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File: 1730337719753.jpg (67.81 KB, 720x525, c8ce901a913fa0a753e79349a6….jpg)

 No.27226

I don't know if I'm getting old or internet horror has been increasingly awful in recent years. I'm not saying the 2000's and early 2010's era was good, it wasn't. A lot of the popular creepypasta from that era is only remembered for the imagery associated with it rather than the story itself (you can't tell me Jeff the Killer was a "good" story). But at least there was some gold among the pile of shit, like Candle Cove. I don't understand the appeal of all this ARG, digital horror and analog horror stuff the zoomers seem to love. I think the only recent internet horror thing I liked was I can't sleep.

 No.27229

I don't think it was that good in the past. Its easy to blame zoomers, but there's lots of continuity between these eras of internet history. There was a ton of lame stuff back then. But I get where you're coming from. It has been kinda stagnant in recent years. My guess is that social media has sped up consumption of these stories which now have to be short or have an obvious hook because people have the attention span of a 4 year old on crack. Its also harder to isolate people now and most people live in a work/school - home bubble and never go outside. Stuff has highs and lows too and maybe we're just going through a low period now? It will pick up eventually I'm sure.

 No.27230

File: 1730396395466.png (10.87 KB, 167x154, GZvRhi2XAAgCd4Q.png)

I think its just hard to do any internet horror story/creepypasta and have the sheer suspension of disbelief that series like Marble Hornets could have nowadays. It's kind of written in stone that what you are viewing isn't true and it's a lot harder to set the atmosphere/void that old creepypasta could fill because a lot of creepypasta is a commodity now. That being said, while its le analog horror, Gemini Home Entertainment has probably been the most fun I had in a while with creepy things. I can't sleep is also good. Vibingleaf is also another channel I like that recontextualizes old horror tropes/creepypasta and makes them scarier or just straight up parodies them.
https://youtu.be/NIu-B51_rp0

 No.27231

>>27229
>I don't think it was that good in the past
That's what i said in op, but yeah your theory makes some sense. I have been seeing some recent interest in creepypasta type content from zoomers though, which i forgot to mention. The most obvious recent example being the backrooms. But that was quickly ruined when it became a trendy youtube thing.

>>27230
The art for some of these is undeniably pretty good but I'm not a huge fan of the "childhood thing but scary face" stuff that's been popping up in certain corners of the web. I mainly see this a lot with Sonic for whatever reason. Maybe it's just me but something about it just feels forced.

 No.27233

All horror is like this though. It goes through a phase where what was new becomes a trendy fad and the mainstream sucks it bone dry and eventually people move on to something else.

 No.27236

>>27230
vibing leaf is very good

 No.27237

>>27231
Trendy youtube stuff is ok, what kills me is all the shitty lore that people added. Like, all the async stuff is fine, because it doesn't detract from the horror of the backrooms, but all the bullshit with the smilers and partygoers and whatnot is so irritating to me.

 No.27239

There's nothing new, everything turn to shit when a brilliant niche idea becomes mainstream. The Backrooms, SCP, every meme that come from the depth of 4chan and pretty much everything else get ruined when too many people try to hop on the hype train.

 No.27597

File: 1735237937568.jpg (20.09 KB, 341x341, BFnURRp7_400x400.jpg)

>>27596
I feel like one of the reasons creepypasta died is simply because the target audience grew up. Most of the people who were into creepypasta a decade ago were either late millenials or early zoomers who are now between the ages of 20-30. There's that and the fact that datamining videogames in the 00's - early 10's wasn't as accessible as it is today unless you were into romhacking. Also good video editing wasn't common so hoaxes like Ben Drowned could easily fool a 12 year old. It's the same reason GTA myths were such a big thing in the early 2000's, people had a "this could be real" mindset.

Also what >>27230 said.

 No.29559

Internet horror is that there is too much of it..

 No.29560

>>27226
I really really cannot stress enough how good Obelisk is. It's got a very yume nikki up-to-interpretation feel, on top of being really unsettling.

 No.29569

May be survivors bias or some sort, there was a lot of slop back in the day, what i do think is kinda ruining or making horror kinda lame is the urge of new fans to explain, or to solve everything and the mistery disappears within a week and everything is categorized and explained.

that killed the backrooms imo,and that is what makes yumme nikki and other older games/media still special, theres still to this day a lot of unexplained or misterious aspects left to interpretation. theres is a lot of amazing modern horror but theres an obsession with canon, explanations and solving every piece of the puzzle



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