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/ig/ - RPGMaker / Gamedev

RPGMaker Help and Indie Game Development
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🎉🎉🎉 Happy Birthday Madotsuki! 🎉🎉🎉

File: 1692043166499-0.png (385.45 KB, 1206x692, mfXr49.png)

File: 1692043166499-1.png (821.31 KB, 1366x768, MX4kBP.png)

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 No.1166

Hi again Ubuu, I wanted to show you all the game I am working on right now, it's a stealth action game with mecha and tons of art.
Gameplay/trailer: https://www.youtube.com/watch?v=7nIX9NPYYec
Download: https://bal-dev-boukensha.itch.io/vindictive-drive-2

It's been well over a decade posting my stuff in this imageboard, time sure flies Ubuu.

 No.1167

File: 1692172195519.png (59.92 KB, 159x246, wagie.png)

I thought it was awesome!! Your work has always been super unique. Wagie is obviously gonna be the fan favourite. I'm excited to see the future robo maids..
Adding a strafe while boosting option would make the mecha parts of the game have a lot tighter combat loop i think, as it stands its a little cumbersome to fight enemies, but maybe that's the point.
Will the raccoons be revealed as the true masterminds behind the AIpocalypse is the question…

 No.1168

File: 1692230740847.jpg (358.26 KB, 1366x768, FRCDF3tXdwAAGG_p.jpg)

>>1167
Thank you! My work has been…I don't know, everyone here has seen me start drawing paint tier garbage and make broken bizarre games, took me years to consider my work even somewhat acceptable. But the feedback I got here is big part of it.
I'm drawing one for the next update as we speak. Here's a wip
>Adding a strafe while boosting option would make the mecha parts of the game have a lot tighter combat loop i think, as it stands its a little cumbersome to fight enemies, but maybe that's the point.
Yeah, that convenience as well as other navigation/control upgrades will come as a passive benefit of some of the maidbots.

 No.1169

Looking really solid. I wish you the best of luck on making this game.

 No.1170

>>1169
Thanks a lot!

 No.1171

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2 more

 No.1172

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File: 1693684847878-1.png (505.45 KB, 1600x1200, princess3.png)

Been trying to improve the art.



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