No.973
>>972I believe they were there before except that they changes that area. It used to be the Yellow Geometry Maze where you originally got the Boy effect.
No.974
>>971I first saw him in 0.096i
>>972You must search for a similar oval which flashes in red and yellow, runs away from you and is a bit slower than others. Touching him teleports you to corridor with two doorways, which according to wiki was available in previous versions of the game.
No.975
Pic from OP is something I don't remember anyone mentioning, so props. Anything else is old as hell.
>>974>>972These were actually in the game for ages and ages and ages and some more. They were changed a couple times before setting in to "be in the game but serve no real purpose"
Also
>Madotsuki's Dream ApartmentsEh…?
No.976
I'll keep searching for anything new. You guys should too, I'll be sure to check out the location of the pics you post.
No.977
>>975Sorry about that typo I was playing Yume Nikki a while ago I meant Urotsuki's Dream Apartment or whatever you guys call it
No.980
>>978It basically says that it's under construction.
>>979This one isn't new, it's there since the early releases of 0.096. But it's a random event, and happens very rarely.
No.981
>>980I actually thought the game was glitchy also I found out that the NPC in white cannot come back after you have chainsawed her.
No.986
>>985It should be on Pixiv in a group the creators made. Hell if I know where it is exactly.
This is gorgeous, by the way.
No.988
>>986http://www.pixiv.net/response.php?illust_id=10585398Not sure if it's there, since I don't think ALL of the wallpapers are there, but alot of them can be found there.
No.989
So do all these wallpapers of Uro mean she's a camwhore or something? That's my new headcanon.
No.990
>>985Those wallpapers are XYZ images. Aside from RPG2000 and RPG2003, Image Converter 2000 (
http://www.uglyhorst.de/rPG%20Maker/tools/imageconverter2000.zip ) can convert files between PNG and XYZ.
No.992
>>989If people were to make fanart of you, does that make you a camwhore?
What's with the whole "headcanon" stuff going on anyway… seeing the members pull these things makes me sigh.
No.995
>>992I really love the fan art this game has also with every empty space it makes me anticipated to see another wallpaper.
>>994Already got it didn't have enough time yesterday to explore today I might be able to if I finish my work quickly.
No.996
Can anyone check if the areas we know were incomplete (the whole Highway area, backstreet of sorts area that was leading to a subway or something, etc), I just cba to play 2kki ever again until it's done.
No.997
>>996Sadly it's not but we can keep checking to see if the area is finished.
No.1001
>>1000I wonder if it's a bug or not. Also grats on the GET.
Looks really interesting, do tell if you find more things worth reporting.
No.1002
>>1000Excellent find I'll check this out.
No.1004
I'm the same person from
>>1000 and
>>1003>>1000When I went there again, this tree wasn't there anymore.
>>1003Forgot to mention that effect doesn't work in Mini Maze.
No.1006
Could someone put the files in another uploader? I can't download that damn part 4! I already tried using a japanese proxy and all, and it still doesn't let me download it!
No.1007
>>1005The bat effect seems interesting it could be a new effect that might be released in either 0.097b or later
No.1010
>>1004 Welcome to Tripworld, enjoy your stay.
>>1007He just said that. No.1012
>>1010I know but it's a habit of mine to rephrase something. Also I'm having a problem when I open Yume 2kki I'll even post a pic so you guys could help and yes I run it in Japanese locale.
No.1014
>>1013Never mind I fixed it some things were uninstalled I thing it was the App Locale program.
No.1017
Also, the Purple Neon Maze is no longer blocked off and there are two new effects in the game.
No.1036
>>1035I believe in the wiki it says that the vending machine is glitched also nice find with the sleeping position, i didn't know that.
No.1038
>>1036Oh yes, I'm the fucker who initially wrote that article.
In earlier versions it used to be glitched, yeah, along with the ladder not working.
No.1041
>>1035>>1038I've never seen these two areas. Where are they?
No.1043
>>1038Oh nice to meet you.
>>1041The world in the first picture is the Stone World which I haven't visited and the one in the second picture, I have trouble remembering. It seems very familiar as if I've been there.
No.1044
>>1038Oh nice to meet you. Also you should keep updating it so that you can get the new wallpapers and effects also it is completely less glitched than it's predecessors. Sadly, there are still some areas that are blocked off and I am seriously curious about those areas.
>>1041The world in the first picture is the Stone World which I haven't visited and the one in the second picture, I have trouble remembering. It seems very familiar as if I've been there.
No.1045
>>1044This second picture is from unnamed small area accessible from Gray Road through two metal barriers.
