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/yn/ - Yume Nikki General

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Seisatsu's Lost Cities Minecraft Server is now on 1.16.3, and running PaperMC with CraftBook, DynMap, and other fun stuff!
Yumebooru has been added to the Community Services in the sidebar.

File: 1587275937406.png (18.05 KB, 776x310, Rem-9 yume nikki randomize….png)

 No.8997[Reply]

vgperson recently made REM-9 a yume nikki randomizer program.

You can download it here https://vgperson.com/games/rem9.htm


File: 1584933884647.png (5.19 KB, 800x584, NASU.png)

 No.8981[Reply]

I made a browser port of NASU. Let me know if it sucks but keep in mind I might cry.

https://grymskvll.github.io/NASU_HTML5/

 No.8982

can't get it to show anything other than the "Working…" screen

 No.8984

>>8982
Do you have javascript enabled?
What browser are you using? Is it up to date?
If you press F12 and check the "Console" tab, does it show any errors?

I should've maybe specified this doesn't support mobile. Also I'm a noob at web development so I'm basically just grasping at straws.

 No.8986

Congratulations, it's just as bad and frustrating as the original.

How long did it take you? It's a pretty neat project to learn HTML5 and whatnot.

 No.8987

>>8986
Way too long. The first version didn't make use of webgl so it ran like molasses. Then I started looking into webgl, but it's a total nightmare so I ended up using a library called PixiJS which legitimately made things a million times easier. Took me like 2 weeks on-and-off.

Protip: if you're making an HTML5 game, make sure it uses (or defualts to) webgl. Let something like PixiJS take care of the blood sacrifices and satanic rituals that webgl requires. Or better yet use a framework like Phaser (which uses PixiJS) so you don't have to reinvent a dozen wheels, even if you think it's overkill.



File: 1584909313879.png (10.78 KB, 639x481, 1367752480764.png)

 No.8979[Reply]

So I just downloaded .Flow from it's original downloading page (I downloaded the English translation).

Everything is working Ok, but how do I put the game on windowed mode? Whenever I start the game it goes into fullscreen, is there any way to play it on a window like the classic Yume Nikki?

 No.8980

>>>/fg/11392
Try gently caressing the F keys. One of them toggles windowed/fullscreen and another 1X/2X



File: 1580777684150.jpg (274.33 KB, 1036x780, Yume Nikki 2.jpg)

 No.8960[Reply]

Hi, it's good to encounter a nice Yume Nikki community. Yesterday I finished the game with his Traggic ending, I felt empty at the time but then I realised it was a good ending for Madotsuki, who continuously had to face Horrific figures such as the Monster (I still don't know his name, help me out with that) that appears in Poniko's room (It's funny because I know the name of this blonde girl and I don't know the name of the monster) when you press too many times de Light Button. In inspiration for that I made a video representing the ending but with my Inksona (Yeah, I do this kind of poop too) with a Final message in the end.

https://www.youtube.com/watch?v=cCLBfAU70Ug&feature=emb_logo

Funny thing is, most of my viewers don't know about the ending so they think I really wanted to commit suicide xD or I felt too bad about it that I want that as an option.
What do you think of it?
2 posts and 1 image reply omitted. Click reply to view.

 No.8963

They shouldn't be assuming things withuot knowing what you're talking about first.

 No.8964

>>8960
If you thought genuinely this was a good ending, firstly, you are a retarded, and secondly, you don't know what usually leads people to suicide. Fuck you.

 No.8965

>>8964
There's nothing wrong with Yume Nikki's ending.

 No.8969

>>8962
KILL IT WITH FIRE!

 No.8970

>>8969
Hi, thanks for taking out test! We're sorry to inform you that you do, in fact, have asscancer. Get out!



File: 1579414329768.jpg (267.22 KB, 1600x1079, wallpaper beach.jpg)

 No.8950[Reply]

Yume nikki theory:

that guy murdered in the forest is yume nikki's significant other/father/parental figure who died in some sort of ambush with nikki. She survived, but was raped. What's interesting about this location is that it feels distinctively grounded in reality vs the other areas which are often times more abstract. Along with all of the other imagery, like the uterus(s) on the road, and the hands & eyes scattered throughout the entire game, I feel that the most likely reason we come across yume nikki as a complete shut in is because of the trauma associated with rape, combined with losing a significant other.

