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/ig/ - RPGMaker / Gamedev

RPGMaker Help and Indie Game Development
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Uboachan has been transferred to Bal's server.

File: 1731106358699-0.png (246.01 KB, 544x416, Shot 11.png)

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 No.1213[Reply]

Hey guys, I've been working on a passion project of mine for a few years now. It's called SQUID'S MANSLAUGHTER, the game was started over several reoccurring dreams I had about being an office worker and running away from a shadowy old lady, these dreams where foggy to me, but still consistent enough to make a game of.

https://girlsgreenhouse.com/squidsmanslaughter/main

A Steam version is coming but, they're taking forever to approve it…
2 posts omitted. Click reply to view.

 No.1216

File: 1731272954754.webm (1.46 MB, 720x720, pepe_adventure.webm)

>>1213
C'mon, it's just Himmler the boss, there's zero reason to earrape my speaker system and throw shock imagery at me for losing.

This game is peak schizocore dreamy kino, I love it. Thanks for making your dreams a reality. Awaiting the "streaming service ban%" run of this thing.

>A Steam version is coming but, they're taking forever to approve it…

I would ROFL if this gets on Steam. Wonder what the German censors will think of it.

 No.1217

>>1216

What game is that music from?

 No.1218

This is pretty good. I can't sleep now. Thanks.

 No.1219

Thanks for playing friend…! The content of the game has made it pretty hard to get on Steam, but I've seen way more outwardly offensive projects on that platform, perhaps I have a chance?

The game over screen, I thought it'd be important to make the player feel dread for losing, as this game is a horror game, but in a really sporadic sort of way… *check the doors in the office dungeon for something really terrifying*

My strategy to get it on Steam is just to keep going until they tell me no, but if I had to change the game, I might just for Steam, though, it would take a lot of the symbolism out of it.

Anyways, it really does bring a smile to my face when I know someone has checked out this game, you have my upmost appreciation

 No.1220

>>1219
>The content of the game has made it pretty hard to get on Steam, but I've seen way more outwardly offensive projects on that platform, perhaps I have a chance?

h-how so…?



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 No.1199[Reply]

Hello uboachan. im currently working on a rpg maker game inspired by yume nikki, the premise of the game surrounds fungi and itll be a psychological horror experience. I want to take being a neet into something useful. Im super excited to work on it more,although this is my first game. What type of things do you all wish were included in more rpg makers?Thanks
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 No.1205

>>1204
I will sho you a lesson you despicable human being(USER WAS BANNED FOR THIS POST)

 No.1206

>>1202
Could you explain what you mean by this? Also I wouldn't exactly call it a fangame, Its more of heavily inspired.

 No.1209

>>1199
Maybe we can give you some feedback with a little more of context. what have you done so far for it?

 No.1210

>>1206
i mean its interesting how this post coincides, with a recent time i found out i suffer from a fungal infection

 No.1211

>>1205
By Allah, I shall give you a taste of my shoe :raeg:



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 No.1194[Reply]

Kitten Adoration Interpreter
Sort of a tribute game to Kitten Love Emulator. Kind of sucks, but I was wondering if anyone would be interested in helping me test multiplayer.
From what's been tested so far, it works pretty well but I've only had about 6 players. Very early so it's pretty buggy.
1 post and 3 image replies omitted. Click reply to view.

 No.1196

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Alright, I'll bite.

But…I cannot find the LINKS…where PLAY?

I did find this, though.
https://www.youtube.com/watch?v=PEGnD5BHjG8

 No.1197

>>1196
Haha yeah that's a trailer one of my testers made. It's not exactly ready yet, I was just wondering if people here would be interested. I'll probably make a reply here with the link once it's ready.

 No.1198

>>1197
Will stay tuned, thanks :D

 No.1207

Hi, I've returned. Probably going to test this weekend. Anyone interested feel free to email me at KittenAdoration(@)firemail.cc, I'll send out a link to download the game once I've setup the server. Windows only atm but I'm also working on supporting android & linux.

 No.1208

looking forward to it anon will contact you on my alt email and hope to talk more from there



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 No.1185[Reply]

Anyone still use this site? I made a sort of survival horror game in RPGmaker MV. It's inspired by rpgmaker games of the late 2000s like Ib, The Witches House, and Ao Oni with some influences from newer titles like Fear and Hunger. It's short. Download it at vilerebis.itch.io/moonlit


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 No.1164[Reply]

淫夢日記

 No.1184

uhhh what's this?