Also I've found that when you enter that new room in Urotsuki Apartment's with child effect equipped and holding down up button while you open the door, Urotsuki will turn around and jump like she is happy or very surprised.
No.1046
>>1045Sounds like it's just activating the child effect. Could be a bug.
No.1053
>>1050I wonder what the chances are of changing into that form?
No.1057
>>1054Are you talking about how it looks like because that's how it always looks like.
No.1062
>>1054I have never been to that room. That looks awesome.
No.1064
>>1063It's happened to me too I got freaked out when it first happened.
No.1067
>>1063>>1065I thought I'd been to all the places in this game! That's what I love about Yume 2kki - I've been playing for about a year now and there's still new stuff to find all the time.
No.1068
>>1067I've only been playing the game since 0.096d so you have more time with the game. I still have a long way to go with finding every location.
No.1069
>>1065There are so many fucking places it's not funny.
Here's something only accessible through Debug Mode. I think it's supposed to be what's behind that crazy flesh door in Broken Faces World, as it leads there if you try to exit here through the door pictured here.
There's nothing to do here right now, however, besides find a few bloody mouths that seem to remind me of .flow, and lack collision of any sort.
There's a couple other odd maps, but this one sticks out because it's in a tileset that you don't see otherwise.
No.1070
>>1069Just realized: In somewhat earlier versions, you can see a bit of the door there if you chainsaw here.
Picture included.
No.1071
>>1070And yet another really weird thing:
You can chainsaw the big red thing in the Shadow Lady Forest, and the door to Chocolate World will reappear again, allowing you to escape.
No.1073
>>1071No. Way.
Oh man, I'll have to try that sometime! It's such a pain, though, nudging the shadow lady over to the underground entrance, you know?
No.1089
Well guys 0.097d has came out, but it's not a patch.
No.1094
>>1089There's some pretty amazing stuff in 97d, although said stuff is primarily accessible only through debug
No.1097
>>1094Who knows you might be able to access it with the new patch if you downloaded it.
No.1098
http://www.youtube.com/watch?v=raGpNPUCowY&feature=youtu.beHere is a video of the developer's room and I need help translating the text that the people there say.
No.1114
>>1105Sadly I have never learned how to use the debug menu at all. Can someone please teach me? I already tried searching and they didn't work, that or I probably did it wrong.
No.1132
Anybody has any idea of what is written on this loading screen?
It popped out only once after update from 0.097d to 0.097f and I can't make to show it again.
>>1114http://rpgmaker.net/tutorials/109/Also there is a way to access developers room using debug mode:
While being awake in Urotsuki's room, press F9, navigate to event 2500 and turn it on. Get the key and now you can leave the room. No.1140
Ok so 0.097g is out so go download it to find out what's new.
>>1132Also someone translate the post I sadly can't ask my friend he's not even awake.
No.1162
>>1063It's a tanuki statue, not an owl statue.
No.1163
>>1162Sure it is, but it indeed looks like an owl in its ultra-low-res form.
No.1174
>>1163I definitely saw it as an owl that was posing when I first saw it.
No.1213
>>1000Fairy makes it spin, boy makes it gain a human form, phone makes it separate, tall makes it turn into a.. i dont know. Everything else does nothing.
No.1214
>>1213Marginal makes it flip the fuck out.
No.1704
>>1214I desperately want a video of this
No.1720
>>1704Same here, since I can't download the game myself
No.1778
>>1105Based on that, the fact dedp also worked on an ED, and that he made much of the dark museum, I can assure myself he has developed a liking for the odd and macabre. Either that, or went insane helping this game.
No.2583
>>1132I have no idea how this works, but this is the first thing I've ever posted on a chan site. Anyways, do you know what all the switches in the debug menu (F9) do? I can't really read japanese and I finally figured out how to do it (I Wish I saw your post earlier btw) In particular, I am interested in finding the switches for activating unused effects (I.E. Idol effect, Priestess effect, etc.) If possible. Though a full list would really be appreciated, I know it's a lot so I'm not even expecting someone to translate them all. Also which ones should not be turned off?
No.2586
>>1132Late as fuck but let me give it a try.
>あの日 あのとき みたゆめの>心地の良さに囚われて>遠くの空を窓から望んだ>ちいさな部屋の ちいさな世界>叶うものならもう一度>ゆめのあの子に会いたくてAnd that should translate as something like this:
>The dream I saw on that day, on that time>Has captured me in a peaceful mood>I wished through the window to the distant sky>On this little room, on this little world>Please, make it true once more>So I can see that child from the dream again.This translation has been brought to you by Cariglino-san.