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recent - Recent Posts

Recently updated threads from all boards

If anyone has copies of the 2012 or pre-2012 Uboacraft Minecraft world backups that were once available for download, please email seisatsu@seisat.su.

/ot/

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 No.27785[Reply]

anyone still active here?
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 No.30435

The uneven, unending dream continues.

 No.30441

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I think I remember coming across this site around the early 2010's, only lurked though due to being underage. Forgot about it for a while aside from hearing about it now and then and ended up checking back up on it a couple weeks ago. Nice to see it's still kicking around even if I'll probably still lurk mainly.

 No.30502

>>30441
Stay awhile and listen.

 No.30507

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I just scroll through here from time to time, lurking and stealing touhou images rlly

 No.30511

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/ot/

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 No.30510[Reply]

I'm trying to find a specific scene from a TV broadcast I saw at a very young age around late 2000 or early 2001. It was late at night (likely after 1 AM), probably on antenna TV. It had a grainy, old-film look that appeared black and white on the TV I was watching.

A man (appears to be a ship's officer in a coat and pants) standing somewhat isolated on the wooden deck of a period ocean liner. He raises a handgun to his head and shoots himself. There is a visible puff of smoke from the gunshot. He then slumps/falls over to the side. This was at least 3 seconds of motion, perhaps a dramatized reenactment, not the emotional climax of the scene. It felt like an illustrative cutaway during the chaos of a sinking ship.

Camera Angle & Composition (very important):
There was a superstructure/overhead deck casting a dark shadow behind the man, an open deck edge/rail to the man's right (viewer's left). Metal or painted bulkhead/wall with circular elements (portholes or light fixtures) on the right side of the frame. The man is in the mid-ground, somewhat silhouetted but with a visible face.

What I've already ruled out:
-James Cameron's 1997 Titanic (color, wrong angle)
-1996 CBS Titanic miniseries (color, wrong angle)
-A Night to Remember (1958) - no suicide scene
-Titanic: Death of a Dream / The Legend Lives On (1994) and other mainstream documentaries
-All other well-known Titanic movies, docudramas, and most YouTube recreations/searches for "Titanic Murdoch suicide reenactment" or "officer shoots himself boat deck"
-Major anthology shows like The Twilight Zone or Alfred Hitchcock Presents (no matching episode)

It was most likely a lesser known documentary, docudrama, or TV special from the late 1990s/early 2000s that included a brief dramatized insert of the rumored officer suicide (often linked to First Officer Murdoch) during the sinking. If anyone recognizes this specific shot or knows the exact special/documentary it came from, please let me know.


/o/

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 No.5688[Reply]

I've added her to TF2C mostly because I've made Monoe(technically Madotsuki lore-wise) as Merasmus in the default TF2 game.
Enjoy lol
https://gamebanana.com/mods/686714

 No.5689

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This looks cool- WAIT AZUMANGA DAIOH FORTRESS???

 No.5690

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>>5689
Yea, I made those mods too lol
I'm still so proud of my silly Dream vs Dream references for the zombie versions, which is in the new version. Also got the Headless Chainsaw Womann(Urotsuki) and Merasmus Monoe mod too.

 No.5691

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This reminds me of that Osaka Pipe Bomb mod from L4D2 with explosion sound being "SATA ANDAGI"

 No.5692

>>5691
Which used to crash my game randomly

 No.5694

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>>5691
Silly Payday 2 Engine is being unstable as always. Adding mods might as well be a lucky thing, but still, I recommend getting some optimization mods that fix your game. Unrelated, but that's how, even with multiple crashes, I was able to somehow play with all enemies and heisters being replaced for a few hours.



/o/

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 No.5659[Reply]

https://www.youtube.com/watch?v=VAcw4U3i7Pk
It has been about 5 years since I've made those models, and edited them/made Me in 2022. I've wanted to release them since I love Kipper-Snack's portrait(plasterbrain's made the Me portrait I've based on) and wanted to combine everything I like of Yume Nikki stuff into those avatars.
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 No.5678

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Decided to add more faces for Urotsuki.
Don't mind the other ones, I added funny faces to Madot and Sabit on the last update.
Of course, all should be updated on the websites I've added the models to.

 No.5679

>>5678
Awesome work, im surprised to see how far you are extending it.

 No.5684

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Added a glowing texture for Rust and an angry face for cat Madotsuki.
Gonna include a silly Urotsuki screenshot too, since this might be the final one. Don't know if I want to add more effects, so this might as well be the last time I update them.

 No.5687

>>5684
Thank you for your service o7

 No.5693

File: 1782020391861.png (160.71 KB, 1920x1080, VRChat_2026-06-20_17-41-22….png)

Looks like I do have more for Urotsuki. Glasses Effect is now added to the avatar. Ko-Fi and VRCMods are now updated with the glasses for Urotsuki.



