Okay, I feel mixed. On one hand, I knew from day one it would be an interpretation of the game rather than 1:1 remake which does suck in cerain ways (STOP TRYING TO EMULATE CLOCK TOWER), but on the other hand it keeps things fresh rather than "Oh it's that free game but with BETTER GFX that you have to pay". I ain't even concerned about le indie juggernauts because it means nothing. Indie has a wider scope other than undertale, ddlc and et all on certain circles - it could mean anything from "games that were independently published and have a cult following"/garage devs/games that have a cult following and weren't that popular to the typical Meat Boy and stuff we see. So far, all I am detecting is a clear Clock Tower influence.
The good is, in a way it is interesting to see people's takes on a game that is what it is and in a way abstract art and hey, due to alledgations of Kikiyama involvement we could see what could have been before he stopped deving due to either time or losing most interest in the game
it can happen, coming from experience and hey, no one is putting a gun and saying that we MUST BUY THE GAME. It wasn't updated in roughly a decade so what if no updates? We truck on. At least it brings fresh blood. That and I like the school and street so sue me, it's just an area so there might be a lot more. So far the atmosphere looks decent. Will this make Blindfold's 'official' debut? Who knows.
The bad is, well, here are my concerns about it. One is the marketing that they're doing it. It could be bait and switch for all we know but all I get is that they saw too much of the fandom instead of the game itself. Sure, giving a pander here and there to a fandom is good but throwing this many can lead to it running the asylum and that is NEVER a good idea. Second is, well, I don't really dig how they abandoned the cartoony style over the realistic style when the most iconic locations and characters tended to be simple. The cartoonishness was part of the thing. Granted that every other yn fan art had the characters drawn like animu style or de-chibified to some extent but still.
Secondly, is if it will be really sidescroller or a fixed camera (I mean that there are conflicting screenies such as the school and the hard to see it but if you blink you will miss it boulder on the bathroom). Come on now, this is an EXPLORATION thing, KDKW. Sure, exploration platformers can be done well - Knytt is an
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