have to scroll your ass all the way up to make a post.
Oh thanks. I wasn't sure if it was an effect or something. That's pretty cool though.
And i did manage to find it on the wiki on the menu themes page.
>>14063>also seitsatsu really fucked up in how you have to scroll your ass all the way up to make a post.
Either press "home" in your keyboard or use the "[Go to top]" button at the end of every thread.>>14065
Yep, the message in japanese is メニュータイプ：９ (Menu type: 9).
Do any absolute madlads here still have versions between 0.086e and 0.092? Need to investigate some ancient removed content.
Anyone know why the Shadow Woman in the tic-tac-toe area of Toy World would be hostile? The wiki says she'll only go hostile if you try and chainsaw her.
I'm on .108c.
I think it changed between versions. IIRC now she's only friendly if you enter the tic-tac-toe room from the Art Gallery. Otherwise she's hostile just like any other chaser.
Since 0.109, access to Erratic Pillar Lands is done through looking at the comet through the attic's telescope at night.
In prior versions, just go forward as soon as you hear the static noise to get to that world.
Seems it was on my end, reinstalling fixed it.
If anyone tries to get it to work on mac here is what I did…
The way I got it running on mac is installing easyrpg player (https://easyrpg.org/
) then going to the yume2kki site (https://yume2kki.fandom.com/wiki/Installation_Instructions
) and downloading the already extracted japanese RTP (https://drive.google.com/open?id=1GK51KgjIfcwGkTQnXgdaUsCZYGDC9ptX
) then putting everything from the RTP folders into the game folders without replacing files and then it worked. Might not be the best method but it's the only way I could get it to work.
Am I the only one that feels like this game is a bit inconsistent in it's quality? I guess it is to be expected of something as big as this with as many developers as there are and I mean a lot of the areas are still really good but some feel a bit boring in both its subject matter and layout and I also feel like they fail to form a coherent whole unlike YN.
>>14263>but some feel a bit boring in both its subject matter and layout and I also feel like they fail to form a coherent whole unlike YN.
Curious, as YN also had these, which should it fail to form a coherent whole like YN.
So apparently this game is a massive one that is made by several different people. Is there multiple different versions of this game? Or is there one definitive one?
While it's made by a team of different developers, it's still coordinated by a central commitee.
Therefore, there are only official versions. (Sure, there are unofficial translations, but apart from the text, they are identical to the original releases.)
Ok so looking at the site there is a few english translations for it. I assume wolfens is the best one for this? I just want to make sure I am getting the best experience for this game as I never truly gave it a shot.
No idea about the translations, never used any.
And I believe they are not really necessary either. While this game has a more complex menu system than pretty much any of the "traditional" fangames, with some basic Japanese, you will be fine. And if you are not sure about something, just check the wiki and this board, most things have been translated already.Well, there are the library books and some things scattered around the dream world that are quite hard to translate, but I doubt any of the unofficial translations has those covered either. Besides, they are part of the artwork, not the GUI.
If they're newer worlds then there's still time for them to be improved on, since that was also the case for a lot of older maps.
So I've put over 300 hours in to a very outdated version of the game, going to the same places over and over in search of details (I don't want to use a walkthrough) and before upgrading to the recent English patch I went a route that led me to school that I couldn't retrace no matter what. The thing with this route is that it landed me in what looked like Madotsuki's room, but all drawn with neon lines against black. Starting at the balcony door then exiting through the door to the nexus, it took me too a hall that I had to backtrack in to get to the school. I looked for information regarding a callback to mado's room in 2kki but couldn't find anything.
Does anyone else have any memory of something like this or am I just brainhurt?
That's it, thanks. I don't know how I missed it on the wiki.