/fg/

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 No.16108[Reply]

I've been working on a ynfg called Ritual Dreams for a couple of years now. It'll be done eventually. I'll share it here once it's finished.
21 posts and 11 image replies omitted. Click reply to view.

 No.17119

>>17054
This looks amazing. I hope this ubuu is still here just so they know we are rooting for them.

 No.17126

this looks stunning! what version of RPGMaker is this, if it is RPGMaker at all?

 No.17127

>>17126
Res and tile size match up with RPG Maker 200X

 No.17730

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Still plugging away at it. I really think i could be done by the end of this year. The only thing that may hold me up are all the pre rendered cutscenes i plan on adding (╥﹏╥)

 No.17731

Wow still going. From the previews, though, it looks worth the wait.



/fg/

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 No.17129[Reply]

I usually make mindfulness apps but I have a deep love for yume nikki and wanted to combine the two interests. It's currently out and may have future updates with new areas. Also blah blah I'm a newfag.

Game Link: https://bloofbloof.itch.io/oomy
Youtube Link: https://youtu.be/EB2f3FeLmys
7 posts and 3 image replies omitted. Click reply to view.

 No.17139

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>>17133
And that's OK. Gay is OK.

Finally got around to playing it. And I am amazed. A new game that was posted on Uboachan out of all the places. And is fucking great. Some of the characters are so nice and intriguing; Won't spoiler, go play it!

There definitely are less-than-cozy sections but I never felt like I was in danger or felt a need to panic. I might from now on sound harsh but that's only because its so nice my bar was set very high. I think it could have used less mazes and to be a bit more tightly knit together but where would be the fun in that? While you can go back to previous sections and are even rewarded for it, it feels very linear with some side dishes to taste. Additionally, i felt like the "Enlightenment" sections were kinda forced in, not really feeling organic to the setting, especially in the scientist one. That one I just didn't feel at all. The first computer screen one was brilliant! Truly blown away.

I was surprised by just how much explicit kinda-meta-but-not-really talking is in the game. I think that some things, particularly in regards to faith, could have been conveyed by simple animation or artwork of the characters. And like I get it, character animation is very hard and where it is used it's beautiful. Yet I felt like so many non-dream maps would instantly become much more lively and emotionally impactful if the writing had been a bit more flavorful and diverse (not in a vulgar sense, quite in the opposite) and the characters had a tiny bit more life in them besides walking. A simple 4 step animation for a few characters would have been more than enough to make the first two towns so much more alive!

I have a question, are we supposed to somehow find the code on the code-locked door or is mashing the keypad until you guess it (only took me ~25 tries!) okay with the puzzle police?

At the end, the Bloof god said I had played for long enough and decided to crash me. Ended at 4/6.

 No.17140

Yeah I made it in under a year so a lot of places in the game reflect that. I do also plan to keep updating it though since unlike my other games, this one can be saved.

The door you can either cheese or find the secret code. Also weird I fixed that crash already and its not appearing when I play. Oh well, go back to fixing it again!

 No.17394

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Taking people's ideas/criticisms into account and also had an expansion idea sitting around in my head since it first released. I probably won't keep up older versions cause Gamemaker is weird about save paths after renaming files and remaking the file path system risks losing save files.

 No.17426

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Devlog can be found here:https://bloofbloof.itch.io/oomy/devlog/1339591/major-oomy-update-2026

Also have a silly Oomy.

 No.17729

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New updates, more areas added and did some fixes.
https://bloofbloof.itch.io/oomy/devlog/1558534/june-updates



/ot/

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 No.29842[Reply]

my fucking girlfriend went insane, cheated on me twice, and ruined both of our lives over the course of a year. she was so shitty to me that her calling her side piece after our couples therapy session was not even surprising. we were happy. maybe she wasnt but i was and she didnt have the guts to tell me she didnt want to marry me but also didnt want to stop trying to get me to be okay with opening our relationship. i want to hate her so much and part of me does but i also loved her wholly and completely and i miss her every day. im so detatched from everybody else in my life that i dont have anyone to pour myself into and im just a pot boiling over constantly. i hate my life and i hate what she did to me but i still want her to come back and be the person she used to be. im so fucking pathetic and sad. everytime i think im getting over it i think of something and it all comes back and crushes me. i am in so much pain
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 No.30150

>>29842
Well, if she cheated on you once and you got back together and she cheated on you again, maybe it's not entirely her fault, but also yours for not seeing the person she was after the first time.

Forget about her, she's not someone you should feel either hatred or love for.

