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/ig/ - RPGMaker / Gamedev

RPGMaker Help and Indie Game Development
[catalog]

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The new CP spam filter now also works on posts that hide the link in the image instead of the post body.

File: 1540371846359-0.png (1.25 MB, 1922x1080, intro.png)

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 No.946[Reply]

Hopefully the right place to put this, but looking for a couple people to help play-test an upcoming game.

Best way I can describe it as a cross between LSD and Dreaming Mary. It all seems very randomy but does have an overarching horror element exposed late-game that ties it together. Very heavy exploration based with levels that change themselves as you progress.

Does require a decent gaming rig, and fully supports local CO-OP. The game is finished besides any last minute bug-fixes or additional hints as needed.
6 posts and 4 image replies omitted. Click reply to view.

 No.993

>>954
er, what's it called? Can't find it on steam without a name :^J

 No.994

>>993
Kitten Love Emulator
The code is expired though.

 No.1176

Just beat this game recently. It was really cool.

 No.1177

Looks awesome, love the aesthetic. Would've loved to try it, but cool that I know abut it now.

 No.1178

>>1177
Def would recommend. It's inspired me a lot and probably has one of my fav aesthetics of any game.



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 No.1004[Reply]

i have rpgmaker xp and i want to make a short yume nikki fg, are there any resources to help me do this? no experience in coding or rpgmaker, by the way
4 posts omitted. Click reply to view.

 No.1020

>>1019
What kind of game are you trying to do?
It's kind of hard to give you advice on what could be potentially best for you with just what you said so far.

 No.1022

>>1018
What can you do with wolf that you can't with RPGmaker?

I tried getting into RPGmaker myself last year, forgot which one I dl'd. I set myself a very small goal of making a game where you bake a cake by walking to all of the ingredients in a room then putting them in the bowl in order but I got stuck and gave up because I didn't know what exactly I was doing wrong, it was pretty frustrating. When these problems happen it's like being in math class as a kid again. I don't know if I give up too easily or if I'm not smart enough.

 No.1023

>>1022
I don't know how much this information will help you anon, but it should be known Wolf come with a complete English manual which explains what the game engine can do along with, some troubleshooting, and other such helpful stuff.

(P.s if your going to get Wolf get the bundle it comes with a graphic synthesizer which is needed to make custom characters.)

 No.1026

I personally find Rpg Maker 2003 to be the most comfortable to use.

Wolf Rpg Maker has a messy interface while the Rpg Maker XP is more restricted when it comes to eventing and relies on scripting in Ruby.

 No.1173

i recently got rpgmaker mv and im looking to make a ymfg too i've been looking for tutorial on how to make a ymfg but i couldn't get to find something specific about it



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 No.1162[Reply]

How are sound effects for YNFGs made? I've never worked with sound before so I'm totally confused. I just want to make my own simple sounds like footsteps and such, for my first YNFG but I'm not sure where to even start.

 No.1163

Break twigs
Hammer a watermelon
Slosh water
Bite a pepper
Toss a girl
Slam a door
Pull a snake
Bark at a dog
Kick out a table leg
Follow a cat
Climb a church in a thunderstorm
Take a radio to the desert
Tape a microphone to a paper plane
Slap toothpaste
Amplifier ouroborus
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 No.1072[Reply]

i made a kind of dating sim in rpgmaker 2003. its a story i wrote with a few diferent endings. 2 good endings and a few bad ends. You are a guy named Billy in saerch of love. the game has a timeline 1 second to 1 minte and ends on the 5th day. you can basicaly do watever you want. and geting the end might take some trial and error. its not really long at all. im pretty happy with how complete it is. still technicaly a beta. maybe one day i will upadate it but its basicaly complete. <3 https://shithole.neocities.org/gggg.html

 No.1075

this looks interesting, i'll check it out sometime later this week

 No.1084

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your game crashed my computer

 No.1085

>>1084
>wine
Probably not OPs fault

 No.1086

>rabble rabble rabble
Fucking weird but kinda funny in places, or at least when it's not trying too hard imho

i was not prepared for that sapphire vag-bomb tho. heads up playerz

 No.1161

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>>1072
op here i recently finished this off so it is no longer beta!
also plays on web now!
https://ily888.itch.io/billys-quest-for-love

UPDATED JUNE 2023!!

r18+ nudity , drugs and course language. Guide Billy in his life searching for love. go to school, interact with the residents of the village, and find love! maybe.. Your choices will affect later events. Working time clock 1 sec is 1 min. game ends on the 5th day. the usual game flow goes like this: go to school in the morning, wait for it to get dark outside, then go to sleep in the bed, repeat until day 5.

