[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd.sx / lainzine ]

/trash/ - Trash

Garbage Threads
[catalog]

Name
Email
Subject
Comment
File
Password (For file deletion.)

The new CP spam filter now also works on posts that hide the link in the image instead of the post body.

File: 1459455342361-0.jpg (52.65 KB, 707x960, yo.jpg)

File: 1459455342361-1.jpg (78.58 KB, 903x960, yoo.jpg)

File: 1459455342361-2.jpg (43.51 KB, 850x960, yooo.jpg)

File: 1459455342361-3.jpg (75.33 KB, 742x960, yoooo.jpg)

 No.5

So the pictures on my old art thread aren't visible anymore and I have new art. I'm trying to improve, any suggestions? I know it's not the best, but any kind, constructive criticism would be appreciated!

 No.6

File: 1459484498856.jpg (127.55 KB, 700x1063, line_weight_tutorial_by_mi….jpg)

>>5
I think it's nice! I like the pose in the 3rd picture the most, and the colors in the 4th picture I think look good together. (also what program do you use? it looks like you scanned traditional drawings and colored them in ps/whatever)
I suggest saving your art in .png instead, that's what most people use for digital drawings. And also try to work on your linework, it lacks confidence and looks kinda flat.

 No.7

File: 1459484809101.jpg (280.27 KB, 1090x1177, Scan (3).jpg)

>>6
Thank you! :) I did do a traditional drawing first and then I scanned it! I use GIMP. I do have PNG files too but for some reason it wouldn't let me post them like that so I converted them for this post (the original .png files are on my DA). Any tips on how I can improve my lineart? I've been trying a few things lately and I'm kind of stuck :P

 No.8

>>6
Oh wait the photo you posted has tips on it! My bad haha

 No.9

File: 1460426799767.png (813.96 KB, 1544x2257, sentan portrait.png)

I tried some new methods of shading, since that's what I was working on, next will bb the linework then. I'm really happy with how this one turned out

 No.10

>>5
Your art is gorgeous! Though there is one thing i would recommend, your lines look at bit shaky and i have learned (well im still learning) that quick strokes look quite a bit smoother. (but besides that your art is very nice! keep up the good work!!)

 No.11

File: 1461649469995.png (455.72 KB, 1130x1914, new jiko.png)

>>10
Thank you so much! I tried to straighten my line art a bit with my newest drawing (redesign of my protagonist of my game), what do you think?

 No.12

>>11
Ohh nice! It looks really good! and you have a game!? Is it out yet? Or are you working on it!? Also she's very cute, and she has the same type of hair clips as my Yume Nikki OC Alexander!

 No.13

>>12
Thank you!! And hair clip buddies. It's a work in progress, I've been working on it since around November, hoping to have a demo out by the summer. It's a non-traditional Yume Nikki fan game called Spectrum

 No.14

File: 1461808374781.jpg (138.34 KB, 960x960, 13119035_987028588049839_5….jpg)

Just to show the difference in how she's changed and how my art style has changed over these past few months

 No.15

File: 1461823129844.png (4.93 MB, 2338x1700, new title screen.png)

Working on a new title screen….I came up with this minus the font!

I'm trying to get better at detail-work in my pictures

 No.16

>>5
Yo, pretty much if your art looks like what it is supposed to then it is good in my opinion. If it looks like what it's supposed to then you can make a game or a logo or a design or whatever the heck kind of practical purpose you want. A lot of "art not being good enough" comes down to either snobbishness or money.

 No.17

>>16
(you should totally tell me how you color inside the lines when doing digital work though)

 No.18

>>17
Thank you, and yeah, its ready for the logo/title now with a few minor alterations! Sure, I plan to make some tutorial videos for digital art using GIMP (I do it on facebook but that's my private account) but let me see if I have some images I can show you for now of the work-in-progress

 No.19

File: 1461883878062-0.jpg (115.79 KB, 1920x1080, 13072910_987245851361446_6….jpg)

File: 1461883878062-1.jpg (17.8 KB, 497x280, 13092033_987729101313121_2….jpg)

>>17
So first I do the line art. I keep the line art on the top layer. Then, I make a layer for each different base color (for instance: "Hair"). After erasing the parts that go outside the lines, I use the magic wand tool to select the hair (or whatever portion I colored) and then I can do shading and such without it going outside the lines! In the second image, it shows the skin color before I erase the parts outside of the lines.

I hope that helped a little!

