>>348>Dragon Nest is for PVPWhoresSo is Vindictus, and that is actually a fun game as well. Both of these games are much better-designed than Mabinogi in almost every way, and are actually engaging until they hit the "grindy point" (the point in an mmo when a game gets too grindy).
>Tried it when there wasn't much contentI tried it in like 2010. After a lifetime of not playing MMOs, I was thoroughly unimpressed. Click the enemy to trade blows, god what a bore. No depth of any kind, it's like turn-based RPGs in real-time (like WoW, EverCrap, and some other games).
My thing is that if a game can't hook me in the first couple of hours of play, it's not worth playing. I shouldn't have to pay a price in wasted time just to have fun, even in an MMO.
I can see the appeal in these kinds of games to some people, but they aren't that fun for me. It feels like work. Don't try to insult me just because I don't share your taste in such games.