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The Uboachan Dream World MUD is back online, sorry for the downtime.

File: 1442797359879.jpg (301.18 KB, 700x613, ce0aad9fa01d4b0b7e82c98dfe….jpg)

 No.2420[Reply]

Hey! I'm getting back into Yume Nikki and its fangames after a few years and I have a question about the version of the game that's available for download here.

The installer .exe of the game is dated April 3rd 2008. The version I have had since 2009 is labelled as Version 3 of the English translation, with an installer .exe dated April 11th 2008. My version's .rar archive also has a readme that contains info about bugfixes and save data compatibility. The readme in the installed game's folder is slightly extended compared to the one in Uboachan's version, containing info about Fullscreen toggle with F4.

I can't remember where I downloaded my version from, but since it claims to be a more up-to-date version compared to Uboachan's, I'm wondering why it's not hosted here. Did you guys simply not know about it or is there some known issue with the version I have? I could upload the version I have if you're interested.

 No.2421

File: 1442798342234.jpg (60.21 KB, 848x480, そう遠くない日.jpg)

So, are you asking why uboachan isn't hosting a "newer version" that only has updated text files about information which can easily be found on the wiki?
Not like that is bad or something, but it isn't really a big update either.

 No.2422

Well, no. My version's readme (in the archive with the installer) goes as follows:

>Latest version of the 0.10 English translation as of April 11th, 2008. Fixes one known crash bug as well as various non-critical issues. Saved games from the first installer version are compatible, but saved games from the previous non-installer version and the Japanese version are not. To update the previous installer version, install v3 into the same directory.

 No.2423

Sei do something!



File: 1440866654001.png (2.7 KB, 300x150, post too long.png)

 No.2344[Reply]

Could you add a feature that expands a long post instead of opening it a new tab?
12 posts and 4 image replies omitted. Click reply to view.

 No.2410

>>2408
Even those have settings somewhere. And even if they don't, uboachan does.

 No.2411

File: 1442442193632.png (211.09 KB, 295x249, autism.png)

>this thread

 No.2412

File: 1442446094138.jpg (115.04 KB, 700x600, autism1.jpg)


 No.2413

sei do somting

 No.2419

I'm putting a feature freeze on Uboachan until the overhaul starts, because I'm dealing with some time-sensitive IRL shit. I will take all of these feature requests into consideration then. More info on the overhaul soon.



File: 1440889488820.jpeg (160.95 KB, 800x534, fox-foxy-face.jpeg)

 No.2345[Reply]

OMFG you can read the text on this website without squinting!!! What the hell happened????? This isn't uboachan
38 posts and 11 image replies omitted. Click reply to view.

 No.2389

>>2380
Noted, I can see the problem when using one of the new themes. I'll investigate this.

 No.2390

File: 1442020072116.jpg (39.82 KB, 263x422, thepowerofmemes.jpg)

Jesus Christ Seisatsu do something

 No.2414

I don't feel like making a new thread, so here we go:

Apparently, the gif/webm support is broken, at least with files bigger than ~2MB. A post without the file is posted instead, and if there's no body it will just post a blank space.

 No.2415

>>2414
But only for files larger than 2MB? I'll look into it. Maybe it's the PHP configuration or something.

 No.2418

>>2415
It was a simple PHP misconfiguration, I fixed it yesterday.



File: 1442313452376.jpg (207.73 KB, 1280x720, WaF4wi1.jpg)

 No.2392[Reply]

I see the new janitors are doing a mighty fine job in curbing the CP spam.

:^)
1 post omitted. Click reply to view.

 No.2394

>>2393
No they don't have the right.

 No.2395

sei do somting

 No.2396

Why isn't Seisatsu doing anything about this? He obviously doesn't care about Ubuu

 No.2416

>>2396
Lol I hate ubuu why do you think I won't put it out of its misery?

Seriously though, I've just been really busy with a bunch of IRL drama and it's been really stressful for the past week or two. I've mostly stabilized the site after the server move, but it looks like there's still a couple kinks to work out. I'll get around to those first.

As for the spam, the bots that are still getting through are tailored specifically to attack the software we're running, so they're a huge pain in the ass. We could try to hire even more Janitors, though I'd like the ones we just hired to get acquainted first. I could also try phrase filters to block the posts, but these are easily thwarted. Captchas are also an option but nobody wants those, right?