 No.30154

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>>29842
Fugget 'bout her!

 No.30161

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Are you me, op?

 No.30162

That's the universal BPD experience I guess

 No.30508

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Wrath



/fg/

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 No.172[Reply][Last 50 Posts]

I've been working on it and I'd like your opinions on it.
Protagonist's name is Me (Eye).
The objective, like Lcd Dem is picking orbs. The effects is for helping it.
This game has some dialogue, but it is very rare seeing it happen.
DL:
http://www.mediafire.com/?33i0paemqkz8148
So, tell me what do you think.
PS: The doors and the orbs have placeholder graphics. On future releases, the graphics will be better.
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 No.17471

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>>17469
>>17470
nvm I think you mean something older than 0.10 in which case sorry can't help

 No.17478

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 No.17483

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Does anyone know what's the Diary of the Erased? The link seems to be expired

 No.17489

>>17483
It was a music album, if my memory serves me right.

 No.17728

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wtf is this? it permanently goes right at faster than wing speed and doesn't do anything when interacted with. it also isn't solid and doesn't react to any effects. anyone else seen this?



/lit/

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 No.1125[Reply]

I have a confession as an aspiring writer.

I can't write characters.

I have experience with poems and blog-type write-ups, and I want to write a real story. I have many ideas about stories to write that are very moving to me, and that I sincerely want to pursue them and am trying to do so, but it's very difficult because my creative powers have not been able to create vivid and original characters. I have a lot of creative ideas, but the most important thing I think is the people in the story, they're what lend substance to the dramatic and aesthetic elements of the story, and when I try I just come up dry.

 No.1126

self-replying –
I had the thought last night that if you have the characters in your mind, the story and the world will flow from there. But I don't know if people just think of a character out of the blue or if they arise from the story.

Anyone else have these experiences? Trying to figure out how to approach fleshing out a story and fleshing out characters.



/ot/

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 No.30295[Reply]

This is a thread about nothing.
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 No.30494

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Shall we play a game?

 No.30496

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 No.30500

Post test.

 No.30505


 No.30506

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>>30494
With marvelslop? No thanks.



/hikki/

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 No.6627[Reply]

I missed out on everything as a kid. I was always left alone by my peers which fucked me up of any social skills in the long run. I still have trouble holding a conversation. Have you guys had any trouble as a kid? This extreme isolation happened from 3rd to 8th grade which was enough to cripple me possibly my whole life. Or what is left of it anyway. Nearly 6 years of my life consisted of going home from school and back. Every day. Never talk with anyone, not even with family. Just me and my thoughts from a young age

I don't want to be like those other anons who just vent out shit here, so I'll ask the question, have you guys went through something similar that had a damaging effect on you? I still feel bits of loneliness from it.

pic unrelated FLCL just makes me feel like shit
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 No.10158

>>10121
Are you me?

 No.10225

>>10158
Unfortunately yes. I'm so sorry.

 No.10342

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OP again.
It's all getting worse.
It's all getting worse.
The anhedonia. Fuarrrrrkkk…
The only thing stopping me from being an hero is my fear of death.
What a fucking loser I am.

 No.10343

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Not op but
Why is it that we can't fix other people but simply nudge them towards improvement? It drives me crazy knowing that is all we can for some people we empathize with.

 No.10344

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>>8151
holy shit i made this post. what a setback. almost the same day too.
OP did you try to look into what i told you?



/ot/

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 No.30067[Reply]

What is your favorite horror/experimental? mines probably dario argento and Nobuhiko Obayashi.
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 No.30140

>>30138
quiet piggy(USER WAS BANNED FOR THIS POST)

 No.30143

>>30140
Wow, well if this is the level of discourse on here then I guess I can go without uboa for another decade.

 No.30144

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>>30143
I agree, you would do well to prosper and be merry on your verdant native land of Twitter.

 No.30238

>>30144
I wish i could stare like that

 No.30503

>>30067
Backrooms and Obsession.



/ot/

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 No.16798[Reply][Last 50 Posts]

Press ctrl+V. Whatever prints is what you post.

>EAT YOUR own ass


Ok then.
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 No.30465

And that’s exactly what’s happened. DRAM needs to get more efficient, in order to keep up with the improvements in processors. So modern DRAM manufacturing is an extraordinarily complex and expensive process. Building a single state-of-the-art DRAM fabrication facility, a “fab,” will cost you about $15 to $20 billion; acquiring all the necessary equipment, like lithography tools and etching machines, will cost you another few billion; and then it’ll take you a few years of producing substandard and defective memory chips before your yields start to look competitive.

Which leads us to the peculiar economics of the companies that manufacture DRAM: the “memory makers.”

