No.8300
I can't find the right door for the key you get from Essie, any help?
No.8302
>>8299I've never had the second issue but the first thing you've brought up is what I initially got stuck in.
you actually have to visit the only room unlocked on floor 3 and walk into the room before the story progressesI think personally after you've talked to Elyn and try to leave a different message should come up prompting the player to head to the room needed to progress the story.
>>8300The key won't work until after you learn what's really going on there, believe me you'll know when do use it.
No.8303
Just finished the demo, Looks great so far, can't wait for later versions!
No.8325
>>8307You DEFINITELY are gonna want to reduce the size on those audio files, they're all 1411kbps .wav files.
Also, will more "side quest" content be added eventually in later releases? I felt like the game was too narrowly focused on a main objective, and exploring the town wasn't extremely rewarding..
The art is really good, though. I love those areas with that sort of isometric(?) perspective.
No.8327
i cant find the orphanage leader please help i just started…
No.8328
>>8327The orphanage is the town hall on the map.
You can't talk to the orphanage leader until you talk to the people in the garage, to the east of the town hall.
No.8330
>>8329Copy any .png file, rename it system2c and put it in the System2 folder.
Extremely common problem. No.8467
i get sad when i see the people who made two of my favorite fangames (owl&elysium) not entirely enjoying one anothers' work ;_; apart from that oh god i love this so much, but the prospect of entering different worlds from buildings in elysium makes me antsy. i like the city as it is- it's a world all its own and there's enough ground to explore there without traveling to other dimensions as well!!
No.9120
I just remembered about this game and I'm listening to the orphanage music right now.
May can't come quick enough!
No.9294
>>9284Glad to hear work's resuming on this one! I really enjoyed what you had released of the game so far.
No.10037
>>9284Hey, still working on it?
Would like to see updates!
No.10115
>>10037Yes I'm still working on this. Sorry for the lack of update posts. I've been posting more often over on my blog.
http://elysiumcity.tumblr.com/I'll make sure to get my next update post on here too.
No.10117
Just played through the demo. Dear dev, your game is absolutely beautiful.
Though there are some unpolished places/bugs. Some of them have been pointed out already. My main concern is the way the game lagged in the car shop and the orphanage - both Anne and text speed were rather sluggish. It's an annoying thing connected to parallel processes, I run into it every now and then. But could it be just my problem and not everyone's?
That said, I see lots of potential in this game. You have interesting ideas and know the magic of pixels, so… keep up the good work!
And thanks for inspiration.
No.10127
>>10117Thank you! I'm glad you enjoyed it so far.
Right now I'm working on putting the game on paper so I know it all works. I will work on and re release 0.15 once I'm done with writing.
No.10131
I'd love to try your game out but it seems that installing the RPG Maker 2003 RTP isn't something my computer would like to do. If at some point you'd release a version with it (or make it so the game doesn't need it, seeing as you're using original assets) I'd appreciate it.
No.10690
https://mega.co.nz/#!RQ5ihDTJ!M3xm7RsMzhqOUwVGCVtvDVqt0S7FReC2W9d_tuqrjbQI added a couple new areas and removed some bugs(while probably adding new ones). I’ve also tried adding some gameplay changes that hopefuly makes it more interesting.
—————–
Things I will try to implement in future updates:
A more fleshed out story/world.
Creating your own tools via workbench: with this I hope to make it more fangame-like where you explore the world to find materials to create your own tools(effects) to progress through the world.
A better menu system to differentiate between regular items and tools(effects)
—————
I hope you enjoy it!
No.10736
I was expecting more from the update, but beggars can't be choosers.
I liked how you changed the ending to the orphanage scenario. One bit of advice, you should change Shon's dialogue when he's standing in the office. The whole "Let's just say so-so isn't coming back" doesn't seem to fit given the new scene. Personally I'd suggest him saying something along the lines [spoiler]how he's trashed the lab and how if he sees Merille again he'll kill her or something.[/spoiler]
Also, I found a glitch. After the whole orphanage thing thing is over when I [spoiler]go into Essie's room I find the key again the dialogue of when you first find it repeats.[/spoiler]
Minor problem with the new save points is that the beds you can save in look no different than the beds you can't save in. You could do something like add a green arrow over them or something.
All in all, I'm glad to see this game get updated and can't wait to see what happens next.
No.10737
>>10736Welp, apparently it's been much longer than I thought cause I completely forgotten how spoiler tags work and the board isn't letting me delete posts. What a day.
No.12077
You still working on it?
No.12078
>>12077Of course not.
Every yume nikki fangame posted here is NEVER finished.
No.12935
>>12078 to be fair, not even Yume Nikki is finished
No.13330
Okay, time for some necro.
I download this game from a Uboachan collection of games, and i cant play it - "the file vehicle cannot be opened". I just reinstalled RTP, can still doesnt works.
No.13331
>>13330Copy any file in the sprite folder and rename it "vehicle".
No.14292
>>14291Nice! What engine are you using?
No.14294
>>14292Unity at the moment. I would like to switch to godot, but it feels like a mess trying to get 3D working properly on it right now as I am still a beginner when it comes to programming.
No.14298
>>14297Rick-click->Properties->Compatibility->Run in compatibility mode for Windows 7.
No.14303
Glad to see this is coming back; it was one of my favorites and I had thought it died. I look forward to the new version and hope it maintains the same level of small details hidden around and general city-sprawl .
No.14307
Are you still looking for people to help with music and sound effects?
No.14322
>>14303Thank you, I believe switching to 3D will be more fitting for a city environment as I feel it easier to portray a sense of the space.
>>14305Her model is still a work in progress, but isn't it a bit dishonest to compare it with her talking sprite? I tried making a model that fit more with the talking sprite proportions and it did not feel right. Who knows, maybe I'll try going with the 2D char 3D backgrounds similar Octopath Traveler or Ragnarok Online
>>14307Not at the moment, but I will let you know when I do. Honestly I'm looking if anyone with C# knowledge is interested in helping out with this. I'm a beginner at coding and even though I'm having fun learning it, things will be really slow for a good while.
No.14323
Can you check your mail, please?
No.14324
>>14322>that design workMost impressive
No.14331
>>14322>Who knows, maybe I'll try going with the 2D char 3D backgrounds similar Octopath Traveler or Ragnarok OnlineThis is a really good idea actually
No.14862
>>14291>>14322any further updates? been following this for a while and it's really intriguing.
No.15403
fascinating bread. i had an idea for a game similar to this (not exactly the same though). i hope i live to see the end result.
No.15404
fuck, Elysium City. if the artist/author is still around at all I want you to know that this is one of the few games I've always super hopeful for from the beginnning. it's one of the things I look forward to whenever I come back to ubuu and look at fangames.
No.15412
damn, what happened to this?
No.16203
>>14291OP-san, if you are still here, I think your game looks really cool and the 3D version is definitely something I'd play. Hopefully the development is going well for you, but if you're not working on it anymore I understand.
No.16205
>>16203it's been 5 years give up bro