[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd ]

/mc/ - UboaCraft

Uboachan's Official Minecraft Server
Name
Email
Subject
Comment
File
Password (For file deletion.)

File: 1341882526176.png (4.66 KB, 490x433, squarenexus.png)

 No.513

Screenshots and info for my Nether superstructure, "Square Nexus".

Square Nexus is a giant superstructure in the ceiling of the nether, currently under construction. The lower level is constructed of three kinds of "nodes", and hallways.

* Link Nodes - Link together Hub Nodes and Exit Nodes.
* Hub Nodes - Split into four directions. Also contain ladders to the upper level.
* Exit Nodes - Contain ladders to the Nether floor.

The upper level doesn't contain anything special yet.

When complete, Square Nexus will span 212x212 blocks. It will contain:

* 72 hallways.
* 36 Link Nodes.
* 24 Exit Nodes.
* 9 Hub Nodes.

Currently, the incomplete Square Nexus contains:

* 28 hallways.
* 8 Link Nodes.
* 4 Exit Nodes.
* 5 Hub Nodes.

A chart of the blueprints for the lower floor of Square Nexus is attached to this post.

Chart Legend:

= / ‖ - Hallway
□ - Link Node
↓ - Exit Node
# - Hub Node

 No.514

File: 1341882628528.png (371.83 KB, 854x480, 2012-07-09_17.36.10.png)

Underside view of Square Nexus 1/3

 No.515

File: 1341882680766.png (477.51 KB, 854x480, 2012-07-09_17.36.05.png)

Underside view of Square Nexus 2/3

 No.516

File: 1341882709554.png (424.5 KB, 854x480, 2012-07-09_17.36.01.png)

Underside view of Square Nexus 3/3

 No.517

File: 1341882742757.png (102.19 KB, 854x480, 2012-07-09_17.35.15.png)

Inside of a Square Nexus hallway

 No.518

File: 1341882797831.png (165.43 KB, 854x480, 2012-07-09_17.34.11.png)

Inside of a Square Nexus Link Node

 No.519

File: 1341882829965.png (137.82 KB, 854x480, 2012-07-09_17.34.24.png)

Inside of a Square Nexus Exit Node

 No.520

File: 1341882854659.png (120.51 KB, 854x480, 2012-07-09_17.34.48.png)

Inside of a Square Nexus Hub Node

 No.521

File: 1341882906399.png (169.04 KB, 854x480, 2012-07-09_17.35.05.png)

View of the Square Nexus upper level

 No.522

File: 1341883338284.png (4.01 KB, 414x364, squarenexus_revised.png)

Revised design:

* 60 hallways.
* 36 Link Nodes.
* 12 Exit Nodes.
* 9 Hub Nodes.

 No.523

This idea would be cool if portals were involved, so we could actually use those instead of a railway.

But nether portals don't fucking work anyway so what would the point be.

 No.524

The idea sounds good but the trolling potential seems enormous. Have you thought about making it out of bedrock?

 No.526

>>523
Nether portals work fine. What are you talking about? They were broken for all of half an hour after the Multiverse plugin was installed like a month ago.

>>523
We don't make things out of bedrock on this server.

Besides we have the logblock plugin so griefing can be undone instantly.

 No.529

>>526
Have you ever used nether portal networks before? They never match up, and most of the time they don't stretch the distance properly across the overworld (if at all). It's a problem in the base-code, not multiverse. It's been like this since beta.

 No.530

>>529
Oh, I thought you meant that they just didn't work at all.

 No.531

>>529
lrn2divideby8

> make portal in real world

> take coords of portal, divide by 8
> take another portal to nether
> go to resulting coords from step 2
> make portal there, facing same direction
> go through portal
> come out at first portal from step 1
> go back through to make sure it works

> ???

> notch/jebcode

 No.532

Oh and sei, your idea is too small scale. :S

Needs more bigger projects bud.



[Return][Go to top] [Catalog] [Post a Reply]
Delete Post [ ]
[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd ]