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/yume/ - Dreams

Dream On!
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File: 1594786049324.png (127.08 KB, 1904x814, WACKASS DREAMWORLD.png)

 No.2655

my dreams tend do have recurring locations and scenarios, the recurring locations fascinate me the most- they form a sort of dreamworld

some clarification - "marcy" is my old old elementary school - question marks by the connecting lines mean i'm not entirely sure if the places connect (by access)

thoughts? questions?

 No.2656

Wow, that's pretty cool. Do you have photographic dream recall or something? Are these all reoccurring dreams or is it just some locations are tied to events? Can you tell me about the weird poetic world of dynamite?

 No.2657

>>2656
i wouldn't say i have photographic recall- my dreams range from pretty hazy to incredibly vivid.
every one of these locations are recurring. they aren't the subjects of every single one of my dreams, they just seem to be places in my mind. i'm always randomly plopped into one of these locations.
memory eludes me with the world of dynamite- the dreams on the right side are scenes that play out by themselves, some of them are recurring, some of them aren't. all i can recall at the moment is a bird's-eye view of a girl running across the deck of a freighter. every object in the scenario was various shades of red. i think the freighter exploded at some point? i'll get back to you on that one.

 No.2658

>>2656
i remember now! the dream cuts to a view of the freighter and a city, all of which explodes. the girl swims to a deck from where the freighter once was. the look on her face was a mixture of loneliness and catharsis. she slumps up against a wall, and some kind of powder (gunpowder?) slowly falls from the sky as she leans harder into the wall. cut to black, dream ends. it was surreal! i've had it in the back of my mind for a while, what do you think could it mean?

 No.2660

note- the scenarios on the right side of the map were put there because they are all incredibly vivid. they're stories my sleeping mind creates, they're a part of me.

 No.2662

File: 1596433072331.png (106.3 KB, 1904x814, WACKASS DREAMWORLD.png)

map v2

 No.2664

That's really cool! When you re-visit an area, do you experience it as being pretty much, or even exactly, the same area as last time or is it more a strong sense of it being close or similar to the previous one?

 No.2665

>>2664
most areas are more or less consistent in scale and structure, while some are pretty much ever-changing. an example would be the warped highschool- sometimes the building has up to five floors, sometimes it has a massive basement complete with a boiler, sometimes the classrooms and hallways are cartoonishly long, sometimes the library spans multiple rooms, sometimes the library is the size of a toolshed, etc.



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