CCLE Anonymous 11/13/12 (Tue) 14:29:10 No. 1561 [Last 50 Posts]
I created this, it's called CCLE, now a 0.00 beta, I need some opinions
http://azuls-sword.webnode.es Thanks!
Anonymous 11/13/12 (Tue) 14:44:24 No. 1562
Waiting very anxious d_d
Asteru 11/13/12 (Tue) 16:32:52 No. 1563
uboa's a bit of a slow-moving site. Might take a while for anyone to respond. I'll try it out, just to let you know someone is.
Asteru 11/13/12 (Tue) 17:07:01 No. 1564
Played some of it. The level design is really random. Just wondering, are these all placeholder graphics? It doesn't seem like there's a lot of thought put into how things are laid out- and being that everything is mostly rtp graphics and what looks like a recolored sprite of Irene from TLG, it's not much to look at at all. If you want your game to stand out you're going to have to make your own graphics and not rely on the defaults to pull your weight for you. As far as your layouts- study other games and see how they lay out their levels. Lay down graphics in a way that logically directs the character to the place you want them to go… The intro could have been more interesting in and of itself if it were coupled with its own images and not stuck in a text box. Again, using all rtp graphics isn't going to get you far on this front if you wanted to set a mood. Gameplay wise… The cat had the sword the whole time? I'm glad that the cat that disappeared wasn't there for no reason, but that seems really, really random. I'm wondering if you playtested your own game? You know how everything goes since you made the game, but the story progression feels really weird and the fact that almost none of the text fits properly into the text boxes doesn't help me care about what's going on. It breaks any immersion I might have had in the first place. Your writing… Ehn. I'm wondering where all of these characters came from? They're sort of thrown at the player without any context whatsoever. Same with the story. Events are happening to our protagonist- why does she care about what's happening? Why are they happening? Why should the player care? Those are questions you should ask if you want to keep making games. Also- it's very unprofessional to use emoticons within your text. That's what face portraits are for if you want to show how your characters react to what others say. TL;DR: Is this your first game? Use original content if you want to be taken seriously.
Anonymous 11/13/12 (Tue) 17:25:46 No. 1565
>>1564 Yes, first time, thank you for your tips, I think you're right, I need to practice a little, I'm going to check it, I was just very anxious and I publishied it too soon. I just learned how to use Gimp, that may help…
I'm on it, thank you Asteru.
Anonymous 12/12/12 (Wed) 15:00:49 No. 1618
It's a lot better now, first time you posted it was SHIT, now it's pretty decent, some things: The story: it's fucking beautiful, I like the psychologic thing, but make it faster, you discover things like clouds it needs patience and some players don't have it Your game is not the yume nikki type, is actually has a story, have that in mind. The characters are fabulous, but by far the best is Sabrina, and she has very low participation WHAT THE FUCK GIVE ME MORE SABRINA AND LESS UGLY ROJA! Give the players more freedom to use the transition effect Note all of us are kinda elitist, but you'll have critics for the default tileset you're using in the beggining of the game, my friendly advice For your first game I give you a 8/10 and waiting for next update
Anonymous 12/12/12 (Wed) 15:03:09 No. 1619
also path of seki sucks balls, remove it, and the dream selection is cruel as shit, if you go to an old dream you go to the past in the game, is that a bug or are you a sadistic sicko? Sabrina is great more sabrina, why no drawings of sabrina are you homosexual?
Anonymous 12/12/12 (Wed) 15:05:55 No. 1620
also, WHY THE FUCK YOU'RE NOT USING THE "POSTER" in your "download" section as title screen? it's a lot better
Balthasar 12/12/12 (Wed) 19:18:46 No. 1621
>>1619 Thanks, I'm glad you liked it, I'll have that in mind, also I've not decided yet the title screen, I changed it twice.
You mean this one?
>Sabrina, Sabrina, Sabrina stay away from Sabrina
Anonymous 12/21/12 (Fri) 22:52:54 No. 1660
>>1659 If you cant post anything to help them improve their game, then get the fuck out. theres no need for mindless criticism. And no im not telling you to praise him or kiss his ass, just dont bother telling him his game is bad unless you can tell him what you feel would improve it.
Anonymous 12/22/12 (Sat) 16:19:58 No. 1661
Dude. Outsource that art. Do it. Please. Right now it's DA-tier and is quite barring towards the overall game perception.
Anonymous 12/22/12 (Sat) 17:04:49 No. 1663
>>1662 i think hes actually saying you should get someone else to do the art for your game.
Balthasar 12/22/12 (Sat) 17:34:54 No. 1664
>>1663 Oh… if that's the case, I don't know people… what a situation…
Balthasar 12/22/12 (Sat) 18:21:27 No. 1666
>>1665 I'm glad, thank you anon, well…
>Sabrina is a lot more loveable than roja, more protagonism.everyone's telling me the same, I will have it in mind.
>There's a way to win against raikoho without turning into Raid? No, it's impossible, sorry if you tried to dodge as Azul, she's slow for that and doesn't resist damage, I will create an alternative as Verde
>bitches love panoramas. lol
>Remove the blood in the Raid sprite, unless she takes over Azul's mind. That's actually a good idea
>Roja's back is ugly. also make her more tsundere. injecting tsundere after this event, and new back
>Game has potential, please learn and continue Thank you very much, I will do my best anon.