Spam is a pain in the ass, you have no idea. There's no golden solution or everyone would be using it.

 No.2417

File: 1442461191087.jpeg (397.4 KB, 622x640, 1426273373521.jpeg)

>>2416
I do appreciate all the work you guys do. And if you do hire more I might actually get around to applying this time.

But have you ever considered a once a day Captcha like 8chn? Cause you're right, nobody wants Captchas.



File: 1440070253682.jpg (6.22 KB, 160x193, 1096101.jpg)

 No.2331[Reply]

The time has come again for Janitor applications.

Recently, spambots have been "attacking" us in waves, and they come unpredictably and at all times of the day and night. As it is, our current moderation staff cannot be watching the site 100% of the time, so sometimes spam slips through and remains on the site for longer than is acceptable. (Especially CP spam, it seems.)

So for that reason, we are hiring new Janitors. Janitors are staff members who are responsible only for deleting automated spam posts and perma-banning the bots that posted them. It's a small job, but keep in mind that when new moderators are needed they are usually selected from existing Janitors.

Only a couple to a few applicants will be chosen to be Janitors. If you are interested in this staff position, please read and fill out the application carefully, and keep in mind that the completeness of your answers will play a role in your selection.

Apply Here: http://goo.gl/forms/rR8FhsXwTF
2 posts omitted. Click reply to view.

 No.2334

omg third!
>>2333
dude nice trips

 No.2340

I'm in.

 No.2341

Ask Tohno-chan how they did it iv you haven't already.

 No.2342

Since we have no way to update a sent application, I did another with better details, and my Tripcode. Dunno if that Disqualifies me or not, but yeah.

 No.2343

Applications are now closed. Thank you to everyone who applied. Some of you will be contacted shortly.



File: 1440333252925.jpg (41.72 KB, 350x350, cornsnakeHero_C.jpg)

 No.2335[Reply]

Here's what will undoubtedly be a controversial, but sincere suggestion: spice things up and rejuvenate the vomitive shithole by converting uboachan into a forum, with registration and everything.

 No.2336

>>2335
That's a terrible idea anon.

 No.2337

File: 1440340592628.png (101.58 KB, 248x247, 1345228229506_u18chan.png)


 No.2338

ban this anon pls

 No.2339

File: 1440365156233.gif (1.8 MB, 500x278, fagula.gif)

OP tell your parents they failed.



File: 1439790256000.jpg (27.15 KB, 413x620, fox_wink.jpg)

 No.2318[Reply]

https://uboachan.net/n/res/14954.html#q14974

I would like to talk about the way this was handled and would like to say thank you based mods
5 posts and 2 image replies omitted. Click reply to view.

 No.2326

>>2325
If that person is reading this, I personally don't agree with what most people consider "wrong" either. (if that was the point you were making… Again, I didn't get the chance to read your posts.) To me, if it's love, it's love. I just (as I stated in my post) wondered how it ends. My post wasn't meant to be judgmental, and I apologize if it came off as me trying to make people "confess of their crimes" or whatever. That really wasn't my intention at all.
It would have been nice to have seen your posts and been able to reply to them.

 No.2327

I gotta remind u ladies I got banned for saying there was no evidence of Kikiyama's approval in Project Yume Nikki and now everyone knows I was right.

 No.2328

>>2327
What you meant to say was:
"I got banned for spamming 'fraud'"

 No.2329

File: 1439840821021.png (101.88 KB, 419x212, fraud.png)

>>2328
Fact remains I was right.

 No.2330

It's great to read the spread of different opinions and views on moderation and that thread here. Doing things in a way that everyone can agree with is really hard.

I think the staff will continue to take a hands-off approach to moderation except in extreme circumstances, which I believe yesterday qualified as. We've tried hands-on moderation in the past, and it just created bad feelings all around and made our userbase really uncomfortable.

We allow free speech here – all kinds of free speech, including topics the staff or other users might dislike, in-depth discussion about suicide, and very candid descriptions of drug usage, among other things. We don't judge those kinds of things if we can at all help it.

All we ask is that our users respect the rules which have been laid out to protect them and the site at large from deliberately destructive elements. That seems reasonable to me, and I hope we can all agree that it is.



File: 1437571497713.jpg (202.04 KB, 500x500, 1405583014285.jpg)

 No.2313[Reply]

Someone needs to do something about this ad spam thing.

