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/tkki/ - Yume 2kki

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File: 1318775934705.png (52.92 KB, 906x732, 1235133952550.png)

 No.113[Reply]

how 2 get chainSAW
HELP
6 posts omitted. Click reply to view.

 No.719

>>124
It worked for me.

 No.2244

File: 1403964940772.png (55.93 KB, 422x239, isi.png)

Actually, IF SOMEONE DROPPED THE CHAINSAW INSIDE THAT, HOW MANY ROUTES ARE THERE TO TAKE (NOT COUNTING THE FUCKING PARALLAXES)?!
T_T

 No.2249

>>124
The diamond on the west side.
Note the festival parallax may be on drugs.

 No.2251

File: 1404046962005.png (82.58 KB, 344x240, Geromaku-sai.PNG)

>>2249
For Snufkin.
Image included.

 No.2253

File: 1404050446703.png (35.17 KB, 328x40, WHY.PNG)

>Are you stupid?



File: 1403045334064.png (9.12 KB, 319x240, Needle.png)

 No.2231[Reply]

Is there any way to get into Fabric World (the place with all the wheels and needles here) without perma-killing the shopkeeper-lady in the Dressing Room?

 No.2232

File: 1403048744682.png (28.78 KB, 640x479, dressroom.png)

Just make sure you're not wearing any of the outfits there when you try to go through the curtains.

 No.2233

Ah! Thank you.



File: 1392147506146.png (32.48 KB, 176x132, 176px-Pc_yumegamen_25.png)

 No.2131[Reply]

can anyone tell me how to get to this area.
i swear i've been there before.

 No.2133

File: 1392778695092.jpg (169.54 KB, 800x800, 1384384789149.jpg)

I think it's the red eye tree in a seperate part of the Shinto shrine area by the circus, I think.
>go to mushroom world
>go northwest to bug maze portal
>backtrace to hand hub entrance
>go through the portal on second "arm"
>enter smaller shrine
>navigate through the fuzzy things on the tatami mats below the entrance, then go down and into the door on the right
>ignore music that could be qualified as an enhanced interrogation technique, keep right
>go up pastel stairs
>????
>no profit, just a stupid eye tree

 No.2134

File: 1392781740029.jpg (201.22 KB, 507x681, Sakura.Kyouko.full.1673927.jpg)

That's actually the red eye tree that appears as a parallax background in a certain area after where you get the Bug Effect.
>go to Mushroom World
>enter Bug Maze through teleporter to the north-west
>walk up first upward path and interact with the big plant thing
>now at Scenic Outlook
>chainsaw the NPC blocking the narrow path leading to a stone pillar
>evade the NPC and interact with the pillar
>walk north and get Bug Effect if you don't have it
>with Bug Effect equipped, interact with stone pillar at bottom of room
>get teleported to white area with eyeball-covered tree
>interact with red spot at base of tree
>get teleported to area with the red eye tree background

You won't be there for long, since the NPC you chainsawed earlier will rush at you from either the left or the right and bring you back to the Scenic Outlook.

Post too long. Click here to view the full text.



File: 1390035467570.png (27.64 KB, 320x240, Turn of the month Yume 2kk….png)

 No.2122[Reply]

How do you access the debug room. /tkki/? I tried everything, and it still doesn't work. Could someone please make a video? Sorry. Thanks~!

 No.2123

via RPGmaker?

 No.2124

File: 1390244626126.jpg (549.1 KB, 1000x666, e97a04ed.jpg)

Funnily enough, I just got an ask about this on Tumblr the other day. (was that you, OP?) I'll make a tutorial and post it here soon.

 No.2127

>>2124
That's some lovely art. Do you have a source?

 No.2148




File: 1374870411063.jpg (77.56 KB, 1600x900, 2a7a1l2.jpg)

 No.1892[Reply]

Hey guys. I am having a very annoying problem with my full screen resolution. When I try to pay 2kki on full screen, the resolution is so small that the game is only a small box in the center of my laptop screen. How can I change this annoying issue?

 No.2089

I know I'm bumping long dead things here, but I have the exact same problem.

 No.2100

>>2089
>>1892
Same shit :c

 No.2114

Have any of you guys tried pressing f5?

 No.2115

I'm so glad that my monitor just happened to be 4:3. Dat perfect resolution



File: 1387223316589.png (4.05 KB, 96x96, Santa.png)

 No.2092[Reply]

Since Christmas are right there, I was wondering if someome could send me the complete Santa Claus Urotsuki charset for a proyect I'm thinking of. I had been looking for it inside the game's folders and I couldn't find it.
Damn it, Urot, gimme those fucking presents!!!

