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/yn/ - Yume Nikki General

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File: 1590619739422.jpg (124.11 KB, 700x350, 99e24616b39f332a4ab85268da….jpg)

 No.9018[Reply]

How did Yume nikki become known? Do you know, or can you see somewhere, what the first 2chan thread was where Kikiyama mentioned the game? Is there somewhere on the internet where Kikiyama presented his game that June 2004?
19 posts and 5 image replies omitted. Click reply to view.

 No.9043

File: 1590764619557.png (81.22 KB, 849x760, Sin título.png)


 No.9044

Wow, nothing like coming back from a shitty day and see the anons far surpassed your expections. This is truly a nice find.

>>9036
Yeah pretty much, but the other anon found something way better.

 No.9045

>>9044
I think the main question in the thread is answered. 2chan had as a section for interesting free internet games. We can also deduce from the archived threads that the game became really popular around 2005.

 No.9046

>>9037
No, those are Yume Nikki generals. The first was made 11 months after the release date.

 No.9047

>>9046
Well… it's something!



File: 1490859226349.jpg (3.74 KB, 199x204, help im stuck and i cant g….jpg)

 No.6431[Reply]

so /yn/, what makes you keep coming back here? Is the comfy banter, your dedication to the game, or because you're bored?
35 posts and 11 image replies omitted. Click reply to view.

 No.8600

>>8439
Aside from YNDD being fanfiction.net material, it takes place after Yume Nikki, so Madotsuki could have aged between that period.

 No.8601

I come here when Im bored, but I also love looking at the pictures people post here. Seriously theres some good eye candy here

 No.8760

>>6468
Same here. The game really left a strong impression on me back in the day and it's become one of those things I keep going back to. I just want to keep experiencing the feelings and to help others experience all things Yume Nikki too.

 No.8948

File: 1578268302844.jpg (8.27 KB, 218x281, kaz.jpg)

bored, /fg/, occasionally checkin if we're dead yet

 No.9030

I like yume nikki and this site is comf af for when i get bored of using 4chan



File: 1581713906963.jpg (16.61 KB, 300x168, MOSHED-2020-2-14-21-57-24.jpg)

 No.8966[Reply]

is there any word for how this game makes me feel?
i feel lost in something bigger than what is conceivable. i used to be a diver. being upside down underwater is comparable. so is breathing there. just looking into the far reaches of the ocean while you're submerged, knowing that you really shouldn't be able to. but for some reason you are.
my stomach feels cold and petrified. a sensation that's crawling up my oesophagus up to my throat. it's not restrictive, it's not scary. it's just a gut instinct telling me something isn't right.
i think about being different. my mind wanders.
explores subject matter very different from the game which somehow still feels connected.
loneliness but comfort in solitude.
being lost in an ocean of ink.
at a certain point you just lose track of which way is up.

i can't really put my feelings into words and instead tend to write down abstract thoughts and concepts instead. can anyone relate?

 No.8977

YN is like a loneliness simulator

 No.9006

Comparable?
Diving under water with that oxygen task is camparable to SUICICDE

 No.9015

>>8966
it's art, yume nikki resonates with so many because the creator is exceptionally good at conveying their emotions. I think personally this is why.

 No.9016

>>8977
This is close. I like the idea of diving into someone else's loneliness. It's not rare when I'm playing YM or one of the fan games I catch myself thinking about the guy who made the game sitting alone in his room working at sprites and codes. Maybe the person behind the game is not lonely at all but it doesn't really matter because I'm projecting my own loneliness onto everything and YM seems particularly susceptible to this.



File: 1588756841684.gif (8.02 KB, 490x456, 1_lH-VCg6mHMuq6rirlsKoVA.gif)

 No.9009[Reply]

I just need the game folder. I saw a similar thread for the portable version but I would prefer the full version.

 No.9010

>>9009
Just to repeat: I can't use a computer at the moment but I require the game files for a personal project. So I can't run the installer to get them.

 No.9011

Sounds shifty. Are you a journalist?

 No.9012

How are you going to play it without a computer?
Maybe on your PSP or somethin'

 No.9013

>>9011
no and why would that be bad?
>>9012
Yes partly and also my computers are down.

 No.9014

please guys



File: 1588156546333.jpg (57.28 KB, 720x720, yume_nikki_madotsuki_s_roo….jpg)

 No.9001[Reply]

why the apartment that Madotsuki lives in, only has one room? Where is the bathroom or the kitchen room?

 No.9002

The other rooms are there, but they're invisible to her because they don't matter to her. Only her dreams, her room, and the concrete road below matter.

 No.9005

That's a nice rug…



File: 1586464919151.png (31.07 KB, 701x545, yumebizkit.png)

 No.8994[Reply]

it's just one of those days
where you don't wanna wake up

 No.8995

>>8994
What was at that day?

 No.9004

wow



File: 1574010818566.png (3.54 KB, 320x240, image.png)

 No.8926[Reply]

This is such a good underated video
https://youtu.be/tdaLd0lsnqo

 No.8992

Fan video thread? Just found this absolute gem on /f/ https://www.youtube.com/watch?v=_ZjCR11uguE
It makes me wonder what kind of stuff we'd have if yume nikki where as popular as touhou.

 No.8993

>>8992
Oh! This is the one of the people who made OneShot!

 No.9003




File: 1587496074036.jpg (25.88 KB, 231x188, p_item02.jpg)

 No.8999[Reply]

Whatever happened to the mobile version of NASU?
It got pulled down from the Android store a long while ago. Is it just lost now?

Did you know there was a semi-official thing done with Visual Novel Maker? It realised only in Japan. I remember seeing it once in Nico-Nico Video, but I haven't been able to find info about it.

What about the stuff made by Surfer's Paradise for the YumenikkiProject?
We have the very small thumbnails, 1 or 2 pics of the machines that had some of those things, and maybe a couple of the shirts and the keychains (normally with huge watermarks on them). Are there not good pics fo them?

The rulers and pens and pins… are they all just gone? No pics of them?

Has someone ripped (would that be the word?) the LINE stickers?

 No.9000

https://gofile.io/?c=SFrxW7

Here's the NASU APK.



File: 1587275937406.png (18.05 KB, 776x310, Rem-9 yume nikki randomize….png)

 No.8997[Reply]

vgperson recently made REM-9 a yume nikki randomizer program.

You can download it here https://vgperson.com/games/rem9.htm


File: 1584933884647.png (5.19 KB, 800x584, NASU.png)

 No.8981[Reply]

I made a browser port of NASU. Let me know if it sucks but keep in mind I might cry.

https://grymskvll.github.io/NASU_HTML5/

 No.8982

can't get it to show anything other than the "Working…" screen

 No.8984

>>8982
Do you have javascript enabled?
What browser are you using? Is it up to date?
If you press F12 and check the "Console" tab, does it show any errors?

I should've maybe specified this doesn't support mobile. Also I'm a noob at web development so I'm basically just grasping at straws.

 No.8986

Congratulations, it's just as bad and frustrating as the original.

How long did it take you? It's a pretty neat project to learn HTML5 and whatnot.

 No.8987

>>8986
Way too long. The first version didn't make use of webgl so it ran like molasses. Then I started looking into webgl, but it's a total nightmare so I ended up using a library called PixiJS which legitimately made things a million times easier. Took me like 2 weeks on-and-off.

Protip: if you're making an HTML5 game, make sure it uses (or defualts to) webgl. Let something like PixiJS take care of the blood sacrifices and satanic rituals that webgl requires. Or better yet use a framework like Phaser (which uses PixiJS) so you don't have to reinvent a dozen wheels, even if you think it's overkill.



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