SA5 05/04/12 (Fri) 14:20:06 No. 973
>>972 I believe they were there before except that they changes that area. It used to be the Yellow Geometry Maze where you originally got the Boy effect.
Anonymous 05/04/12 (Fri) 19:44:07 No. 974
>>971 I first saw him in 0.096i
>>972 You must search for a similar oval which flashes in red and yellow, runs away from you and is a bit slower than others. Touching him teleports you to corridor with two doorways, which according to wiki was available in previous versions of the game.
Nekumata !r/6kCjtYK6 05/04/12 (Fri) 20:02:53 No. 975
Pic from OP is something I don't remember anyone mentioning, so props. Anything else is old as hell.
>>974 >>972 These were actually in the game for ages and ages and ages and some more. They were changed a couple times before setting in to "be in the game but serve no real purpose"
Also
>Madotsuki's Dream ApartmentsEh…?
SA5 05/04/12 (Fri) 23:46:16 No. 976
I'll keep searching for anything new. You guys should too, I'll be sure to check out the location of the pics you post.
SA5 05/04/12 (Fri) 23:48:23 No. 977
>>975 Sorry about that typo I was playing Yume Nikki a while ago I meant Urotsuki's Dream Apartment or whatever you guys call it
Anonymous 05/05/12 (Sat) 02:36:24 No. 980
>>978 It basically says that it's under construction.
>>979 This one isn't new, it's there since the early releases of 0.096. But it's a random event, and happens very rarely.
SA5 05/05/12 (Sat) 06:22:13 No. 981
>>980 I actually thought the game was glitchy also I found out that the NPC in white cannot come back after you have chainsawed her.
Nekumata !r/6kCjtYK6 05/06/12 (Sun) 19:32:52 No. 986
>>985 It should be on Pixiv in a group the creators made. Hell if I know where it is exactly.
This is gorgeous, by the way.
PSI !qEHfojWLFQ 05/06/12 (Sun) 20:55:52 No. 988
>>986 http://www.pixiv.net/response.php?illust_id=10585398 Not sure if it's there, since I don't think ALL of the wallpapers are there, but alot of them can be found there.
Anonymous 05/06/12 (Sun) 22:27:33 No. 989
So do all these wallpapers of Uro mean she's a camwhore or something? That's my new headcanon.
riki !YgYVTMNqk2 05/06/12 (Sun) 23:22:45 No. 990
>>985 Those wallpapers are XYZ images. Aside from RPG2000 and RPG2003, Image Converter 2000 (
http://www.uglyhorst.de/rPG%20Maker/tools/imageconverter2000.zip ) can convert files between PNG and XYZ.
Nekumata !r/6kCjtYK6 05/07/12 (Mon) 13:22:04 No. 992
>>989 If people were to make fanart of you, does that make you a camwhore?
What's with the whole "headcanon" stuff going on anyway… seeing the members pull these things makes me sigh.
SA5 05/07/12 (Mon) 23:34:26 No. 995
>>992 I really love the fan art this game has also with every empty space it makes me anticipated to see another wallpaper.
>>994 Already got it didn't have enough time yesterday to explore today I might be able to if I finish my work quickly.
Nekumata !r/6kCjtYK6 05/08/12 (Tue) 08:14:33 No. 996
Can anyone check if the areas we know were incomplete (the whole Highway area, backstreet of sorts area that was leading to a subway or something, etc), I just cba to play 2kki ever again until it's done.
SA5 05/09/12 (Wed) 01:01:16 No. 997
>>996 Sadly it's not but we can keep checking to see if the area is finished.
Nekumata !r/6kCjtYK6 05/11/12 (Fri) 22:43:57 No. 1001
>>1000 I wonder if it's a bug or not. Also grats on the GET.
Looks really interesting, do tell if you find more things worth reporting.
SA5 05/11/12 (Fri) 23:56:07 No. 1002
>>1000 Excellent find I'll check this out.
deFco247 !!y89PVGVMgo 05/12/12 (Sat) 13:19:07 No. 1004
I'm the same person from
>>1000 and
>>1003 >>1000 When I went there again, this tree wasn't there anymore.
>>1003 Forgot to mention that effect doesn't work in Mini Maze.
Anonymous 05/12/12 (Sat) 20:06:11 No. 1006
Could someone put the files in another uploader? I can't download that damn part 4! I already tried using a japanese proxy and all, and it still doesn't let me download it!