The most important thing to know about memory, beyond the fact that it’s expensive and difficult to make, is that it’s fungible. Processors are bespoke: you can’t swap an Intel chip for an Apple chip. But memory chips are not bespoke. DRAM chips all conform to the same industry-wide standards, so a chip from one memory maker will slot into the same device as a chip from any other. DRAM, in other words, is a commodity.

And that combination—capital-intensive manufacturing plus fungibility—is a punishing combination. Because memory is fungible, the industry is intensely cyclical: the entire history of the DRAM industry is a history of boom-and-bust supercycles. First, strong demand from one sector or another—like Windows PC adoption in the 1990s—drives surging prices and a wave of investment from every player; cumulative overinvestment in an undifferentiated good produces oversupply; and then oversupply leads to collapsing prices.

And because production is so expensive, those down-cycles turn out to be existential: the memory industry is marked by constant wreckage. Intel dominated the memory game in the early 1970s but left in the 1980s, opting to focus on processors. Texas Instruments and IBM, also once major players, left in the 1990s. Germany’s Qimonda collapsed in 2009; Japan’s Elpida, once the world’s third-largest DRAM manufacturer, declared bankruptcy in 2012.

 No.30483

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We really need to make high school diplomas mean something again. However, this means something like a 35% fail rate.
Unfortunately, the populace would not accept that and so every credential gets inflated to worthlessness.

90%+ of all people in undergrad and 50% of grad school probably shouldn’t be there. They just want the credential, to get the job, to get the money. This is understandable but there is no interest to actually go deep or learn anything. Socratic style seminars are silent. Deep critique or wrestling with a topic only if pandering or grade related. Humanities watered down to irrelevance compared to STEM which has to keep some rigor or the bridges collapse and lights dont turn on. Academia is inflated by, wasted on, and ruined by them. They would be much better served by a high school diploma that wasn’t meaningless

 No.30484

if_alien_abductions_are_real_the_true_fridge

 No.30486

I’d previously seen someone enjoying a piece of their fried chicken sitting on a step outside of Westfield, but today chose a Family BBQ Chicken ($14) for my first foray into Jimmy’s arts.


I actually didn’t enjoy this chicken at all. The skin was extremely crispy, which was a good thing, but the rest of it was worse than unexciting. The meat, by and large, was dry, with minimal flavouring applied.

I ended up eating it with some packet gravy that I had lying around in the pantry at home.

For what it’s worth, their raw marinated Tandoori chicken drummettes are quite good.

 No.30501

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On 2026 June 15, a small and unimportant announcement appeared in Apple developer news: New domain for Sign in with Apple and iCloud+ Hide My Email.

Long story short: now both Sign in with Apple and Hide My Email aliases are going to be issued on the @private.icloud.com subdomain. This makes it much easier to ban all aliases without affecting non-relay mailboxes on iCloud mail.

This is certainly a big hit for iCloud privacy, since some plausible deniability together with Apple’s backing made banning iCloud aliases costly. But now a lot of services will just refuse to accept these emails, just like what happens with free temporary mailboxes.

Hopefully, this can reach someone at Apple so they can reconsider this decision.

If you use iCloud+ and Hide My Email, there is still time to generate more aliases on @icloud.com as the change has not yet landed and the rate limit for creating aliases is at least 30 per hour.



/o/

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 No.5680[Reply]

I just got the Madotsuki Plush, so I've decided to 3d scanned her for anyone to use.
https://sketchfab.com/3d-models/yume-nikki-madotsuki-knife-plushie-3cdc7841abe143ab86e5ea23aaf0d4cc

 No.5681

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And yes, I also made the Dream vs Dream models/avatars. Plush has now been added to my Madotsuki avatar.

 No.5682

File: 1781620825994.png (3.35 MB, 1915x3120, notusedforckb.png)

I wish they'd give it a second revision to make it look more chibi. That design has always seemed a bit odd to me.

 No.5683

>>5682
Understandable
Still, the fact that she looks like a silly bean to me makes it still extremely enjoyable having her near me when I eep.

 No.5685

>>5682
She does look a little bit goofy but that's kind of the charm by now
I'll never get over Poniko's pronounced chin tho

 No.5686

Extremely hilarious. Thank you OP.



/ot/

File: 1661766483509-0.gif (4.18 KB, 268x268, 202208.gif)

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 No.22863[Reply][Last 50 Posts]

Black to play
D Malla vs W Kobese
144 posts and 138 image replies omitted. Click reply to view.

 No.30480

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 No.30490

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White to play
K McDonald vs L Blanco Milhet
https://www.chessgames.com/perl/chessgame?gid=3148663&m=71

 No.30492

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 No.30497

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 No.30499

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