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 No.1174[Reply]

Ah, I just remembered this website existed, I haven't used it in so long… it's fun to see that it's still kicking… I ended up pursuing my plans to Make Videogames, I made one recently to learn 3D and fulfill my desire to make a place-type game that plays like LSD dream emu finally.
it's a small thing but I hope it can be enjoyed, it's just fun to create 3D dioramas like this.
https://lintilion.itch.io/place-visit

 No.1175

File: 1696643439830.png (555.09 KB, 805x604, pose.png)

nice!

 No.1183

another one of those huh?



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 No.1041[Reply]

Been working on this exploration game for a while now. made with html cause it was easy. Made it public today and would love some feedback, I work on it everyday so it will be updated regularly.
http://wizards.garden/
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 No.1138

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helllo op here, I'm making a VR game. hard to get the vibes how i want tho

 No.1139

>>1138
Oh nice, I'm looking forward to seeing what you do.

 No.1140

Very cool!

 No.1181

hello op here, since my last post ive been working at an indie game studio.
here is a very badly made VR game I half made on my own https://uwucomputer.itch.io/wizards-garden was a big learning experience.

We have been working on a VR platformer which has quite a dark story which might appeal to yume nikki fans. Check it out and pls wishlist if it looks interesting to you!
https://store.steampowered.com/app/2617030/Pond_Scum_A_Gothic_Swamp_Tale/

 No.1182

>>1181
I like the character you play as in the scum pond game, very neat OP



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 No.946[Reply]

Hopefully the right place to put this, but looking for a couple people to help play-test an upcoming game.

Best way I can describe it as a cross between LSD and Dreaming Mary. It all seems very randomy but does have an overarching horror element exposed late-game that ties it together. Very heavy exploration based with levels that change themselves as you progress.

Does require a decent gaming rig, and fully supports local CO-OP. The game is finished besides any last minute bug-fixes or additional hints as needed.
6 posts and 4 image replies omitted. Click reply to view.

 No.993

>>954
er, what's it called? Can't find it on steam without a name :^J

 No.994

>>993
Kitten Love Emulator
The code is expired though.

 No.1176

Just beat this game recently. It was really cool.

 No.1177

Looks awesome, love the aesthetic. Would've loved to try it, but cool that I know abut it now.

 No.1178

>>1177
Def would recommend. It's inspired me a lot and probably has one of my fav aesthetics of any game.



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 No.1004[Reply]

i have rpgmaker xp and i want to make a short yume nikki fg, are there any resources to help me do this? no experience in coding or rpgmaker, by the way
4 posts omitted. Click reply to view.

 No.1020

>>1019
What kind of game are you trying to do?
It's kind of hard to give you advice on what could be potentially best for you with just what you said so far.

 No.1022

>>1018
What can you do with wolf that you can't with RPGmaker?

I tried getting into RPGmaker myself last year, forgot which one I dl'd. I set myself a very small goal of making a game where you bake a cake by walking to all of the ingredients in a room then putting them in the bowl in order but I got stuck and gave up because I didn't know what exactly I was doing wrong, it was pretty frustrating. When these problems happen it's like being in math class as a kid again. I don't know if I give up too easily or if I'm not smart enough.

 No.1023

>>1022
I don't know how much this information will help you anon, but it should be known Wolf come with a complete English manual which explains what the game engine can do along with, some troubleshooting, and other such helpful stuff.

(P.s if your going to get Wolf get the bundle it comes with a graphic synthesizer which is needed to make custom characters.)

 No.1026

I personally find Rpg Maker 2003 to be the most comfortable to use.

Wolf Rpg Maker has a messy interface while the Rpg Maker XP is more restricted when it comes to eventing and relies on scripting in Ruby.

 No.1173

i recently got rpgmaker mv and im looking to make a ymfg too i've been looking for tutorial on how to make a ymfg but i couldn't get to find something specific about it



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 No.1162[Reply]

How are sound effects for YNFGs made? I've never worked with sound before so I'm totally confused. I just want to make my own simple sounds like footsteps and such, for my first YNFG but I'm not sure where to even start.

 No.1163

Break twigs
Hammer a watermelon
Slosh water
Bite a pepper
Toss a girl
Slam a door
Pull a snake
Bark at a dog
Kick out a table leg
Follow a cat
Climb a church in a thunderstorm
Take a radio to the desert
Tape a microphone to a paper plane
Slap toothpaste
Amplifier ouroborus
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