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Don't touch the lights!
Recent Posts (General) [descending]
>>/ot/28266: <imagepost>
>>/ot/28266: >>28266
>>/sugg/4110: >>4198 No we don't
>>/yume/2840: kys
>>/ot/27862: Questden.org is where I do my questing now that 4chan is down.
>>/sugg/4110: >>4197 We both know that would only make things worse.
>>/sugg/4110: just make it's own fucking board already
>>/x/1982: When you think about it, think the phrase "return to sender" and completely ignore it as much a…
>>/og/6938: >>6943 A Japanese game from 2007 which was also popular with Yume Nikki fans. https://yh.16…
>>/ot/27862: >>28252 >its also listed on ED: SO IS STEESATU'S PENIS
>>/x/1982: Recently, my friend just got into therapy. And has been speaking to her therapist about her old…
>>/ig/1226: >>1229 My goal is to keep the source code written in GDScript only because Godot has limitatio…
>>/og/6762: >>6946 Picrel is a thing btw. It suffers from every cliche a western fangame could suffer from…
>>/og/6762: >>6944 Let it go anon. Funamusea is no longer in her 20's, she's in her mid 30's. Both her phy…
>>/og/6762: >>6942 >i hope she will complete obsolete dream chapter 9 at least Anon, this is Funamusea …
Recent Posts (NEET) [descending]
>>/hikki/9470: I'm not sure what information I should share to get the advice I want to do ask me questions if…
>>/hikki/9438: >>9468 Thanks. try taking a structured approach. I would suggest comptia core + infrastruc…
>>/hikki/9438: >>9440 >feelking like a real dunce this should be the easiest industry in the fucking world ye…
>>/hikki/9392: >>9462 Applying for a job is deceptively easy, you "just" need to get lucky. As for the techn…
>>/hikki/8113: >>8113 came back to this thread reminiscing about old posts. many people have simply moved to …
>>/hikki/8376: >>9463 >>9464 >>>/sugg/
>>/hikki/8376: >>9463 to add to this i'm not neet but i am trans, and hence would have liked a board dedicat…
>>/hikki/8376: >>9461 this tbh i wish sei made an /lgbt/ board before she left
>>/hikki/9392: >>9422 >>9412 >jobs I've been trying to figure this shit out for the last couple days and I …
>>/hikki/8376: >>9459 cool story bro
>>/hikki/19: >>9453 Updating so soon after my post, I got an offer! It's for an assistant manager position …
>>/hikki/19: >>19 >how long have you been a NEET? I think a decade now. Or 9 years. >was there a reason f…
>>/rec/679: i fixed two computers at work today. it's something i would have only known how to fix because …
>>/hikki/19: >>19 >how long have you been a NEET? 2 years >was there a reason for you becoming a NEET? …
>>/hikki/19: >how long have you been a NEET? on and off since 2022, currently at six months. Longest I've b…
I am Retiring. — by seisatsu at 04/01/25 (Tue) 17:38:38
Hello everyone.

I've been here an awfully long time, haven't I? A very, very long time. I first inherited Uboachan way back in 2011, 14 years ago now, and I began carrying forward Sushichan a few years after that. And it's been fun. I got to befriend and even meet some of you. Some became IRL friends. I even dated a few of my imageboard users. If it weren't for these imageboards, I am really not sure where my life would be right now.

But, over time, I changed, as people do. I am a very different person than when I started out here. Very different. And so, it's been kind of hard for me actually, to keep the act going for this long. In a lot of ways I don't really see eye-to-eye with my userbase the way I did in the past. And though I still love visiting, and my position is kind of flattering, I have had the nagging feeling for a long time now that I am not really the right person for the job anymore.

No, I am not really the kind of person anymore, who ought to be running an imageboard. As much as I love these sites and want them to survive, being the owner of two imageboards is in some ways a burden on my current persona. It feels like I have to split myself down the middle, to keep running these sites. And with the way things are going in the world, and in my personal life, I am about to have other problems to worry about.

So, I am passing the torch on Uboachan and Sushichan, just as they came to me in the past. The sites will live on, but I will not be at the helm. That role will go to long-time friend and board user Balthasar, also known as Seagal. I really think that he is the best man for the job. In the coming months, I will be transferring everything to another server under his control. I will stay on as a user and tech consultant, hanging out now and then, and helping with backend issues as Seagal gets the feel of things. And, as the boards' owner, I will retire and move on to other things.

It has been an honor. Thanks for everything.
- Seisatsu
Not-So-Secret Anti-Spam Weapon Completed — by seisatsu at 07/17/24 (Wed) 15:39:05
I have modified the software today to be able to block the actual endpoints of the shortened URLs usually included in CP spam. This should help a lot with slowing down the spam; the spammers have infinite URL shorteners but so far they all point to the same few places. We will start checking endpoints and adding them to the blocklist soon. Hopefully browsing will become less stressful.

This modification has also been submitted as a pull request to the main vichan repo. Hopefully they pick it up and other sites can start using it.
2022 U.S.A.G.I. Gamejam — by seisatsu at 03/23/22 (Wed) 10:38:39
Hello everyone! Our very first, 2022 U.S.A.G.I. Gamejam has ended with several people actually submitting projects, which is awesome and more than a lot of us expected.

I had really hoped to play all of these and write up some short blurbs to include with this newspost, but a messy work-life balance combined with problems getting some of these to run on my Linux machine have made that difficult, and I feel making a shorter newspost now is better than making a longer one in a few weeks.

A gigantic thank you to everyone who participated! Here are our four submissions, all made available on Itch.IO. They all look pretty awesome so please give them a try, and let the devs know what you think in their /usagi/ threads!

* Stabbing Game by IsNotAduck: https://isnotaduck.itch.io/stabbing-game
* Convulsion Shooter by korkskrew2000: https://korkskrew2000.itch.io/convulsion-shooter
* Metatron's Library by BotanikiDev: https://botaniki.itch.io/metatronslibrary
* BLOOM by team2weiser: https://team2weiser.itch.io/bloom
Very Late Birthday Newspost — by seisatsu at 03/11/21 (Thu) 07:36:57
Hello. It's good to see that some of you are still here. Apologies for the very late birthday post; losing my laptop may be a decent excuse but honestly I am just a little bit worn out. My birthday is about a month before Uboachan's, and I turned 30 this time! And I have a full time job now. So, I guess feeling tired is unsurprising. But, on to the real news.

So, what happened since my last newspost? Well, Uboacraft has been back online for a while, so that's neat. The Dream World MUD got some major updates last year, so check that out if you haven't already. And, there were also a few new scanlations, though activity has tapered off for the last while. Discord remains our most active community by far, though mostly entirely separate from the board community. And, I am still the only active board staff member. Thankfully there hasn't been much trouble lately.

I guess the biggest thing has been the rules update. I'm glad that went over as smoothly as it did, and I regret not doing it years ago. My sticky in /sugg/ has more to say about that. Still, I feel like it's too little too late, and we lost a lot of good members early on that aren't going to come back. But, there's only so much you can gain by looking backwards, so I try not to think about it too much, and to just be happy with the choices I've made more recently.

Also! Sushichan is doing really well. We took in another imageboard that shut down last year, and there's actually a lot of activity. So, that's worth checking out if you like comfy spaces.

Until next year, friends!

- Seisatsu
Happy Birthday Uboachan! (I can't believe we're actually still here edition) — by seisatsu at 01/07/20 (Tue) 19:59:12
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