Murder is a theme throughout Nikki's dreams, she can use a knife to kill almost any NPC character. She can afford to be a complete shut in because of the leftover money from whichever significant other that was murdered in the ambush she was raped in. Nikki literally kills herself at the end of the game, something really terrible (sometimes psychological problems but in this case I don't think that theme aligns with Nikki's dreams) pushed her to taking this action. I believe that terrible thing is the ambush and associated rape.

I'm really ADHD so my thoughts are super disorganized here, this was pretty low effort anyways but sometimes I think my writing is frustrating to read. What do you guys think about my theory, I literally just started playing this game today and am connecting dots. I don't really have a huge ego about a lot of things but I am really good at reading comprehension and interpreting art I scored perfectly in that subject on my SATS, so idk I could just be a complete fucking idiot though im probably wrong and havent seen enough of the game.

 No.8951

File: 1579524368578.jpg (92.37 KB, 680x680, 3554850054.jpg)

1. There's no character called "Nikki". (Actually, there is. It's the fucking diary on Mado's desk in the real world…)

2(a). This rape therory was overused/spammed to the point that years ago, "Mado was raped" used to be the de facto catchphrase of this very imageboard.

2(b). Not to make fun of you or anything, but again, it has been discussed to death. Lurk a bit more.

 No.8952

>>8951
How much do you wanna bet you just replied to a bait post?

 No.8953

>>8952
I was about 70% sure.



File: 1561589993381.jpg (144.96 KB, 1191x670, download (14).jpg)

 No.8831[Reply]

Happy 15th Anniversary Mado, keep on dreaming.
1 post and 1 image reply omitted. Click reply to view.

 No.8833

File: 1561602296533.png (1.19 MB, 1200x950, bg1_speckticuls.png)

15周年おめでとう。

 No.8837

File: 1561820150661.jpg (52.91 KB, 563x610, 942edaaa44aabf648fcbc62f0a….jpg)

Best wishes to you, Mado. You'll live forever in my heart.
https://youtu.be/l09t_q3FAWg

 No.8881

File: 1567824405109.jpg (692.21 KB, 1553x787, Yume.Nikki.full.648822.jpg)

15 years, holy shit

 No.8889

That's great, longe live mado

 No.8891

>>8837
good time a simple time an easy time



File: 1542525497562.jpg (32.91 KB, 480x360, hqdefault.jpg)

 No.8603[Reply]

Does anyone have the .idb file? My computer fried so I can't get the file to play on android
2 posts omitted. Click reply to view.

 No.8606

>>8605
Basically run the game installer and archive the results. That's how you run it on mobile.

>>8604
Yeah I was trying to entice people to send the stuff

 No.8607

>>8606
Oh and run the files through the easy rpg emulator

 No.8608

>>8605
If someone could upload the files once and for all that would be amazing.

 No.8609

File: 1542562254510.png (553.99 KB, 700x830, 16956171cf3705d975082d44d9….png)


 No.8715

File: 1548483606711-0.jpg (222.33 KB, 800x800, 6217116_p0.jpg)

File: 1548483606711-1.png (281.14 KB, 500x563, tumblr_nhi8464Tke1teeyxho1….png)

File: 1548483606711-2.jpg (357.45 KB, 600x750, 5978636_p0.jpg)

>>8603
this has to be the cutest mado pic ever. i love her pose, the windows move maker text, the red background, the hearts around her fingers and the music note picture in the left. everything about it is pure perfection



File: 1557547720159.jpg (26.53 KB, 674x570, __madotsuki_yume_nikki_dra….jpg)

 No.8813[Reply]

I think that Mado really did kill herself and the Jellies at the end where just for aesthetics
Not that I like that she killed herself
8 posts and 2 image replies omitted. Click reply to view.