 No.2314

All we can do is ban them and delete their posts. The filter would inhibit the normal users too much to implement a stricter one. In the past we have polled for the implementation of captchas during the huge CP spam sessions. The community decided that they didn't want captchas.

 No.2315

I'm considering hiring new Janitors if this wave of spam doesn't pass soon. I'd like for us to be catching it faster.

We already have anti-spam measures in place that keep out most bots, but I think some bots nowadays specifically know how Tinyboard/Vichan works, and a few of those float our way sometimes.

 No.2316

I think it would be better to strength those spam measures.

 No.2317

>>2316
This post will be a bit in length.

Our anti-proxy measures are at very full throttle, such that if we turned them up any more there would be risk of blocking legitimate users by mistake. One or two might be blocked once in a while already. These measures block known proxies and bots and "naughty" IP ranges by querying several public real-time intelligence databases that keep track of these things through a number of techniques.

In addition, our new post / new thread forms have several invisible countermeasures designed to trick common and less common bots into revealing themselves and block them from posting. These include extra fields that normal web browsers know to ignore while rendering the page, which look to a bot like they should be filled out and if tripped will block the post, as well as hidden fields with randomized access keys pre-generated into them that will trip the system if they are altered or omitted. Most generalized bots, even many finer-tuned ones, fall prey to these automated defenses, and there are several more active and automated defenses embedded in the Vichan software.

Furthermore the mods rove when they have time and ban bots which I believe have been designed with the specific capabilities to outsmart Vichan's particular automated security measures. These we can do nothing about except to deeply alter the code or to enable captchas, which most people don't have time for or don't want respectively.

The last measure would be to hire Janitors. Unfortunately I have been busy lately, but I am planning and considering a new application process to be started soon if this wave of spam doesn't end, which I don't really expect it to, but I can hope. I'll get around to it when I can. Until then, I trust my staff to keep a watchful eye for the bots that have been bothering us lately.

TL;DR We have been and will continue to be working on it, far beyond what most of the users and the bots are aware of.



File: 1433697334407.png (3.03 KB, 351x79, 2015-06-07-131316_351x79_s….png)

 No.2306[Reply]

I know how to fix the small thing in the post form that's been bugging me, the unalignment in the forms. In the 'input[type="text"], textarea, select' form, add: "margin-top: 5px !important;"

This is something that probably doesn't matter to you guys, but still going to post

 No.2307

Sorry for late reply. The form spacing you show there is actually a lot different from what I see on my browser. That's really weird. It must vary based on the browser configuration. Mine are actually pretty neatly lined up.



File: 1419269814044.jpg (19.12 KB, 448x458, 1227752514366.jpg)

 No.2133[Reply]

Should /mono/ and /seccom/ be moved to the Annex? Considering there have been no posts in almost a year and there's only two pages worth of posts each in there, I'm not sure if it still needed to be up there.
23 posts and 8 image replies omitted. Click reply to view.

 No.2205

Wow, last time I ask you assholes for help. :)

 No.2206

File: 1423390555784.png (394.47 KB, 800x642, misaka aprikoi.png)

I think having a single board for all the characters could be good. The reason this place seems so slow (other than, well, being slow) is because there are so many boards that are barely used and posts are distributed between them. But it could be kinda sad to see them go for some, so why not create a new character board that combines all threads from individual character boards while keeping all the old boards intact? I've seen that kind of boards elsewhere so it should be possible. If people like it then you could delete the old ones. Or maybe that's too much work? Then you could just create a regular new board for characters and keep the old ones, and see if people start to use it. No need to be hasty.

 No.2207

File: 1423415843560.png (18.12 KB, 640x480, f166d73a51fbc5f093931aa8a9….png)

>>2206
>while keeping all the old boards intact? I've seen that kind of boards elsewhere so it should be possible.

We already have those, they're on the annex:
>>>/warc/ (Not technically a board for posting)
>>>/comp/ (RIP)
>>>/dev/
>>>/psy/
>>>/tori/ (RIP)

That's why I said here >>2182
>TL;DR I don't mind annexing the board even if it is kind of sad, though I don't see how this would fix anything.
It isn't a drastic change where everything would be lost.

>No need to be hasty.

Agreed, we can try anything and if the change proved to be not useful, it can be reverted.

 No.2303

Is there still any interest in the computers and technology board?

 No.2304

>>2303
In my case, yes; it was pretty cool even with the inactivity.



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