SA5 05/13/12 (Sun) 05:05:37 No. 1007
>>1005 The bat effect seems interesting it could be a new effect that might be released in either 0.097b or later
Nekumata !r/6kCjtYK6 05/14/12 (Mon) 12:58:00 No. 1010
>>1004 Welcome to Tripworld, enjoy your stay.
>>1007 He just said that. SA5 05/15/12 (Tue) 02:18:51 No. 1012
>>1010 I know but it's a habit of mine to rephrase something. Also I'm having a problem when I open Yume 2kki I'll even post a pic so you guys could help and yes I run it in Japanese locale.
SA5 05/15/12 (Tue) 02:24:16 No. 1014
>>1013 Never mind I fixed it some things were uninstalled I thing it was the App Locale program.
SA5 05/18/12 (Fri) 14:34:40 No. 1017
Also, the Purple Neon Maze is no longer blocked off and there are two new effects in the game.
SA5 05/23/12 (Wed) 00:27:51 No. 1036
>>1035 I believe in the wiki it says that the vending machine is glitched also nice find with the sleeping position, i didn't know that.
409 05/23/12 (Wed) 03:13:09 No. 1038
>>1036 Oh yes, I'm the fucker who initially wrote that article.
In earlier versions it used to be glitched, yeah, along with the ladder not working.
Anonymous 05/23/12 (Wed) 06:23:42 No. 1041
>>1035 >>1038 I've never seen these two areas. Where are they?
SA5 05/23/12 (Wed) 06:29:52 No. 1043
>>1038 Oh nice to meet you.
>>1041 The world in the first picture is the Stone World which I haven't visited and the one in the second picture, I have trouble remembering. It seems very familiar as if I've been there.
SA5 05/23/12 (Wed) 06:32:33 No. 1044
>>1038 Oh nice to meet you. Also you should keep updating it so that you can get the new wallpapers and effects also it is completely less glitched than it's predecessors. Sadly, there are still some areas that are blocked off and I am seriously curious about those areas.
>>1041 The world in the first picture is the Stone World which I haven't visited and the one in the second picture, I have trouble remembering. It seems very familiar as if I've been there.
deFco247 !!y89PVGVMgo 05/23/12 (Wed) 17:24:33 No. 1045
>>1044 This second picture is from unnamed small area accessible from Gray Road through two metal barriers.
Also I've found that when you enter that new room in Urotsuki Apartment's with child effect equipped and holding down up button while you open the door, Urotsuki will turn around and jump like she is happy or very surprised.
Nekumata !r/6kCjtYK6 05/23/12 (Wed) 17:41:04 No. 1046
>>1045 Sounds like it's just activating the child effect. Could be a bug.
SA5 05/25/12 (Fri) 06:10:02 No. 1053
>>1050 I wonder what the chances are of changing into that form?
SA5 05/25/12 (Fri) 13:23:54 No. 1057
>>1054 Are you talking about how it looks like because that's how it always looks like.
Anonymous 05/27/12 (Sun) 06:20:24 No. 1062
>>1054 I have never been to that room. That looks awesome.
SA5 05/27/12 (Sun) 16:19:43 No. 1064
>>1063 It's happened to me too I got freaked out when it first happened.
Anonymous 05/29/12 (Tue) 04:06:03 No. 1067
>>1063 >>1065 I thought I'd been to all the places in this game! That's what I love about Yume 2kki - I've been playing for about a year now and there's still new stuff to find all the time.
SA5 05/29/12 (Tue) 13:53:30 No. 1068
>>1067 I've only been playing the game since 0.096d so you have more time with the game. I still have a long way to go with finding every location.
409 05/29/12 (Tue) 15:57:10 No. 1069
>>1065 There are so many fucking places it's not funny.
Here's something only accessible through Debug Mode. I think it's supposed to be what's behind that crazy flesh door in Broken Faces World, as it leads there if you try to exit here through the door pictured here.
There's nothing to do here right now, however, besides find a few bloody mouths that seem to remind me of .flow, and lack collision of any sort.
There's a couple other odd maps, but this one sticks out because it's in a tileset that you don't see otherwise.
409 05/29/12 (Tue) 16:15:37 No. 1070
>>1069 Just realized: In somewhat earlier versions, you can see a bit of the door there if you chainsaw here.
Picture included.
