[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd ]

/tkki/ - Yume 2kki

Name
Email
Subject
Comment
File
Password (For file deletion.)

Captchas didn't work. Sticking to janitors while we try to think of something else.

File: 1323972095825.gif (155.83 KB, 160x133, Konata.gif)

 No.377

 No.378

File: 1323974333877.jpg (8.96 KB, 642x481, New_Invisible_Maze_0.JPG)

They seem to be focused on revamping the area where you get the Invisible effect. The effect had been removed from my completed inventory, and the pink, cone-headed portal in Chocolate World that leads to the Stone Maze didn't work. However, the Stone Maze (which leads to the Bowling Lanes which leads to the area where you get the Invisible effect) can be accessed through the Blood World exit.

The location of the purple-and-yellow object shown has been shifted slightly, and the Rainbow-effect-illuminated maze has been replaced by a barrier that requires the Penguin effect to cross.

 No.379

File: 1323974530567.jpg (63.17 KB, 641x481, New_Invisible_Maze_1.JPG)

While the part where you kill the woman looking out at the ocean hasn't changed, the monochrome maze with Yukata has been modified (as shown). In the old maze, each of the rooms were almost exactly identical, but, in the new version, the snowflake-like objects vary from room to room. Additionally, a small teleporter back to the Bowling Lanes has been added (Urotsuki is standing on top of it in the image).

 No.380

File: 1323974703214.jpg (26.93 KB, 641x481, New_Invisible_Maze_2.JPG)

The Invisible effect's sprite is no longer on the glass platform in the space-ish area, but rather has been placed directly in the new maze. It can be reached by following the direction in which each room's Yukata is facing when you initially enter the room (i.e., just like how you navigated through the old maze).

Sorry for the quadruple post, but I wanted to share my discoveries.

 No.381

You're such a help, sir ;)

 No.385

>>378
>Penguin effect is needed to cross
Ascended bug anyone?

 No.386

>>385
Ah, I apologize for my error, but, after double-checking, it appears that the Penguin effect is NOT required to reach the teleporter. The barrier displaces Urotsuki to the side when she tries to pass over it, and, if you try to approach the teleporter directly, then you'll continually be pushed back. However, if you head directly north and continue north after being displaced, you'll end up in front of the teleporter. Sorry again for the misinformation.

 No.389

File: 1324240274106.png (26.72 KB, 631x468, what.PNG)

WHAT THE FUCK

 No.390

There's a patch for 0.096a up:
http://loda.jp/yume2kki_5/

>>389
That's the Marginal effect. It was added in version 0.095i (2 updates ago, I think). It's based off of Strangler Eyes, who is based off of the "Marginal Vivid Worker" fad on 2chan.

 No.393

Im sorry if this isnt the right place to ask but i have never understood on how to download from
>>377
>>390

 No.394

>>393
To download a file from the loda.jp pages, click on the link underneath the "NAME" column for the file that you want to download (the link should read "#.fileformat"). From that page, click on the "DOWNLOAD / FROM LODA.JP" button to initiate the file download.

 No.467

>>377
Thank you. (Shameless bump, just realized I haven't played 2kki in months.)



[Return][Go to top] [Catalog] [Post a Reply]
Delete Post [ ]
[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft / usagi ] [ sushigirl / lewd ]