 No.20

File: 1461981931231.jpg (238.46 KB, 1920x1080, 13087120_987804634638901_2….jpg)

Making face sets is really fun

 No.21

File: 1461994367135.gif (740.29 KB, 427x240, PUREDESPAIR.gif)

mfw a cirno get was blasted…
mfw I don't want to be mean…

 No.22

File: 1461995312434.jpg (77.94 KB, 351x351, the trips were wasted why ….jpg)

>>20
This hurts so much I don't even have the energy to complain…
it was a blast guys, farewell.

 No.23

>>21
>>22
Sadly that was entirely unintentional, just bad timing for me to post I guess

 No.24

>>23
>not posting a picture of an anime character for a certain post number on a backwater image board

M O N S T E R
O
N
S
T
E
R

 No.25

>>23
It's ok, Cirno a shit anyways.

 No.26

File: 1462027620859.png (323.82 KB, 488x640, pls m8.png)

>>25
A tradition is a tradition.

 No.27

File: 1462030159719.gif (52.93 KB, 353x200, damn.gif)

… I feel nothing.

 No.28

File: 1462043292591.gif (240.49 KB, 500x283, Rage.gif)

>>20
Man what the fuck fucking trips, fucking reported, this counts as cyberbullying I'm calling the cops, enjoy prison u piece of shit.
#Triggered
#NotAllDubs
#AllGetsMatter
You had ONE JOB Uboachan.

 No.29

File: 1462043306123.jpg (12.15 KB, 240x236, 1449787950001.jpg)

>>24
>anime character
die

>>25
fuck you crona

>>23
choke in a bag of dicks.

Everyone in this thread fucking die.
Fuck you preasul.

 No.30

File: 1462044289303.gif (1.91 MB, 360x203, killthread.gif)

You thought /hikki/ was a good idea right Sei? This is what happens when you mix races and genders.
>uuh guyse lets be open minded and allow people in the site lel
>we are a self help community :D
Gross.

 No.31

File: 1462044688614.jpg (34.88 KB, 500x363, BURN.jpg)


 No.32

>>29
>crona
Who?

 No.33

File: 1464063557281.png (202.39 KB, 446x400, Morgan.png)

Random 'splosion image in the background, but wanted to do a developer image, this is me

 No.34

File: 1464300547702.png (246.77 KB, 640x480, jikowalking.png)

Practice art for Spectrum, this was mostly to test out shading methods but I like it, may be used in the intro for the game

 No.35

File: 1467606997847.jpg (564.19 KB, 1054x1262, otp.jpg)

I did a thing!

I'm getting a bit better at shading, and I actually really line the line art on this as well.

 No.36

>>35
I love it!

 No.37

>>35
>>36
lol otp

 No.38

>>35
Really like…ubuu's best couple after SeixSaya

 No.39

>>36
Thank you Bal~

>>37
Heh, so you noticed the file name!

>>38
Ahh oh my god, thank you

 No.40

File: 1468070104510.png (723.91 KB, 911x1057, akiyo.png)

I wanted to finish this before I went to sleep…..

I was writing a book years ago, I stopped after 200 pages…I would like to either start it up again in the future, or make it into a game instead after I finish my game, Spectrum.

It was called Skyrealm, and it was a psychological/sci-fi book with some horror elements mixed in. This dude's name is Akiyo, he was my favorite character I created and he was one of the main two characters. He was a creature called a Kridlo Lidi. Kridlo Lidi are born when a human dies before their predetermined time of death, and the only way they can die this way is from supernatural forces: demons. They train to kill demons and stop the early demise of human victims. Akiyo is not only a Kridlo Lidi, but he is part demon as well, and that's a whole other part of the story…but yeah, one day in the future I may do something with this again and actually complete it.

 No.41

>>40
How is Spectrum going?

 No.42

>>41
I've been so busy with college and conventions that it's been hard to find time to work on it, but I've redesigned the characters, came up with new game mechanics to include to make it have some survival elements, the plot details are set in stone and details make sense together, restarted on tilesets (because I've improved drastically since I started), started on pictures for the intro scene, and I've been drawing on the side too (as you can see) so I can practice new methods of shading etc so I can do my absolute best with it! I have a break time from conventions now so I'm working on it again and it feels so good to be able to start on things again, I wish the day had more hours in it though..

 No.43

>>41
In other words…it's been really slow work, slower than I want, but it's being worked on still!

 No.44

File: 1468103830738.jpg (91.81 KB, 564x788, lewd.jpg)

>>35
>>36
lol get a room

 No.45

File: 1468630605951.png (438.56 KB, 491x721, jikobar.png)

This took me SO LONG TO DO oh my god. I don't even know why but it did.

Alternative outfit concept art for Jiko. She wears it for a scene in Spectrum, she had a makeover from a friend for this scene.