Anonymous 12/27/12 (Thu) 18:48:19 No. 1671
>>1561 This is your only problem:
The RTP stuff at the beggining of the game, seriously man, people will judge your game because of that and they will miss an actually good game, you are scaring players with that, also I can see how you learned things in progression with the game, the game starts like meh/10 and ends like a very decent 8/10 like someone says ITT
Make a stop and repair some things,
There's something with games, making a YN fangame is not that hard, obviously, and some people feel like the shit because they have mad photoshop skills, that plus the YN base as main idea makes… well a good game, but you are making something different, hard and high for a first game if you ask me… and I like it
Anonymous 12/27/12 (Thu) 18:49:30 No. 1672
And you need help with the art, don't be arrogant and ask for it! uboa is a good place, cheers
audreyhepburn 12/28/12 (Fri) 17:00:58 No. 1682
hey idk if im anywhere close to what you'd like, but if you still need help with the art, i wouldnt mind lending my skills(?)
http://moonwithinyourheart.tumblr.com/tagged/my-art thats my art tag on my tumbloo.
but yeah if you and your fans like it, I wouldnt mind helping at least until you can get someone better to come along
(pic related, its another one of my pictures)
Balthasar 12/28/12 (Fri) 18:38:07 No. 1683
>>1682 I've seen your work, it would be great! I tried to contact you there, but I'm not sure because I'm a noob at tumblr, my email is in my name field, thank you very much for your interest.
>>1680 U mad?
Anonymous 12/29/12 (Sat) 03:37:39 No. 1689
>>1688 SSSSSBRUINUUUH!!! Good, also tell balthasar don't be a troll with the plot it hurts muh feelings
pic related
Balthasar 12/29/12 (Sat) 03:39:45 No. 1690
>>1689 This isn't even my final form
Balthasar 12/29/12 (Sat) 16:33:23 No. 1693
>>1691 This is perfect, well done my friend!
Anonymous 12/29/12 (Sat) 18:52:11 No. 1696
>>1695 U got trolld too soon, there are lots of part like this in the game, that's why he always says is important to save, save every time you are in the nexus, you had to go to the left before that part, also the "hope" room is a complete and sadistic trap
pic related is the logic in the dreams.
Protip. always try to go to path of Azul, there is a walkthrough in the official site.
Anonymous 12/29/12 (Sat) 18:56:13 No. 1697
>>1695 keep trying, you can't miss the ending
Anonymous 12/29/12 (Sat) 19:02:45 No. 1699
>>1695 also in the next dream (if you decide to go to the inner world again) you have to pick the door num 23, you have a very little clue in some paper in the wall
balthasar 12/29/12 (Sat) 19:48:31 No. 1703
>>1694 >>1695 >>1702 ok ok ok, I'll be less sadistic, well in the next release I will
>include Nazareth's art>reduce the mazes size >reduce the first part >more sabrina >allow the player some escape move >I removed the endings, I will think about it to make them less painfull I'm working on it, thank you very much for your support, I'll give you guys what you want this time
Balthasar 12/30/12 (Sun) 02:24:38 No. 1709
>>1708 Well, no it isnt, CCLE has a lot of references at the beggining, but is not that kind of game, there are no effects, just a few limited abilities, it also doesn't focus on just a storyline, there are lots of usable characters (image) that follow a story with separate situations, Azul is the only "dreamer" in path of Seki, you just kill things, and path of elite is a completely different (but parallel) story…
You are not about to be trolled in that part… it already happened
Anonymous 12/30/12 (Sun) 15:37:14 No. 1710
>>1691 10/10 now some fanservice/pantyshot etc
balthasar 12/30/12 (Sun) 15:48:08 No. 1711
>>1710 I'LL KILL YOU AND EAT YOUR LIMBS!!
Balthasar 12/31/12 (Mon) 00:29:22 No. 1717
>>1716 No no wait, is that path of Azul? I think you played the one with the ending in the library, that's a cut, because as you can see they cried a lot because I killed all the main characters in the previous version as the game has three endings for the three paths, and everyone dies.
There's no big difference between the one you played and the new upload
>>1713 This guy is overreacting, paranoic I guess, I apologize, as I said no more cruel plot that's why I removed the endings.
Don't play it all over again, you played the (almost) most actual version without the kills, the last part in the new upload just says a few things after the library with Sabrina, she identifies Azul as "sister" and this happens:
>Laguna is a human>Seki is reincarnation of Laguna >Laguna had a pupil just like Seki with Azul >Laguna thinks his pupil is alive but is not, the one he knows is an illusion made by Erste >The final dialogue between Azul and the master implies that Azul is another illusion of Erste and died at the beggining of the gameThank you
Gracias por jugar chabon.
