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/yn/ - Yume Nikki General

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File: 1607577129443.jpg (37.13 KB, 300x395, the-arch-cat-1948.jpg)

 No.9141

I recently discovered Victor Brauner's artwork, and I was wondering: could it have inspired YN on some level?

https://www.wikiart.org/en/victor-brauner/

 No.9142

File: 1607577169113.jpg (106.15 KB, 500x386, la-passivite-comblee-1964.jpg)

More examples

 No.9143

File: 1607577224932.jpg (64.11 KB, 540x600, composition-with-portrait-….jpg)

>>9142
Possible influence for the feature of body parts in certain areas and the Medamaude effect?

 No.9144

File: 1607577271673.jpg (8.16 KB, 210x261, le-lien-secret-1964.jpg!Pi….jpg)


 No.9145

It's very possible it was an inspiration, but it's also possible YN and Brauner were inspired by a similarly abstract perception of the relationship between "body parts"/entities, etc.

 No.9153

File: 1607779176967.jpg (11.48 KB, 210x256, poet-in-exil-1946.jpg!Pint….jpg)

>>9145
That's true. It wouldn't surprise me if some of the imagery in the game did have religious connotations, especially with the existence of Mayan/Paracas deities.

 No.9154

File: 1607779548545.png (603.53 KB, 500x669, rov5vJ0.png)

There are some forms of media that you'd think either referenced or inspired the game from the modern age, though it could just be coincidental

 No.9170

File: 1609483478147.jpg (190.18 KB, 1058x1200, unku.jpg)

>>9153
Y'know, there was actually a pretty good analysis on /t/ (unheard of, I know. It was like one of the only salvageable posts on there) regarding some of the Peruvian imagery. Genuinely recommend going through it. A number of designs were directly pulled from Paracas textiles, most of which are directly symbolic of dreams and the mythology surrounding dreams in Paracas culture. I'm surprised nobody else has brought this up ever, but Madotsuki's sweater design looks strikingly similar to these military tunics worn by officers of the Sapa Incan military.

Among those, there are also various Japanese cultural references that I'm a little too tired to list off but most should be obvious if you've already gone through the game.

The reason why the discussion of this game is so limited (besides being old) is that everyone has a bad habit of trying to make massive stretches when discussing the game's imagery which lead to very personal, emotionally-charged and often very amateurish interpretations. When you only make interpretations that are nothing of worth, then I guess it's better not to discuss it seriously at all. That's why I find a lot of stuff like this riveting and I think it's depressing that this game's had little to no proper analysis done in the time it's been out.

 No.9171

>>9170
>That's why I find a lot of stuff like this riveting and I think it's depressing that this game's had little to no proper analysis done in the time it's been out.
Feel free to drop yours whenever you have some time, I guess.

 No.9186

File: 1611247184796.jpg (17.32 KB, 480x360, que_me_he_perdido_yume_nik….jpg)

>>9170
>I think it's depressing that this game's had little to no proper analysis done in the time it's been out.
There's an excellent one from 2013 (don't be confused by the upload date, the original was deleted) that I think it's unparalleled even to this day. Sadly, it was only in Spanish until recently the reuploader added English subtitles, so I think it's a perfect time to show it to the non-Spanish speaking community.
https://youtu.be/Rr3-va41TUU

On the topic of this thread, the user who made this analysis also talked about the possible inspirations for the game's visual aesthetic in other two videos. One covers the pre-columbian art and the other the potential artistic influences in general, the latter one also being an amazing critique on YNDD as well as an analysis of many aspects of Yume Nikki and its fangames. These ones have not been translated to English yet, however, but I'll leave the links here anyway in case you're interested:
https://youtu.be/8_8xoQcSNvE
https://youtu.be/g7BBojT5Mwk?t=338



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