409 05/29/12 (Tue) 16:19:22 No. 1071
>>1070 And yet another really weird thing:
You can chainsaw the big red thing in the Shadow Lady Forest, and the door to Chocolate World will reappear again, allowing you to escape.
Anonymous 05/30/12 (Wed) 05:56:37 No. 1073
>>1071 No. Way.
Oh man, I'll have to try that sometime! It's such a pain, though, nudging the shadow lady over to the underground entrance, you know?
SA5 06/09/12 (Sat) 16:26:32 No. 1089
Well guys 0.097d has came out, but it's not a patch.
409 06/10/12 (Sun) 03:59:28 No. 1094
>>1089 There's some pretty amazing stuff in 97d, although said stuff is primarily accessible only through debug
SA5 06/10/12 (Sun) 23:30:59 No. 1097
>>1094 Who knows you might be able to access it with the new patch if you downloaded it.
SA5 06/11/12 (Mon) 01:05:41 No. 1098
http://www.youtube.com/watch?v=raGpNPUCowY&feature=youtu.be Here is a video of the developer's room and I need help translating the text that the people there say.
SA5 06/14/12 (Thu) 04:55:36 No. 1114
>>1105 Sadly I have never learned how to use the debug menu at all. Can someone please teach me? I already tried searching and they didn't work, that or I probably did it wrong.
deFco247 !!y89PVGVMgo 06/28/12 (Thu) 15:52:15 No. 1132
Anybody has any idea of what is written on this loading screen?
It popped out only once after update from 0.097d to 0.097f and I can't make to show it again.
>>1114 http://rpgmaker.net/tutorials/109/ Also there is a way to access developers room using debug mode:
While being awake in Urotsuki's room, press F9, navigate to event 2500 and turn it on. Get the key and now you can leave the room. SA5 07/02/12 (Mon) 16:56:50 No. 1140
Ok so 0.097g is out so go download it to find out what's new.
>>1132 Also someone translate the post I sadly can't ask my friend he's not even awake.
Anonymous 07/07/12 (Sat) 19:11:36 No. 1162
>>1063 It's a tanuki statue, not an owl statue.
Anonymous 07/07/12 (Sat) 19:38:12 No. 1163
>>1162 Sure it is, but it indeed looks like an owl in its ultra-low-res form.
SA5 07/09/12 (Mon) 05:53:36 No. 1174
>>1163 I definitely saw it as an owl that was posing when I first saw it.
observations Anonymous 07/23/12 (Mon) 00:51:13 No. 1213
>>1000 Fairy makes it spin, boy makes it gain a human form, phone makes it separate, tall makes it turn into a.. i dont know. Everything else does nothing.
409 07/23/12 (Mon) 05:47:42 No. 1214
>>1213 Marginal makes it flip the fuck out.
Anonymous 02/14/13 (Thu) 05:55:54 No. 1704
>>1214 I desperately want a video of this
Anonymous 02/26/13 (Tue) 05:51:43 No. 1720
>>1704 Same here, since I can't download the game myself
Lumanare 04/04/13 (Thu) 15:29:53 No. 1778
>>1105 Based on that, the fact dedp also worked on an ED, and that he made much of the dark museum, I can assure myself he has developed a liking for the odd and macabre. Either that, or went insane helping this game.
Anonymous 07/18/15 (Sat) 01:11:43 No. 2583
>>1132 I have no idea how this works, but this is the first thing I've ever posted on a chan site. Anyways, do you know what all the switches in the debug menu (F9) do? I can't really read japanese and I finally figured out how to do it (I Wish I saw your post earlier btw) In particular, I am interested in finding the switches for activating unused effects (I.E. Idol effect, Priestess effect, etc.) If possible. Though a full list would really be appreciated, I know it's a lot so I'm not even expecting someone to translate them all. Also which ones should not be turned off?
Anonymous 07/18/15 (Sat) 02:14:49 No. 2586
>>1132 Late as fuck but let me give it a try.
>あの日 あのとき みたゆめの>心地の良さに囚われて >遠くの空を窓から望んだ >ちいさな部屋の ちいさな世界 >叶うものならもう一度 >ゆめのあの子に会いたくて And that should translate as something like this:
>The dream I saw on that day, on that time>Has captured me in a peaceful mood >I wished through the window to the distant sky >On this little room, on this little world >Please, make it true once more >So I can see that child from the dream again. This translation has been brought to you by Cariglino-san.