Balthasar 12/31/12 (Mon) 00:33:54 No. 1718
>>1717 also wrong image lol, this scene and
>>1713 this one are the ending for now in path of Azul, this anon sure is relieved now
Chesir 12/31/12 (Mon) 00:53:07 No. 1721
>>1718 >This guy is overreacting>The final dialogue between Azul and the master implies that Azul is another illusion of Erste and died at the beggining of the game >Azul is another illusion and died at the beggining >Azul died (Open this page as you see the pic) :
http://nooooooooooooooo.com/ **¿Qué? NOOOO ¡LA PUTA QUE LO PARIÓ Y LA CONCHA DE LA MADRE! ¡ESO NO ES MÁS FELIZ, MAN! ¡ESO ES TRISTÍSIMO! ¡Ahora entiendo por qué te llamaban sádico! Jajajajajajajja
Además, no entiendo por qué hay tantos argentinos acá ._. es como, tenemos las probabilidades en contra de encontrar gente de nuestro país y aun así hay… qué paradójico.**
For those who don't read spanish: Just rant and stupid shit. Not important.
Chesir 12/31/12 (Mon) 00:53:59 No. 1722
>>1721 Le espoiler fac didnt workd
Balthasar 12/31/12 (Mon) 01:01:14 No. 1723
>>1721 >noooooooo lol
… Que haces che. Te juro que no me di cuenta… Well I guess I have to rethink things a little, thanks everyone for your opinions… I'll think in some ending without killing the main characters, I honestly don't understand how this happened…
Chesir 12/31/12 (Mon) 01:10:24 No. 1725
>>1723 Dude, don't took our opinions in the game works/where you want to take it so bad straight. I mean, a dead of someone that we liked in a game makes it more important to us
Yume Nikki, for example Just don't kill
everybody in vain and so sudden. If you kill someone, just do it in the right moment.
I think that it is what everybody want to say…
Guys, try to not deviate where the creator wants to move his game. Because then, we would make OUR game instead His one.
Chesir 12/31/12 (Mon) 19:00:39 No. 1732
>>1731 It might happen; you know, this game is a troll itself.
Balthasar 12/31/12 (Mon) 20:38:32 No. 1733
>>1731 if you obey that order you die yes, but he said before his LAST ORDER, however, the next release will have the first good(does NOT mean happy) ending
Meanwhile, have you finished PATH OF THE ELITE? it will be necessary to take the correct desition in the last part of path of azul
Anonymous 01/01/13 (Tue) 05:56:46 No. 1734
>>1691 I love how it looks
Anonymous 01/02/13 (Wed) 20:31:40 No. 1738
>>1735 the artist's perfect, awesome
>>1737 >Thanks to ubuu D'aaaw you silly, I'll give it a try kubo
>So you want a happy ending?(see pic)
Balthasar 01/02/13 (Wed) 23:51:49 No. 1744
>>1743 It's impossible as Raid
Transfrom into Verde, that will reveal an entrance at your right, once you're inside transform into Raid again and use the speed to dodge the attacks.
Balthasar 01/03/13 (Thu) 00:22:36 No. 1746
>>1745 I'm glad you liked the ending, thank you for playing anon
Anonymous 01/03/13 (Thu) 01:14:56 No. 1747
I loved it, awesome game, specially if it's your first one, a little thing, the RTP graphics at the beggining, that scares players, and your game is really good, do something there. The ending's paranoia syndrome is great, is erste haruhi?
FUCKING FLOWERS
>>1691 also your new artist is the glory!
Balthasar 01/03/13 (Thu) 02:20:24 No. 1748
>>1747 Wow thank you, I'll do it don't worry, there's a lot of work to do, thank you very much and yes Nazareth's great
Balthasar 01/03/13 (Thu) 02:43:32 No. 1751
>>1750 Thanks again Chesir, you're welcome
Anonymous 01/03/13 (Thu) 03:53:00 No. 1752
I love this! very impressive, I'm playing now
Balthasar 01/03/13 (Thu) 21:13:56 No. 1756
>>1754 >>1754 Thank you very much Chesir, yes I'll include an icon in the next update, also I have to replace some graphics, and include more of the new art, it will take a long time, but I want this game to have 3 endings for each path so would be 9 endings.
Gracias viejo.
Anonymous 01/03/13 (Thu) 21:27:32 No. 1758
ps the game is fucking beautiful I love it
Balthasar 01/03/13 (Thu) 22:31:31 No. 1759
>>1758 Thank you anon, well, just 3 as Verde, also 1 in path of elithe
Chesir 01/05/13 (Sat) 18:21:25 No. 1766
>>1765 LOL Thank you dude you shouldn't… Now, let's find that new ending and see how I will cry this time.
Balthasar 01/05/13 (Sat) 18:57:55 No. 1768
>>1767 well… Azul lives, and a new conspiration begins, keep in mind Laguna, Sabrina and Roja are allies.
4 conspirators to protect the third generation is a good chance.
Anzen was the only loyal elite all this time
Anonymous 01/05/13 (Sat) 19:12:50 No. 1769
>>1768 Well I loved it, I can't wait to see how 1.0 will be, I'll recommend this game everywhere man.
pic related, your style
Understandable !TBn8E86J8M 01/05/13 (Sat) 20:30:37 No. 1772
So, just tried playing the game. At first, I was very confused, since it seemed like I started off in the middle of events, with no context for the situation, or who any of the characters were, plus I was able to get multiple endings within the first 5 minutes of starting the game. I then tried playing an older version I had previously downloaded, and realized that the newest version seems to be lacking the intro, and many other scenes, by the look of it. The included picture is where the newest version started me out at. I dunno if this might've been intentional so people returning to the game could see the new stuff quicker (though they can also just copy and paste save files between versions), but it was very confusing as someone trying the game for the first time.