 No.8896

File: 1569654403476.jpg (58 KB, 736x414, 1508489831_de2f162e515e263….jpg)

Madotsuki has a sensory processing disorder that cripples her ability to live comfortably. Certain sights, colors, sensations and smells are too much for her, so she avoids going out unless she has to.
Her dreams are her favorite escape, because she can experience anything and everything without being overwhelmed. They do get scary sometimes, though.

The Number World, for example, gives me the impression of negativity. Hideous, clashing colors, random numbers, rooms to make you feel claustrophobic, and faces on walls make it feel like an approximation of a city, neighborhood or apartment complex. The fact that one part leads up a flight of stairs to a door that looks like her bedroom door kind of solidified the idea that the Numbers World is how she might see her surroundings in the "real" world.
Kyukyu-kun could be an example of someone she's become very averse to being around, because they keep engaging in activity that overwhelms her (which could range from putting their hand on the staircase rail, causing squeaky noises, to wild clothing choices, to making too much eye contact with her - whatever it is, it stresses her out). Could be a janitor, a neighbor, really anybody.

 No.8897

File: 1569655047429.jpg (11.39 KB, 480x360, hqdefault.jpg)

>>8896
I was looking at that picture of Poniko and Mado, and just thought of something else. To get the Uboa event, you have to keep turning off Poniko's lights.
What if Madotsuki and Poniko were friends, but Poniko's room was too overwhelming for Mado when they hung out, so she kept turning off the light? So, Poniko, thinking she could get the best of both worlds (hanging out with her friend without being bothered by there being no light in her room), just…made everything glow in the dark? Covered everything in black light fluid, painted over her wall decorations, window and carpet so there'd be a different image when the lights go off, etc and she thought Madotsuki would find it cool and a nice compromise, but it actually just horrified and triggered her?

 No.8898

Dreams are just a byproduct of the light sleep cycle brain, deprived of input and desperate for stimulation, rewiring conscious experience into a temporary feedback loop on itself to feed that craving. They contain no inherent meanings.

 No.8904

>>8813
Madotsuki is actually my wife, and the ending was just her jumping into my dream world ( I meet her there everynight ) .

 No.8934

File: 1575951613321.png (3.67 KB, 113x171, 1249879515309.png)

Madotsuki really did have some sort of sexual trauma in her past. Just the way that a lot of the vaguely sexual things in the game (Kyu-Kyu, FACE, the Bloody Touching Monster, the numerous groping arms, the pictures in the mall, etc.) are portrayed so terrifyingly really tells me about her.



File: 1485319663013.gif (386.07 KB, 373x373, Aztec_Rave_Monkey.gif)

 No.6257[Reply]

What scene to you has the most "magic"? If that makes any sense.

To me I feel like its the monkey rave in the desert. I dont know why but it gave me a mixture of emotions the first time I saw it.
32 posts and 20 image replies omitted. Click reply to view.

 No.8846

>>8844
agreed

 No.8880

File: 1567823979280.jpg (17.58 KB, 500x324, 99225ac650e0933f90f870c2d7….jpg)

This section of the Sky Garden made me feel so many things the firts time: entering, touching the last flower and leaving… each thing I did had its own magic. I don't think Ghost Town is "magical" so I don't add it.

 No.8905

sky garden, pink sea and docks

 No.8932

For me, the flute is my favourite effect. Not only was it the first thing I picked up during my mostly blind first run but it was a way of disarming the more negative moments.

Like many other Anons, the walk up to the sky garden was what really amped me up. I even dropped the bike just to enjoy a slower climb. Aside from that the pre-crash space ship event had a comfortable vibe to it. I really enjoyed fiddling with the key board and again playing the flute during certain intervals of the backing track.

I'm installing Yume 2ikki now like to enjoy next weekend but I don't think it will compare.

 No.8933

>>6257
Visiting what seems to be your younger self sleeping peacefully in the igloo. That was the first other human I had run into on my first playthrough and it really touched me.



 No.8915[Reply]

I used to frequent this site back in the day. I miss the community of obscure pixel-horror loving nerds. I know the internet has changed, and little corners like this will probably never be revived, but a girl can dream, can't she?


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