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/sugg/ - Suggestions / Meta

Site meta-talk, help, suggestions, and moderation discussion
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File: 1440333252925.jpg (41.72 KB, 350x350, cornsnakeHero_C.jpg)

 No.2335[Reply]

Here's what will undoubtedly be a controversial, but sincere suggestion: spice things up and rejuvenate the vomitive shithole by converting uboachan into a forum, with registration and everything.

 No.2336

>>2335
That's a terrible idea anon.

 No.2337

File: 1440340592628.png (101.58 KB, 248x247, 1345228229506_u18chan.png)


 No.2338

ban this anon pls

 No.2339

File: 1440365156233.gif (1.8 MB, 500x278, fagula.gif)

OP tell your parents they failed.



File: 1439790256000.jpg (27.15 KB, 413x620, fox_wink.jpg)

 No.2318[Reply]

https://uboachan.net/n/res/14954.html#q14974

I would like to talk about the way this was handled and would like to say thank you based mods
5 posts and 2 image replies omitted. Click reply to view.

 No.2326

>>2325
If that person is reading this, I personally don't agree with what most people consider "wrong" either. (if that was the point you were making… Again, I didn't get the chance to read your posts.) To me, if it's love, it's love. I just (as I stated in my post) wondered how it ends. My post wasn't meant to be judgmental, and I apologize if it came off as me trying to make people "confess of their crimes" or whatever. That really wasn't my intention at all.
It would have been nice to have seen your posts and been able to reply to them.

 No.2327

I gotta remind u ladies I got banned for saying there was no evidence of Kikiyama's approval in Project Yume Nikki and now everyone knows I was right.

 No.2328

>>2327
What you meant to say was:
"I got banned for spamming 'fraud'"

 No.2329

File: 1439840821021.png (101.88 KB, 419x212, fraud.png)

>>2328
Fact remains I was right.

 No.2330

It's great to read the spread of different opinions and views on moderation and that thread here. Doing things in a way that everyone can agree with is really hard.

I think the staff will continue to take a hands-off approach to moderation except in extreme circumstances, which I believe yesterday qualified as. We've tried hands-on moderation in the past, and it just created bad feelings all around and made our userbase really uncomfortable.

We allow free speech here – all kinds of free speech, including topics the staff or other users might dislike, in-depth discussion about suicide, and very candid descriptions of drug usage, among other things. We don't judge those kinds of things if we can at all help it.

All we ask is that our users respect the rules which have been laid out to protect them and the site at large from deliberately destructive elements. That seems reasonable to me, and I hope we can all agree that it is.



File: 1437571497713.jpg (202.04 KB, 500x500, 1405583014285.jpg)

 No.2313[Reply]

Someone needs to do something about this ad spam thing.

 No.2314

All we can do is ban them and delete their posts. The filter would inhibit the normal users too much to implement a stricter one. In the past we have polled for the implementation of captchas during the huge CP spam sessions. The community decided that they didn't want captchas.

 No.2315

I'm considering hiring new Janitors if this wave of spam doesn't pass soon. I'd like for us to be catching it faster.

We already have anti-spam measures in place that keep out most bots, but I think some bots nowadays specifically know how Tinyboard/Vichan works, and a few of those float our way sometimes.

 No.2316

I think it would be better to strength those spam measures.

 No.2317

>>2316
This post will be a bit in length.

Our anti-proxy measures are at very full throttle, such that if we turned them up any more there would be risk of blocking legitimate users by mistake. One or two might be blocked once in a while already. These measures block known proxies and bots and "naughty" IP ranges by querying several public real-time intelligence databases that keep track of these things through a number of techniques.

In addition, our new post / new thread forms have several invisible countermeasures designed to trick common and less common bots into revealing themselves and block them from posting. These include extra fields that normal web browsers know to ignore while rendering the page, which look to a bot like they should be filled out and if tripped will block the post, as well as hidden fields with randomized access keys pre-generated into them that will trip the system if they are altered or omitted. Most generalized bots, even many finer-tuned ones, fall prey to these automated defenses, and there are several more active and automated defenses embedded in the Vichan software.

Furthermore the mods rove when they have time and ban bots which I believe have been designed with the specific capabilities to outsmart Vichan's particular automated security measures. These we can do nothing about except to deeply alter the code or to enable captchas, which most people don't have time for or don't want respectively.

The last measure would be to hire Janitors. Unfortunately I have been busy lately, but I am planning and considering a new application process to be started soon if this wave of spam doesn't end, which I don't really expect it to, but I can hope. I'll get around to it when I can. Until then, I trust my staff to keep a watchful eye for the bots that have been bothering us lately.