WHAT A SHAME Balthasar 01/05/13 (Sat) 20:42:31 No. 1773
>>1772 No no sorry, I'm really sorry, this might have ruined the game for you… I didn't expect someone else to download this one so fast… I uploaded it that way so the testers would have no problem playing the last part… it's all my fault… I'll give the link now
It's all my fault I apologize.
http://www.divshare.com/download/22796971-7a4 Balthasar 01/05/13 (Sat) 20:52:39 No. 1775
>>1772 I was really stupid by not telling this I know, please forgive me
this one With RTP
http://www.divshare.com/download/22797025-ade Understandable !TBn8E86J8M 01/05/13 (Sat) 20:54:10 No. 1777
>>1773 It's alright, I've been spoiled worse before, and still enjoyed games, so it probably won't be a problem here either. It'd probably be good to specify that in the future, though.
There's also one other thing I should mention though; the "without RTP" versions seem to be lacking more than the RTP, since I noticed certain locations, like the room I started in the newest version, and Azul's dream area had some VERY odd mapping. I then downloaded a version with the RTP and noticed that it wasn't the mapping that was the problem, but the tileset, which seems to be displaying incorrectly in the non-RTP version; the included picture's an example of what I mean.
I noticed this is because you didn't include the "building" "dungeon" and "ship" chipsets. While normally, there are files by those names within the 2003 RTP, it looks like you use some chipsets that have the same names, but look VERY different from the default ones. So yeah, you should be able to just add those three files to the non-RTP version, and the issue will probably be fixed.
Besides the bugginess, I can say the game seems interesting, and better than many first projects I've seen, though I don't feel like I can judge it too much yet, since it seems there's still a good bit I haven't played yet.
Thanks for being so quick to provide a fixed download link, as well.
kazNek 01/05/13 (Sat) 21:12:15 No. 1779
>>1778 Don't be so cruel with yourself, I didn't notice either… but I'm not a game maker so I guess… you might suck at programming but your game is still very good, specially for a first project
>>1777 I'm one of the testers (as in the credits fk yeah) so I feel somehow responsable, please give the game a second chance when you're bored, there are lots of good things :)
Balthasar 01/05/13 (Sat) 21:25:32 No. 1781
>>1777 Thank you, I didn't know… if that's the case I provided a "without RTP" link, thank you for all the patience
this one includes RTP, see
>>1780 Anonymous 01/05/13 (Sat) 22:10:23 No. 1783
>>1782 Cheers! I just played it, no problems with this version, (I finished fast because have a lot of practice) don't be like that… Look…
Just look at this thread, it's full of love, besides the first comment… Now look at the rest of ubuu, compare, this game is very professional for a first project, you have a FANBASE, and you seem like taking this game very seriously, I told you this will be something big one day
Anonymous 01/06/13 (Sun) 00:06:23 No. 1784
The great thing on this game is the story, I know it will be something really epic in a future. and the author trolling the plot…
Road to 0.0.4 Balthasar 01/06/13 (Sun) 02:12:19 No. 1785
This is the moment, I'll try to give a very solid release, as I said it will take maybe a month, so then the objective will be…
>change the graphics at the beggining of the game>change the beggining of the game (lol) I had a lot of comments about that >at least 6 endings >give path of the elite at least one ending >Include more of Nazareth's work >Don't kill all the characters (I'll remember that this time) I'll try to respond well to your very helpful comments and feedback, you helped me a lot, thanks everyone… it was confusing so I will repeat it again, the only download link for 0.0.3 is:
http://www.divshare.com/download/22797025-ade Thank you
Chesir 01/08/13 (Tue) 17:35:24 No. 1796
>>1795 The game still is not ended and the most is still in development (the last part is to show us the end, I guess?? Balthasar can explain this); so far, for what it says (and what I interpreted), we know that Azul is probably a war experiment and hence 'she is not real'. But depending the ending, you can change it through Seki's sacrifice, giving her a real life. Or at least that's what I understood.
Balthasar 01/09/13 (Wed) 12:24:58 No. 1798
>>1796 >>1795 Well, Azul was a perfectly normal person, in the "you only remember this" she remembers facts until Laguna's attack, Seki arrives and attacks Laguna, but she got captured by the enemy, taken to the laboratory where she DIED… That's the reason for this scene in her last dream, so after "you only remember this" you're controlling an illusion… until the end where you see if Azul could be real or not depending on Seki's action, I'll make that clearer in the next release.
>>1797 Hey Naz, nice to see you, I'm glad you're better, lovely art as always
Anonymous 01/09/13 (Wed) 13:26:45 No. 1799
>>1797 art is wonderful, but I think you guys shouldn't change the title screen, it's like classic now
>>1798 I think it would be great if you include at least one ending for Path of Elite, path of azul has three, also showing Sabrina's story as you did with Laguna would be really good, since she got the balls to discover the bad guys
Anonymous 01/09/13 (Wed) 13:58:08 No. 1800
>>1799 I agree, we're very used to it, take broken bottles for example, the title screen is shit but I love it because I can't imagine another there…
That's an awesome art of Raid anyway, balthasar should include somewhere it in the game without doubt
Chesir 01/09/13 (Wed) 17:37:17 No. 1801
>>1798 Wait, I didn't see it.
