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/yn/ - Yume Nikki General

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Has playing Yume Nikki given you any new information or a new perspective as life as a hikikomori? What do you think the author was saying about hikikomori lifestyle as a whole? For me as someone who spent about six months playing vidya and sleeping only rarely going out of my room to eat and sometimes talk to my family. I feel as though kikiyama attitude towards hikikomori seems pretty destructive and cynical. Im posting here because I'm not sure if the NEET board is alive anymore but feel free to move me there.
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will playing yume nikki help me cope with trying to live a real life
i had 3 years of living in virtual world and i quit a while ago going back to reality
but it still hurts
so much
idk what to do with my life


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Let me guess, you're also a NEET who's in college?


What don't you just play it & stop asking stupid questions?


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Best damn advice I have seen in a while.


bullies ;-;

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Hey guys, this may seem incredible, but check kikiyama's website, it has been updated.

You probably won't see the difference at first, in which case click on this link: http://www3.nns.ne.jp/pri/tk-mto/game1.html

And then on this one: https://web.archive.org/web/20160508165810/http://www3.nns.ne.jp/pri/tk-mto/game1.html

It's a very small change, but a change after all.
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Hola, yo soy Kikiyama.


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>wget the site
>game1.html and the banner are timestamped Jul 31 2016 6:34pm nip time
>everything else Jun 4 2015 11:34pm nip time
Sounds like the files were copied to another server or something. Since they were copied at the same minute it was probably automatic, and looking at how the html files are structured they probably used an editor. That host probably has a site builder or something that generated new files when they added the banner.



Interesting, June 4 2015 is also the date when the site became online again after being offline for some weeks.




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Do you prefer the Japanese or English version of Yume Nikki? Like in an atmospheric sense?


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You're joking right?… The language has pretty much no affect on the atmosphere. Unless you're an unbearably huge weeb who somehow gets more out of something if it's written in moon runes, you wont care. I guess if you really try and stretch you could say having a bunch of stuff that makes no sense to you in the menus adds to the mystery and intrigue, but that stuff is inconsequential to me.


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As somebody who played both versions, this >>6239
It makes no difference whatsoever. All text in YN is inconsequential.
Then again, I understand Japanese so it may be just me, if you don't understand it it might look more interesting if they thing is in moonrunes.


Putting aside atmosphere the JP version of Yume Nikki is a lot more stable than the English version. The English version however has the speed glitch which makes it a lot easier to explore.

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Is yume nikki doomed?
Is yume nikki going to get updated?
What will be the future of this game?
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>I'm right you are alive or died, want to know?
Yeah, Kiki will reply to this.


It's almost certain that kikiyama doesn't even check that email anymore. How many of you made an email in middle school with a really gay address that you don't remember the last time you checked and only remember making because I just mentioned it? It's basically the same thing.


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There's a difference with a shitty mail you made in HS and one you used for publishing your game, which got pretty well known and is regarded as important by the circles of the engine you used.
That doesn't mean he checks it that regularly, though. Or whether he does but decides not to reply.


who spells it that way????


>what is ateji

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I found a new way to solve some puzzling, roundabout theories from all over the Yume Nikki universe by whipping up a map representing the southern half of Lucia after I done with the northern half. Since Northern Lucia is a bustling, urbanized half, I go with a southern, rural counterpart with least population density with familiar exotic climates only the most imaginative of dreamers can go there. The southern half is the more peaceful side of the planet than to the north with less monsters but also not too many inhabitants, making it a popular tourist attraction for new dreamers for testing their abilities and safe exploration. It is the only side of the planet with no cities, a bunch of small communities, and a few ghost towns.

Yep, my dream planet has its own White Desert, just seceded from the main continent to become its own country, but I have no name of what country they would call, so that spawns another obstacle. At least the Monochrome people are happy with their new given land from the matriarch of the same name from Rewrite series, because I accidentally chose the name of the planet after her, taking me back long before her series came out.

She is okay with the new short-term independence with their new kingdom, but once she gets the final word if the Lucians win against Chasers in the northern frontier, she will have to take it back by force, and that will spur a revolution. Further south, two new continents: Icira, bordering mainland Thycia to the north, and Ginera at the equator is the middle ground that is mostly desert with New Egypt and Pink Sea to the west. East of it, you end up in Red Sun Mountains with Drifting Sea to the east for a subtropical feel.

A new approach in getting to Pink Sea for anyone with a fear of teleportation is there is a subtle change in water temperature, color, and a change in the sky when sailing or flying over to make the planet look more alien-like down there than if you are living in the northern frontier. For the tropical-based protagonists, I added some islands around that might help.

If you are able to help further with more interpretations or dream experiences you have, feel free. This side of the planet is completely untranslated, because I did not yet have a chance to explore there myself.

Trivia: My planet just completed 85 orbits in exactly 17 Earth years to honor the release date of RPG Maker 2000.


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So this… is the power… of autism… whoa.


Read the rules and guidelines. If you continue making duplicate threads you will be banned. You already have multiple threads discussing this concept here and on /yume/. All but the oldest thread have been locked.

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How do we know that madotsuki herself isn't a dream?


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Does it matter?


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what is the significance of making ponito changing into uboa? Does uboa have any meaning or is it just another event that happens that the fans have decided to assign a lot meaning to even though it could have no meaning? Sort of like kyuukyuu-kun and masara? Because these npcs have no real personality, they are kind of just there.


Everything is "kind of just there" in Yume Nikki, that's the whole point of the game.

>Does uboa have any meaning or is it just another event that happens that the fans have decided to assign a lot meaning to even though it could have no meaning?

That's just human nature. If I show you two bags and I throw them into the water, you will naturally feel curious at why one sinks while the other floats. With time theories will appear, trying to explain the phenomena. It's the same with YN, if you see poniko turning into uboa when you turn the lights off, naturally you will think that whatever poniko did represent deliberatedly changed into something grimmer and with some deeper meaning. Does that mean that anything like that is there? No, yet that's the fun of the game. The moment you realize the magician never took the bunny out of his hat the spell is broken and there magic just fades away.


I feel like I'm in the minority in saying that Yume Nikki has no backstory or hidden plot whatsoever.
In my brief experience creating a Yume Nikki style game I understand that as you progress you tend to shoehorn in things that don't have to do with your original plan but you found would make a cool addition anyway.
So far as I see it, things like Madotsuki's suicide and Uboa are purely in the game shits and giggles. It's so easy to add extra events as you go so you think why not. A bit of a troll on Kikiyama's behalf.


I think anybody who has worked in any project can see this happening.

I also believe kikiyama did a lot of things just for shit and giggles, but I still consider it fun to try piecing things together, made my own theories and I have more or less an idea of what I believe is happening. I think it's one of the cores that brought this community so close in the past, to share what one thought.

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Is there a way to decrypt the files in the yume nikki folder? I want to get ALL the sprites and backgrounds for something.


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I want to make a yume nikki fan game in game maker do you guys know how i should start and what should be the first step in creating something new?
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If they start, I say two weeks.


While I think projects like these are best done as a one man team. I don't see much harm in trying.
Controversy can be frustrating but it's better than silence.


I'm not sure how a project can last that long before being disbanded but its better than nothing

I can open up a skype call if anyone wants
maybe a kik group?


Nah, just post regular updates to this thread as you make them.


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steve ”””””””leif””””””” kareha


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seccom ''masada''' sensei

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