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/usagi/ - U.S.A.G.I. Game Jam

Uboachan / Sushichan Associated Gamejam Initiative
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🎉 Happy New Year!!! 🎉
The U.S.A.G.I. Game Jam is now live! Announce your projects in this thread no later than January 8th.
Seisatsu's Lost Cities Minecraft Server has been updated to 1.18.1!

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The 2022 U.S.A.G.I. Game Jam now begins with the new year!

Announce your projects in this thread no later than January 8th. You can say as much or as little as you want, but you should at least include your project's name and a short blurb about it.

Project leaders should use a tripcode when posting in this board.

Feel free to also make a thread for your project. Now is the time to attract teammates if you will not be working solo. You can also use your thread to show off updates if you wish.

Since participation seems low, this will be a showcase rather than a contest.

A new sticky will be opened on February 21st for you to post your finished project downloads in.

Have at it!
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We are now closed for new projects. I'll treat any announcement in this thread or any thread in the board made by 1/10 as a valid entry.

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Welcome to the coordination board for the first ever U.S.A.G.I. Game Jam!
(Updated 11/17/2021)

The Uboachan / Sushichan Associated Gamejam Initiative is a video game creation and cultural exchange project between Uboachan and Sushichan. Anyone who considers themselves a user of Uboachan, Sushichan, or the associated IRC or Discord chats is allowed to participate in this jam, but all coordination, team building, and sharing of progress is to be done through the board. The 2022 game jam will be hosted here on Uboachan; if it is a success, next year will see the U.S.A.G.I. jam hosted on Sushichan.

Contestants can work individually, or recruit for teams. Your games should exemplify the spirit of one of the two imageboards; think spooky/creepy/weird/horror or calm/comfy. Bonus points for uniting these concepts. You are encouraged for this game jam to avoid the Yume Nikki Fangame formula.

(People interested in a game jam specifically for Yume Nikki Fangames should check out the wildly successful "Dream Jam" hosted once per year elsewhere, around the middle of each year and finishing on Yume Nikki's birthday.)

The Game Jam will formally begin on January 1st, and will conclude on February 28th. If you are looking for a team, you can make a thread to advertise your project here. You should start building your teams ASAP. Interested parties can post in your thread, and then your team can use whatever communication methods you want internally, but general conversation about the jam is to happen on the board. No associated Discord channel will be made. A thread to register your project will be opened on January 1st, and you will have 1 week to post in the thread to signal your participation.

Judging procedures and prizes, if any, are still TBD. We may also create a game jam page on itch.io to showcase the submissions.

Please post your questions or suggestions in this sticky. The opening post will be periodically updated with any new information, and the date at the top updated to reflect the last change.
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Damn, this caught me at a bad time. I'm already working on a game I have to finish

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here's a thread about my dumb game, for lack of a better name: "convulsion shooter".
i'll be working on and off on this wolfenstein 3d style first person shooter with a simplistic artstyle where on top of shooting you get to roam around small hubs talking to people. you have various stat bars like "blood" and "bladder" that you have to look after (there will be a piss button i can promise that)
i made a quick concept screenshot that shows off the artstyle i'm aiming for and the hud.
i've worked on stuff in the past and currently working on a "bigger" game on the side but it ain't gonna be ready in a while so i can freely change priorities between this and it.
currently i'm working on this by myself, coding, art, everything in between, but i'll accept if someone wants to make something, doesn't have to be good.


that dialogue box lol, the art style looks cool. Hope i see more of this


been up at it workin on this, visually i don't got much to show yet (and ive been lazy with art i confess) but code wise ive done a ton in a small amount of time; shooting, different weapons, enemy ai (movement, shooting back, short pain state like in doom), text that automatically sorts itself in the chatbox upon being triggered, stat bars, etc. next post will hopefully have something visual to show haha fuck!!

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Me and my boy Dunkleshreken will work on a puzzle-ish game, you play as some kid in a nice backyard and you have to discover a demon living in there somewhere to get killed. Next level you play the kid of the next family who moved there, the backyard will be slightly different due to time and you might have to find another demon there.
The title with (x) will be the number of victims in the game, not sure how many we will do yet lol.

We didn't start yet so just a placeholder image


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we have assets I swear whoever said we didn't was lying.


Evil masada is real lol jokes aside nice sprite work, i love the colours


looking nice and eerie. good luck

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hi my name is AKEMIHOMURA.NET formerly known and banned from the discord server as 171. i'm gonna make a game with my girlfriend bunny. the game doesn't have a name yet, but its gonna involve bunnies.


being banned from the discord is a good thing


AKEMI HOMURA DOT NET, the website that goes back in time and prevents itself from being made

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Here's a picture of what I have so far, I'm looking for pixel artists and story writers! Please email me or message me on discord (Botaniki#6496) if you're interested!

So far, the story will likely be about this massive tower which has a library filled of books documenting who is alive or dead in the world.


Here is a vibe video I made at the top of the tower.
Please get involved if you're interested! Here is the new discord for the game.


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Paper project is a comfy relaxing game that really doesn't really have a sense of direction so far. Honestly not too sure where it will end up, but maybe some suggestions from the community will help me figure something out!

Down the line once things are figured out a bit more I can take some community mspaint style drawings and place them into the game. More on that later.

But yeah! Hopefully this goes somewhere. If you wanted to join as a 2D artist, 3D artist, or programmer, feel free to post in this thread.

Feel free to share and ideas in this thread as well.


Oh yeah! And here is the link to the project on github. https://github.com/SunrealJam/PaperProject


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Art Contributions:

If you were interested in drawing something for the game, you can use this Cirno as a reference. See she is actually made up of about 16 separate images that combine to make the full character. The black outline is 4px in width.

Here is an example of the images separated: https://files.catbox.moe/vog3gi.zip

Though maybe not all sprites need to be done like this.


Though not all sprites need to be this high quality. I was thinking it might be fun to have a bunch of characters in similar quality to the /v/ermin thing that was popular for a little while. https://vermin.fandom.com/wiki//v/ermin_Wiki?file=Battle_example_3

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Anyone interested in collaborating on a Cyberspace themed adventure game? Aside from exploring and solving puzzles I think it would be fun to have a text input based dialogue system for interacting with Avatars you meet, kinda like old text adventures.

I've attached a mock up of what it could look like. This is just an example, each location in Cyberspace can feature their own style and concept. If you're interested, please share your thoughts. All skill levels are welcome! I'm considering using Adventure Game Studio but I'm open to using something else.


i really like the art style, i dont have any experience in adventure game studio but ill check it out. maybe ill help if i do.


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Thanks! I haven't used AGS before either, but it seems to be the equivalent of RPG Maker for adventure games.

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