TL;DR We have been and will continue to be working on it, far beyond what most of the users and the bots are aware of.



File: 1433697334407.png (3.03 KB, 351x79, 2015-06-07-131316_351x79_s….png)

 No.2306[Reply]

I know how to fix the small thing in the post form that's been bugging me, the unalignment in the forms. In the 'input[type="text"], textarea, select' form, add: "margin-top: 5px !important;"

This is something that probably doesn't matter to you guys, but still going to post

 No.2307

Sorry for late reply. The form spacing you show there is actually a lot different from what I see on my browser. That's really weird. It must vary based on the browser configuration. Mine are actually pretty neatly lined up.



File: 1419269814044.jpg (19.12 KB, 448x458, 1227752514366.jpg)

 No.2133[Reply]

Should /mono/ and /seccom/ be moved to the Annex? Considering there have been no posts in almost a year and there's only two pages worth of posts each in there, I'm not sure if it still needed to be up there.
23 posts and 8 image replies omitted. Click reply to view.

 No.2205

Wow, last time I ask you assholes for help. :)

 No.2206

File: 1423390555784.png (394.47 KB, 800x642, misaka aprikoi.png)

I think having a single board for all the characters could be good. The reason this place seems so slow (other than, well, being slow) is because there are so many boards that are barely used and posts are distributed between them. But it could be kinda sad to see them go for some, so why not create a new character board that combines all threads from individual character boards while keeping all the old boards intact? I've seen that kind of boards elsewhere so it should be possible. If people like it then you could delete the old ones. Or maybe that's too much work? Then you could just create a regular new board for characters and keep the old ones, and see if people start to use it. No need to be hasty.

 No.2207

File: 1423415843560.png (18.12 KB, 640x480, f166d73a51fbc5f093931aa8a9….png)

>>2206
>while keeping all the old boards intact? I've seen that kind of boards elsewhere so it should be possible.

We already have those, they're on the annex:
>>>/warc/ (Not technically a board for posting)
>>>/comp/ (RIP)
>>>/dev/
>>>/psy/
>>>/tori/ (RIP)

That's why I said here >>2182
>TL;DR I don't mind annexing the board even if it is kind of sad, though I don't see how this would fix anything.
It isn't a drastic change where everything would be lost.

>No need to be hasty.

Agreed, we can try anything and if the change proved to be not useful, it can be reverted.

 No.2303

Is there still any interest in the computers and technology board?

 No.2304

>>2303
In my case, yes; it was pretty cool even with the inactivity.



File: 1333869277361.jpg (77.06 KB, 589x938, 525956_332111610185520_279….jpg)

 No.815[Reply][Last 50 Posts]

There should be a thread on here about what next weeks WILD will be.



I vote for the redoing of /DROAB/
114 posts and 32 image replies omitted. Click reply to view.

 No.1846

>>1845

What? I'm not presul.

 No.1847

>>1846
shut up praesul

 No.1850

File: 1404959211316.jpg (175.32 KB, 1500x844, fc4c21d4b0476f8d2bee17c199….jpg)

/Scenic/

For pictures of scenery, landscapes, cityscapes, etc.

 No.2172

>>1850
Yes, because it's beautiful, thanks for suggesting it in.

 No.2302




File: 1428452602607.jpg (348.14 KB, 808x900, 03_1.jpg)

 No.2268[Reply]

We just performed a software upgrade, and we now have the ability to enable multiple images per post.

Should we enable this, or not, and if so, how many images should be allowed per post, and should this be different on specific boards?

Thanks for your input. (Picture unrelated.)
15 posts and 7 image replies omitted. Click reply to view.

 No.2294

File: 1428811948250.webm (1.36 MB, 480x360, dragon twister.webm)

>>2293
Don't worry, I've got this covered

 No.2296

I think URL images aren't necessary. If anybody wants to post a pic they can just download it and post the classical way. We've been doing for years, I don't think anybody would really complain at this point.
If anything, it makes it easier for spammers to post their CP.

 No.2297

>>2296
It's new untested imagebread technology, it hasn't been done on 4chan even so who knows if spambots will pick up on it or not.

It also takes out that unnecessary step of downloading it to repost it because the server handles it for you, so tbh I think it's useful for the convenience.

 No.2299

>>2297
Well, I think that the best we can do for now is just test and see what happens. If it doesn't bring any problem I think it's alright for it to stay.

By the way, unrelated question for this thread, but, is it really necessary to wait 5 seconds to delete your posts or this is just some default pre-built feature of the software?