I have to replay everything.
Balthasar 01/09/13 (Wed) 18:23:34 No. 1802
>>1801 Here's explained, after fighting Icy you go with seki to this room, he goes outside, you can sleep in the sofa…
Again in the nexus you can go right in the dream area, that takes you to the laboratory dream… there you can see in the computers how Azul spent time here…
Pretty hidden uh?
I'm a total asshole I know
Balthasar 01/09/13 (Wed) 18:35:33 No. 1804
>>1800 >>1799 I'll think about it, I have a lot of time until CCLE 0.0.4
pic is Azul's room in the laboratory with her notes after talking with Raid
Chesir 01/09/13 (Wed) 18:44:16 No. 1805
>>1802 Ahhh, is that so!
The thing is that I thought it freeze'd the first time I tried to go there and then I didn't want to come back. I see, I see…
Balthasar 01/10/13 (Thu) 00:33:11 No. 1810
>>1809 How many of those do you have?
CCLE Ver 0.0.3 revised Balthasar 01/11/13 (Fri) 16:52:40 No. 1813
Thank you Kaz for the revision, this is now the last update for now, I'm very proud of the result of this version, please give me your opinions.
Changes:
>"that tileset" has been replaced >Raid (enemy) is now less annoying >More escape zones and secret areas using "verde" Hope you guys like it
http://www.divshare.com/download/22848441-151 teh review Anonymous 01/11/13 (Fri) 18:11:18 No. 1814
>>1813 So this is it, I'll give you my review:
This is way better than the majority of first projects I've played, I completed the three endings and path of elite, I can see you gave a lot of effort on it, you corrected some serious bugs, removed the ULTRA cruel parts and replaced a SHITLOAD of maps completely… however these are some critics and little things I'd like to see in the next version:
>New music (enough of placeholders don't you think?? there's no excuse this time)>More secret areas with verde >At least ONE ending for path of elite >there's a little problem with the facesets, check em >Include a third ability, that would be great >There's a little bug at the computers room in the SE building >More of Nazareth's art, shit's really beautiful! >Give Sabrina at least one ability related to the situation I'm sure this will be really good, but it's still a very long way, please continue.
Anonymous 01/12/13 (Sat) 05:00:47 No. 1821
>>1814 This dood said everything, I would love to see more of Nazareth's work…
I liked this image.
Anonymous 01/14/13 (Mon) 22:00:16 No. 1829
>>1827 downloading, well until then
>>1824 You're loved naz
Anonymous 01/14/13 (Mon) 23:06:18 No. 1830
Half this art looks like a third grader drew it.
Anonymous 01/14/13 (Mon) 23:12:19 No. 1831
>>1830 and the other half?
audreyhepburn 01/14/13 (Mon) 23:32:31 No. 1832
>>1830 thanks for the insight. unless you've got any tips for either me or bal to improve(im not sure which of us you are trying to insult), i think you can just move on.
Anonymous 01/15/13 (Tue) 00:08:43 No. 1833
>>1831 A truly talented professional.
Chesir 01/15/13 (Tue) 20:14:59 No. 1836
Hey guys, I created a Wiki:
http://ccle.wikia.com/wiki/Main_Page http://ccle.wikia.com/wiki/Azul As far it only has Azul's page and main page, because I am really a noob doing these things, so if somebody can give me a hand, feel free so.
Anonymous 01/15/13 (Tue) 23:12:10 No. 1837
>>1832 Whoever drew the art in post #1821. The artist makes only the barest attempt at shading. Proportions are wrong. And what the hell is with those hands?
And post #1806. Is that supposed to be an explosion behind that person? Could've fooled me.
#1621 Legs do not look like that.
#1687 Her mouth is melting off her face.
#1767 You have the redhead's hair shaded but left Bluey without any.
I don't even know what's going on in #1819.
Balthasar 01/15/13 (Tue) 23:24:38 No. 1840
>>1837 That's a relief, those are all mine, good sir, ITT we have discussed this topic already, all the other half is Nazareth's work, we know I suck, that's the reason for Naz to be here, and yes, Naz is the artist in the game, not me, thanks for the observations.
Anonymous 01/16/13 (Wed) 22:44:39 No. 1878
Whoever drew #1824 needs to lay off the pouty lips IMO. And if #1797 is supposed to be creepy/unsettling, I'm not feeling it. But these two are just my opinion.
Anonymous 01/16/13 (Wed) 23:12:55 No. 1880
>>1879 Your art definitely isn't great, but I find it adds to the charm of the whole thing, hope that's some encouragement (but if you can improve, all the better).
Balthasar 01/16/13 (Wed) 23:21:27 No. 1881
>>1880 I'm trying to learn what I see from Naz, I take the comments well, thanks anon
Chesir 01/17/13 (Thu) 03:52:50 No. 1882
Hey naz, if it isn't a problem, could you draw a Seki to post a wiki page? I don't have nothing to escort it with :<
audreyhepburn 01/17/13 (Thu) 05:51:12 No. 1883
>>1882 sure! i got my stitches out today so I'll hopefully be able to work faster. I'll try and draw some more art later today
>>1878 Defined lips are part of how i like to draw, i'm sorry :C
as for the other picture, i wasnt going for unsettling as much as "recreate this picture thats in the image folder because this is what i volunteered to do"
i try to stick to the composition and posing of the original pictures as much as possible.