Controls: Arroy keys to move. z is accept/interact. x is menu/cancel.

Bugs:-flying the airship over doors will get u stuck.
-dont press any directions during scripted events like the intro, u will get stuck.

update 2023:
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 No.21[Reply]

Post screenshots, pieces of tileset/character sets, code snippets of whatever you have been working on for now for people to marvel/laugh at/criticize/give tips.

Pictures related.
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 No.989

>>988
Fairly decent. Not sure if it's intended but she looks yandere as fuck.

 No.990

>>988
those are some creepy ass eyes

 No.991

>>989
>>990
I'm glad it's not completely shit and yeah the intent was to make her look fucking crazy, since I'm aiming for some kind of war torn setting filled with broken people.

 No.992

>>988
I like the design but maybe hire someone more skilled to draw it for you?

 No.1160

>>776
Surreal



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 No.1155[Reply]

what's some nice engine one can use to make games that is small

something like this but with more editing tools
http://tululoo.com/

also how to make rotating castle effect like castelian https://en.wikipedia.org/wiki/Nebulus_(video_game)

 No.1158

depends what you want i guess
rpg maker is well the obvious uboachan choice for stuff like rpgs and stuff that doesn't require super complicated battle systems. You'd be better off in the long run learning a harder engine like godot, unity, unreal, etc since they have more transferable skills but if you really just want to stay simple you could use something like pixel game maker i suppose.

 No.1159

>>1158
>godot
Seconding this recommendation. It's cross-platform, free and there is enough documentation.



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 No.1081[Reply]

How's your game going anon?
Don't tell me you're not working on it
9 posts and 5 image replies omitted. Click reply to view.

 No.1106

just started the first draft script outline, i have no idea how half of this is gonna play out

 No.1107

>>1106
can i read it?

 No.1141

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>>1105
Use the "Set Move Route" event command, select "Player" as the event, then add the "Decrease Speed" command.

This is how it works in RPG Maker 200X but I believe you can do the same in other RPG Maker engines as well.

 No.1156

>>1141
whats this

 No.1157

just started writing a demo for a vn i'm working on but i keep having to rewrite the script because i don't like how it reads :(



File: 1672894656865.png (Spoiler Image, 50.82 KB, 229x231, 1672657549934-1.png)

 No.1143[Reply]

https://itch.io/game/summary/1863248
just played around with rpgmaker

 No.1144


 No.1145

>>1144
Well no way I'm downloading this, there's not even a legit screenshot, even the yt video is about something entirely different than the game.

 No.1146

>>1145
zoom out on the page

 No.1148

Well, I played your weird ass shitty game. I have one question tho, are you a fan of the Q from the Book Club? There was a random reference to John Green and burning a babel tower.



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 No.1147[Reply]

https://fred14lol.itch.io/chuck-the-truck-driver

i fucked up the prices that the bartender has. ill fix that tomorrow. besides that its done
first rpg so b nic


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 No.1002[Reply]

Hello all,

Hope it won’t be out of line if I post this here. I’ve been working on a kind of Yume Nikki derivative game which tries to apply that kind of wandering structure to loose and colourful collage worlds. It’s a little more compressed and lacks the effect system but I hope it will appeal to people who enjoy exploring strange digital rooms. It is a paid game alas and costs $6. You can find it here: http://harmonyzone.org/10BeautifulPostcards.html

Wishing you the best in your travels,

thecatamites

 No.1003

oh shit lol, so weird to see you postin in such a niche weirdo zone. I guess it makes sense. Your stuff is great, keep it up!

 No.1008

reminds me of something like LSD dream emulator. i love games where you explore otherworldly enviroments

 No.1030

File: 1595985268238.png (130.47 KB, 850x558, 636.PNG)

Are you inspired by Weirdo House at all?

 No.1137

I'm happy to have passed by you here Stephen, if not in the same time at least in the same space. I loved to read Harmony Zone some time ago. Thank you for all that you've put out into the world. You are one of the top grotto-sphere content creators as far as this poster is concerned. Happy travels



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