No.2305
Hopefully it's a new patch with new worlds and exploration, and they keep doing more of those. I mean, one of the problems the game has is that it is too linear and too short, but it's not like they can't keep updating the game.
No.2306
>>2305i don't see what else it could be, but does that really require a new countdown? they're kind of forcing the hype
No.2307
Could also be tie-in media like another manga.
No.2308
>>2305It's been like two or three months since the game released, how many new worlds could they have possibly made?
No.2309
Get ready for more keychains
No.2310
Would they just leave it alone already?
The game bombed and barely anyone liked it. Why are you continuing to shit on this niche indie game with an audience that hates you?
No.2311
Let the dead horse lie down in peace.
No.2313
>>2308To be fair, they made the entire game in eight months.
Probably DLC or merch, or a manga adaption of YNDD or something.
or who knows maybe Kikiyama finally wants to work on this game again and Kadokawa's advertising for him, who knows.
No.2314
>>2312I like it when it's quiet and dead. Why can't it stay quiet and dead??
No.2316
>>2312I wouldn't mind a manga, but there's a good chance they'll fuck that up too. I just hope this wont be another shit storm. The novelty of a new YN game being published by a company people know about ran out after about two seconds, so maybe nobody will care anymore.
No.2317
>>2316At least I can pretty safely ignore a new manga. Best possible outcome is a soundtrack release.
No.2319
>>2318fuck that this is 100% cursed
No.2320
>>2318She died for our dreams.
It's going to be merch, so to suck more out from the fans. I would prefer a big update patch.
No.2321
>>2318Faketsuki doesn't actually have modeled nipples and pussy, right?
No.2323
>>2318Is Faketsuki +18? We may need to call the cops on them
No.2326
>>2325It's official. Madotsuki is fully anatomically correct under her clothes.
No.2327
>>2326So she DOES have privates in-game? Why would they model that? For what purpose? What were they thinking??
No.2328
>>2327>>2326Wasn't that just an edit someone was making?
No.2329
>>2327This isn't that uncommon in nipland. It's a bit strange for something this well known though.
No.2330
Finally the pachinko we've all been waiting for
No.2331
>>2330Legit scared something like this might happen. I'd feel just as raped as when Silent Hill pachinko happened…
No.2332
>>2327Rin Torai from Let It Die has fully rendered female nipples and breasts under her clothes that serve absolutely no purpose to the game.
Most likely the designer was just a perv. Maybe Mado was supposed to have a naked dream though?
No.2333
>>2332Kinda like Japanese Mother 2? Can't really see it. No way they'd jack up the age rating for a soulless corporate cashgrab like this.
I like how there's more discussion about the whole tumblr jam thing than there is about this game. Kek.
No.2334
8 whole hours before the new merch store opens! Can't wait to get Yume Nikki coasters!
No.2338
>>2337wow they're actually adding new stuff to the game thats neat
No.2339
>>2337Fuck, that block world and the stairway to the sky looks pretty good
No.2341
>actually fixing their mistakes
what the hell
No.2342
That actually doesn't look completely terrible. I mean, too little too late, but I admire that actual effort went into this.
No.2343
Can't say I saw that coming.
Is this gonna be an episodic release now, where we get a couple more areas+effects in each new version?
No.2344
>>2343Dear fuck I hope not. If this update doesn't fix the game, I'm not sticking around.
No.2346
Certain developers don't know what countdowns are suppossed to be for.
No.2347
>>2346What would you end the countdown with then?
No.2348
Gotta say, I'm really liking what they're doing with the Block World. Using other blocks and the Umbrella effect to get to higher places is a neat re-imagining, albeit a predictable one.
No.2349
Judging from the first pic it looks like they are gonna add another deleted event from 0.06, I wonder why.
https://www.youtube.com/watch?v=WtZqz8x8kVkAlso I really like the music tin the trailer.
No.2352
['Why the fuck did they released this as a buggy disaster in february' intensifies]
No.2353
>>2349They better not turn Mafurako into a chase sequence I swear to god
No.2354
>inb4 they leave the terrible Uboa event completely unchanged
No.2355
>>2352I'm hoping that Kadowaka forced them to release the game incredibly quickly and they didn't have time to complete the entire game. It would still be a shitty launch but I'd at least respect it a bit more.
No.2356
>>2354That part was inexcusable. How do you mangle the most iconic event in the game THAT badly? Like, most normalfags could tell you how the light flickering is supposed to work (they saw it in a Watchmojo video or something). I don't get how a team of "fans" could get it that wrong.
No.2358
>>2357An imageboard named Uboachan giving a shit about Uboa? Impossible!
No.2369
2.0 is out.
No.2371
>the update is free
Wow I didn't expect that
No.2372
THEY ACTUALLY FIXED THE UBOA EVENT
No.2374
>>2372>>2373Good, I hope they're ashamed for the insult it was before.
No.2375
>>2374This entire update feels like a 'WE'RE SORRY FOR HOW RUSHED THIS WAS' but there's still no White Desert so apology not accepted!
No.2376
so i wonder what this "Mask of Fear" effect does.
I'm happier how they handled Uboa in the patch. and the mountain grappling monster was pretty neat looking too. although i wish the background went around the skybox. rather than a tight area with the monster.
No.2377
>>2376If no one's found a use for it this update then I think it suggests we're due for more.
No.2379
>>2377In one of gameplay videos i've seen.
Monoko freezes and starts screaming when it's used.
No.2380
>>2373I'm so glad they finally updated the Uboa event. I love how they recreated the Bloody Touching Monster. This game is great! Just wish I had a better computer to run it.
No.2384
Wow, I'm really happy with the new Uboa event.
Maybe in like a year of updates the game will be as good as it could've been.
No.2386
i do wonder if we're gonna have more patches in near future.
No.2394
>>2379If we get another update I really hope it focuses on Mono and Monoko. If they bothered to add Block World I think it's a good chance they'll bring in the White Desert too.
Bring her smile back!
No.2400
>>2398I know it's better now, but I'd prefer if every model was replaced. Better yet if a new game was made from scratch.
No.2407
>>2400>>2398They won't do it, but maybe a modder can.
No.2409
Anyone know how to get past the sewer room with all the sentry monsters?
No.2410
>>2409same, please. i keep reading about some spoiler item and i can't find anywhere to ask about it safely.
No.2426
>>2409> sewer room with all the sentry monsterswhere is that room?
No.2427
With the addition of the Snow World leading to the Pink Sea, is there any confirmation what happened to the original route? I'm curious what they did - if they put something new or left it exactly the same.
>>2426Some room accessible in the sewer only by freezing over the trench of water. I believe you take the path to the right when you first enter the sewer.
No.2428
>>2427from what i've seen. they left the light house route untouched.
I wish they'd move Yuki Onna to snow world. and make the Light house route lead to somewhere else. maybe endless road.
No.2429
>>2428Maybe in the future. I'm hoping they'll be adding more, and that 2.0 wasn't just a one off appeasement for the bad steam reviewers. I like what they added, and the new stuff is less linear which is a massive improvement that they can learn from and utilize in future areas.
They just need to stop with the godawful platforming and "game" elements already holy shit. That one in the block world was ridiculous. They claim it's a hardware issue with keyboards, but at least they made it shorter it in the last update. Yet it still only worked for me when I used the numpad arrows of a random ancient keyboard I had lying around. Makes no sense. Wasn't even about the height, she just wouldn't grab onto the fucking ledge.