Chesir 01/17/13 (Thu) 19:31:17 No. 1888
>>1883 Oh, thank you! Nice to know you're healing.
Anonymous 01/24/13 (Thu) 14:04:31 No. 1926
Dude… U alive?
Chesir 01/24/13 (Thu) 18:27:12 No. 1930
>>1926 He's doing the V0.04, and, for all I know, it will take time. Bal will appear here and he'll explain more (I can't tell you much without spoil, so let's see what he wants to show).
Anonymous 01/25/13 (Fri) 00:28:01 No. 1934
>>1933 I just destroyed my pants!
Balthasar 01/25/13 (Fri) 00:37:12 No. 1935
>>1926 Yeah, I'm alive, doing the best I can, it will take some time, but I want to present you a very improved version in the next release
Azul will have 4 abilities in total
Verde: secret places
Raid: speed and strenght
Scud: long sword
Innocence: will have detailed information about individuals in the area, will be useful
CCLE will have also 6 endings (5 in path of Azul and 1 in path of elite)
Sabrina's new ability: levitate
Thank you very much for your interest, I'll do my best I promise
>>1934 wat
>>1933 Hey Naz I just died from nostalgia that's beautiful thank you
audreyhepburn 01/25/13 (Fri) 18:55:51 No. 1937
>>1935 you're welcome bal!
and i look forward to the latest version, I'm sure it's going to be super amazing!
sailor sabrina
CCLE 0.04 Balthasar 02/05/13 (Tue) 01:49:07 No. 1963
This is it, after a lot of problems I can say it's way better than the previous version.
Changes:
>New sub-title screen system >Music box >4 endings (3 in path of Azul, 1 in path of Elite) >Talksprites (only in the beggining, I want some opinions) >Yes, music completely replaced >new abilities: As Azul
Raid, verde, Scud and Innocence
Innocence is a beta, tell me what's your opinion
As Sabrina
Levitate
Thank you very much for playing
If this is your first time playing CCLE some tips:
>Use different save slots>Path of elite is a different story, you depend of path of Azul to understand it, play path of Azul first >SAVE Thank you very much for all the support ubuu.
http://www.divshare.com/download/23680509-229 Chesir 02/05/13 (Tue) 01:55:16 No. 1964
>>1963 This game now is completly different from what it was at first: Is getting really REALLY REALLY good.
Anonymous 02/05/13 (Tue) 22:48:15 No. 1966
>>1963 that animation in the title is fucking awesome, path of elite is full of bugs in the walls.
The talksprites gave me a fucking orgasm, Rindre's good, extend them in the whole game.
Good, I like how new versions make the old ones look like shit, I liked this, it has a lot of effort there, CCLE has a shiny future to me, cheers.
Balthasar 02/05/13 (Tue) 23:04:07 No. 1968
>>1966 thank you, I'm checking PoE now, will be corrected
>>1964 thank you cosor
Chesir 02/06/13 (Wed) 03:49:12 No. 1984
>>1966 Yes Rindre has done a extremely beautiful work; those talkprites are extremely wonderful.
Anonymous 02/06/13 (Wed) 20:48:16 No. 1986
>>1963 That new title thing is fucking beautiful, you've to improve it, idk extras, bonus game things like that
and fuck, include talksprites in the whole game, I see you've a good staff
Anonymous 02/10/13 (Sun) 21:47:42 No. 1998
Rindre? isnt that the author of FLUX? shit I don't even need to play your game with that staff
Anonymous 02/16/13 (Sat) 12:13:59 No. 2005
Awesome, you've improved a lot, the title screen is great, include the extras and stuff please, you seem to be working a lot, I can't belive it's the same game. err… about Azul's look again…
Balthasar 02/16/13 (Sat) 13:25:40 No. 2007
>>2005 Thank you, well, I'm doing a lot of changes, I'll upload a revised 0.04 soon with an extra stage and unlockable Elite path, also, Azul's apparereance will change a little in the extra story.
The 0.05 will take 2 months maybe.
Thank you for your interest.
Ah, everyone what is it with Azul's look? She looks fine…
Anonymous 02/16/13 (Sat) 13:37:45 No. 2008
>>2007 Yes please upload it, those little changes may offer a much better product than the actual version, also those talksprite things are beautiful, extend them.
This part could be a lot better.
Anonymous 02/16/13 (Sat) 14:59:51 No. 2009
ok as a follower of your game I must ask you something, CCLE is not a fangame, it doesn't even look like one, then why the unholy mother of fuck is in the fangames wiki?
Balthasar 02/16/13 (Sat) 15:16:38 No. 2010
>>2009 I don't know… I even said that ITT, it's not, well in fact it doesn't even look like one, was this /og/ again? it has a nexus-like scenario that's not even a nexus, , it's barely a reference, there are references from other games too, also there you can't choose where to go, there's no exploration/effects, Azul's abilities work very different, she has 3 dreams, actually one of them is a flashback, and in the whole game she's awake the 98% of the time and it's a completely lineal story, someone expecting a fangame would be very dissapointed.
