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Don't touch the lights!
Recent Posts (descending)
>>/o/4623: Day 8:Book
>>/yndd/1923: >>2286 rub..҉. rub… rub…
>>/yndd/1923: >>2285 I saw Sei naked
>>/yndd/1923: Reminder: Sei said chill
>>/yndd/1010: I had some high hopes for it, and I think it could have been better. I don't actually criticize…
>>/yndd/1010: It's been 3 weeks since release and no one gave a shit lmao
>>/o/4623: Day seven:some weird elephant shit laying around I don't know, i'm still bed-ridden.
>>/yndd/1923: >>2281 Music, visuals and interaction were certainly part of the appeal, but if the game lacke…
>>/yndd/1923: >>2279 I'm the anon who called it nothing special other than an art gallery. I meant it to def…
>>/yndd/1923: >>2278 I kept repeating the same points because you either: didn't understanding them, or chos…
>>/yndd/1923: >>2274 Now I'm strawmanning and projecting, though? To me, it seems like you're just obsessed …
>>/yndd/1757: That Ao Oni bullshit was out of place and random, if it was an older game that could have inspi…
>>/yndd/1923: >>2274 Also, a creator's feelings can be interesting, but it does not add to the product itsel…
>>/yndd/1923: >>2273 Jesus, you are such a strawmanning faggot. I said that things can have multiple layers …
>>/ot/18504: >>18504 wiby.me is great for searching up old websites
Latest Scanlations by Patchy Illusion Team
Effectsby LEFDdownload03/31/2017 *UPDATED (01/24/2018)*
Yume Nikki Nikkiby Nana/Brilliant Silkroaddownload08/29/2016
What a Rush — by seisatsu at 01/27/18 (Sat) 23:55:34
Wow, what a new year.

We started off January with the server crashing and a downtime of several days while the OS was reinstalled and backups were restored. At the same time, Yume Nikki was re-released on Steam after all these years, with an "official" English translation. And to top it off, a few weeks later a new 3D game inspired by the original was announced, developed by a third party game development company allegedly under the supervision of Kikiyama themselves!

A result of this has been and probably will continue to be a huge boost of interest, injecting new life into the fandom, and bringing levels of activity to Uboachan not seen for some years. We may find that we are surrounded by a newer, younger fanbase which comes from a very different background than many of us. Please remember that you were new once too, and don't treat these new fans with contempt. The atmosphere of this place may change as the world changes around it, but it is fruitless to resent the flow of time. Whether or not the new material lives up to expectations, I think it's fantastic that a new generation can be introduced to a fandom we have enjoyed for over a decade, by the emergence of new content. And hopefully, we'll enjoy it too!

A few more changes have happened on the boards recently. A new board, /yndd/, was created for discussing the new "Yume Nikki - Dream Diary". The /cos/ board was annexed for the time being, and a new board with new rules will take its place this year. This will hopefully prevent the new board from becoming a creepy mess. There is now a dedicated section for download links on the sidebar. And lastly, the board software was updated; though it was mostly if not entirely a bugfix release, some of these fixes were sorely needed.

That's all for now. Happy birthday Uboachan, and happy new year!

- Seisatsu

Art by Moga
Eight Years! — by seisatsu at 01/19/17 (Thu) 22:38:53
Here we are, on a rock, screaming. Happy Birthday!

Wow. Eight years since this place opened up shop and six since I've been the owner. Can you believe that? And we've been so active recently! We must be doing something right.

Things have been mostly uneventful regarding the site since my last post. You'll see though that I recently dropped a couple dead boards and improved the recent posts box. As for the scanlations project, it's not dead, we just haven't had the money to import any of the doujins we wanted to translate. However, I expect to be ordering one or more next week. When they arrive I'll send the scans off to Chesir for translating.

A big thanks to our donors from Uboachan and Sushigirl who covered expenses for the past two months. Hosting is $43 per month and can be a bit heavy for me, so donations are always greatly appreciated. I've left a link at the bottom of this post.

We're staying around and going strong. I hope you're all having fun or getting something useful out of the site, and I'm going to keep the doors open for as long as I can.

Thanks guys,
- Seisatsu

Patchy Illusion Team — by chesir at 08/29/16 (Mon) 21:46:35
Originally suggested some time ago, the idea has finally come true and is official now.

Uboachan is currently and actively working on the translation of Manga, Doujinshi and other fanworks related to Yume Nikki. The group behind the translations is Patchy Illusion Team. For those who don't know, we were originally a group oriented to game making/help. The team was disbanded, however, and I decided to take the reins and use it for this project. The name may ring a bell in some users.

