I didn't manage to get much done last year, and sadly not only when it comes to this game. However, this weekend I've felt somewhat motivated and added some new things.
The main thing that I accomplished is that I combined the Fist and Power Hammer so now it is possible to do different attacks depending on how long you press the attack button. You can either throw some quick punches, do a knockout punch, or by fully charging up the fist, catapult enemies through the room like with the Power Hammer. For this I also added a new element in the interface that displays the estimated power of the punch while you hold down the action button.
Additionally I added the possibility to change the equipped weapon quickly by using the number keys. And also fixed all bugs that I could find.
And finally, I created a page on itch.io for the game to have a place to comfortably post the latest version and whatever else.
https://lance-of-longinus.itch.io/de-evolutionI didn't get forward with making new enemies, levels or anything in that direction, but I hope to do that somewhere in February.