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/fg/ - Fangames

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File: 1473501712811-0.png (29.44 KB, 637x482, Sculpture World.PNG)

File: 1473501712811-1.png (22.21 KB, 638x481, Unknown.PNG)

File: 1473501712811-2.png (8.78 KB, 641x480, Deeper.PNG)

File: 1473501712811-3.png (33.85 KB, 640x483, Dead End.PNG)

 No.11798

I'm not sure if this is the right place to post stuffs like this, please tell me if it isn't.

I somehow walked into these locations.
But I can't find any infomation about them on the internet. Can anyone tell what these places are?

Game downloaded from dotflow.wikidot.com
(English ver. 0.192)

(The red area seems to be called Sculpture World,
found the name on another wiki, but other than the name, there's nothing.)

 No.11799

S I A S
I
A
S

 No.11800

I've not stumbled on these areas… how did you find them?

 No.11802

File: 1473565447803.png (32.48 KB, 643x482, Dafuq.PNG)

I accidently loaded an old save file, and it gave me *this*.
The moving speed is also much more faster than usual.
Interacting with the objects and characters takes me to locations related to them.

Is that some sort of "Debug Mode"?

 No.11803

>>11802
>Is that some sort of "Debug Mode"?
Yes.
>>11800
Interact with one of the maids on the Hotel area. But before doing that, you must eat around 10 cakes on the Sugar Hole.

 No.14880

>>11799
SIAS my man….

 No.14904

File: 1606732269351.jpg (159.1 KB, 1622x934, map0280.JPG)

>>14880
Insane necro
The guy found his way into some then-unused maps through the debug room, probably. The maps in question were fully added into the game in ver 0.19 as the vomitgirl area (named after the folder holding said maps). From version 0.193 the maps MAP0280 (pic) and MAP0285 have been in the game in a similar fashion where they can only be accessed via debug or by opening it up with RPGmaker.

Funny detail is how lol_rust really likes putting holes in white hands now. It's the same as the character design for Mimimi, the playable character of Aruma Ketera, who is also lol_rust's vtuber avatar.

 No.14905

I didn't read the posts properly he just walked into the new area and the debugroom on separate occasions
whoops



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