We decided to create an all-purpose thread where we will publish new releases, post announcements, answer questions from the users and take suggestions. If you have something to say, this is the right place: https://uboachan.net/yn/res/5860.html

That being said, here's our first announcement: We are currently in the need of more people. If you want to give a hand, please, make sure to check the about page in our site and see what would you like to apply for:


You may also post in the thread, or send me a mail. ( a2501@openmailbox.org )

More hands working on this means faster and better translations. This is a work done by the users for the users. And, as much as we all would love to translate manga as fast as possible, it is a rather time-consuming process prone to error. We're all human and we need to use our time for other things, such as work and/or college, or other people pointing out what we did wrong.

Please, notice no prior experience in any of these fields is needed at all. I personally don't have any problems with teaching people how to use gimp and what's the difference between a good and bad translation. Ultimately, we're doing this for our own enjoyment out of our own free will, so don't feel discouraged to give it a try if you want to participate. We don't bite.

Many of us have always felt a special connection with Yume Nikki, and it has even changed the lives of a few people (uboachan is a big proof of this). There's still a lot of unknown material ready to be discovered. I hope we can manage to make it available for everybody through our translations, and to spread the love for Yume Nikki.
Still Alive — by seisatsu at 07/20/16 (Wed) 01:33:25
Well, we're still here.

Many people have told me over these past five years that the site is already dead, or that the users here are only shitposters, or that this place just isn't worth running anymore. But the Recent Posts bar continues crawling forward without fail, and it's not just full of bullshit, and it makes me feel like I'm still making a worthwhile use of my time and effort in despite of our detractors. I think that, even though Uboachan has changed so much, and many things have ended forever, there is even now still quality content and discussion to be appreciated.

That's not to say that everything has been great. The CP spam was unbearable for a while and we took too long to come up with a good solution. Questionable or, yeah, even bad decisions have been made in the running of this community. I've felt so uncertain sometimes and wondered if I was making the right choices, or if I was betraying my values or the values of this site in the name of peaceful conduct in times of trouble. There have been ugly and destructive public arguments between staff and users, and the staff have been divided in opinion on important issues and come to uneasy compromises.

Our two most involved moderators left a few weeks ago, and the staff room is very quiet now. But, maybe it's for the best if I run most of this show on my own from now on. The other staff members will continue to support my efforts to keep the wheels turning.

And I'm really still trying, you know, because I still love Uboachan! I hope that this can keep being a place that other people can love as well. You may not believe it, but without Uboachan I would not even have half of the IRL friends I have now, I would not be living with these cool roommates, I would never have met my previous or current girlfriend, and I may have never even moved out of my Mom's house, or gone on a real adventure in my entire life. The power of the Internet to connect people together is deeper than I can fathom. This place is so special to me, so I'm going to keep loving it and running it for as long as I can.

Let's see for a while longer where Uboachan can go from here.
- Seisatsu
New Year, New Outlook — by seisatsu at 01/16/16 (Sat) 16:01:12
Happy belated New Year Uboachan! And also, happy belated Birthday!

It may not look like much yet, but the staff have been busy devising new ways to make Uboachan great again this year. This has included subtle changes to the board rules, and reenvisioning of the policies by which the moderation staff operate. And behind the scenes, we've been working on bugfixes and new software to help us battle the rising tides of CP spam. Some shitty pedo won't be the death of us, and neither will negativity or bad vibes. We're stepping up our game in the background to clean this place up.

First off, the wordings of the rules have been altered to reflect a major change in the goals of the moderation staff. We're going to be tougher on shitposting this year. Let this be a warning: destructive posters and poisonous sentiments will be leeched from Uboachan like venom from a wound. If you are a total dickwad, you will first be warned generously to clean up your act, and then you will be banned. Let's all take this opportunity to be awesome and helpful people – the kind of people who build up a community rather than tearing it down. We could use some community-building right about now.

The CP spam remains a problem this year, but we've got people working behind the scenes to make the spammer's job harder. Every new countermeasure we develop incites an almost immediate change in the way the bot operates to nullify that countermeasure. We are being watched, so we're going to watch right back. Please welcome Jove, our new Janitor and Countermeasures Developer, who has been writing us software to help the board and the staff do their jobs more quickly and efficiently. Among these new developments is a bot that notifies the staff of new posts and suspected floods. We'll also be hiring additional Janitors to help us out! If you'd like to help us keep Uboachan clean of spam, shoot me an email at seisatsu@uboachan.net and tell me why you would be a valuable addition to the team.

And last on the docket, we've got way too many boards! It's not my fault, I didn't do it, it was like this when I got here. :(

We're finally going to be working on merging and restructuring boards. Don't worry, the staff will be accepting requests to move threads from retired boards to their new and consolidated replacements so that good content isn't buried and lost. And of course, we will be relying on input from the userbase during this process to ensure that existing board communities are preserved throughout these changes. This is going to include a major change to /n/, which will be revealed shortly.

Stay tuned, play nice, and have fun. I love you guys.
- Seisatsu