 No.2300

>>2299
I don't know vichan that well, but as far as I know it's a flood prevention measure so the server isn't hit with too many things a second. Most large scale sites have something like that, like twitter won't let you post another tweet until a couple seconds have passed but most people don't run into it because of how long it takes to type.



File: 1424590598185.jpg (69.3 KB, 570x960, 1423613337437.jpg)

 No.2208[Reply]

He's unable to make a thread right now, so I'm making one for him.

Pretzel is leaving the vomitvile shithole and would not like to be associated with these people [if they could even be called that] anymore.
33 posts and 16 image replies omitted. Click reply to view.

 No.2260

I still lurk here and I have been visiting at least 2x a week since 2011. I just don't post!

Don't feel so alone!

 No.2261

>>2260

I thought that you left, Mishka! How has development been going?

I-It's nice to know you're still here ;_;.

 No.2262

>>2261

It's been going pretty well! It's fun working. This month I have two visual novels to write music for (in addition to some other games which don't have a solid deadline looming)

But yup, I never really left! The whole section of the board I frequent has just become relatively inactive and a lot of "old blood" has either gotten busy or left.

 No.2263

>>2262

Oh that's cool! I really like your chiptune stuff, as well as the more natural sounding stuff from the earlier Hell Diary and also, I believe it was Amihailu? Your compositions are always nice.

 No.2266

Well if you enjoyed the games anon, Amihailu will be updating before long and I've got ideas for a sim/adventure that builds on the stuff I've done in previous projects and snippets and adds much more. I also wrote some scripts that I can use for them too—but time will tell as I have been very busy with outside work (and Cities: Skylines!)



File: 1420597685911.png (84.53 KB, 480x640, 835290c039d00e9023b56c0984….png)

 No.2179[Reply]

So, I need a little help. There was a particular thread on /fg/ a while ago about listing games in tiers and your opinions on them. I can't find it anymore; I believe is has been deleted?

What I'm after is a certain picture of cake effect Urotsuki that was posted in that thread. (Pic somewhat related: this was one of the few Urotsuki pictures posted in that thread.) Unfortunately, my internet sleuthing skills suck and I haven't been able to find it, so this is my last resort.

Help would be greatly appreciated.
4 posts omitted. Click reply to view.

 No.2249

File: 1425492784563.png (157.88 KB, 600x570, 12538055_p7.png)

>>2179
is this it?

 No.2250

File: 1425492828953.png (136.02 KB, 480x640, 1321848382713.png)

>>2249
or this

 No.2251

File: 1425495255394.jpg (232.93 KB, 439x600, 25096057_m.jpg)

I found this one from a thread that also had the image you posted, if I’m not mistaken.

 No.2254

>>2250
Ah, yes, that one's it! Thanks very much!

 No.2264

File: 1425853827946.png (393.19 KB, 680x798, 12538055_p4.png)

>>2254
np, I'd appreciate it if anyone can figure out which artist drew it (saucenao and google reverse image search don't give any leads on the artist), it's a nice drawing



File: 1425077326064.gif (155.96 KB, 260x187, 31d.gif)

 No.2234[Reply]

Whenever I try to play certain sound effects or music in RPG Maker 2000 (the translation by Don Miguel), it will crash on occasion. This is not a thing that happens sometimes with all files, but all times with some files. In Yume 2kki, trying to play bgm055 will play nothing, while sound effects such as chandler9 (I think) will cause a slew of error messages, eventually leading to the system almost hanging, requiring me to hard reboot. I was unable to get a screen capture, as this was slowing my computer down to the point of not being able to do anything, but the error said something along the lines of
>DirectSound Error
>INVALAD_PARAM(?)
I do not know of any sort of special properties on the files.
Is there a fix to this? Is there a download to another translation?
Any help would be great.
(I'm not sure if this would be the right board for this, but it made sense to me because the error is unrelated to fangames or otherwise)
3 posts and 2 image replies omitted. Click reply to view.

 No.2238

>>2237
The thing is, I thought those threads only applied to the games shown while this would be unrelated, so yeah, sorry for the mistake.

 No.2239

File: 1425086146954.jpg (442.99 KB, 750x1000, Touhou_reisen00.jpg)

>>2238
How can help threads be unrelated to problems with any engine/game and the meta board for the whole webpage be more related to the problem?

 No.2240

>>2239
>It wasn't for Yume Nikki
>It wasn't for Yume 2kki
>It wasn't for any fangame
>I made a mistake and didn't look at the actual threads
I get it, I was dumb, okay?

 No.2241

>>2240
lol why so defensive man?

 No.2242

>>2241
Well, it was less defense and more apologizing to keep the thread from derailing any further, but that's a bit too late now :V



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