I don't even know how a wiki works, I'll take a look
mfw
CCLE 0.04 R Download Balthasar 02/17/13 (Sun) 15:16:19 No. 2013
>>2008 Here I uploaded the revised version, changes are
>Title screen, as you can see in the pic.>Path of the Elite can be played once you have finished the main story >CCLEAF a new story, can be played when you finished the main story too >All the characters change appareance in CCLEAF >Roja sprite replaced >Bugs corrected >Now I'm proud DOWNLOAD:
http://www.divshare.com/download/23739318-b18 Balthasar 02/18/13 (Mon) 02:23:40 No. 2019
>>2018 Right, I'll tell Rin, thank you for playing, I'm glad you liked it
Balthasar 02/18/13 (Mon) 03:43:08 No. 2021
>>2020 why thank you very much, I'll tell Naz and Rin, I'm glad you liked it, yes I know the ending it's kinda… very open but well, it will take some time until the next release
Balthasar 02/18/13 (Mon) 03:55:13 No. 2023
>>2022 Thank you very much Rin, there's no hurry we have like 7 years until the next release, I'll be very old…
Well, you're great :j
Anonymous 02/18/13 (Mon) 14:18:43 No. 2024
Ok, sorry about the novel, but I want to help, lets see First, you're a horrible programmer, the source is a complete disaster and I can see there's a lot of improvisation and you've probably never read a tutorial, wich makes me wonder a lot of things in the good sense, because the game it's actually enjoyable, the story is wonderful, you can feel things with this, the characters are loveable, and the new music it's pretty good but it needs more quality, somehow you managed to make a good game, I am so impressed because I've played your 0.00, and it's probably the WORST 0.00 I've ever played(I even insulted you yeah), and now I look at this and wow, it can only be explained with your huge effort, it's not only improved, it's in a completely different level. You have some glitches with Sabrina's ability in the last part of PoE, also it would be good to see the new Raid sprite I've found in the Charsets folder, it looks way better, Seki's sprite in the Extra Story makes the sprite in the main story look like shit… Honestly, all the sprites you used for the Extra Story look a lot better than the old ones! seriously do something about that! The extra story's events were very unexpected to me, again, the story is great. Your artists have made a wonderful work too. Good to see Rindre around here, such a nostalgic face. Well, congratulations, just wonderful, I'll follow your progress, greetings. Pic unrelated
Balthasar 02/18/13 (Mon) 16:41:33 No. 2025
>>2024 >>2024 You're right I've never read a tutorial, well I couldn't include some of the new charsets yeah
>The worst 0.00okay okay, let's forget that, I'm glad you liked the current version, I'll check the bugs you mentioned, thanks anon, and yes, it's great to have such a good team with me.
I'll make new sprites for the main story, as I said, the 0.05 will take some time… Thank you for playing
I mad Anonymous 02/25/13 (Mon) 12:44:15 No. 2044
>>2032 http://yumenikkifg.wikia.com/wiki/CCLE This is a problem… why is it even there?
Well,what's your goal for the next release?
Anonymous 03/01/13 (Fri) 13:54:23 No. 2054
Whatever your game is beautiful, I've seen the new charset in your website, the next version seems really promising, I'm Patcy :]
Anonymous 03/13/13 (Wed) 12:42:48 No. 2077
I loved this game, waiting for updates
Balthasar 03/13/13 (Wed) 18:27:28 No. 2081
>>2044 I contacted them already, I'll remove the references to YN to avoid those situations
>>2054 Thank you Patchy, see you at the IRC
>>2077 Thank you very much, I'll update soon
>>2080 I'm glad you liked it, I know about the amateurish stuff, I'll take my time and try to make something different this time in terms of quality, a complete rebuild, I'll change ALL the charsets (see pic) for all the characters, I'll try to extend the talksprites to the whole game, improve the menu system, make the boss more serious, and more music, I thought this would take longer, but now I think maybe just a month more or less, I'm having a lot of help too.
Thanks everyone for your support and sorry for the late answer I was not looking here… I promise a very improved material for the next version
Anonymous 03/19/13 (Tue) 13:35:05 No. 2097
>>2081 It looks way better than before!
CCLE 0.05 - REBUILD Balthasar 04/03/13 (Wed) 20:57:07 No. 2155
RELEASE! Here is it, changes in this version are (almost everything)
>New sprites for all the characters>Talksprites extended to the whole game >The story moves significantly faster, lots of changes. >More music >Path of the Elite and the extra story extended >Boss in all the paths changed >Sabrina's new ability: Psychoquinesis >New icon >Readme and Walkthrough included DOWNLOAD:
http://www.mediafire.com/?r3z03jfgv28yjj0 Thanks everyone for all the support, hope you like it.
Balthasar 04/05/13 (Fri) 18:17:25 No. 2170
>>2156 Thank you Patchy see you at the IRC
>>2157 Thanks Chusor
>>2158 You got me, well actually no but I recognize the scene is similar, I wanted to create a super-bad character
>>2169 Hey JCM2 thank you very much, I'm glad you liked it, it means a lot coming from you.
Anonymous 04/13/13 (Sat) 15:47:50 No. 2201
So, she was dead from the beggining, does this mean we're using a fake-Azul? I mean, the original Azul and the protagonist are the same person or not?
Anonymous 04/15/13 (Mon) 02:07:52 No. 2212
>>2201 …I don't know… Can you repeat the question?
