What about areas that have multiple paths and "bridge" areas that only connect two areas? Would you just list the shortest route?
Yes, the shortest route.
For the bridge area, well, I don't think we should count them, but then the problem is how can we define what area should be considered as a "bridge" ?
Areas that serve little purpose other than connecting two areas, obviously, making it an area that you pass right through instead of spending any time in. For example, the dark corridor between the beach and the Egyptian maze thing. Even the beach doesn't really have anything to interact with, but you can argue that it serves a scenic purpose.
0.100d brought up like 8 more areas to get to the farthest area in the dream.