Hello. I'm developing a game with RPG Maker.
It's a game that expresses my darkness, the aches of my soul, my depression, my social anxiety, my abuse, basically, I'm pouring my demons into an RPG Maker game.
The game is almost complete, I'm reaching a very satisfactory result but there is one touch missing.
People such as you guys, are my target audience.
It is nothing like Yume Nikki, but I want it to contain the same amount of mystery and depth that will keep people coming back, trying to understand. I want people to get attached as much as Yume Nikki, to find their own little universe in it, to care for the characters.
But how can I do that? It's not like there wasn't countless games that have tried to do it, it's not like there's no games out there that tried to have you as their target audience. It's not like there's no game out there that's mysterious, deep and unique that couldn't find their fans.
How can I make something you guys would like? How can I be sure my game will be unique and be relevant?
This is a hard stress on me. I'm pouring my all into this game and it surely wasn't crafted over night, but I just wish I was able to build the same depth Yume Nikki has, something that would build its own fanbase and keep them coming back for more.Post too long. Click here to view the full text.