PS: I'm looking for the complete one, not this that I have posted. Just in case xDDD

 No.2093

That's used when you deliver the present in Snow World, right?

 No.2096

File: 1387244769317.png (8.65 KB, 288x256, jekyle_Charset_01.png)

here it is.

 No.2097

dat leech

 No.2098

>>2093 Yep.
>>2096 Thank you, I can start it! Btw, it's not a fangame. I'll use it for a video ^^



File: 1386181788598.png (335.14 KB, 1920x1080, ss (2013-12-04 at 10.26.50….png)

 No.2072[Reply]

I succesfuly opened Yume 2kki on Windows 8. Where can I get my medal?
2 posts and 2 image replies omitted. Click reply to view.

 No.2076

File: 1386353306443.jpg (15.9 KB, 273x278, mOSEtIccPqg.jpg)

>>2074
Okey, I'll do a guide. But the problem is my Windows is Russian, and I'm afraid that I'll do some mistakes with English's… you know, names of… uh… I hope, you understand me. And my English not so good as I want. I'm sorry for this.
But I'll do my best to make guide.

 No.2077

File: 1386353576203.jpg (11.62 KB, 184x184, tumblr_inline_mv35t1X3JD1r….jpg)

In short, you should run EVERYTHING about Yume 2kki instalation with Applocale, as administrator and at Windows XP mode. Later I'll describe this shit in details, ok?

 No.2078

>>2076

In any case, if there's a mistake or something, you can add the original russian term aside the english equivalent and we can google that shit to fix it up.
There are some other users here that speaks russian well and that can help us too, besides the native english speakers who can help to make it sound as natural as possible.

 No.2080

File: 1386409283768.jpg (301.17 KB, 1280x1024, Konachan.com - 72808 blush….jpg)

>>2078
Thank you :3
I'll do this guide anyway.

 No.2087

File: 1386760282954.jpg (95.5 KB, 427x604, fHu1G5Mq96Y.jpg)




File: 1386410833353.jpg (90.95 KB, 521x604, 3IQ3efKyWDY.jpg)

 No.2081[Reply]

Yume 2kki 0.100c flowchart anyone?


File: 1379552872217.jpg (48.57 KB, 680x510, Doge_full_image.jpg)

 No.1992[Reply]

I was wondering something.

What was the release date of Yume 2kki?
I've been looking for it, but no clue anywhere.
4 posts and 2 image replies omitted. Click reply to view.

 No.1999

File: 1380086868857.png (6.31 KB, 288x256, zenmaigahara_Chipset_ed.png)

>>1998

hes the guy in the PC in the glitch ending. no known name but >>1. he was a man in a gray cloak with a hat to match.

 No.2000

>>1999
oh fuck, really?

with this new knowledge that's… very jarring… but also really really cool.

 No.2002

File: 1380121254737.jpg (49.36 KB, 600x400, RJOL0.jpg)

I normally order all my HD by releasing date (games, ost, movies…).

What date should I use for Yume Nikki OST then? When do the OST started to look like the one we are hearing right now?

 No.2065

>>2000
(Dont know if this is necrobumping, if it is, sorry) I just remembered some info. the release date of that version was 6/30/2006. The earliest known version I've EVER found was .030, which was early '06.

 No.2066

>>2065
Not necrobumping, thanks for the info.

I've been looking as well for a 'official' release page, but I had no luck.

Thanks a lot anon.



File: 1372166237946.png (52.91 KB, 640x480, 2kki-bench.png)

 No.1886[Reply]

Has anybody ever though of this ?
Rating the depht of each locationt by attributing a number to each location of the dream corresponding to the number of locations we have to go through to get at, of course by taking the shortest path.
For instance, the Nexus would get a 0, the Red Streetlight World, being accessible from the Nexus, would get a 1.
The Gray Road, being accessible from the Red Streetlight World, which is at a depht of 1, would get a 2.
And so on…
I just had this idea seeing we had to go through 8 locations just to get to the Radiant Ruins.

 No.1930

What about areas that have multiple paths and "bridge" areas that only connect two areas? Would you just list the shortest route?

 No.1964

>>1930
Yes, the shortest route.
For the bridge area, well, I don't think we should count them, but then the problem is how can we define what area should be considered as a "bridge" ?

 No.1966

>>1964

Areas that serve little purpose other than connecting two areas, obviously, making it an area that you pass right through instead of spending any time in. For example, the dark corridor between the beach and the Egyptian maze thing. Even the beach doesn't really have anything to interact with, but you can argue that it serves a scenic purpose.

 No.2046

0.100d brought up like 8 more areas to get to the farthest area in the dream.



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