 No.46

File: 1471847598187.jpg (187.77 KB, 424x733, 20160822_011943.jpg)

A little traditional doodle to practice body shape and poses, the thing I think I'm lacking skills in the most. I'm going to try and doodle more often and slowly make the poses more intricate so hopefully improvement will come quickly.

I hate hands so much.

 No.47

File: 1474618611421.png (565.22 KB, 640x1024, Jiko portfolio.png)

Trying to improve on my shading…I'm using this image in my portfolio for my major

 No.48

File: 1475215063508.png (1.55 MB, 1281x1449, akiyo.png)

Another image for my portfolio for college….little improvements! More to come, I need lots of images for it

 No.49

File: 1475385820924.png (1.1 MB, 1312x1525, Terra.png)

3/5 portfolio images done…Terra, my own character as well

 No.50

File: 1475386519155.jpg (177.9 KB, 640x883, 1475343077001.jpg)

I think you could do with a more contrasting shading. What you're using right now is way too soft and makes your drawings look somehow plain. I'd recommend you to play more with lights and whatnot too. That will give more life to your works.
The lines are a bit weird too but I honestly don't know anything about digital/the software you're using so I don't know how to improve that, sorry.

 No.51

>>50
Thank you for the feedback and tips, for my next drawing I'll try to improve my shading! And I'll look into more tips for line work as well, I use GIMP to make my digital art

 No.52

>>51
(aaaah i know this is an old post but)
You should definitely check out Firealpaca its a free light weight drawing program! (I love gimp to bits but for drawing its always hated me)

 No.53

File: 1482140474968.png (471.33 KB, 630x946, dokutsuki.png)

New drawing! It's been ages. Have a Dokutsuki!

>>52
Thank you, I'll look into it!!

 No.54

>>53
So, did you tried firealpaca like >>52 suggested? Paint tool sai is a good option too. Your art is too cute to just be limited by gimp.
You've been improving a lot. Don't give up.

 No.55

File: 1493265622258.png (404.54 KB, 720x960, Lain Game.png)

>>54
Not yet but I should! Sorry, I don't really come here anymore so I just saw this now. I just wanted to drop by quickly to share my most recent piece

 No.56

File: 1493455607418-0.png (510.95 KB, 737x960, Arris Fern.png)

File: 1493455607418-1.png (474.31 KB, 733x960, Sarah Horseland.png)

Here are two more I did today, for good measure

 No.57

>>56
>>56
These are cool! The only thing I notice is that you shy away from hands in a good amount of your drawings. They're really hard to draw, so I started sketching pics from this website a while back and noticed an almost immediate improvement…

http://hippie.nu/~unicorn/tut/xhtml-chunked/ch02s05.html

Still, really cool though. You're good at shading in color, which I find really hard to do…

 No.58

>>57
Thank you so much!! Yes I used to be able to do hands but I stopped drawing because of depression and I lost my ability to do a lot of things in drawing so I've been shying away from hands, whoops!

I do feel much more confident with art now though, u didn't feel very confident so up until a few days ago I only drew once every few months. I drew 3 times in 3 days now because I got very excited! Thank you for your kind words and for sharing that page with me!

 No.59

>>56
I remember my art teacher saying that the most important thing not to forget, is shoulder length. People in drawings should never have shoulders that are too short.

 No.60

>>59
Thank you for the tip! I'll keep it in mind :)

 No.61

File: 1493968221039-0.png (416.8 KB, 800x1000, Akiyo Talksprite.png)

File: 1493968221039-1.png (65.95 KB, 544x416, TextbarAkiyo1.png)

File: 1493968221039-2.png (249.53 KB, 544x417, Untitled.png)

For those of you who were keeping up with Spectrum, I announced it elsewhere but didn't announce it here. It was cancelled. Honestly, I got the idea to make it to cope with something traumatic but now I lost motivation for it. Instead, I'm making the story I've been creating since I was 14 into a game

The map is placeholder as heck, just wanted to show the sprite and talksprite in-game, so ignore the map. It'll be a sidescroller game

 No.62

File: 1493968329234.png (6.12 KB, 60x100, smol.png)

>>61
Also look at the front facing frame of my sprite!

 No.63

File: 1494393983681.png (434.71 KB, 628x478, Titlescreen screenshot.png)

Title screen for my game using script but making my own art for it and modifying as I wish

Since it won't let me upload my GIF of it, you can view it here. It has lots some movement.

https://www.youtube.com/watch?v=wRLvusvXguo

 No.64

Try to practice sketching real humans. Your art looks deviantart/10

 No.65

>>64
This, some of them look anorexic / deformed.
You should try making them chubbier and improving the face area around the chin, it looks like a Deviant face.



[Return][Go to top] Catalog [Post a Reply]
Delete Post [ ]
[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd.sx / lainzine ]