Anonymous 05/02/13 (Thu) 13:02:33 No. 2240
>>2235 You're not the boss of me now
And you're not so big!
Anonymous 03/31/18 (Sat) 08:24:17 No. 5096
Does anyone have a working download link? The old site is down and the mediafire link is password protected.
Anonymous 03/31/18 (Sat) 15:13:44 No. 5097
Weird that the link in
>>2155 now asks for a password.
>>5096 I don’t know of any working link, but I kept the 0.05 version in a hard drive and if you want I’ll upload it for you and anyone else that wants to play it.
Anonymous 03/31/18 (Sat) 19:03:32 No. 5098
>>5097 I would like to see it reuploaded too.
Anonymous 03/31/18 (Sat) 21:10:29 No. 5101
Why don't you play War of Existence instead? It's literally the newer, better version of this, and the download was not taken down by the developer. You should respect the devs wishes and not reupload his first game
Anonymous 03/31/18 (Sat) 23:14:59 No. 5102
Do you fags really need to do this?
Anonymous 03/31/18 (Sat) 23:46:30 No. 5104
>>5100 It's really not up to you who gets to play your game or not. Unless you have control over something's copyright, it's just ones and zeros that anybody can make an infinite number of copies of. If this really counts as driving devs away, I don't even know.
Anonymous 03/31/18 (Sat) 23:56:00 No. 5105
>>5104 Yeah he can't control it, doesn't mean it's not dumb though. Also, why wouldn't the want to play the superior version instead?
Anonymous 04/01/18 (Sun) 00:05:48 No. 5106
But, if I remember correctly, he does actually have copyright
Anonymous 04/01/18 (Sun) 00:07:07 No. 5107
>>5104 >Literally repeating what the developer just said only to repeat that he has no power over it. >Not taking it down lel >Does it count as chasing devs away? You're pretending innocence and being cancer, I understand that we as a community don't respect the wishes of developers that act like assholes like the couple japanese racist devs we all know about, but here, we got an oldfag from our own community, asking, not demanding, and stating he understand it is out of his control, that users respect his choice.
It's not about rights, but about simple human decency.
And then we scratch our heads an wonder why cosplayers and developers leave when we know why it is.
See this shit?
>>5103 Cancer.
Anonymous 04/01/18 (Sun) 00:10:52 No. 5108
>>5107 I get everything about being decent, but there's certain lines that must not be crossed. One of those lines is free access to certain kinds of information. Information is sacred, it is eternal. You can't try and suppress information once it's out there. It can't be compromised.
Anonymous 04/01/18 (Sun) 00:21:03 No. 5109
>>5108 No one is trying to do that, we, even him, agree with you, he just stated politely what his wishes are, he didn't demand the removal, he has been here for long he knows he can't sin against your freedoms.
I am just saying that we, if we have some decency, should respect the guy for a good bunch of reasons.
Have you tried the game? It's shit, just like everyone's first RPG Maker game, and I think his work is outstanding now, if you think about it, he is probably very ashamed to have people playing this.
Anonymous 04/01/18 (Sun) 00:48:36 No. 5111
>>5100 Don’t know why they want it. I think it may be because, as you said, “the thread was cool” and they wanted to know the game that made so many people excited, or maybe just out of nostalgia and they are one of the people that played the game back then.
Not wanting people to know about it because it’s old is a silly reason, but understandable. If it makes you so uncomfortable, then I’ll take the file down.
And for anyone else that wants to play this game, the thread for this author’s more recent game is here >>77 , and the game has similarities to this one.
>>5101 The author already spoke for himself before your post, and there wasn’t anywhere in this thread a single thing expressing his desire to not share the game. I checked before uploading.
Anonymous 04/01/18 (Sun) 00:53:30 No. 5112
>>5111 Damn it, got the link to the newer thread wrong twice. Here it is, this time correct I hope
>>>/ig/77 I caught some triples, cool Chesir 04/01/18 (Sun) 01:06:01 No. 5113
Oh, please, this was a nice thread, please don't start this shitstorm here.
>>5104 >>5108 Don't be such an extremist, he's not forbidding anyone of playing his game, he just doesn't want people to play an unfinished, outdated game when there's a remake around. I understand why people would be interested in playing older versions of a game they like, but that doesn't mean balthasar wants them to try CCLE when there's WoE in the first place (that being the reason he took that version off), and that's all. Bringing this "information is sacred" argument is out of place because that is not the problem. He can't forbid anyone of posting it, neither can I, nor anyone else, and
everybody acknowledges this . There's a difference between "please don't play the outdated version" vs "I FORBID YOU OF PUBLISHING THIS VERSION OR ELSE I'LL LEAVE THE VOMITIVE SHITHOLE!". And bal has already stated this.
>>5103 I find you using that image ironic since I made it to joke with him about the current state of ubuu and its developers.
Have a nice day.
Anonymous 04/01/18 (Sun) 12:34:55 No. 5115
>>5114 You're not the boss of me now
And you're not so big!
Anonymous 04/07/18 (Sat) 06:09:09 No. 5118
>>5100 I am here to remind you of your sins.
>>5111 Could you reupload it? I didn't think the link would be taken down so fast. Or maybe you could email it to me instead?